Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct3D11/Generated/TileCopyFlags.cs

28 lines
1.3 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TILE_COPY_FLAG"]/*' />
/// <unmanaged>D3D11_TILE_COPY_FLAG</unmanaged>
[Flags]
public enum TileCopyFlags : int
{
None = 0,
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TILE_COPY_FLAG::D3D11_TILE_COPY_NO_OVERWRITE"]/*' />
/// <unmanaged>D3D11_TILE_COPY_NO_OVERWRITE</unmanaged>
NoOverwrite = 1,
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TILE_COPY_FLAG::D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE"]/*' />
/// <unmanaged>D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE</unmanaged>
LinearBufferToSwizzledTiledResource = 2,
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TILE_COPY_FLAG::D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER"]/*' />
/// <unmanaged>D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER</unmanaged>
SwizzledTiledResourceToLinearBuffer = 4,
}