// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct3D11; /// /// D3D11_TILE_COPY_FLAG [Flags] public enum TileCopyFlags : int { None = 0, /// /// D3D11_TILE_COPY_NO_OVERWRITE NoOverwrite = 1, /// /// D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE LinearBufferToSwizzledTiledResource = 2, /// /// D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER SwizzledTiledResourceToLinearBuffer = 4, }