// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
///
/// D3D11_TILE_COPY_FLAG
[Flags]
public enum TileCopyFlags : int
{
None = 0,
///
/// D3D11_TILE_COPY_NO_OVERWRITE
NoOverwrite = 1,
///
/// D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE
LinearBufferToSwizzledTiledResource = 2,
///
/// D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER
SwizzledTiledResourceToLinearBuffer = 4,
}