Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct3D11/Generated/FeatureDataVideoDecoderHistogram.cs

28 lines
1.3 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM"]/*' />
/// <unmanaged>D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM</unmanaged>
public partial struct FeatureDataVideoDecoderHistogram
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM::DecoderDesc"]/*' />
public VideoDecoderDescription DecoderDesc;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM::Components"]/*' />
public VideoDecoderHistogramComponentFlags Components;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM::BinCount"]/*' />
public uint BinCount;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM::CounterBitDepth"]/*' />
public uint CounterBitDepth;
}