// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct3D11; /// /// D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM public partial struct FeatureDataVideoDecoderHistogram { /// public VideoDecoderDescription DecoderDesc; /// public VideoDecoderHistogramComponentFlags Components; /// public uint BinCount; /// public uint CounterBitDepth; }