Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct2D/Generated/PointDescription.cs

31 lines
1.3 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_POINT_DESCRIPTION"]/*' />
/// <unmanaged>D2D1_POINT_DESCRIPTION</unmanaged>
public partial struct PointDescription
{
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_POINT_DESCRIPTION::point"]/*' />
public System.Drawing.PointF point;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_POINT_DESCRIPTION::unitTangentVector"]/*' />
public System.Drawing.PointF unitTangentVector;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_POINT_DESCRIPTION::endSegment"]/*' />
public uint endSegment;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_POINT_DESCRIPTION::endFigure"]/*' />
public uint endFigure;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_POINT_DESCRIPTION::lengthToEndSegment"]/*' />
public float lengthToEndSegment;
}