mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 08:06:02 +08:00
25 lines
946 B
C#
25 lines
946 B
C#
// ------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
// ------------------------------------------------------------------------------
|
|
|
|
namespace Win32.Graphics.Direct3D11;
|
|
|
|
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_DSV_FLAG"]/*' />
|
|
/// <unmanaged>D3D11_DSV_FLAG</unmanaged>
|
|
[Flags]
|
|
public enum DsvFlags : int
|
|
{
|
|
None = 0,
|
|
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_DSV_FLAG::D3D11_DSV_READ_ONLY_DEPTH"]/*' />
|
|
/// <unmanaged>D3D11_DSV_READ_ONLY_DEPTH</unmanaged>
|
|
ReadOnlyDepth = 1,
|
|
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_DSV_FLAG::D3D11_DSV_READ_ONLY_STENCIL"]/*' />
|
|
/// <unmanaged>D3D11_DSV_READ_ONLY_STENCIL</unmanaged>
|
|
ReadOnlyStencil = 2,
|
|
}
|