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Vortice.Win32/src/Vortice.Win32.Graphics.Direct3D.Dxc/Generated/Graphics.Direct3D.Dxc.Structs.cs
Amer Koleci a80378836e DirectComposition bindings just landed.
Generate enums and structs in single file (for easier readability)
2022-10-10 10:11:07 +02:00

45 lines
969 B
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D.Dxc;
/// <unmanaged>DxcShaderHash</unmanaged>
public partial struct DxcShaderHash
{
public DxcHashFlags Flags;
public unsafe fixed byte HashDigest[16];
}
/// <unmanaged>DxcBuffer</unmanaged>
public partial struct DxcBuffer
{
public unsafe void* Ptr;
public nuint Size;
public uint Encoding;
}
/// <unmanaged>DxcDefine</unmanaged>
public partial struct DxcDefine
{
public unsafe ushort* Name;
public unsafe ushort* Value;
}
/// <unmanaged>DxcArgPair</unmanaged>
public partial struct DxcArgPair
{
public unsafe ushort* pName;
public unsafe ushort* pValue;
}