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45 lines
969 B
C#
45 lines
969 B
C#
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D.Dxc;
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/// <unmanaged>DxcShaderHash</unmanaged>
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public partial struct DxcShaderHash
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{
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public DxcHashFlags Flags;
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public unsafe fixed byte HashDigest[16];
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}
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/// <unmanaged>DxcBuffer</unmanaged>
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public partial struct DxcBuffer
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{
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public unsafe void* Ptr;
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public nuint Size;
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public uint Encoding;
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}
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/// <unmanaged>DxcDefine</unmanaged>
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public partial struct DxcDefine
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{
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public unsafe ushort* Name;
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public unsafe ushort* Value;
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}
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/// <unmanaged>DxcArgPair</unmanaged>
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public partial struct DxcArgPair
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{
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public unsafe ushort* pName;
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public unsafe ushort* pValue;
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}
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