mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 08:06:02 +08:00
146 lines
5.4 KiB
C#
146 lines
5.4 KiB
C#
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct2D;
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1ComputeInfo"]/*' />
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/// <unmanaged>ID2D1ComputeInfo</unmanaged>
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[Guid("5598b14b-9fd7-48b7-9bdb-8f0964eb38bc")]
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[NativeTypeName("struct ID2D1ComputeInfo : ID2D1RenderInfo")]
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[NativeInheritance("ID2D1RenderInfo")]
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public unsafe partial struct ID2D1ComputeInfo : ID2D1ComputeInfo.Interface, INativeGuid
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{
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public static ref readonly Guid IID_ID2D1ComputeInfo
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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ReadOnlySpan<byte> data = new byte[] {
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0x4B, 0xB1, 0x98, 0x55,
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0xD7, 0x9F,
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0xB7, 0x48,
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0x9B,
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0xDB,
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0x8F,
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0x09,
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0x64,
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0xEB,
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0x38,
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0xBC
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};
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Debug.Assert(data.Length == Unsafe.SizeOf<Guid>());
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return ref Unsafe.As<byte, Guid>(ref MemoryMarshal.GetReference(data));
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}
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}
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#if NET6_0_OR_GREATER
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static Guid* INativeGuid.NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID2D1ComputeInfo));
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#else
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public static Guid* NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID2D1ComputeInfo));
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#endif
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public void** lpVtbl;
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/// <inheritdoc cref="IUnknown.QueryInterface" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(0)]
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public HResult QueryInterface([NativeTypeName("const IID &")] Guid* riid, void** ppvObject)
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, Guid*, void**, int>)(lpVtbl[0]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this), riid, ppvObject);
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}
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/// <inheritdoc cref="IUnknown.AddRef" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(1)]
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[return: NativeTypeName("ULONG")]
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public uint AddRef()
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, uint>)(lpVtbl[1]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this));
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}
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/// <inheritdoc cref="IUnknown.Release" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(2)]
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[return: NativeTypeName("ULONG")]
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public uint Release()
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, uint>)(lpVtbl[2]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this));
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}
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/// <inheritdoc cref="ID2D1RenderInfo.SetInputDescription" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(3)]
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public HResult SetInputDescription(uint inputIndex, InputDescription inputDescription)
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, uint, InputDescription, int>)(lpVtbl[3]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this), inputIndex, inputDescription);
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}
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/// <inheritdoc cref="ID2D1RenderInfo.SetOutputBuffer" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(4)]
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public HResult SetOutputBuffer(BufferPrecision bufferPrecision, ChannelDepth channelDepth)
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, BufferPrecision, ChannelDepth, int>)(lpVtbl[4]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this), bufferPrecision, channelDepth);
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}
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/// <inheritdoc cref="ID2D1RenderInfo.SetCached" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(5)]
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public void SetCached(Bool32 isCached)
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{
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((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, Bool32, void>)(lpVtbl[5]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this), isCached);
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}
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/// <inheritdoc cref="ID2D1RenderInfo.SetInstructionCountHint" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(6)]
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public void SetInstructionCountHint(uint instructionCount)
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{
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((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, uint, void>)(lpVtbl[6]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this), instructionCount);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1ComputeInfo::SetComputeShaderConstantBuffer"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(7)]
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public HResult SetComputeShaderConstantBuffer(byte* buffer, uint bufferCount)
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, byte*, uint, int>)(lpVtbl[7]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this), buffer, bufferCount);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1ComputeInfo::SetComputeShader"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(8)]
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public HResult SetComputeShader(Guid* shaderId)
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, Guid*, int>)(lpVtbl[8]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this), shaderId);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1ComputeInfo::SetResourceTexture"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(9)]
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public HResult SetResourceTexture(uint textureIndex, ID2D1ResourceTexture* resourceTexture)
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{
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return ((delegate* unmanaged[Stdcall]<ID2D1ComputeInfo*, uint, ID2D1ResourceTexture*, int>)(lpVtbl[9]))((ID2D1ComputeInfo*)Unsafe.AsPointer(ref this), textureIndex, resourceTexture);
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}
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public interface Interface : ID2D1RenderInfo.Interface
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{
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[VtblIndex(7)]
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HResult SetComputeShaderConstantBuffer(byte* buffer, uint bufferCount);
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[VtblIndex(8)]
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HResult SetComputeShader(Guid* shaderId);
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[VtblIndex(9)]
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HResult SetResourceTexture(uint textureIndex, ID2D1ResourceTexture* resourceTexture);
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}
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}
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