More refactoring and improved bindings.

This commit is contained in:
Amer Koleci
2022-10-07 11:33:53 +02:00
parent 2bffda7ab5
commit ef212f2afa
838 changed files with 32802 additions and 7283 deletions

View File

@@ -9,13 +9,13 @@
namespace Win32.Graphics.Direct3D11;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT"]/*' />
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT"]/*' />
/// <unmanaged>D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT</unmanaged>
public partial struct AuthenticatedQueryDeviceHandleOutput
{
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT::Output"]/*' />
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT::Output"]/*' />
public AuthenticatedQueryOutput Output;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT::DeviceHandle"]/*' />
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT::DeviceHandle"]/*' />
public Handle DeviceHandle;
}