Files
Vortice.Win32/src/Vortice.Win32.Direct3D11/Generated/AuthenticatedQueryDeviceHandleOutput.cs
2022-10-07 11:33:53 +02:00

22 lines
981 B
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT"]/*' />
/// <unmanaged>D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT</unmanaged>
public partial struct AuthenticatedQueryDeviceHandleOutput
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT::Output"]/*' />
public AuthenticatedQueryOutput Output;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT::DeviceHandle"]/*' />
public Handle DeviceHandle;
}