Massive folder rename, follow Apis convention, separate Imaging (WIC)

This commit is contained in:
Amer Koleci
2022-10-07 14:08:59 +02:00
parent b2b6007976
commit d88b4a2c8d
1631 changed files with 206 additions and 171 deletions

View File

@@ -0,0 +1,112 @@
// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_SHADER_TRACE_DESC"]/*' />
/// <unmanaged>D3D11_SHADER_TRACE_DESC</unmanaged>
public partial struct ShaderTraceDescription
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_SHADER_TRACE_DESC::Type"]/*' />
public ShaderType Type;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_SHADER_TRACE_DESC::Flags"]/*' />
public uint Flags;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_SHADER_TRACE_DESC::Anonymous"]/*' />
public _Anonymous_e__Union Anonymous;
[UnscopedRef]
public ref VertexShaderTraceDescription VertexShaderTraceDesc
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous.VertexShaderTraceDesc;
}
}
[UnscopedRef]
public ref HullShaderTraceDescription HullShaderTraceDesc
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous.HullShaderTraceDesc;
}
}
[UnscopedRef]
public ref DomainShaderTraceDescription DomainShaderTraceDesc
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous.DomainShaderTraceDesc;
}
}
[UnscopedRef]
public ref GeometryShaderTraceDescription GeometryShaderTraceDesc
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous.GeometryShaderTraceDesc;
}
}
[UnscopedRef]
public ref PixelShaderTraceDescription PixelShaderTraceDesc
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous.PixelShaderTraceDesc;
}
}
[UnscopedRef]
public ref ComputeShaderTraceDescription ComputeShaderTraceDesc
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous.ComputeShaderTraceDesc;
}
}
[StructLayout(LayoutKind.Explicit)]
public partial struct _Anonymous_e__Union
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous_e__Union::VertexShaderTraceDesc"]/*' />
[FieldOffset(0)]
public VertexShaderTraceDescription VertexShaderTraceDesc;
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous_e__Union::HullShaderTraceDesc"]/*' />
[FieldOffset(0)]
public HullShaderTraceDescription HullShaderTraceDesc;
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous_e__Union::DomainShaderTraceDesc"]/*' />
[FieldOffset(0)]
public DomainShaderTraceDescription DomainShaderTraceDesc;
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous_e__Union::GeometryShaderTraceDesc"]/*' />
[FieldOffset(0)]
public GeometryShaderTraceDescription GeometryShaderTraceDesc;
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous_e__Union::PixelShaderTraceDesc"]/*' />
[FieldOffset(0)]
public PixelShaderTraceDescription PixelShaderTraceDesc;
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous_e__Union::ComputeShaderTraceDesc"]/*' />
[FieldOffset(0)]
public ComputeShaderTraceDescription ComputeShaderTraceDesc;
}
}