Rework bindings in per folder and per type file.

This commit is contained in:
Amer Koleci
2022-10-07 10:02:22 +02:00
parent fe739a57d9
commit bbd36faeeb
1724 changed files with 64916 additions and 51322 deletions

View File

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// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_DSV_FLAG"]/*' />
/// <unmanaged>D3D11_DSV_FLAG</unmanaged>
[Flags]
public enum DsvFlags : int
{
None = 0,
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_DSV_FLAG::D3D11_DSV_READ_ONLY_DEPTH"]/*' />
/// <unmanaged>D3D11_DSV_READ_ONLY_DEPTH</unmanaged>
ReadOnlyDepth = 1,
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_DSV_FLAG::D3D11_DSV_READ_ONLY_STENCIL"]/*' />
/// <unmanaged>D3D11_DSV_READ_ONLY_STENCIL</unmanaged>
ReadOnlyStencil = 2,
}