mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 16:16:04 +08:00
DirectComposition bindings just landed.
Generate enums and structs in single file (for easier readability)
This commit is contained in:
@@ -1,67 +0,0 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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||||
//
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// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
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||||
// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D.Fxc;
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART"]/*' />
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/// <unmanaged>D3D_BLOB_PART</unmanaged>
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public enum BlobPart : int
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{
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_INPUT_SIGNATURE_BLOB"]/*' />
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/// <unmanaged>D3D_BLOB_INPUT_SIGNATURE_BLOB</unmanaged>
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InputSignatureBlob = 0,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_OUTPUT_SIGNATURE_BLOB"]/*' />
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/// <unmanaged>D3D_BLOB_OUTPUT_SIGNATURE_BLOB</unmanaged>
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OutputSignatureBlob = 1,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB"]/*' />
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/// <unmanaged>D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB</unmanaged>
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InputAndOutputSignatureBlob = 2,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB"]/*' />
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/// <unmanaged>D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB</unmanaged>
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PatchConstantSignatureBlob = 3,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_ALL_SIGNATURE_BLOB"]/*' />
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/// <unmanaged>D3D_BLOB_ALL_SIGNATURE_BLOB</unmanaged>
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AllSignatureBlob = 4,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_DEBUG_INFO"]/*' />
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/// <unmanaged>D3D_BLOB_DEBUG_INFO</unmanaged>
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DebugInfo = 5,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_LEGACY_SHADER"]/*' />
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/// <unmanaged>D3D_BLOB_LEGACY_SHADER</unmanaged>
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LegacyShader = 6,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_XNA_PREPASS_SHADER"]/*' />
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/// <unmanaged>D3D_BLOB_XNA_PREPASS_SHADER</unmanaged>
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XNAPrepassShader = 7,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_XNA_SHADER"]/*' />
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/// <unmanaged>D3D_BLOB_XNA_SHADER</unmanaged>
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XNAShader = 8,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_PDB"]/*' />
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/// <unmanaged>D3D_BLOB_PDB</unmanaged>
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Pdb = 9,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_PRIVATE_DATA"]/*' />
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/// <unmanaged>D3D_BLOB_PRIVATE_DATA</unmanaged>
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PrivateData = 10,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_ROOT_SIGNATURE"]/*' />
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/// <unmanaged>D3D_BLOB_ROOT_SIGNATURE</unmanaged>
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RootSignature = 11,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_DEBUG_NAME"]/*' />
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/// <unmanaged>D3D_BLOB_DEBUG_NAME</unmanaged>
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DebugName = 12,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_TEST_ALTERNATE_SHADER"]/*' />
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/// <unmanaged>D3D_BLOB_TEST_ALTERNATE_SHADER</unmanaged>
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TestAlternateShader = 32768,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_TEST_COMPILE_DETAILS"]/*' />
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/// <unmanaged>D3D_BLOB_TEST_COMPILE_DETAILS</unmanaged>
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TestCompileDetails = 32769,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_TEST_COMPILE_PERF"]/*' />
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/// <unmanaged>D3D_BLOB_TEST_COMPILE_PERF</unmanaged>
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TestCompilePerf = 32770,
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/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_TEST_COMPILE_REPORT"]/*' />
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/// <unmanaged>D3D_BLOB_TEST_COMPILE_REPORT</unmanaged>
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TestCompileReport = 32771,
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}
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@@ -1,21 +0,0 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D.Fxc;
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/// <unmanaged>D3DCOMPILE_EFFECT</unmanaged>
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[Flags]
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public enum CompileEffectFlags : uint
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{
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None = 0,
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/// <unmanaged>D3DCOMPILE_EFFECT_CHILD_EFFECT</unmanaged>
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ChildEffect = 1,
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/// <unmanaged>D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS</unmanaged>
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AllowSlowOps = 2,
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}
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@@ -1,69 +0,0 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D.Fxc;
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/// <unmanaged>D3DCOMPILE</unmanaged>
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[Flags]
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public enum CompileFlags : uint
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{
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None = 0,
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/// <unmanaged>D3DCOMPILE_DEBUG</unmanaged>
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Debug = 1,
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/// <unmanaged>D3DCOMPILE_SKIP_VALIDATION</unmanaged>
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SkipValidation = 2,
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/// <unmanaged>D3DCOMPILE_SKIP_OPTIMIZATION</unmanaged>
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SkipOptimization = 4,
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/// <unmanaged>D3DCOMPILE_PACK_MATRIX_ROW_MAJOR</unmanaged>
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PackMatrixRowMajor = 8,
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/// <unmanaged>D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR</unmanaged>
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PackMatrixColumnMajor = 16,
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/// <unmanaged>D3DCOMPILE_PARTIAL_PRECISION</unmanaged>
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PartialPrecision = 32,
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/// <unmanaged>D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT</unmanaged>
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ForceVSSoftwareNoOpt = 64,
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/// <unmanaged>D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT</unmanaged>
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ForcePSSoftwareNoOpt = 128,
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/// <unmanaged>D3DCOMPILE_NO_PRESHADER</unmanaged>
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NoPreshader = 256,
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/// <unmanaged>D3DCOMPILE_AVOID_FLOW_CONTROL</unmanaged>
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AvoidFlowControl = 512,
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/// <unmanaged>D3DCOMPILE_PREFER_FLOW_CONTROL</unmanaged>
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PreferFlowControl = 1024,
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/// <unmanaged>D3DCOMPILE_ENABLE_STRICTNESS</unmanaged>
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EnableStrictness = 2048,
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/// <unmanaged>D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY</unmanaged>
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EnableBackwardsCompatibility = 4096,
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/// <unmanaged>D3DCOMPILE_IEEE_STRICTNESS</unmanaged>
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IeeeStrictness = 8192,
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/// <unmanaged>D3DCOMPILE_OPTIMIZATION_LEVEL0</unmanaged>
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OptimizationLevel0 = 16384,
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/// <unmanaged>D3DCOMPILE_OPTIMIZATION_LEVEL1</unmanaged>
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OptimizationLevel1 = 0,
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/// <unmanaged>D3DCOMPILE_OPTIMIZATION_LEVEL2</unmanaged>
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OptimizationLevel2 = 49152,
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/// <unmanaged>D3DCOMPILE_OPTIMIZATION_LEVEL3</unmanaged>
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OptimizationLevel3 = 32768,
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/// <unmanaged>D3DCOMPILE_RESERVED16</unmanaged>
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Reserved16 = 65536,
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/// <unmanaged>D3DCOMPILE_RESERVED17</unmanaged>
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Reserved17 = 131072,
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/// <unmanaged>D3DCOMPILE_WARNINGS_ARE_ERRORS</unmanaged>
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WarningsAreErrors = 262144,
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/// <unmanaged>D3DCOMPILE_RESOURCES_MAY_ALIAS</unmanaged>
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ResourcesMayAlias = 524288,
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/// <unmanaged>D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES</unmanaged>
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EnableUnboundedDescriptorTables = 1048576,
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/// <unmanaged>D3DCOMPILE_ALL_RESOURCES_BOUND</unmanaged>
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AllResourcesBound = 2097152,
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/// <unmanaged>D3DCOMPILE_DEBUG_NAME_FOR_SOURCE</unmanaged>
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DebugNameForSource = 4194304,
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/// <unmanaged>D3DCOMPILE_DEBUG_NAME_FOR_BINARY</unmanaged>
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DebugNameForBinary = 8388608,
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}
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@@ -1,23 +0,0 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D.Fxc;
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/// <unmanaged>D3DCOMPILE_FLAGS2</unmanaged>
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[Flags]
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public enum CompileFlags2 : uint
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{
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None = 0,
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/// <unmanaged>D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_LATEST</unmanaged>
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ForceRootSignatureLatest = 0,
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/// <unmanaged>D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_0</unmanaged>
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ForceRootSignature10 = 16,
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/// <unmanaged>D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_1</unmanaged>
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ForceRootSignature11 = 32,
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}
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@@ -1,23 +0,0 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D.Fxc;
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/// <unmanaged>D3DCOMPILE_SECDATA</unmanaged>
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[Flags]
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public enum CompileSecondaryFlags : uint
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{
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None = 0,
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/// <unmanaged>D3DCOMPILE_SECDATA_MERGE_UAV_SLOTS</unmanaged>
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MergeUavSlots = 1,
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/// <unmanaged>D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS</unmanaged>
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PreserveTemplateSlots = 2,
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/// <unmanaged>D3DCOMPILE_SECDATA_REQUIRE_TEMPLATE_MATCH</unmanaged>
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RequireTemplateMatch = 4,
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}
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@@ -1,19 +0,0 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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||||
//
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||||
// Changes to this file may cause incorrect behavior and will be lost if
|
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D.Fxc;
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/// <unmanaged>D3D_COMPRESS_SHADER</unmanaged>
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[Flags]
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public enum CompressShaderFlags : uint
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{
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None = 0,
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/// <unmanaged>D3D_COMPRESS_SHADER_KEEP_ALL_PARTS</unmanaged>
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KeepAllParts = 1,
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}
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@@ -1,33 +0,0 @@
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// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct3D.Fxc;
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/// <unmanaged>D3D_DISASM</unmanaged>
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[Flags]
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public enum DisasmFlags : uint
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{
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None = 0,
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/// <unmanaged>D3D_DISASM_ENABLE_COLOR_CODE</unmanaged>
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||||
EnableColorCode = 1,
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/// <unmanaged>D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS</unmanaged>
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||||
EnableDefaultValuePrints = 2,
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||||
/// <unmanaged>D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING</unmanaged>
|
||||
EnableInstructionNumbering = 4,
|
||||
/// <unmanaged>D3D_DISASM_ENABLE_INSTRUCTION_CYCLE</unmanaged>
|
||||
EnableInstructionCycle = 8,
|
||||
/// <unmanaged>D3D_DISASM_DISABLE_DEBUG_INFO</unmanaged>
|
||||
DisableDebugInfo = 16,
|
||||
/// <unmanaged>D3D_DISASM_ENABLE_INSTRUCTION_OFFSET</unmanaged>
|
||||
EnableInstructionOffset = 32,
|
||||
/// <unmanaged>D3D_DISASM_INSTRUCTION_ONLY</unmanaged>
|
||||
InstructionOnly = 64,
|
||||
/// <unmanaged>D3D_DISASM_PRINT_HEX_LITERALS</unmanaged>
|
||||
PrintHexLiterals = 128,
|
||||
}
|
||||
@@ -0,0 +1,217 @@
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// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
namespace Win32.Graphics.Direct3D.Fxc;
|
||||
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_FLAGS</unmanaged>
|
||||
[Flags]
|
||||
public enum StripFlags : int
|
||||
{
|
||||
None = 0,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_REFLECTION_DATA"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_REFLECTION_DATA</unmanaged>
|
||||
ReflectionData = 1,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_DEBUG_INFO"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_DEBUG_INFO</unmanaged>
|
||||
DebugInfo = 2,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_TEST_BLOBS"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_TEST_BLOBS</unmanaged>
|
||||
TestBlobs = 4,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_PRIVATE_DATA"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_PRIVATE_DATA</unmanaged>
|
||||
PrivateData = 8,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_ROOT_SIGNATURE"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_ROOT_SIGNATURE</unmanaged>
|
||||
RootSignature = 16,
|
||||
}
|
||||
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_PART</unmanaged>
|
||||
public enum BlobPart : int
|
||||
{
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_INPUT_SIGNATURE_BLOB"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_INPUT_SIGNATURE_BLOB</unmanaged>
|
||||
InputSignatureBlob = 0,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_OUTPUT_SIGNATURE_BLOB"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_OUTPUT_SIGNATURE_BLOB</unmanaged>
|
||||
OutputSignatureBlob = 1,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB</unmanaged>
|
||||
InputAndOutputSignatureBlob = 2,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB</unmanaged>
|
||||
PatchConstantSignatureBlob = 3,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_ALL_SIGNATURE_BLOB"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_ALL_SIGNATURE_BLOB</unmanaged>
|
||||
AllSignatureBlob = 4,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_DEBUG_INFO"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_DEBUG_INFO</unmanaged>
|
||||
DebugInfo = 5,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_LEGACY_SHADER"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_LEGACY_SHADER</unmanaged>
|
||||
LegacyShader = 6,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_XNA_PREPASS_SHADER"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_XNA_PREPASS_SHADER</unmanaged>
|
||||
XNAPrepassShader = 7,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_XNA_SHADER"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_XNA_SHADER</unmanaged>
|
||||
XNAShader = 8,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_PDB"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_PDB</unmanaged>
|
||||
Pdb = 9,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_PRIVATE_DATA"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_PRIVATE_DATA</unmanaged>
|
||||
PrivateData = 10,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_ROOT_SIGNATURE"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_ROOT_SIGNATURE</unmanaged>
|
||||
RootSignature = 11,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_DEBUG_NAME"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_DEBUG_NAME</unmanaged>
|
||||
DebugName = 12,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_TEST_ALTERNATE_SHADER"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_TEST_ALTERNATE_SHADER</unmanaged>
|
||||
TestAlternateShader = 32768,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_TEST_COMPILE_DETAILS"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_TEST_COMPILE_DETAILS</unmanaged>
|
||||
TestCompileDetails = 32769,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_TEST_COMPILE_PERF"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_TEST_COMPILE_PERF</unmanaged>
|
||||
TestCompilePerf = 32770,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3D_BLOB_PART::D3D_BLOB_TEST_COMPILE_REPORT"]/*' />
|
||||
/// <unmanaged>D3D_BLOB_TEST_COMPILE_REPORT</unmanaged>
|
||||
TestCompileReport = 32771,
|
||||
}
|
||||
/// <unmanaged>D3DCOMPILE</unmanaged>
|
||||
[Flags]
|
||||
public enum CompileFlags : uint
|
||||
{
|
||||
None = 0,
|
||||
/// <unmanaged>D3DCOMPILE_DEBUG</unmanaged>
|
||||
Debug = 1,
|
||||
/// <unmanaged>D3DCOMPILE_SKIP_VALIDATION</unmanaged>
|
||||
SkipValidation = 2,
|
||||
/// <unmanaged>D3DCOMPILE_SKIP_OPTIMIZATION</unmanaged>
|
||||
SkipOptimization = 4,
|
||||
/// <unmanaged>D3DCOMPILE_PACK_MATRIX_ROW_MAJOR</unmanaged>
|
||||
PackMatrixRowMajor = 8,
|
||||
/// <unmanaged>D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR</unmanaged>
|
||||
PackMatrixColumnMajor = 16,
|
||||
/// <unmanaged>D3DCOMPILE_PARTIAL_PRECISION</unmanaged>
|
||||
PartialPrecision = 32,
|
||||
/// <unmanaged>D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT</unmanaged>
|
||||
ForceVSSoftwareNoOpt = 64,
|
||||
/// <unmanaged>D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT</unmanaged>
|
||||
ForcePSSoftwareNoOpt = 128,
|
||||
/// <unmanaged>D3DCOMPILE_NO_PRESHADER</unmanaged>
|
||||
NoPreshader = 256,
|
||||
/// <unmanaged>D3DCOMPILE_AVOID_FLOW_CONTROL</unmanaged>
|
||||
AvoidFlowControl = 512,
|
||||
/// <unmanaged>D3DCOMPILE_PREFER_FLOW_CONTROL</unmanaged>
|
||||
PreferFlowControl = 1024,
|
||||
/// <unmanaged>D3DCOMPILE_ENABLE_STRICTNESS</unmanaged>
|
||||
EnableStrictness = 2048,
|
||||
/// <unmanaged>D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY</unmanaged>
|
||||
EnableBackwardsCompatibility = 4096,
|
||||
/// <unmanaged>D3DCOMPILE_IEEE_STRICTNESS</unmanaged>
|
||||
IeeeStrictness = 8192,
|
||||
/// <unmanaged>D3DCOMPILE_OPTIMIZATION_LEVEL0</unmanaged>
|
||||
OptimizationLevel0 = 16384,
|
||||
/// <unmanaged>D3DCOMPILE_OPTIMIZATION_LEVEL1</unmanaged>
|
||||
OptimizationLevel1 = 0,
|
||||
/// <unmanaged>D3DCOMPILE_OPTIMIZATION_LEVEL2</unmanaged>
|
||||
OptimizationLevel2 = 49152,
|
||||
/// <unmanaged>D3DCOMPILE_OPTIMIZATION_LEVEL3</unmanaged>
|
||||
OptimizationLevel3 = 32768,
|
||||
/// <unmanaged>D3DCOMPILE_RESERVED16</unmanaged>
|
||||
Reserved16 = 65536,
|
||||
/// <unmanaged>D3DCOMPILE_RESERVED17</unmanaged>
|
||||
Reserved17 = 131072,
|
||||
/// <unmanaged>D3DCOMPILE_WARNINGS_ARE_ERRORS</unmanaged>
|
||||
WarningsAreErrors = 262144,
|
||||
/// <unmanaged>D3DCOMPILE_RESOURCES_MAY_ALIAS</unmanaged>
|
||||
ResourcesMayAlias = 524288,
|
||||
/// <unmanaged>D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES</unmanaged>
|
||||
EnableUnboundedDescriptorTables = 1048576,
|
||||
/// <unmanaged>D3DCOMPILE_ALL_RESOURCES_BOUND</unmanaged>
|
||||
AllResourcesBound = 2097152,
|
||||
/// <unmanaged>D3DCOMPILE_DEBUG_NAME_FOR_SOURCE</unmanaged>
|
||||
DebugNameForSource = 4194304,
|
||||
/// <unmanaged>D3DCOMPILE_DEBUG_NAME_FOR_BINARY</unmanaged>
|
||||
DebugNameForBinary = 8388608,
|
||||
}
|
||||
|
||||
/// <unmanaged>D3DCOMPILE_EFFECT</unmanaged>
|
||||
[Flags]
|
||||
public enum CompileEffectFlags : uint
|
||||
{
|
||||
None = 0,
|
||||
/// <unmanaged>D3DCOMPILE_EFFECT_CHILD_EFFECT</unmanaged>
|
||||
ChildEffect = 1,
|
||||
/// <unmanaged>D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS</unmanaged>
|
||||
AllowSlowOps = 2,
|
||||
}
|
||||
|
||||
/// <unmanaged>D3DCOMPILE_FLAGS2</unmanaged>
|
||||
[Flags]
|
||||
public enum CompileFlags2 : uint
|
||||
{
|
||||
None = 0,
|
||||
/// <unmanaged>D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_LATEST</unmanaged>
|
||||
ForceRootSignatureLatest = 0,
|
||||
/// <unmanaged>D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_0</unmanaged>
|
||||
ForceRootSignature10 = 16,
|
||||
/// <unmanaged>D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_1</unmanaged>
|
||||
ForceRootSignature11 = 32,
|
||||
}
|
||||
|
||||
/// <unmanaged>D3DCOMPILE_SECDATA</unmanaged>
|
||||
[Flags]
|
||||
public enum CompileSecondaryFlags : uint
|
||||
{
|
||||
None = 0,
|
||||
/// <unmanaged>D3DCOMPILE_SECDATA_MERGE_UAV_SLOTS</unmanaged>
|
||||
MergeUavSlots = 1,
|
||||
/// <unmanaged>D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS</unmanaged>
|
||||
PreserveTemplateSlots = 2,
|
||||
/// <unmanaged>D3DCOMPILE_SECDATA_REQUIRE_TEMPLATE_MATCH</unmanaged>
|
||||
RequireTemplateMatch = 4,
|
||||
}
|
||||
|
||||
/// <unmanaged>D3D_DISASM</unmanaged>
|
||||
[Flags]
|
||||
public enum DisasmFlags : uint
|
||||
{
|
||||
None = 0,
|
||||
/// <unmanaged>D3D_DISASM_ENABLE_COLOR_CODE</unmanaged>
|
||||
EnableColorCode = 1,
|
||||
/// <unmanaged>D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS</unmanaged>
|
||||
EnableDefaultValuePrints = 2,
|
||||
/// <unmanaged>D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING</unmanaged>
|
||||
EnableInstructionNumbering = 4,
|
||||
/// <unmanaged>D3D_DISASM_ENABLE_INSTRUCTION_CYCLE</unmanaged>
|
||||
EnableInstructionCycle = 8,
|
||||
/// <unmanaged>D3D_DISASM_DISABLE_DEBUG_INFO</unmanaged>
|
||||
DisableDebugInfo = 16,
|
||||
/// <unmanaged>D3D_DISASM_ENABLE_INSTRUCTION_OFFSET</unmanaged>
|
||||
EnableInstructionOffset = 32,
|
||||
/// <unmanaged>D3D_DISASM_INSTRUCTION_ONLY</unmanaged>
|
||||
InstructionOnly = 64,
|
||||
/// <unmanaged>D3D_DISASM_PRINT_HEX_LITERALS</unmanaged>
|
||||
PrintHexLiterals = 128,
|
||||
}
|
||||
|
||||
/// <unmanaged>D3D_COMPRESS_SHADER</unmanaged>
|
||||
[Flags]
|
||||
public enum CompressShaderFlags : uint
|
||||
{
|
||||
None = 0,
|
||||
/// <unmanaged>D3D_COMPRESS_SHADER_KEEP_ALL_PARTS</unmanaged>
|
||||
KeepAllParts = 1,
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
namespace Win32.Graphics.Direct3D.Fxc;
|
||||
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_FLAGS</unmanaged>
|
||||
[Flags]
|
||||
public enum StripFlags : int
|
||||
{
|
||||
None = 0,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_REFLECTION_DATA"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_REFLECTION_DATA</unmanaged>
|
||||
ReflectionData = 1,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_DEBUG_INFO"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_DEBUG_INFO</unmanaged>
|
||||
DebugInfo = 2,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_TEST_BLOBS"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_TEST_BLOBS</unmanaged>
|
||||
TestBlobs = 4,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_PRIVATE_DATA"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_PRIVATE_DATA</unmanaged>
|
||||
PrivateData = 8,
|
||||
/// <include file='../../Vortice.Win32/Generated/Graphics/Direct3D.xml' path='doc/member[@name="D3DCOMPILER_STRIP_FLAGS::D3DCOMPILER_STRIP_ROOT_SIGNATURE"]/*' />
|
||||
/// <unmanaged>D3DCOMPILER_STRIP_ROOT_SIGNATURE</unmanaged>
|
||||
RootSignature = 16,
|
||||
}
|
||||
Reference in New Issue
Block a user