mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 08:06:02 +08:00
Correct COM return types (specially used in shader reflection)
This commit is contained in:
@@ -14,7 +14,7 @@
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<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
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<RestoreConfigFile>$(MSBuildThisFileDirectory)NuGet.config</RestoreConfigFile>
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<VersionPrefix>1.9.31</VersionPrefix>
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<VersionPrefix>1.9.32</VersionPrefix>
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<VersionSuffix Condition="'$(VersionSuffix)' == ''"></VersionSuffix>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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@@ -2114,21 +2114,7 @@ public static class Program
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fieldValueName = "Mask";
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}
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bool asPointer = false;
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if (field.Type.Kind == "ApiRef")
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{
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string lookupApiName = GetApiName(field.Type);
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string fullTypeName = $"{lookupApiName}.{field.Type.Name}";
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if (IsKnownComType(fullTypeName) ||
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s_visitedComTypes.ContainsKey(fullTypeName) ||
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api.Types.Any(item => item.Name == field.Type.Name && item.Kind.ToLowerInvariant() == "com"))
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{
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asPointer = true;
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}
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}
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string fieldTypeName = GetTypeName(field.Type, asPointer);
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string fieldTypeName = GetTypeNameWithPointerCheck(api, field.Type);
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if (string.IsNullOrEmpty(writer.DocFileName) == false)
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{
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writer.WriteLine($"/// <include file='{writer.DocFileName}.xml' path='doc/member[@name=\"{structType.Name}::{field.Name}\"]/*' />");
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@@ -2460,7 +2446,7 @@ public static class Program
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}
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// TODO: Handle inherit
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string returnType = GetTypeName(method.ReturnType);
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string returnType = GetTypeNameWithPointerCheck(api, method.ReturnType);
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StringBuilder argumentBuilder = new();
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StringBuilder argumentsTypesBuilder = new();
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@@ -3225,6 +3211,25 @@ public static class Program
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return apiName;
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}
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private static string GetTypeNameWithPointerCheck(ApiData api, ApiDataType dataType)
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{
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bool asPointer = false;
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if (dataType.Kind == "ApiRef")
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{
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string lookupApiName = GetApiName(dataType);
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string fullTypeName = $"{lookupApiName}.{dataType.Name}";
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if (IsKnownComType(fullTypeName) ||
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s_visitedComTypes.ContainsKey(fullTypeName) ||
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api.Types.Any(item => item.Name == dataType.Name && item.Kind.ToLowerInvariant() == "com"))
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{
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asPointer = true;
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}
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}
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return GetTypeName(dataType, asPointer);
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}
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private static string GetTypeName(ApiDataType dataType, bool asPointer = false)
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{
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if (dataType.Kind == "ApiRef")
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@@ -61,24 +61,24 @@ public unsafe partial struct ID3D11FunctionReflection : ID3D11FunctionReflection
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11FunctionReflection::GetConstantBufferByIndex"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(1)]
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public ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint BufferIndex)
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public ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint BufferIndex)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11FunctionReflection*, uint, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[1]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
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return ((delegate* unmanaged<ID3D11FunctionReflection*, uint, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[1]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11FunctionReflection*, uint, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[1]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
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return ((delegate* unmanaged[Stdcall]<ID3D11FunctionReflection*, uint, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[1]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
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#endif
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}
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11FunctionReflection::GetConstantBufferByName"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(2)]
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public ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name)
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public ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11FunctionReflection*, sbyte*, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[2]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged<ID3D11FunctionReflection*, sbyte*, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[2]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11FunctionReflection*, sbyte*, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[2]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged[Stdcall]<ID3D11FunctionReflection*, sbyte*, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[2]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
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#endif
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}
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@@ -97,12 +97,12 @@ public unsafe partial struct ID3D11FunctionReflection : ID3D11FunctionReflection
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11FunctionReflection::GetVariableByName"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(4)]
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public ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name)
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public ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11FunctionReflection*, sbyte*, ID3D11ShaderReflectionVariable>)(lpVtbl[4]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged<ID3D11FunctionReflection*, sbyte*, ID3D11ShaderReflectionVariable*>)(lpVtbl[4]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11FunctionReflection*, sbyte*, ID3D11ShaderReflectionVariable>)(lpVtbl[4]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged[Stdcall]<ID3D11FunctionReflection*, sbyte*, ID3D11ShaderReflectionVariable*>)(lpVtbl[4]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
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#endif
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}
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@@ -121,12 +121,12 @@ public unsafe partial struct ID3D11FunctionReflection : ID3D11FunctionReflection
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11FunctionReflection::GetFunctionParameter"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(6)]
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public ID3D11FunctionParameterReflection GetFunctionParameter(int ParameterIndex)
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public ID3D11FunctionParameterReflection* GetFunctionParameter(int ParameterIndex)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11FunctionReflection*, int, ID3D11FunctionParameterReflection>)(lpVtbl[6]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
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return ((delegate* unmanaged<ID3D11FunctionReflection*, int, ID3D11FunctionParameterReflection*>)(lpVtbl[6]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11FunctionReflection*, int, ID3D11FunctionParameterReflection>)(lpVtbl[6]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
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return ((delegate* unmanaged[Stdcall]<ID3D11FunctionReflection*, int, ID3D11FunctionParameterReflection*>)(lpVtbl[6]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
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#endif
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}
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@@ -136,22 +136,22 @@ public unsafe partial struct ID3D11FunctionReflection : ID3D11FunctionReflection
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HResult GetDesc(FunctionDescription* pDesc);
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[VtblIndex(1)]
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ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint BufferIndex);
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ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint BufferIndex);
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[VtblIndex(2)]
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ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name);
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ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name);
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[VtblIndex(3)]
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HResult GetResourceBindingDesc(uint ResourceIndex, ShaderInputBindDescription* pDesc);
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[VtblIndex(4)]
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ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name);
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ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name);
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[VtblIndex(5)]
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HResult GetResourceBindingDescByName(sbyte* Name, ShaderInputBindDescription* pDesc);
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[VtblIndex(6)]
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ID3D11FunctionParameterReflection GetFunctionParameter(int ParameterIndex);
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ID3D11FunctionParameterReflection* GetFunctionParameter(int ParameterIndex);
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}
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}
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@@ -101,12 +101,12 @@ public unsafe partial struct ID3D11LibraryReflection : ID3D11LibraryReflection.I
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11LibraryReflection::GetFunctionByIndex"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(4)]
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public ID3D11FunctionReflection GetFunctionByIndex(int FunctionIndex)
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public ID3D11FunctionReflection* GetFunctionByIndex(int FunctionIndex)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11LibraryReflection*, int, ID3D11FunctionReflection>)(lpVtbl[4]))((ID3D11LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
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return ((delegate* unmanaged<ID3D11LibraryReflection*, int, ID3D11FunctionReflection*>)(lpVtbl[4]))((ID3D11LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11LibraryReflection*, int, ID3D11FunctionReflection>)(lpVtbl[4]))((ID3D11LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
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return ((delegate* unmanaged[Stdcall]<ID3D11LibraryReflection*, int, ID3D11FunctionReflection*>)(lpVtbl[4]))((ID3D11LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
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#endif
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}
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@@ -116,7 +116,7 @@ public unsafe partial struct ID3D11LibraryReflection : ID3D11LibraryReflection.I
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HResult GetDesc(LibraryDescription* pDesc);
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[VtblIndex(4)]
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ID3D11FunctionReflection GetFunctionByIndex(int FunctionIndex);
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ID3D11FunctionReflection* GetFunctionByIndex(int FunctionIndex);
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}
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}
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@@ -101,24 +101,24 @@ public unsafe partial struct ID3D11ShaderReflection : ID3D11ShaderReflection.Int
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflection::GetConstantBufferByIndex"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(4)]
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public ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index)
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public ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint Index)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11ShaderReflection*, uint, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[4]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Index);
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return ((delegate* unmanaged<ID3D11ShaderReflection*, uint, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[4]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Index);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflection*, uint, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[4]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Index);
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflection*, uint, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[4]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Index);
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#endif
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}
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflection::GetConstantBufferByName"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(5)]
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public ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name)
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public ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11ShaderReflection*, sbyte*, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[5]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged<ID3D11ShaderReflection*, sbyte*, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[5]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflection*, sbyte*, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[5]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflection*, sbyte*, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[5]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
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#endif
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}
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@@ -173,12 +173,12 @@ public unsafe partial struct ID3D11ShaderReflection : ID3D11ShaderReflection.Int
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflection::GetVariableByName"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(10)]
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public ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name)
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public ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11ShaderReflection*, sbyte*, ID3D11ShaderReflectionVariable>)(lpVtbl[10]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged<ID3D11ShaderReflection*, sbyte*, ID3D11ShaderReflectionVariable*>)(lpVtbl[10]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflection*, sbyte*, ID3D11ShaderReflectionVariable>)(lpVtbl[10]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflection*, sbyte*, ID3D11ShaderReflectionVariable*>)(lpVtbl[10]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
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#endif
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}
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@@ -320,10 +320,10 @@ public unsafe partial struct ID3D11ShaderReflection : ID3D11ShaderReflection.Int
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HResult GetDesc(ShaderDescription* pDesc);
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[VtblIndex(4)]
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ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index);
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ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint Index);
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[VtblIndex(5)]
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ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name);
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ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name);
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[VtblIndex(6)]
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HResult GetResourceBindingDesc(uint ResourceIndex, ShaderInputBindDescription* pDesc);
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@@ -338,7 +338,7 @@ public unsafe partial struct ID3D11ShaderReflection : ID3D11ShaderReflection.Int
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HResult GetPatchConstantParameterDesc(uint ParameterIndex, SignatureParameterDescription* pDesc);
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[VtblIndex(10)]
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ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name);
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ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name);
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[VtblIndex(11)]
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HResult GetResourceBindingDescByName(sbyte* Name, ShaderInputBindDescription* pDesc);
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@@ -61,24 +61,24 @@ public unsafe partial struct ID3D11ShaderReflectionConstantBuffer : ID3D11Shader
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionConstantBuffer::GetVariableByIndex"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(1)]
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public ID3D11ShaderReflectionVariable GetVariableByIndex(uint Index)
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public ID3D11ShaderReflectionVariable* GetVariableByIndex(uint Index)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11ShaderReflectionConstantBuffer*, uint, ID3D11ShaderReflectionVariable>)(lpVtbl[1]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
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return ((delegate* unmanaged<ID3D11ShaderReflectionConstantBuffer*, uint, ID3D11ShaderReflectionVariable*>)(lpVtbl[1]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionConstantBuffer*, uint, ID3D11ShaderReflectionVariable>)(lpVtbl[1]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionConstantBuffer*, uint, ID3D11ShaderReflectionVariable*>)(lpVtbl[1]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
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#endif
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}
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionConstantBuffer::GetVariableByName"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(2)]
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public ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name)
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public ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11ShaderReflectionConstantBuffer*, sbyte*, ID3D11ShaderReflectionVariable>)(lpVtbl[2]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged<ID3D11ShaderReflectionConstantBuffer*, sbyte*, ID3D11ShaderReflectionVariable*>)(lpVtbl[2]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionConstantBuffer*, sbyte*, ID3D11ShaderReflectionVariable>)(lpVtbl[2]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionConstantBuffer*, sbyte*, ID3D11ShaderReflectionVariable*>)(lpVtbl[2]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
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#endif
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}
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@@ -88,10 +88,10 @@ public unsafe partial struct ID3D11ShaderReflectionConstantBuffer : ID3D11Shader
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HResult GetDesc(ShaderBufferDescription* pDesc);
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[VtblIndex(1)]
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ID3D11ShaderReflectionVariable GetVariableByIndex(uint Index);
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ID3D11ShaderReflectionVariable* GetVariableByIndex(uint Index);
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[VtblIndex(2)]
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ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name);
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ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name);
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}
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}
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@@ -61,24 +61,24 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionType::GetMemberTypeByIndex"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(1)]
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public ID3D11ShaderReflectionType GetMemberTypeByIndex(uint Index)
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public ID3D11ShaderReflectionType* GetMemberTypeByIndex(uint Index)
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{
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#if NET6_0_OR_GREATER
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return ((delegate* unmanaged<ID3D11ShaderReflectionType*, uint, ID3D11ShaderReflectionType>)(lpVtbl[1]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
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return ((delegate* unmanaged<ID3D11ShaderReflectionType*, uint, ID3D11ShaderReflectionType*>)(lpVtbl[1]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
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#else
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, uint, ID3D11ShaderReflectionType>)(lpVtbl[1]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
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return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, uint, ID3D11ShaderReflectionType*>)(lpVtbl[1]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
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||||
#endif
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}
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/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionType::GetMemberTypeByName"]/*' />
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||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(2)]
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||||
public ID3D11ShaderReflectionType GetMemberTypeByName(sbyte* Name)
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||||
public ID3D11ShaderReflectionType* GetMemberTypeByName(sbyte* Name)
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||||
{
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||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionType*, sbyte*, ID3D11ShaderReflectionType>)(lpVtbl[2]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionType*, sbyte*, ID3D11ShaderReflectionType*>)(lpVtbl[2]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, sbyte*, ID3D11ShaderReflectionType>)(lpVtbl[2]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, sbyte*, ID3D11ShaderReflectionType*>)(lpVtbl[2]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -109,24 +109,24 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionType::GetSubType"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(5)]
|
||||
public ID3D11ShaderReflectionType GetSubType()
|
||||
public ID3D11ShaderReflectionType* GetSubType()
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionType*, ID3D11ShaderReflectionType>)(lpVtbl[5]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionType*, ID3D11ShaderReflectionType*>)(lpVtbl[5]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, ID3D11ShaderReflectionType>)(lpVtbl[5]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, ID3D11ShaderReflectionType*>)(lpVtbl[5]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionType::GetBaseClass"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(6)]
|
||||
public ID3D11ShaderReflectionType GetBaseClass()
|
||||
public ID3D11ShaderReflectionType* GetBaseClass()
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionType*, ID3D11ShaderReflectionType>)(lpVtbl[6]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionType*, ID3D11ShaderReflectionType*>)(lpVtbl[6]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, ID3D11ShaderReflectionType>)(lpVtbl[6]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, ID3D11ShaderReflectionType*>)(lpVtbl[6]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -145,12 +145,12 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionType::GetInterfaceByIndex"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(8)]
|
||||
public ID3D11ShaderReflectionType GetInterfaceByIndex(uint uIndex)
|
||||
public ID3D11ShaderReflectionType* GetInterfaceByIndex(uint uIndex)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionType*, uint, ID3D11ShaderReflectionType>)(lpVtbl[8]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionType*, uint, ID3D11ShaderReflectionType*>)(lpVtbl[8]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, uint, ID3D11ShaderReflectionType>)(lpVtbl[8]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionType*, uint, ID3D11ShaderReflectionType*>)(lpVtbl[8]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -184,10 +184,10 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
|
||||
HResult GetDesc(ShaderTypeDescription* pDesc);
|
||||
|
||||
[VtblIndex(1)]
|
||||
ID3D11ShaderReflectionType GetMemberTypeByIndex(uint Index);
|
||||
ID3D11ShaderReflectionType* GetMemberTypeByIndex(uint Index);
|
||||
|
||||
[VtblIndex(2)]
|
||||
ID3D11ShaderReflectionType GetMemberTypeByName(sbyte* Name);
|
||||
ID3D11ShaderReflectionType* GetMemberTypeByName(sbyte* Name);
|
||||
|
||||
[VtblIndex(3)]
|
||||
sbyte* GetMemberTypeName(uint Index);
|
||||
@@ -196,16 +196,16 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
|
||||
HResult IsEqual(ID3D11ShaderReflectionType* pType);
|
||||
|
||||
[VtblIndex(5)]
|
||||
ID3D11ShaderReflectionType GetSubType();
|
||||
ID3D11ShaderReflectionType* GetSubType();
|
||||
|
||||
[VtblIndex(6)]
|
||||
ID3D11ShaderReflectionType GetBaseClass();
|
||||
ID3D11ShaderReflectionType* GetBaseClass();
|
||||
|
||||
[VtblIndex(7)]
|
||||
uint GetNumInterfaces();
|
||||
|
||||
[VtblIndex(8)]
|
||||
ID3D11ShaderReflectionType GetInterfaceByIndex(uint uIndex);
|
||||
ID3D11ShaderReflectionType* GetInterfaceByIndex(uint uIndex);
|
||||
|
||||
[VtblIndex(9)]
|
||||
HResult IsOfType(ID3D11ShaderReflectionType* pType);
|
||||
|
||||
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D11ShaderReflectionVariable : ID3D11ShaderReflec
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionVariable::GetType"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(1)]
|
||||
public new ID3D11ShaderReflectionType GetType()
|
||||
public new ID3D11ShaderReflectionType* GetType()
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionVariable*, ID3D11ShaderReflectionType>)(lpVtbl[1]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionVariable*, ID3D11ShaderReflectionType*>)(lpVtbl[1]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionVariable*, ID3D11ShaderReflectionType>)(lpVtbl[1]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionVariable*, ID3D11ShaderReflectionType*>)(lpVtbl[1]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderReflectionVariable::GetBuffer"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(2)]
|
||||
public ID3D11ShaderReflectionConstantBuffer GetBuffer()
|
||||
public ID3D11ShaderReflectionConstantBuffer* GetBuffer()
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionVariable*, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[2]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged<ID3D11ShaderReflectionVariable*, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[2]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionVariable*, ID3D11ShaderReflectionConstantBuffer>)(lpVtbl[2]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderReflectionVariable*, ID3D11ShaderReflectionConstantBuffer*>)(lpVtbl[2]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -100,10 +100,10 @@ public unsafe partial struct ID3D11ShaderReflectionVariable : ID3D11ShaderReflec
|
||||
HResult GetDesc(ShaderVariableDescription* pDesc);
|
||||
|
||||
[VtblIndex(1)]
|
||||
ID3D11ShaderReflectionType GetType();
|
||||
ID3D11ShaderReflectionType* GetType();
|
||||
|
||||
[VtblIndex(2)]
|
||||
ID3D11ShaderReflectionConstantBuffer GetBuffer();
|
||||
ID3D11ShaderReflectionConstantBuffer* GetBuffer();
|
||||
|
||||
[VtblIndex(3)]
|
||||
uint GetInterfaceSlot(uint uArrayIndex);
|
||||
|
||||
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D12FunctionReflection : ID3D12FunctionReflection
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12FunctionReflection::GetConstantBufferByIndex"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(1)]
|
||||
public ID3D12ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint BufferIndex)
|
||||
public ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint BufferIndex)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12FunctionReflection*, uint, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[1]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
|
||||
return ((delegate* unmanaged<ID3D12FunctionReflection*, uint, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[1]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12FunctionReflection*, uint, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[1]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12FunctionReflection*, uint, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[1]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12FunctionReflection::GetConstantBufferByName"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(2)]
|
||||
public ID3D12ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name)
|
||||
public ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12FunctionReflection*, sbyte*, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[2]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged<ID3D12FunctionReflection*, sbyte*, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[2]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12FunctionReflection*, sbyte*, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[2]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12FunctionReflection*, sbyte*, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[2]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -97,12 +97,12 @@ public unsafe partial struct ID3D12FunctionReflection : ID3D12FunctionReflection
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12FunctionReflection::GetVariableByName"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(4)]
|
||||
public ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name)
|
||||
public ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12FunctionReflection*, sbyte*, ID3D12ShaderReflectionVariable>)(lpVtbl[4]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged<ID3D12FunctionReflection*, sbyte*, ID3D12ShaderReflectionVariable*>)(lpVtbl[4]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12FunctionReflection*, sbyte*, ID3D12ShaderReflectionVariable>)(lpVtbl[4]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12FunctionReflection*, sbyte*, ID3D12ShaderReflectionVariable*>)(lpVtbl[4]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -121,12 +121,12 @@ public unsafe partial struct ID3D12FunctionReflection : ID3D12FunctionReflection
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12FunctionReflection::GetFunctionParameter"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(6)]
|
||||
public ID3D12FunctionParameterReflection GetFunctionParameter(int ParameterIndex)
|
||||
public ID3D12FunctionParameterReflection* GetFunctionParameter(int ParameterIndex)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12FunctionReflection*, int, ID3D12FunctionParameterReflection>)(lpVtbl[6]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
|
||||
return ((delegate* unmanaged<ID3D12FunctionReflection*, int, ID3D12FunctionParameterReflection*>)(lpVtbl[6]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12FunctionReflection*, int, ID3D12FunctionParameterReflection>)(lpVtbl[6]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12FunctionReflection*, int, ID3D12FunctionParameterReflection*>)(lpVtbl[6]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -136,22 +136,22 @@ public unsafe partial struct ID3D12FunctionReflection : ID3D12FunctionReflection
|
||||
HResult GetDesc(FunctionDescription* pDesc);
|
||||
|
||||
[VtblIndex(1)]
|
||||
ID3D12ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint BufferIndex);
|
||||
ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint BufferIndex);
|
||||
|
||||
[VtblIndex(2)]
|
||||
ID3D12ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name);
|
||||
ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name);
|
||||
|
||||
[VtblIndex(3)]
|
||||
HResult GetResourceBindingDesc(uint ResourceIndex, ShaderInputBindDescription* pDesc);
|
||||
|
||||
[VtblIndex(4)]
|
||||
ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name);
|
||||
ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name);
|
||||
|
||||
[VtblIndex(5)]
|
||||
HResult GetResourceBindingDescByName(sbyte* Name, ShaderInputBindDescription* pDesc);
|
||||
|
||||
[VtblIndex(6)]
|
||||
ID3D12FunctionParameterReflection GetFunctionParameter(int ParameterIndex);
|
||||
ID3D12FunctionParameterReflection* GetFunctionParameter(int ParameterIndex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -101,12 +101,12 @@ public unsafe partial struct ID3D12LibraryReflection : ID3D12LibraryReflection.I
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12LibraryReflection::GetFunctionByIndex"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(4)]
|
||||
public ID3D12FunctionReflection GetFunctionByIndex(int FunctionIndex)
|
||||
public ID3D12FunctionReflection* GetFunctionByIndex(int FunctionIndex)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12LibraryReflection*, int, ID3D12FunctionReflection>)(lpVtbl[4]))((ID3D12LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
|
||||
return ((delegate* unmanaged<ID3D12LibraryReflection*, int, ID3D12FunctionReflection*>)(lpVtbl[4]))((ID3D12LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12LibraryReflection*, int, ID3D12FunctionReflection>)(lpVtbl[4]))((ID3D12LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12LibraryReflection*, int, ID3D12FunctionReflection*>)(lpVtbl[4]))((ID3D12LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -116,7 +116,7 @@ public unsafe partial struct ID3D12LibraryReflection : ID3D12LibraryReflection.I
|
||||
HResult GetDesc(LibraryDescription* pDesc);
|
||||
|
||||
[VtblIndex(4)]
|
||||
ID3D12FunctionReflection GetFunctionByIndex(int FunctionIndex);
|
||||
ID3D12FunctionReflection* GetFunctionByIndex(int FunctionIndex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -101,24 +101,24 @@ public unsafe partial struct ID3D12ShaderReflection : ID3D12ShaderReflection.Int
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflection::GetConstantBufferByIndex"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(4)]
|
||||
public ID3D12ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index)
|
||||
public ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint Index)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflection*, uint, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[4]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Index);
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflection*, uint, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[4]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Index);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflection*, uint, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[4]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Index);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflection*, uint, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[4]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Index);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflection::GetConstantBufferByName"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(5)]
|
||||
public ID3D12ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name)
|
||||
public ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflection*, sbyte*, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[5]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflection*, sbyte*, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[5]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflection*, sbyte*, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[5]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflection*, sbyte*, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[5]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -173,12 +173,12 @@ public unsafe partial struct ID3D12ShaderReflection : ID3D12ShaderReflection.Int
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflection::GetVariableByName"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(10)]
|
||||
public ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name)
|
||||
public ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflection*, sbyte*, ID3D12ShaderReflectionVariable>)(lpVtbl[10]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflection*, sbyte*, ID3D12ShaderReflectionVariable*>)(lpVtbl[10]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflection*, sbyte*, ID3D12ShaderReflectionVariable>)(lpVtbl[10]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflection*, sbyte*, ID3D12ShaderReflectionVariable*>)(lpVtbl[10]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -320,10 +320,10 @@ public unsafe partial struct ID3D12ShaderReflection : ID3D12ShaderReflection.Int
|
||||
HResult GetDesc(ShaderDescription* pDesc);
|
||||
|
||||
[VtblIndex(4)]
|
||||
ID3D12ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index);
|
||||
ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint Index);
|
||||
|
||||
[VtblIndex(5)]
|
||||
ID3D12ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name);
|
||||
ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name);
|
||||
|
||||
[VtblIndex(6)]
|
||||
HResult GetResourceBindingDesc(uint ResourceIndex, ShaderInputBindDescription* pDesc);
|
||||
@@ -338,7 +338,7 @@ public unsafe partial struct ID3D12ShaderReflection : ID3D12ShaderReflection.Int
|
||||
HResult GetPatchConstantParameterDesc(uint ParameterIndex, SignatureParameterDescription* pDesc);
|
||||
|
||||
[VtblIndex(10)]
|
||||
ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name);
|
||||
ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name);
|
||||
|
||||
[VtblIndex(11)]
|
||||
HResult GetResourceBindingDescByName(sbyte* Name, ShaderInputBindDescription* pDesc);
|
||||
|
||||
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D12ShaderReflectionConstantBuffer : ID3D12Shader
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionConstantBuffer::GetVariableByIndex"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(1)]
|
||||
public ID3D12ShaderReflectionVariable GetVariableByIndex(uint Index)
|
||||
public ID3D12ShaderReflectionVariable* GetVariableByIndex(uint Index)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionConstantBuffer*, uint, ID3D12ShaderReflectionVariable>)(lpVtbl[1]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionConstantBuffer*, uint, ID3D12ShaderReflectionVariable*>)(lpVtbl[1]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionConstantBuffer*, uint, ID3D12ShaderReflectionVariable>)(lpVtbl[1]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionConstantBuffer*, uint, ID3D12ShaderReflectionVariable*>)(lpVtbl[1]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionConstantBuffer::GetVariableByName"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(2)]
|
||||
public ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name)
|
||||
public ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionConstantBuffer*, sbyte*, ID3D12ShaderReflectionVariable>)(lpVtbl[2]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionConstantBuffer*, sbyte*, ID3D12ShaderReflectionVariable*>)(lpVtbl[2]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionConstantBuffer*, sbyte*, ID3D12ShaderReflectionVariable>)(lpVtbl[2]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionConstantBuffer*, sbyte*, ID3D12ShaderReflectionVariable*>)(lpVtbl[2]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -88,10 +88,10 @@ public unsafe partial struct ID3D12ShaderReflectionConstantBuffer : ID3D12Shader
|
||||
HResult GetDesc(ShaderBufferDescription* pDesc);
|
||||
|
||||
[VtblIndex(1)]
|
||||
ID3D12ShaderReflectionVariable GetVariableByIndex(uint Index);
|
||||
ID3D12ShaderReflectionVariable* GetVariableByIndex(uint Index);
|
||||
|
||||
[VtblIndex(2)]
|
||||
ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name);
|
||||
ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionType::GetMemberTypeByIndex"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(1)]
|
||||
public ID3D12ShaderReflectionType GetMemberTypeByIndex(uint Index)
|
||||
public ID3D12ShaderReflectionType* GetMemberTypeByIndex(uint Index)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, uint, ID3D12ShaderReflectionType>)(lpVtbl[1]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, uint, ID3D12ShaderReflectionType*>)(lpVtbl[1]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, uint, ID3D12ShaderReflectionType>)(lpVtbl[1]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, uint, ID3D12ShaderReflectionType*>)(lpVtbl[1]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionType::GetMemberTypeByName"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(2)]
|
||||
public ID3D12ShaderReflectionType GetMemberTypeByName(sbyte* Name)
|
||||
public ID3D12ShaderReflectionType* GetMemberTypeByName(sbyte* Name)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, sbyte*, ID3D12ShaderReflectionType>)(lpVtbl[2]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, sbyte*, ID3D12ShaderReflectionType*>)(lpVtbl[2]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, sbyte*, ID3D12ShaderReflectionType>)(lpVtbl[2]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, sbyte*, ID3D12ShaderReflectionType*>)(lpVtbl[2]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -109,24 +109,24 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionType::GetSubType"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(5)]
|
||||
public ID3D12ShaderReflectionType GetSubType()
|
||||
public ID3D12ShaderReflectionType* GetSubType()
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, ID3D12ShaderReflectionType>)(lpVtbl[5]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, ID3D12ShaderReflectionType*>)(lpVtbl[5]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, ID3D12ShaderReflectionType>)(lpVtbl[5]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, ID3D12ShaderReflectionType*>)(lpVtbl[5]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionType::GetBaseClass"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(6)]
|
||||
public ID3D12ShaderReflectionType GetBaseClass()
|
||||
public ID3D12ShaderReflectionType* GetBaseClass()
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, ID3D12ShaderReflectionType>)(lpVtbl[6]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, ID3D12ShaderReflectionType*>)(lpVtbl[6]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, ID3D12ShaderReflectionType>)(lpVtbl[6]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, ID3D12ShaderReflectionType*>)(lpVtbl[6]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -145,12 +145,12 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionType::GetInterfaceByIndex"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(8)]
|
||||
public ID3D12ShaderReflectionType GetInterfaceByIndex(uint uIndex)
|
||||
public ID3D12ShaderReflectionType* GetInterfaceByIndex(uint uIndex)
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, uint, ID3D12ShaderReflectionType>)(lpVtbl[8]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionType*, uint, ID3D12ShaderReflectionType*>)(lpVtbl[8]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, uint, ID3D12ShaderReflectionType>)(lpVtbl[8]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionType*, uint, ID3D12ShaderReflectionType*>)(lpVtbl[8]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -184,10 +184,10 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
|
||||
HResult GetDesc(ShaderTypeDescription* pDesc);
|
||||
|
||||
[VtblIndex(1)]
|
||||
ID3D12ShaderReflectionType GetMemberTypeByIndex(uint Index);
|
||||
ID3D12ShaderReflectionType* GetMemberTypeByIndex(uint Index);
|
||||
|
||||
[VtblIndex(2)]
|
||||
ID3D12ShaderReflectionType GetMemberTypeByName(sbyte* Name);
|
||||
ID3D12ShaderReflectionType* GetMemberTypeByName(sbyte* Name);
|
||||
|
||||
[VtblIndex(3)]
|
||||
sbyte* GetMemberTypeName(uint Index);
|
||||
@@ -196,16 +196,16 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
|
||||
HResult IsEqual(ID3D12ShaderReflectionType* pType);
|
||||
|
||||
[VtblIndex(5)]
|
||||
ID3D12ShaderReflectionType GetSubType();
|
||||
ID3D12ShaderReflectionType* GetSubType();
|
||||
|
||||
[VtblIndex(6)]
|
||||
ID3D12ShaderReflectionType GetBaseClass();
|
||||
ID3D12ShaderReflectionType* GetBaseClass();
|
||||
|
||||
[VtblIndex(7)]
|
||||
uint GetNumInterfaces();
|
||||
|
||||
[VtblIndex(8)]
|
||||
ID3D12ShaderReflectionType GetInterfaceByIndex(uint uIndex);
|
||||
ID3D12ShaderReflectionType* GetInterfaceByIndex(uint uIndex);
|
||||
|
||||
[VtblIndex(9)]
|
||||
HResult IsOfType(ID3D12ShaderReflectionType* pType);
|
||||
|
||||
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D12ShaderReflectionVariable : ID3D12ShaderReflec
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionVariable::GetType"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(1)]
|
||||
public new ID3D12ShaderReflectionType GetType()
|
||||
public new ID3D12ShaderReflectionType* GetType()
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionVariable*, ID3D12ShaderReflectionType>)(lpVtbl[1]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionVariable*, ID3D12ShaderReflectionType*>)(lpVtbl[1]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionVariable*, ID3D12ShaderReflectionType>)(lpVtbl[1]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionVariable*, ID3D12ShaderReflectionType*>)(lpVtbl[1]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <include file='../Direct3D12.xml' path='doc/member[@name="ID3D12ShaderReflectionVariable::GetBuffer"]/*' />
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[VtblIndex(2)]
|
||||
public ID3D12ShaderReflectionConstantBuffer GetBuffer()
|
||||
public ID3D12ShaderReflectionConstantBuffer* GetBuffer()
|
||||
{
|
||||
#if NET6_0_OR_GREATER
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionVariable*, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[2]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged<ID3D12ShaderReflectionVariable*, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[2]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
#else
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionVariable*, ID3D12ShaderReflectionConstantBuffer>)(lpVtbl[2]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
return ((delegate* unmanaged[Stdcall]<ID3D12ShaderReflectionVariable*, ID3D12ShaderReflectionConstantBuffer*>)(lpVtbl[2]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -100,10 +100,10 @@ public unsafe partial struct ID3D12ShaderReflectionVariable : ID3D12ShaderReflec
|
||||
HResult GetDesc(ShaderVariableDescription* pDesc);
|
||||
|
||||
[VtblIndex(1)]
|
||||
ID3D12ShaderReflectionType GetType();
|
||||
ID3D12ShaderReflectionType* GetType();
|
||||
|
||||
[VtblIndex(2)]
|
||||
ID3D12ShaderReflectionConstantBuffer GetBuffer();
|
||||
ID3D12ShaderReflectionConstantBuffer* GetBuffer();
|
||||
|
||||
[VtblIndex(3)]
|
||||
uint GetInterfaceSlot(uint uArrayIndex);
|
||||
|
||||
Reference in New Issue
Block a user