diff --git a/Directory.Build.props b/Directory.Build.props
index 7a95603..1be8491 100644
--- a/Directory.Build.props
+++ b/Directory.Build.props
@@ -14,7 +14,7 @@
true
$(MSBuildThisFileDirectory)NuGet.config
- 1.9.31
+ 1.9.32
true
diff --git a/src/Generator/Program.cs b/src/Generator/Program.cs
index 965e83b..5cef6f3 100644
--- a/src/Generator/Program.cs
+++ b/src/Generator/Program.cs
@@ -2114,21 +2114,7 @@ public static class Program
fieldValueName = "Mask";
}
- bool asPointer = false;
- if (field.Type.Kind == "ApiRef")
- {
- string lookupApiName = GetApiName(field.Type);
- string fullTypeName = $"{lookupApiName}.{field.Type.Name}";
-
- if (IsKnownComType(fullTypeName) ||
- s_visitedComTypes.ContainsKey(fullTypeName) ||
- api.Types.Any(item => item.Name == field.Type.Name && item.Kind.ToLowerInvariant() == "com"))
- {
- asPointer = true;
- }
- }
-
- string fieldTypeName = GetTypeName(field.Type, asPointer);
+ string fieldTypeName = GetTypeNameWithPointerCheck(api, field.Type);
if (string.IsNullOrEmpty(writer.DocFileName) == false)
{
writer.WriteLine($"/// ");
@@ -2460,7 +2446,7 @@ public static class Program
}
// TODO: Handle inherit
- string returnType = GetTypeName(method.ReturnType);
+ string returnType = GetTypeNameWithPointerCheck(api, method.ReturnType);
StringBuilder argumentBuilder = new();
StringBuilder argumentsTypesBuilder = new();
@@ -3225,6 +3211,25 @@ public static class Program
return apiName;
}
+ private static string GetTypeNameWithPointerCheck(ApiData api, ApiDataType dataType)
+ {
+ bool asPointer = false;
+ if (dataType.Kind == "ApiRef")
+ {
+ string lookupApiName = GetApiName(dataType);
+ string fullTypeName = $"{lookupApiName}.{dataType.Name}";
+
+ if (IsKnownComType(fullTypeName) ||
+ s_visitedComTypes.ContainsKey(fullTypeName) ||
+ api.Types.Any(item => item.Name == dataType.Name && item.Kind.ToLowerInvariant() == "com"))
+ {
+ asPointer = true;
+ }
+ }
+
+ return GetTypeName(dataType, asPointer);
+ }
+
private static string GetTypeName(ApiDataType dataType, bool asPointer = false)
{
if (dataType.Kind == "ApiRef")
diff --git a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11FunctionReflection.cs b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11FunctionReflection.cs
index cbe0e49..b532f0b 100644
--- a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11FunctionReflection.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11FunctionReflection.cs
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D11FunctionReflection : ID3D11FunctionReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
- public ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint BufferIndex)
+ public ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint BufferIndex)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[1]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
+ return ((delegate* unmanaged)(lpVtbl[1]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
- public ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name)
+ public ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[2]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[2]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -97,12 +97,12 @@ public unsafe partial struct ID3D11FunctionReflection : ID3D11FunctionReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
- public ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name)
+ public ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[4]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[4]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -121,12 +121,12 @@ public unsafe partial struct ID3D11FunctionReflection : ID3D11FunctionReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(6)]
- public ID3D11FunctionParameterReflection GetFunctionParameter(int ParameterIndex)
+ public ID3D11FunctionParameterReflection* GetFunctionParameter(int ParameterIndex)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[6]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
+ return ((delegate* unmanaged)(lpVtbl[6]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID3D11FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
#endif
}
@@ -136,22 +136,22 @@ public unsafe partial struct ID3D11FunctionReflection : ID3D11FunctionReflection
HResult GetDesc(FunctionDescription* pDesc);
[VtblIndex(1)]
- ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint BufferIndex);
+ ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint BufferIndex);
[VtblIndex(2)]
- ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name);
+ ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name);
[VtblIndex(3)]
HResult GetResourceBindingDesc(uint ResourceIndex, ShaderInputBindDescription* pDesc);
[VtblIndex(4)]
- ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name);
+ ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name);
[VtblIndex(5)]
HResult GetResourceBindingDescByName(sbyte* Name, ShaderInputBindDescription* pDesc);
[VtblIndex(6)]
- ID3D11FunctionParameterReflection GetFunctionParameter(int ParameterIndex);
+ ID3D11FunctionParameterReflection* GetFunctionParameter(int ParameterIndex);
}
}
diff --git a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11LibraryReflection.cs b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11LibraryReflection.cs
index 157e0a4..d23c35e 100644
--- a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11LibraryReflection.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11LibraryReflection.cs
@@ -101,12 +101,12 @@ public unsafe partial struct ID3D11LibraryReflection : ID3D11LibraryReflection.I
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
- public ID3D11FunctionReflection GetFunctionByIndex(int FunctionIndex)
+ public ID3D11FunctionReflection* GetFunctionByIndex(int FunctionIndex)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[4]))((ID3D11LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
+ return ((delegate* unmanaged)(lpVtbl[4]))((ID3D11LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D11LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D11LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
#endif
}
@@ -116,7 +116,7 @@ public unsafe partial struct ID3D11LibraryReflection : ID3D11LibraryReflection.I
HResult GetDesc(LibraryDescription* pDesc);
[VtblIndex(4)]
- ID3D11FunctionReflection GetFunctionByIndex(int FunctionIndex);
+ ID3D11FunctionReflection* GetFunctionByIndex(int FunctionIndex);
}
}
diff --git a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflection.cs b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflection.cs
index 95c57ae..8320526 100644
--- a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflection.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflection.cs
@@ -101,24 +101,24 @@ public unsafe partial struct ID3D11ShaderReflection : ID3D11ShaderReflection.Int
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
- public ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index)
+ public ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint Index)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[4]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged)(lpVtbl[4]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Index);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Index);
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(5)]
- public ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name)
+ public ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[5]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[5]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -173,12 +173,12 @@ public unsafe partial struct ID3D11ShaderReflection : ID3D11ShaderReflection.Int
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(10)]
- public ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name)
+ public ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[10]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[10]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[10]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[10]))((ID3D11ShaderReflection*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -320,10 +320,10 @@ public unsafe partial struct ID3D11ShaderReflection : ID3D11ShaderReflection.Int
HResult GetDesc(ShaderDescription* pDesc);
[VtblIndex(4)]
- ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index);
+ ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint Index);
[VtblIndex(5)]
- ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name);
+ ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name);
[VtblIndex(6)]
HResult GetResourceBindingDesc(uint ResourceIndex, ShaderInputBindDescription* pDesc);
@@ -338,7 +338,7 @@ public unsafe partial struct ID3D11ShaderReflection : ID3D11ShaderReflection.Int
HResult GetPatchConstantParameterDesc(uint ParameterIndex, SignatureParameterDescription* pDesc);
[VtblIndex(10)]
- ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name);
+ ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name);
[VtblIndex(11)]
HResult GetResourceBindingDescByName(sbyte* Name, ShaderInputBindDescription* pDesc);
diff --git a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionConstantBuffer.cs b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionConstantBuffer.cs
index 6bb2f4d..1331ae0 100644
--- a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionConstantBuffer.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionConstantBuffer.cs
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D11ShaderReflectionConstantBuffer : ID3D11Shader
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
- public ID3D11ShaderReflectionVariable GetVariableByIndex(uint Index)
+ public ID3D11ShaderReflectionVariable* GetVariableByIndex(uint Index)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[1]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged)(lpVtbl[1]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
- public ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name)
+ public ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[2]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[2]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D11ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -88,10 +88,10 @@ public unsafe partial struct ID3D11ShaderReflectionConstantBuffer : ID3D11Shader
HResult GetDesc(ShaderBufferDescription* pDesc);
[VtblIndex(1)]
- ID3D11ShaderReflectionVariable GetVariableByIndex(uint Index);
+ ID3D11ShaderReflectionVariable* GetVariableByIndex(uint Index);
[VtblIndex(2)]
- ID3D11ShaderReflectionVariable GetVariableByName(sbyte* Name);
+ ID3D11ShaderReflectionVariable* GetVariableByName(sbyte* Name);
}
}
diff --git a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionType.cs b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionType.cs
index 749a680..3db88ad 100644
--- a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionType.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionType.cs
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
- public ID3D11ShaderReflectionType GetMemberTypeByIndex(uint Index)
+ public ID3D11ShaderReflectionType* GetMemberTypeByIndex(uint Index)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[1]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged)(lpVtbl[1]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
- public ID3D11ShaderReflectionType GetMemberTypeByName(sbyte* Name)
+ public ID3D11ShaderReflectionType* GetMemberTypeByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[2]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[2]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -109,24 +109,24 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(5)]
- public ID3D11ShaderReflectionType GetSubType()
+ public ID3D11ShaderReflectionType* GetSubType()
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[5]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged)(lpVtbl[5]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(6)]
- public ID3D11ShaderReflectionType GetBaseClass()
+ public ID3D11ShaderReflectionType* GetBaseClass()
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[6]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged)(lpVtbl[6]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this));
#endif
}
@@ -145,12 +145,12 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(8)]
- public ID3D11ShaderReflectionType GetInterfaceByIndex(uint uIndex)
+ public ID3D11ShaderReflectionType* GetInterfaceByIndex(uint uIndex)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[8]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
+ return ((delegate* unmanaged)(lpVtbl[8]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[8]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[8]))((ID3D11ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
#endif
}
@@ -184,10 +184,10 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
HResult GetDesc(ShaderTypeDescription* pDesc);
[VtblIndex(1)]
- ID3D11ShaderReflectionType GetMemberTypeByIndex(uint Index);
+ ID3D11ShaderReflectionType* GetMemberTypeByIndex(uint Index);
[VtblIndex(2)]
- ID3D11ShaderReflectionType GetMemberTypeByName(sbyte* Name);
+ ID3D11ShaderReflectionType* GetMemberTypeByName(sbyte* Name);
[VtblIndex(3)]
sbyte* GetMemberTypeName(uint Index);
@@ -196,16 +196,16 @@ public unsafe partial struct ID3D11ShaderReflectionType : ID3D11ShaderReflection
HResult IsEqual(ID3D11ShaderReflectionType* pType);
[VtblIndex(5)]
- ID3D11ShaderReflectionType GetSubType();
+ ID3D11ShaderReflectionType* GetSubType();
[VtblIndex(6)]
- ID3D11ShaderReflectionType GetBaseClass();
+ ID3D11ShaderReflectionType* GetBaseClass();
[VtblIndex(7)]
uint GetNumInterfaces();
[VtblIndex(8)]
- ID3D11ShaderReflectionType GetInterfaceByIndex(uint uIndex);
+ ID3D11ShaderReflectionType* GetInterfaceByIndex(uint uIndex);
[VtblIndex(9)]
HResult IsOfType(ID3D11ShaderReflectionType* pType);
diff --git a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionVariable.cs b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionVariable.cs
index 15ae497..3f9cc5a 100644
--- a/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionVariable.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderReflectionVariable.cs
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D11ShaderReflectionVariable : ID3D11ShaderReflec
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
- public new ID3D11ShaderReflectionType GetType()
+ public new ID3D11ShaderReflectionType* GetType()
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[1]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged)(lpVtbl[1]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
- public ID3D11ShaderReflectionConstantBuffer GetBuffer()
+ public ID3D11ShaderReflectionConstantBuffer* GetBuffer()
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[2]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged)(lpVtbl[2]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D11ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
#endif
}
@@ -100,10 +100,10 @@ public unsafe partial struct ID3D11ShaderReflectionVariable : ID3D11ShaderReflec
HResult GetDesc(ShaderVariableDescription* pDesc);
[VtblIndex(1)]
- ID3D11ShaderReflectionType GetType();
+ ID3D11ShaderReflectionType* GetType();
[VtblIndex(2)]
- ID3D11ShaderReflectionConstantBuffer GetBuffer();
+ ID3D11ShaderReflectionConstantBuffer* GetBuffer();
[VtblIndex(3)]
uint GetInterfaceSlot(uint uArrayIndex);
diff --git a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12FunctionReflection.cs b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12FunctionReflection.cs
index 60b8ea7..859d711 100644
--- a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12FunctionReflection.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12FunctionReflection.cs
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D12FunctionReflection : ID3D12FunctionReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
- public ID3D12ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint BufferIndex)
+ public ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint BufferIndex)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[1]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
+ return ((delegate* unmanaged)(lpVtbl[1]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), BufferIndex);
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
- public ID3D12ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name)
+ public ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[2]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[2]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -97,12 +97,12 @@ public unsafe partial struct ID3D12FunctionReflection : ID3D12FunctionReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
- public ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name)
+ public ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[4]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[4]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -121,12 +121,12 @@ public unsafe partial struct ID3D12FunctionReflection : ID3D12FunctionReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(6)]
- public ID3D12FunctionParameterReflection GetFunctionParameter(int ParameterIndex)
+ public ID3D12FunctionParameterReflection* GetFunctionParameter(int ParameterIndex)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[6]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
+ return ((delegate* unmanaged)(lpVtbl[6]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID3D12FunctionReflection*)Unsafe.AsPointer(ref this), ParameterIndex);
#endif
}
@@ -136,22 +136,22 @@ public unsafe partial struct ID3D12FunctionReflection : ID3D12FunctionReflection
HResult GetDesc(FunctionDescription* pDesc);
[VtblIndex(1)]
- ID3D12ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint BufferIndex);
+ ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint BufferIndex);
[VtblIndex(2)]
- ID3D12ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name);
+ ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name);
[VtblIndex(3)]
HResult GetResourceBindingDesc(uint ResourceIndex, ShaderInputBindDescription* pDesc);
[VtblIndex(4)]
- ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name);
+ ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name);
[VtblIndex(5)]
HResult GetResourceBindingDescByName(sbyte* Name, ShaderInputBindDescription* pDesc);
[VtblIndex(6)]
- ID3D12FunctionParameterReflection GetFunctionParameter(int ParameterIndex);
+ ID3D12FunctionParameterReflection* GetFunctionParameter(int ParameterIndex);
}
}
diff --git a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12LibraryReflection.cs b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12LibraryReflection.cs
index 861848f..64da81c 100644
--- a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12LibraryReflection.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12LibraryReflection.cs
@@ -101,12 +101,12 @@ public unsafe partial struct ID3D12LibraryReflection : ID3D12LibraryReflection.I
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
- public ID3D12FunctionReflection GetFunctionByIndex(int FunctionIndex)
+ public ID3D12FunctionReflection* GetFunctionByIndex(int FunctionIndex)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[4]))((ID3D12LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
+ return ((delegate* unmanaged)(lpVtbl[4]))((ID3D12LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D12LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D12LibraryReflection*)Unsafe.AsPointer(ref this), FunctionIndex);
#endif
}
@@ -116,7 +116,7 @@ public unsafe partial struct ID3D12LibraryReflection : ID3D12LibraryReflection.I
HResult GetDesc(LibraryDescription* pDesc);
[VtblIndex(4)]
- ID3D12FunctionReflection GetFunctionByIndex(int FunctionIndex);
+ ID3D12FunctionReflection* GetFunctionByIndex(int FunctionIndex);
}
}
diff --git a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflection.cs b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflection.cs
index a18422b..e463ee2 100644
--- a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflection.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflection.cs
@@ -101,24 +101,24 @@ public unsafe partial struct ID3D12ShaderReflection : ID3D12ShaderReflection.Int
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
- public ID3D12ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index)
+ public ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint Index)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[4]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged)(lpVtbl[4]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Index);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[4]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Index);
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(5)]
- public ID3D12ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name)
+ public ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[5]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[5]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -173,12 +173,12 @@ public unsafe partial struct ID3D12ShaderReflection : ID3D12ShaderReflection.Int
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(10)]
- public ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name)
+ public ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[10]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[10]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[10]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[10]))((ID3D12ShaderReflection*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -320,10 +320,10 @@ public unsafe partial struct ID3D12ShaderReflection : ID3D12ShaderReflection.Int
HResult GetDesc(ShaderDescription* pDesc);
[VtblIndex(4)]
- ID3D12ShaderReflectionConstantBuffer GetConstantBufferByIndex(uint Index);
+ ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByIndex(uint Index);
[VtblIndex(5)]
- ID3D12ShaderReflectionConstantBuffer GetConstantBufferByName(sbyte* Name);
+ ID3D12ShaderReflectionConstantBuffer* GetConstantBufferByName(sbyte* Name);
[VtblIndex(6)]
HResult GetResourceBindingDesc(uint ResourceIndex, ShaderInputBindDescription* pDesc);
@@ -338,7 +338,7 @@ public unsafe partial struct ID3D12ShaderReflection : ID3D12ShaderReflection.Int
HResult GetPatchConstantParameterDesc(uint ParameterIndex, SignatureParameterDescription* pDesc);
[VtblIndex(10)]
- ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name);
+ ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name);
[VtblIndex(11)]
HResult GetResourceBindingDescByName(sbyte* Name, ShaderInputBindDescription* pDesc);
diff --git a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionConstantBuffer.cs b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionConstantBuffer.cs
index 7007ef7..8bfecc7 100644
--- a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionConstantBuffer.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionConstantBuffer.cs
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D12ShaderReflectionConstantBuffer : ID3D12Shader
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
- public ID3D12ShaderReflectionVariable GetVariableByIndex(uint Index)
+ public ID3D12ShaderReflectionVariable* GetVariableByIndex(uint Index)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[1]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged)(lpVtbl[1]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Index);
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
- public ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name)
+ public ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[2]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[2]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D12ShaderReflectionConstantBuffer*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -88,10 +88,10 @@ public unsafe partial struct ID3D12ShaderReflectionConstantBuffer : ID3D12Shader
HResult GetDesc(ShaderBufferDescription* pDesc);
[VtblIndex(1)]
- ID3D12ShaderReflectionVariable GetVariableByIndex(uint Index);
+ ID3D12ShaderReflectionVariable* GetVariableByIndex(uint Index);
[VtblIndex(2)]
- ID3D12ShaderReflectionVariable GetVariableByName(sbyte* Name);
+ ID3D12ShaderReflectionVariable* GetVariableByName(sbyte* Name);
}
}
diff --git a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionType.cs b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionType.cs
index 9c855a1..db581a7 100644
--- a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionType.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionType.cs
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
- public ID3D12ShaderReflectionType GetMemberTypeByIndex(uint Index)
+ public ID3D12ShaderReflectionType* GetMemberTypeByIndex(uint Index)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[1]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged)(lpVtbl[1]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Index);
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
- public ID3D12ShaderReflectionType GetMemberTypeByName(sbyte* Name)
+ public ID3D12ShaderReflectionType* GetMemberTypeByName(sbyte* Name)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[2]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged)(lpVtbl[2]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), Name);
#endif
}
@@ -109,24 +109,24 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(5)]
- public ID3D12ShaderReflectionType GetSubType()
+ public ID3D12ShaderReflectionType* GetSubType()
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[5]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged)(lpVtbl[5]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[5]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(6)]
- public ID3D12ShaderReflectionType GetBaseClass()
+ public ID3D12ShaderReflectionType* GetBaseClass()
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[6]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged)(lpVtbl[6]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[6]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this));
#endif
}
@@ -145,12 +145,12 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(8)]
- public ID3D12ShaderReflectionType GetInterfaceByIndex(uint uIndex)
+ public ID3D12ShaderReflectionType* GetInterfaceByIndex(uint uIndex)
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[8]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
+ return ((delegate* unmanaged)(lpVtbl[8]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[8]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[8]))((ID3D12ShaderReflectionType*)Unsafe.AsPointer(ref this), uIndex);
#endif
}
@@ -184,10 +184,10 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
HResult GetDesc(ShaderTypeDescription* pDesc);
[VtblIndex(1)]
- ID3D12ShaderReflectionType GetMemberTypeByIndex(uint Index);
+ ID3D12ShaderReflectionType* GetMemberTypeByIndex(uint Index);
[VtblIndex(2)]
- ID3D12ShaderReflectionType GetMemberTypeByName(sbyte* Name);
+ ID3D12ShaderReflectionType* GetMemberTypeByName(sbyte* Name);
[VtblIndex(3)]
sbyte* GetMemberTypeName(uint Index);
@@ -196,16 +196,16 @@ public unsafe partial struct ID3D12ShaderReflectionType : ID3D12ShaderReflection
HResult IsEqual(ID3D12ShaderReflectionType* pType);
[VtblIndex(5)]
- ID3D12ShaderReflectionType GetSubType();
+ ID3D12ShaderReflectionType* GetSubType();
[VtblIndex(6)]
- ID3D12ShaderReflectionType GetBaseClass();
+ ID3D12ShaderReflectionType* GetBaseClass();
[VtblIndex(7)]
uint GetNumInterfaces();
[VtblIndex(8)]
- ID3D12ShaderReflectionType GetInterfaceByIndex(uint uIndex);
+ ID3D12ShaderReflectionType* GetInterfaceByIndex(uint uIndex);
[VtblIndex(9)]
HResult IsOfType(ID3D12ShaderReflectionType* pType);
diff --git a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionVariable.cs b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionVariable.cs
index 72050b0..663ea05 100644
--- a/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionVariable.cs
+++ b/src/Vortice.Win32.Graphics.Direct3D12/Generated/ID3D12ShaderReflectionVariable.cs
@@ -61,24 +61,24 @@ public unsafe partial struct ID3D12ShaderReflectionVariable : ID3D12ShaderReflec
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
- public new ID3D12ShaderReflectionType GetType()
+ public new ID3D12ShaderReflectionType* GetType()
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[1]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged)(lpVtbl[1]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[1]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
#endif
}
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
- public ID3D12ShaderReflectionConstantBuffer GetBuffer()
+ public ID3D12ShaderReflectionConstantBuffer* GetBuffer()
{
#if NET6_0_OR_GREATER
- return ((delegate* unmanaged)(lpVtbl[2]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged)(lpVtbl[2]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
#else
- return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
+ return ((delegate* unmanaged[Stdcall])(lpVtbl[2]))((ID3D12ShaderReflectionVariable*)Unsafe.AsPointer(ref this));
#endif
}
@@ -100,10 +100,10 @@ public unsafe partial struct ID3D12ShaderReflectionVariable : ID3D12ShaderReflec
HResult GetDesc(ShaderVariableDescription* pDesc);
[VtblIndex(1)]
- ID3D12ShaderReflectionType GetType();
+ ID3D12ShaderReflectionType* GetType();
[VtblIndex(2)]
- ID3D12ShaderReflectionConstantBuffer GetBuffer();
+ ID3D12ShaderReflectionConstantBuffer* GetBuffer();
[VtblIndex(3)]
uint GetInterfaceSlot(uint uArrayIndex);