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New separated Direct2D bindings.
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21
src/Vortice.Win32.Direct2D/Generated/BrushProperties.cs
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21
src/Vortice.Win32.Direct2D/Generated/BrushProperties.cs
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct2D;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BRUSH_PROPERTIES"]/*' />
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/// <unmanaged>D2D1_BRUSH_PROPERTIES</unmanaged>
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public partial struct BrushProperties
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{
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BRUSH_PROPERTIES::opacity"]/*' />
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public float opacity;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BRUSH_PROPERTIES::transform"]/*' />
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public Matrix3x2 transform;
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}
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