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Vortice.Win32/src/Vortice.Win32.Direct2D/Generated/BrushProperties.cs
2022-10-07 13:37:15 +02:00

22 lines
832 B
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BRUSH_PROPERTIES"]/*' />
/// <unmanaged>D2D1_BRUSH_PROPERTIES</unmanaged>
public partial struct BrushProperties
{
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BRUSH_PROPERTIES::opacity"]/*' />
public float opacity;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BRUSH_PROPERTIES::transform"]/*' />
public Matrix3x2 transform;
}