New separated Direct2D bindings.

This commit is contained in:
Amer Koleci
2022-10-07 13:37:15 +02:00
parent 2e17f28f9a
commit 2f2724a073
366 changed files with 230 additions and 1750 deletions

View File

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// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1"]/*' />
/// <unmanaged>D2D1_BITMAP_PROPERTIES1</unmanaged>
public partial struct BitmapProperties1
{
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::pixelFormat"]/*' />
public Common.PixelFormat pixelFormat;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::dpiX"]/*' />
public float dpiX;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::dpiY"]/*' />
public float dpiY;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::bitmapOptions"]/*' />
public BitmapOptions bitmapOptions;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::colorContext"]/*' />
public unsafe ID2D1ColorContext* colorContext;
}