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https://github.com/amerkoleci/Vortice.Win32.git
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31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct2D;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1"]/*' />
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/// <unmanaged>D2D1_BITMAP_PROPERTIES1</unmanaged>
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public partial struct BitmapProperties1
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{
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::pixelFormat"]/*' />
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public Common.PixelFormat pixelFormat;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::dpiX"]/*' />
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public float dpiX;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::dpiY"]/*' />
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public float dpiY;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::bitmapOptions"]/*' />
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public BitmapOptions bitmapOptions;
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/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_BITMAP_PROPERTIES1::colorContext"]/*' />
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public unsafe ID2D1ColorContext* colorContext;
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}
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