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https://github.com/amerkoleci/Vortice.Win32.git
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Add netstandard2.1 support.
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@@ -58,7 +58,7 @@ public unsafe partial struct DepthStencilDescription
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/// </summary>
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/// <param name="depthEnable">Specifies whether to enable depth testing. Set this member to <b>true</b> to enable depth testing.</param>
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/// <param name="depthWriteEnable">Specifies a value that identifies a portion of the depth-stencil buffer that can be modified by depth data.</param>
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/// <param name="depthFunc">A <see cref="ComparisonFunc"/> value that identifies a function that compares depth data against existing depth data.</param>
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/// <param name="depthFunc">A <see cref="ComparisonFunction"/> value that identifies a function that compares depth data against existing depth data.</param>
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/// <param name="stencilEnable">Specifies whether to enable stencil testing. Set this member to <b>true</b> to enable stencil testing.</param>
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/// <param name="stencilReadMask">Identify a portion of the depth-stencil buffer for reading stencil data.</param>
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/// <param name="stencilWriteMask">Identify a portion of the depth-stencil buffer for writing stencil data.</param>
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@@ -16,7 +16,7 @@ public unsafe partial struct DepthStencilOperationDescription
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/// <param name="stencilFailOp">A <see cref="StencilOperation"/> value that identifies the stencil operation to perform when stencil testing fails.</param>
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/// <param name="stencilDepthFailOp">A <see cref="StencilOperation"/> value that identifies the stencil operation to perform when stencil testing passes and depth testing fails.</param>
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/// <param name="stencilPassOp">A <see cref="StencilOperation"/> value that identifies the stencil operation to perform when stencil testing and depth testing both pass.</param>
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/// <param name="stencilFunc">A <see cref="ComparisonFunc"/> value that identifies the function that compares stencil data against existing stencil data.</param>
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/// <param name="stencilFunc">A <see cref="ComparisonFunction"/> value that identifies the function that compares stencil data against existing stencil data.</param>
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public DepthStencilOperationDescription(StencilOperation stencilFailOp, StencilOperation stencilDepthFailOp, StencilOperation stencilPassOp, ComparisonFunction stencilFunc)
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{
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StencilFailOp = stencilFailOp;
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@@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;net6.0;net7.0</TargetFrameworks>
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<TargetFrameworks>netstandard2.0;netstandard2.1;net6.0;net7.0</TargetFrameworks>
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<Description>Direct3D11 bindings.</Description>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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@@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;net6.0;net7.0</TargetFrameworks>
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<TargetFrameworks>netstandard2.0;netstandard2.1;net6.0;net7.0</TargetFrameworks>
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<Description>Direct3D11on12 bindings.</Description>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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@@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;net6.0;net7.0</TargetFrameworks>
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<TargetFrameworks>netstandard2.0;netstandard2.1;net6.0;net7.0</TargetFrameworks>
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<Description>Direct3D12 bindings.</Description>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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@@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;net6.0;net7.0</TargetFrameworks>
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<TargetFrameworks>netstandard2.0;netstandard2.1;net6.0;net7.0</TargetFrameworks>
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<Description>DXC bindings.</Description>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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@@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;net6.0;net7.0</TargetFrameworks>
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<TargetFrameworks>netstandard2.0;netstandard2.1;net6.0;net7.0</TargetFrameworks>
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<Description>Windows API low level bindings.</Description>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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@@ -26,10 +26,13 @@
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<ItemGroup Condition="'$(TargetFramework)' == 'netstandard2.0'">
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<PackageReference Include="System.Memory" Version="4.5.4" />
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="6.0.0" />
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<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.1" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)' == 'netstandard2.0' OR '$(TargetFramework)' == 'netstandard2.1'">
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="6.0.0" />
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</ItemGroup>
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<ItemGroup>
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<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleToAttribute">
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<_Parameter1>Vortice.Win32.Direct3D11</_Parameter1>
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