diff --git a/src/Vortice.Win32.Direct3D11/DepthStencilDescription.cs b/src/Vortice.Win32.Direct3D11/DepthStencilDescription.cs
index 163896d..ecc93e6 100644
--- a/src/Vortice.Win32.Direct3D11/DepthStencilDescription.cs
+++ b/src/Vortice.Win32.Direct3D11/DepthStencilDescription.cs
@@ -58,7 +58,7 @@ public unsafe partial struct DepthStencilDescription
///
/// Specifies whether to enable depth testing. Set this member to true to enable depth testing.
/// Specifies a value that identifies a portion of the depth-stencil buffer that can be modified by depth data.
- /// A value that identifies a function that compares depth data against existing depth data.
+ /// A value that identifies a function that compares depth data against existing depth data.
/// Specifies whether to enable stencil testing. Set this member to true to enable stencil testing.
/// Identify a portion of the depth-stencil buffer for reading stencil data.
/// Identify a portion of the depth-stencil buffer for writing stencil data.
diff --git a/src/Vortice.Win32.Direct3D11/DepthStencilOperationDescription.cs b/src/Vortice.Win32.Direct3D11/DepthStencilOperationDescription.cs
index 248deb7..fdedbe7 100644
--- a/src/Vortice.Win32.Direct3D11/DepthStencilOperationDescription.cs
+++ b/src/Vortice.Win32.Direct3D11/DepthStencilOperationDescription.cs
@@ -16,7 +16,7 @@ public unsafe partial struct DepthStencilOperationDescription
/// A value that identifies the stencil operation to perform when stencil testing fails.
/// A value that identifies the stencil operation to perform when stencil testing passes and depth testing fails.
/// A value that identifies the stencil operation to perform when stencil testing and depth testing both pass.
- /// A value that identifies the function that compares stencil data against existing stencil data.
+ /// A value that identifies the function that compares stencil data against existing stencil data.
public DepthStencilOperationDescription(StencilOperation stencilFailOp, StencilOperation stencilDepthFailOp, StencilOperation stencilPassOp, ComparisonFunction stencilFunc)
{
StencilFailOp = stencilFailOp;
diff --git a/src/Vortice.Win32.Direct3D11/Vortice.Win32.Direct3D11.csproj b/src/Vortice.Win32.Direct3D11/Vortice.Win32.Direct3D11.csproj
index c5ebea9..02b7ebc 100644
--- a/src/Vortice.Win32.Direct3D11/Vortice.Win32.Direct3D11.csproj
+++ b/src/Vortice.Win32.Direct3D11/Vortice.Win32.Direct3D11.csproj
@@ -1,7 +1,7 @@
- netstandard2.0;net6.0;net7.0
+ netstandard2.0;netstandard2.1;net6.0;net7.0
Direct3D11 bindings.
true
diff --git a/src/Vortice.Win32.Direct3D11on12/Vortice.Win32.Direct3D11on12.csproj b/src/Vortice.Win32.Direct3D11on12/Vortice.Win32.Direct3D11on12.csproj
index 75b6738..bdff859 100644
--- a/src/Vortice.Win32.Direct3D11on12/Vortice.Win32.Direct3D11on12.csproj
+++ b/src/Vortice.Win32.Direct3D11on12/Vortice.Win32.Direct3D11on12.csproj
@@ -1,7 +1,7 @@
- netstandard2.0;net6.0;net7.0
+ netstandard2.0;netstandard2.1;net6.0;net7.0
Direct3D11on12 bindings.
true
diff --git a/src/Vortice.Win32.Direct3D12/Vortice.Win32.Direct3D12.csproj b/src/Vortice.Win32.Direct3D12/Vortice.Win32.Direct3D12.csproj
index 24dd64c..d173e07 100644
--- a/src/Vortice.Win32.Direct3D12/Vortice.Win32.Direct3D12.csproj
+++ b/src/Vortice.Win32.Direct3D12/Vortice.Win32.Direct3D12.csproj
@@ -1,7 +1,7 @@
- netstandard2.0;net6.0;net7.0
+ netstandard2.0;netstandard2.1;net6.0;net7.0
Direct3D12 bindings.
true
diff --git a/src/Vortice.Win32.Dxc/Vortice.Win32.Dxc.csproj b/src/Vortice.Win32.Dxc/Vortice.Win32.Dxc.csproj
index 1670469..05e3b78 100644
--- a/src/Vortice.Win32.Dxc/Vortice.Win32.Dxc.csproj
+++ b/src/Vortice.Win32.Dxc/Vortice.Win32.Dxc.csproj
@@ -1,7 +1,7 @@
- netstandard2.0;net6.0;net7.0
+ netstandard2.0;netstandard2.1;net6.0;net7.0
DXC bindings.
true
diff --git a/src/Vortice.Win32/Vortice.Win32.csproj b/src/Vortice.Win32/Vortice.Win32.csproj
index 35de665..312cd39 100644
--- a/src/Vortice.Win32/Vortice.Win32.csproj
+++ b/src/Vortice.Win32/Vortice.Win32.csproj
@@ -1,7 +1,7 @@
- netstandard2.0;net6.0;net7.0
+ netstandard2.0;netstandard2.1;net6.0;net7.0
Windows API low level bindings.
true
@@ -26,10 +26,13 @@
-
+
+
+
+
<_Parameter1>Vortice.Win32.Direct3D11