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31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Dxgi;
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/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_OUTPUT_DESC"]/*' />
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/// <unmanaged>DXGI_OUTPUT_DESC</unmanaged>
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public partial struct OutputDescription
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{
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/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_OUTPUT_DESC::DeviceName"]/*' />
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public unsafe fixed ushort DeviceName[32];
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/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_OUTPUT_DESC::DesktopCoordinates"]/*' />
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public RawRect DesktopCoordinates;
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/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_OUTPUT_DESC::AttachedToDesktop"]/*' />
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public Bool32 AttachedToDesktop;
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/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_OUTPUT_DESC::Rotation"]/*' />
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public Common.ModeRotation Rotation;
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/// <include file='../Dxgi.xml' path='doc/member[@name="DXGI_OUTPUT_DESC::Monitor"]/*' />
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public IntPtr Monitor;
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}
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