Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct3D11/Generated/VideoContentProtectionCaps.cs

28 lines
1.2 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_CONTENT_PROTECTION_CAPS"]/*' />
/// <unmanaged>D3D11_VIDEO_CONTENT_PROTECTION_CAPS</unmanaged>
public partial struct VideoContentProtectionCaps
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_CONTENT_PROTECTION_CAPS::Caps"]/*' />
public uint Caps;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_CONTENT_PROTECTION_CAPS::KeyExchangeTypeCount"]/*' />
public uint KeyExchangeTypeCount;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_CONTENT_PROTECTION_CAPS::BlockAlignmentSize"]/*' />
public uint BlockAlignmentSize;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_VIDEO_CONTENT_PROTECTION_CAPS::ProtectedMemorySize"]/*' />
public ulong ProtectedMemorySize;
}