mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 16:16:04 +08:00
19 lines
686 B
C#
19 lines
686 B
C#
// ------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
// ------------------------------------------------------------------------------
|
|
|
|
namespace Win32.Graphics.Direct3D11;
|
|
|
|
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TEX2D_UAV"]/*' />
|
|
/// <unmanaged>D3D11_TEX2D_UAV</unmanaged>
|
|
public partial struct Texture2DUav
|
|
{
|
|
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_TEX2D_UAV::MipSlice"]/*' />
|
|
public uint MipSlice;
|
|
}
|