Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct3D11/Generated/BufferSrv.cs

85 lines
2.2 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_BUFFER_SRV"]/*' />
/// <unmanaged>D3D11_BUFFER_SRV</unmanaged>
public partial struct BufferSrv
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_BUFFER_SRV::Anonymous1"]/*' />
public _Anonymous1_e__Union Anonymous1;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_BUFFER_SRV::Anonymous2"]/*' />
public _Anonymous2_e__Union Anonymous2;
[UnscopedRef]
public ref uint FirstElement
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous1.FirstElement;
}
}
[UnscopedRef]
public ref uint ElementOffset
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous1.ElementOffset;
}
}
[UnscopedRef]
public ref uint NumElements
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous2.NumElements;
}
}
[UnscopedRef]
public ref uint ElementWidth
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return ref Anonymous2.ElementWidth;
}
}
[StructLayout(LayoutKind.Explicit)]
public partial struct _Anonymous1_e__Union
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous1_e__Union::FirstElement"]/*' />
[FieldOffset(0)]
public uint FirstElement;
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous1_e__Union::ElementOffset"]/*' />
[FieldOffset(0)]
public uint ElementOffset;
}
[StructLayout(LayoutKind.Explicit)]
public partial struct _Anonymous2_e__Union
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous2_e__Union::NumElements"]/*' />
[FieldOffset(0)]
public uint NumElements;
/// <include file='../Direct3D11.xml' path='doc/member[@name="_Anonymous2_e__Union::ElementWidth"]/*' />
[FieldOffset(0)]
public uint ElementWidth;
}
}