Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct3D11/Generated/AuthenticatedQueryOutputIdCountOutput.cs

28 lines
1.3 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT"]/*' />
/// <unmanaged>D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT</unmanaged>
public partial struct AuthenticatedQueryOutputIdCountOutput
{
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT::Output"]/*' />
public AuthenticatedQueryOutput Output;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT::DeviceHandle"]/*' />
public Handle DeviceHandle;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT::CryptoSessionHandle"]/*' />
public Handle CryptoSessionHandle;
/// <include file='../Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT::OutputIDCount"]/*' />
public uint OutputIDCount;
}