Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct2D/Generated/AntialiasMode.cs

23 lines
961 B
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_ANTIALIAS_MODE"]/*' />
/// <unmanaged>D2D1_ANTIALIAS_MODE</unmanaged>
public enum AntialiasMode : uint
{
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_ANTIALIAS_MODE::D2D1_ANTIALIAS_MODE_PER_PRIMITIVE"]/*' />
/// <unmanaged>D2D1_ANTIALIAS_MODE_PER_PRIMITIVE</unmanaged>
PerPrimitive = 0,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_ANTIALIAS_MODE::D2D1_ANTIALIAS_MODE_ALIASED"]/*' />
/// <unmanaged>D2D1_ANTIALIAS_MODE_ALIASED</unmanaged>
Aliased = 1,
}