Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct2D/Generated/SharpenProp.cs

23 lines
938 B
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SHARPEN_PROP"]/*' />
/// <unmanaged>D2D1_SHARPEN_PROP</unmanaged>
public enum SharpenProp : uint
{
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SHARPEN_PROP::D2D1_SHARPEN_PROP_SHARPNESS"]/*' />
/// <unmanaged>D2D1_SHARPEN_PROP_SHARPNESS</unmanaged>
Sharpness = 0,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_SHARPEN_PROP::D2D1_SHARPEN_PROP_THRESHOLD"]/*' />
/// <unmanaged>D2D1_SHARPEN_PROP_THRESHOLD</unmanaged>
Threshold = 1,
}