Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct2D/Generated/PerspectiveTransform3DInteroplationMode.cs

32 lines
2.0 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE"]/*' />
/// <unmanaged>D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE</unmanaged>
public enum PerspectiveTransform3DInteroplationMode : uint
{
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE::D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_NEAREST_NEIGHBOR"]/*' />
/// <unmanaged>D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_NEAREST_NEIGHBOR</unmanaged>
NearestNeighbor = 0,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE::D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_LINEAR"]/*' />
/// <unmanaged>D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_LINEAR</unmanaged>
Linear = 1,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE::D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_CUBIC"]/*' />
/// <unmanaged>D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_CUBIC</unmanaged>
Cubic = 2,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE::D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR"]/*' />
/// <unmanaged>D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR</unmanaged>
MultiSampleLinear = 3,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE::D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_ANISOTROPIC"]/*' />
/// <unmanaged>D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_ANISOTROPIC</unmanaged>
Anisotropic = 4,
}