Files
Vortice.Win32/src/Vortice.Win32.Direct3D11/Generated/AuthenticatedConfigureCryptoSessionInput.cs
2022-10-07 10:02:22 +02:00

28 lines
1.3 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT"]/*' />
/// <unmanaged>D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT</unmanaged>
public partial struct AuthenticatedConfigureCryptoSessionInput
{
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT::Parameters"]/*' />
public AuthenticatedConfigureInput Parameters;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT::DecoderHandle"]/*' />
public Handle DecoderHandle;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT::CryptoSessionHandle"]/*' />
public Handle CryptoSessionHandle;
/// <include file='Direct3D11.xml' path='doc/member[@name="D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT::DeviceHandle"]/*' />
public Handle DeviceHandle;
}