Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11ShaderResourceView.cs
2022-12-02 09:11:08 +01:00

132 lines
4.8 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderResourceView"]/*' />
/// <unmanaged>ID3D11ShaderResourceView</unmanaged>
[Guid("b0e06fe0-8192-4e1a-b1ca-36d7414710b2")]
[NativeTypeName("struct ID3D11ShaderResourceView : ID3D11View")]
[NativeInheritance("ID3D11View")]
public unsafe partial struct ID3D11ShaderResourceView : ID3D11ShaderResourceView.Interface, INativeGuid
{
public static ref readonly Guid IID_ID3D11ShaderResourceView
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
ReadOnlySpan<byte> data = new byte[] {
0xE0, 0x6F, 0xE0, 0xB0,
0x92, 0x81,
0x1A, 0x4E,
0xB1,
0xCA,
0x36,
0xD7,
0x41,
0x47,
0x10,
0xB2
};
Debug.Assert(data.Length == Unsafe.SizeOf<Guid>());
return ref Unsafe.As<byte, Guid>(ref MemoryMarshal.GetReference(data));
}
}
#if NET6_0_OR_GREATER
static Guid* INativeGuid.NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID3D11ShaderResourceView));
#else
public static Guid* NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID3D11ShaderResourceView));
#endif
public void** lpVtbl;
/// <inheritdoc cref="IUnknown.QueryInterface" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(0)]
public HResult QueryInterface([NativeTypeName("const IID &")] Guid* riid, void** ppvObject)
{
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, Guid*, void**, int>)(lpVtbl[0]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this), riid, ppvObject);
}
/// <inheritdoc cref="IUnknown.AddRef" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
[return: NativeTypeName("ULONG")]
public uint AddRef()
{
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, uint>)(lpVtbl[1]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this));
}
/// <inheritdoc cref="IUnknown.Release" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
[return: NativeTypeName("ULONG")]
public uint Release()
{
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, uint>)(lpVtbl[2]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this));
}
/// <inheritdoc cref="ID3D11DeviceChild.GetDevice" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(3)]
public void GetDevice(ID3D11Device** ppDevice)
{
((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, ID3D11Device**, void>)(lpVtbl[3]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this), ppDevice);
}
/// <inheritdoc cref="ID3D11DeviceChild.GetPrivateData" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
public HResult GetPrivateData(Guid* guid, uint* pDataSize, void* pData)
{
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, Guid*, uint*, void*, int>)(lpVtbl[4]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this), guid, pDataSize, pData);
}
/// <inheritdoc cref="ID3D11DeviceChild.SetPrivateData" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(5)]
public HResult SetPrivateData(Guid* guid, uint DataSize, void* pData)
{
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, Guid*, uint, void*, int>)(lpVtbl[5]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this), guid, DataSize, pData);
}
/// <inheritdoc cref="ID3D11DeviceChild.SetPrivateDataInterface" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(6)]
public HResult SetPrivateDataInterface(Guid* guid, IUnknown* pData)
{
return ((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, Guid*, IUnknown*, int>)(lpVtbl[6]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this), guid, pData);
}
/// <inheritdoc cref="ID3D11View.GetResource" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(7)]
public void GetResource(ID3D11Resource** ppResource)
{
((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, ID3D11Resource**, void>)(lpVtbl[7]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this), ppResource);
}
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11ShaderResourceView::GetDesc"]/*' />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(8)]
public void GetDesc(ShaderResourceViewDescription* pDesc)
{
((delegate* unmanaged[Stdcall]<ID3D11ShaderResourceView*, ShaderResourceViewDescription*, void>)(lpVtbl[8]))((ID3D11ShaderResourceView*)Unsafe.AsPointer(ref this), pDesc);
}
public interface Interface : ID3D11View.Interface
{
[VtblIndex(8)]
void GetDesc(ShaderResourceViewDescription* pDesc);
}
}