mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 08:06:02 +08:00
228 lines
12 KiB
C#
228 lines
12 KiB
C#
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.Direct2D;
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry"]/*' />
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/// <unmanaged>ID2D1Geometry</unmanaged>
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[Guid("2cd906a1-12e2-11dc-9fed-001143a055f9")]
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[NativeTypeName("struct ID2D1Geometry : ID2D1Resource")]
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[NativeInheritance("ID2D1Resource")]
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public unsafe partial struct ID2D1Geometry : ID2D1Geometry.Interface, INativeGuid
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{
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public static ref readonly Guid IID_ID2D1Geometry
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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ReadOnlySpan<byte> data = new byte[] {
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0xA1, 0x06, 0xD9, 0x2C,
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0xE2, 0x12,
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0xDC, 0x11,
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0x9F,
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0xED,
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0x00,
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0x11,
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0x43,
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0xA0,
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0x55,
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0xF9
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};
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Debug.Assert(data.Length == Unsafe.SizeOf<Guid>());
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return ref Unsafe.As<byte, Guid>(ref MemoryMarshal.GetReference(data));
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}
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}
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static Guid* INativeGuid.NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID2D1Geometry));
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public void** lpVtbl;
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/// <inheritdoc cref="IUnknown.QueryInterface" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(0)]
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public HResult QueryInterface([NativeTypeName("const IID &")] Guid* riid, void** ppvObject)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, Guid*, void**, int>)(lpVtbl[0]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), riid, ppvObject);
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}
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/// <inheritdoc cref="IUnknown.AddRef" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(1)]
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[return: NativeTypeName("ULONG")]
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public uint AddRef()
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, uint>)(lpVtbl[1]))((ID2D1Geometry*)Unsafe.AsPointer(ref this));
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}
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/// <inheritdoc cref="IUnknown.Release" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(2)]
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[return: NativeTypeName("ULONG")]
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public uint Release()
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, uint>)(lpVtbl[2]))((ID2D1Geometry*)Unsafe.AsPointer(ref this));
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}
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/// <inheritdoc cref="ID2D1Resource.GetFactory" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(3)]
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public void GetFactory(ID2D1Factory** factory)
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{
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((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, ID2D1Factory**, void>)(lpVtbl[3]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), factory);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::GetBounds"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(4)]
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public HResult GetBounds(Matrix3x2* worldTransform, Win32.Numerics.RectF** bounds)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, Matrix3x2*, Win32.Numerics.RectF**, int>)(lpVtbl[4]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, bounds);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::GetWidenedBounds"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(5)]
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public HResult GetWidenedBounds(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Win32.Numerics.RectF** bounds)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, float, ID2D1StrokeStyle*, Matrix3x2*, float, Win32.Numerics.RectF**, int>)(lpVtbl[5]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), strokeWidth, strokeStyle, worldTransform, flatteningTolerance, bounds);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::StrokeContainsPoint"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(6)]
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public HResult StrokeContainsPoint(Vector2 point, float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, Vector2, float, ID2D1StrokeStyle*, Matrix3x2*, float, Bool32*, int>)(lpVtbl[6]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), point, strokeWidth, strokeStyle, worldTransform, flatteningTolerance, contains);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::FillContainsPoint"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(7)]
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public HResult FillContainsPoint(Vector2 point, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, Vector2, Matrix3x2*, float, Bool32*, int>)(lpVtbl[7]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), point, worldTransform, flatteningTolerance, contains);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::CompareWithGeometry"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(8)]
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public HResult CompareWithGeometry(ID2D1Geometry* inputGeometry, Matrix3x2* inputGeometryTransform, float flatteningTolerance, GeometryRelation* relation)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, ID2D1Geometry*, Matrix3x2*, float, GeometryRelation*, int>)(lpVtbl[8]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), inputGeometry, inputGeometryTransform, flatteningTolerance, relation);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::Simplify"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(9)]
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public HResult Simplify(GeometrySimplificationOption simplificationOption, Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, GeometrySimplificationOption, Matrix3x2*, float, Common.ID2D1SimplifiedGeometrySink*, int>)(lpVtbl[9]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), simplificationOption, worldTransform, flatteningTolerance, geometrySink);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::Tessellate"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(10)]
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public HResult Tessellate(Matrix3x2* worldTransform, float flatteningTolerance, ID2D1TessellationSink* tessellationSink)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, Matrix3x2*, float, ID2D1TessellationSink*, int>)(lpVtbl[10]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, flatteningTolerance, tessellationSink);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::CombineWithGeometry"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(11)]
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public HResult CombineWithGeometry(ID2D1Geometry* inputGeometry, CombineMode combineMode, Matrix3x2* inputGeometryTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, ID2D1Geometry*, CombineMode, Matrix3x2*, float, Common.ID2D1SimplifiedGeometrySink*, int>)(lpVtbl[11]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), inputGeometry, combineMode, inputGeometryTransform, flatteningTolerance, geometrySink);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::Outline"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(12)]
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public HResult Outline(Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, Matrix3x2*, float, Common.ID2D1SimplifiedGeometrySink*, int>)(lpVtbl[12]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, flatteningTolerance, geometrySink);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::ComputeArea"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(13)]
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public HResult ComputeArea(Matrix3x2* worldTransform, float flatteningTolerance, float* area)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, Matrix3x2*, float, float*, int>)(lpVtbl[13]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, flatteningTolerance, area);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::ComputeLength"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(14)]
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public HResult ComputeLength(Matrix3x2* worldTransform, float flatteningTolerance, float* length)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, Matrix3x2*, float, float*, int>)(lpVtbl[14]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), worldTransform, flatteningTolerance, length);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::ComputePointAtLength"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(15)]
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public HResult ComputePointAtLength(float length, Matrix3x2* worldTransform, float flatteningTolerance, Vector2* point, Vector2* unitTangentVector)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, float, Matrix3x2*, float, Vector2*, Vector2*, int>)(lpVtbl[15]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), length, worldTransform, flatteningTolerance, point, unitTangentVector);
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}
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/// <include file='../Direct2D.xml' path='doc/member[@name="ID2D1Geometry::Widen"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(16)]
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public HResult Widen(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink)
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{
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return ((delegate* unmanaged[MemberFunction]<ID2D1Geometry*, float, ID2D1StrokeStyle*, Matrix3x2*, float, Common.ID2D1SimplifiedGeometrySink*, int>)(lpVtbl[16]))((ID2D1Geometry*)Unsafe.AsPointer(ref this), strokeWidth, strokeStyle, worldTransform, flatteningTolerance, geometrySink);
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}
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public interface Interface : ID2D1Resource.Interface
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{
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[VtblIndex(4)]
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HResult GetBounds(Matrix3x2* worldTransform, Win32.Numerics.RectF** bounds);
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[VtblIndex(5)]
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HResult GetWidenedBounds(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Win32.Numerics.RectF** bounds);
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[VtblIndex(6)]
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HResult StrokeContainsPoint(Vector2 point, float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains);
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[VtblIndex(7)]
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HResult FillContainsPoint(Vector2 point, Matrix3x2* worldTransform, float flatteningTolerance, Bool32* contains);
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[VtblIndex(8)]
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HResult CompareWithGeometry(ID2D1Geometry* inputGeometry, Matrix3x2* inputGeometryTransform, float flatteningTolerance, GeometryRelation* relation);
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[VtblIndex(9)]
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HResult Simplify(GeometrySimplificationOption simplificationOption, Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink);
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[VtblIndex(10)]
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HResult Tessellate(Matrix3x2* worldTransform, float flatteningTolerance, ID2D1TessellationSink* tessellationSink);
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[VtblIndex(11)]
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HResult CombineWithGeometry(ID2D1Geometry* inputGeometry, CombineMode combineMode, Matrix3x2* inputGeometryTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink);
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[VtblIndex(12)]
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HResult Outline(Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink);
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[VtblIndex(13)]
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HResult ComputeArea(Matrix3x2* worldTransform, float flatteningTolerance, float* area);
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[VtblIndex(14)]
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HResult ComputeLength(Matrix3x2* worldTransform, float flatteningTolerance, float* length);
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[VtblIndex(15)]
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HResult ComputePointAtLength(float length, Matrix3x2* worldTransform, float flatteningTolerance, Vector2* point, Vector2* unitTangentVector);
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[VtblIndex(16)]
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HResult Widen(float strokeWidth, ID2D1StrokeStyle* strokeStyle, Matrix3x2* worldTransform, float flatteningTolerance, Common.ID2D1SimplifiedGeometrySink* geometrySink);
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}
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}
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