mirror of
https://github.com/amerkoleci/Vortice.Win32.git
synced 2026-01-14 16:16:04 +08:00
110 lines
4.1 KiB
C#
110 lines
4.1 KiB
C#
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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namespace Win32.Graphics.DirectComposition;
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/// <include file='../DirectComposition.xml' path='doc/member[@name="IDCompositionHueRotationEffect"]/*' />
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/// <unmanaged>IDCompositionHueRotationEffect</unmanaged>
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[Guid("6db9f920-0770-4781-b0c6-381912f9d167")]
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[NativeTypeName("struct IDCompositionHueRotationEffect : IDCompositionFilterEffect")]
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[NativeInheritance("IDCompositionFilterEffect")]
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public unsafe partial struct IDCompositionHueRotationEffect : IDCompositionHueRotationEffect.Interface, INativeGuid
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{
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public static ref readonly Guid IID_IDCompositionHueRotationEffect
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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ReadOnlySpan<byte> data = new byte[] {
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0x20, 0xF9, 0xB9, 0x6D,
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0x70, 0x07,
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0x81, 0x47,
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0xB0,
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0xC6,
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0x38,
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0x19,
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0x12,
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0xF9,
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0xD1,
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0x67
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};
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Debug.Assert(data.Length == Unsafe.SizeOf<Guid>());
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return ref Unsafe.As<byte, Guid>(ref MemoryMarshal.GetReference(data));
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}
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}
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#if NET6_0_OR_GREATER
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static Guid* INativeGuid.NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_IDCompositionHueRotationEffect));
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#else
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public static Guid* NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_IDCompositionHueRotationEffect));
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#endif
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public void** lpVtbl;
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/// <inheritdoc cref="IUnknown.QueryInterface" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(0)]
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public HResult QueryInterface([NativeTypeName("const IID &")] Guid* riid, void** ppvObject)
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{
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return ((delegate* unmanaged[Stdcall]<IDCompositionHueRotationEffect*, Guid*, void**, int>)(lpVtbl[0]))((IDCompositionHueRotationEffect*)Unsafe.AsPointer(ref this), riid, ppvObject);
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}
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/// <inheritdoc cref="IUnknown.AddRef" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(1)]
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[return: NativeTypeName("ULONG")]
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public uint AddRef()
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{
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return ((delegate* unmanaged[Stdcall]<IDCompositionHueRotationEffect*, uint>)(lpVtbl[1]))((IDCompositionHueRotationEffect*)Unsafe.AsPointer(ref this));
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}
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/// <inheritdoc cref="IUnknown.Release" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(2)]
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[return: NativeTypeName("ULONG")]
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public uint Release()
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{
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return ((delegate* unmanaged[Stdcall]<IDCompositionHueRotationEffect*, uint>)(lpVtbl[2]))((IDCompositionHueRotationEffect*)Unsafe.AsPointer(ref this));
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}
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/// <inheritdoc cref="IDCompositionFilterEffect.SetInput" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(3)]
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public HResult SetInput(uint index, IUnknown* input, uint flags)
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{
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return ((delegate* unmanaged[Stdcall]<IDCompositionHueRotationEffect*, uint, IUnknown*, uint, int>)(lpVtbl[3]))((IDCompositionHueRotationEffect*)Unsafe.AsPointer(ref this), index, input, flags);
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}
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/// <include file='../DirectComposition.xml' path='doc/member[@name="IDCompositionHueRotationEffect::SetAngle"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(4)]
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public HResult SetAngle(IDCompositionAnimation* animation)
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{
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return ((delegate* unmanaged[Stdcall]<IDCompositionHueRotationEffect*, IDCompositionAnimation*, int>)(lpVtbl[4]))((IDCompositionHueRotationEffect*)Unsafe.AsPointer(ref this), animation);
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}
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/// <include file='../DirectComposition.xml' path='doc/member[@name="IDCompositionHueRotationEffect::SetAngle"]/*' />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[VtblIndex(5)]
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public HResult SetAngle(float amountDegrees)
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{
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return ((delegate* unmanaged[Stdcall]<IDCompositionHueRotationEffect*, float, int>)(lpVtbl[5]))((IDCompositionHueRotationEffect*)Unsafe.AsPointer(ref this), amountDegrees);
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}
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public interface Interface : IDCompositionFilterEffect.Interface
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{
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[VtblIndex(4)]
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HResult SetAngle(IDCompositionAnimation* animation);
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[VtblIndex(5)]
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HResult SetAngle(float amountDegrees);
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}
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}
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