Files
Vortice.Win32/src/Vortice.Win32.Graphics.Direct3D11/Generated/ID3D11Multithread.cs

110 lines
3.7 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11Multithread"]/*' />
/// <unmanaged>ID3D11Multithread</unmanaged>
[Guid("9b7e4e00-342c-4106-a19f-4f2704f689f0")]
[NativeTypeName("struct ID3D11Multithread : IUnknown")]
[NativeInheritance("IUnknown")]
public unsafe partial struct ID3D11Multithread : INativeGuid
{
public static ref readonly Guid IID_ID3D11Multithread
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
ReadOnlySpan<byte> data = new byte[] {
0x00, 0x4E, 0x7E, 0x9B,
0x2C, 0x34,
0x06, 0x41,
0xA1,
0x9F,
0x4F,
0x27,
0x04,
0xF6,
0x89,
0xF0
};
Debug.Assert(data.Length == Unsafe.SizeOf<Guid>());
return ref Unsafe.As<byte, Guid>(ref MemoryMarshal.GetReference(data));
}
}
#if NET6_0_OR_GREATER
static Guid* INativeGuid.NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID3D11Multithread));
#else
public static Guid* NativeGuid => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID_ID3D11Multithread));
#endif
public void** lpVtbl;
/// <inheritdoc cref="IUnknown.QueryInterface" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(0)]
public HResult QueryInterface([NativeTypeName("const IID &")] Guid* riid, void** ppvObject)
{
return ((delegate* unmanaged[Stdcall]<ID3D11Multithread*, Guid*, void**, int>)(lpVtbl[0]))((ID3D11Multithread*)Unsafe.AsPointer(ref this), riid, ppvObject);
}
/// <inheritdoc cref="IUnknown.AddRef" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(1)]
[return: NativeTypeName("ULONG")]
public uint AddRef()
{
return ((delegate* unmanaged[Stdcall]<ID3D11Multithread*, uint>)(lpVtbl[1]))((ID3D11Multithread*)Unsafe.AsPointer(ref this));
}
/// <inheritdoc cref="IUnknown.Release" />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(2)]
[return: NativeTypeName("ULONG")]
public uint Release()
{
return ((delegate* unmanaged[Stdcall]<ID3D11Multithread*, uint>)(lpVtbl[2]))((ID3D11Multithread*)Unsafe.AsPointer(ref this));
}
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11Multithread::Enter"]/*' />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(3)]
public void Enter()
{
((delegate* unmanaged[Stdcall]<ID3D11Multithread*, void>)(lpVtbl[3]))((ID3D11Multithread*)Unsafe.AsPointer(ref this));
}
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11Multithread::Leave"]/*' />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(4)]
public void Leave()
{
((delegate* unmanaged[Stdcall]<ID3D11Multithread*, void>)(lpVtbl[4]))((ID3D11Multithread*)Unsafe.AsPointer(ref this));
}
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11Multithread::SetMultithreadProtected"]/*' />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(5)]
public Bool32 SetMultithreadProtected(Bool32 bMTProtect)
{
return ((delegate* unmanaged[Stdcall]<ID3D11Multithread*, Bool32, Bool32>)(lpVtbl[5]))((ID3D11Multithread*)Unsafe.AsPointer(ref this), bMTProtect);
}
/// <include file='../Direct3D11.xml' path='doc/member[@name="ID3D11Multithread::GetMultithreadProtected"]/*' />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[VtblIndex(6)]
public Bool32 GetMultithreadProtected()
{
return ((delegate* unmanaged[Stdcall]<ID3D11Multithread*, Bool32>)(lpVtbl[6]))((ID3D11Multithread*)Unsafe.AsPointer(ref this));
}
}