Files
Vortice.Win32/src/Vortice.Win32.Direct2D/Generated/DpiCompensationProp.cs
2022-10-07 13:37:15 +02:00

26 lines
1.2 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DPICOMPENSATION_PROP"]/*' />
/// <unmanaged>D2D1_DPICOMPENSATION_PROP</unmanaged>
public enum DpiCompensationProp : uint
{
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DPICOMPENSATION_PROP::D2D1_DPICOMPENSATION_PROP_INTERPOLATION_MODE"]/*' />
/// <unmanaged>D2D1_DPICOMPENSATION_PROP_INTERPOLATION_MODE</unmanaged>
InterpolationMode = 0,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DPICOMPENSATION_PROP::D2D1_DPICOMPENSATION_PROP_BORDER_MODE"]/*' />
/// <unmanaged>D2D1_DPICOMPENSATION_PROP_BORDER_MODE</unmanaged>
BorderMode = 1,
/// <include file='../Direct2D.xml' path='doc/member[@name="D2D1_DPICOMPENSATION_PROP::D2D1_DPICOMPENSATION_PROP_INPUT_DPI"]/*' />
/// <unmanaged>D2D1_DPICOMPENSATION_PROP_INPUT_DPI</unmanaged>
InputDpi = 2,
}