// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct3D11; public static partial class Apis { public const uint D3D11_16BIT_INDEX_STRIP_CUT_VALUE = 65535; public const uint D3D11_32BIT_INDEX_STRIP_CUT_VALUE = 4294967295; public const uint D3D11_8BIT_INDEX_STRIP_CUT_VALUE = 255; public const uint D3D11_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT = 9; public const uint D3D11_CLIP_OR_CULL_DISTANCE_COUNT = 8; public const uint D3D11_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT = 2; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = 14; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = 4; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = 15; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT = 16; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1; public const uint D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1; public const uint D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = 64; public const uint D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4; public const uint D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT = 1; public const uint D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1; public const uint D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1; public const uint D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT = 32; public const uint D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS = 1; public const uint D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT = 128; public const uint D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST = 1; public const uint D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS = 1; public const uint D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT = 128; public const uint D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS = 1; public const uint D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT = 16; public const uint D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST = 1; public const uint D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS = 1; public const uint D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT = 16; public const uint D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT = 32; public const uint D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS = 4; public const uint D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_COMMONSHADER_TEMP_REGISTER_COUNT = 4096; public const uint D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST = 3; public const uint D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS = 3; public const uint D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX = 10; public const int D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN = -10; public const int D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE = -8; public const uint D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE = 7; public const uint D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 256; public const uint D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP = 64; public const uint D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 240; public const uint D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP = 68; public const uint D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 224; public const uint D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP = 72; public const uint D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 208; public const uint D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP = 76; public const uint D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 192; public const uint D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP = 84; public const uint D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 176; public const uint D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP = 92; public const uint D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 160; public const uint D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP = 100; public const uint D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 144; public const uint D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP = 112; public const uint D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 128; public const uint D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP = 128; public const uint D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 112; public const uint D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP = 144; public const uint D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 96; public const uint D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP = 168; public const uint D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 80; public const uint D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP = 204; public const uint D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 64; public const uint D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP = 256; public const uint D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 48; public const uint D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP = 340; public const uint D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 32; public const uint D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP = 512; public const uint D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = 16; public const uint D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP = 768; public const uint D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION = 1; public const uint D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT = 256; public const uint D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP = 768; public const uint D3D11_CS_4_X_THREAD_GROUP_MAX_X = 768; public const uint D3D11_CS_4_X_THREAD_GROUP_MAX_Y = 768; public const uint D3D11_CS_4_X_UAV_REGISTER_COUNT = 1; public const uint D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION = 65535; public const uint D3D11_CS_TGSM_REGISTER_COUNT = 8192; public const uint D3D11_CS_TGSM_REGISTER_READS_PER_INST = 1; public const uint D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS = 1; public const uint D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS = 1; public const uint D3D11_CS_THREADGROUPID_REGISTER_COMPONENTS = 3; public const uint D3D11_CS_THREADGROUPID_REGISTER_COUNT = 1; public const uint D3D11_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS = 1; public const uint D3D11_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT = 1; public const uint D3D11_CS_THREADIDINGROUP_REGISTER_COMPONENTS = 3; public const uint D3D11_CS_THREADIDINGROUP_REGISTER_COUNT = 1; public const uint D3D11_CS_THREADID_REGISTER_COMPONENTS = 3; public const uint D3D11_CS_THREADID_REGISTER_COUNT = 1; public const uint D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP = 1024; public const uint D3D11_CS_THREAD_GROUP_MAX_X = 1024; public const uint D3D11_CS_THREAD_GROUP_MAX_Y = 1024; public const uint D3D11_CS_THREAD_GROUP_MAX_Z = 64; public const uint D3D11_CS_THREAD_GROUP_MIN_X = 1; public const uint D3D11_CS_THREAD_GROUP_MIN_Y = 1; public const uint D3D11_CS_THREAD_GROUP_MIN_Z = 1; public const uint D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL = 16384; public const float D3D11_DEFAULT_BLEND_FACTOR_ALPHA = 1f; public const float D3D11_DEFAULT_BLEND_FACTOR_BLUE = 1f; public const float D3D11_DEFAULT_BLEND_FACTOR_GREEN = 1f; public const float D3D11_DEFAULT_BLEND_FACTOR_RED = 1f; public const float D3D11_DEFAULT_BORDER_COLOR_COMPONENT = 0f; public const uint D3D11_DEFAULT_DEPTH_BIAS = 0; public const float D3D11_DEFAULT_DEPTH_BIAS_CLAMP = 0f; public const uint D3D11_DEFAULT_MAX_ANISOTROPY = 16; public const float D3D11_DEFAULT_MIP_LOD_BIAS = 0f; public const uint D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX = 0; public const uint D3D11_DEFAULT_SAMPLE_MASK = 4294967295; public const uint D3D11_DEFAULT_SCISSOR_ENDX = 0; public const uint D3D11_DEFAULT_SCISSOR_ENDY = 0; public const uint D3D11_DEFAULT_SCISSOR_STARTX = 0; public const uint D3D11_DEFAULT_SCISSOR_STARTY = 0; public const float D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS = 0f; public const uint D3D11_DEFAULT_STENCIL_READ_MASK = 255; public const uint D3D11_DEFAULT_STENCIL_REFERENCE = 0; public const uint D3D11_DEFAULT_STENCIL_WRITE_MASK = 255; public const uint D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX = 0; public const uint D3D11_DEFAULT_VIEWPORT_HEIGHT = 0; public const float D3D11_DEFAULT_VIEWPORT_MAX_DEPTH = 0f; public const float D3D11_DEFAULT_VIEWPORT_MIN_DEPTH = 0f; public const uint D3D11_DEFAULT_VIEWPORT_TOPLEFTX = 0; public const uint D3D11_DEFAULT_VIEWPORT_TOPLEFTY = 0; public const uint D3D11_DEFAULT_VIEWPORT_WIDTH = 0; public const uint D3D11_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS = 3968; public const uint D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS = 4; public const uint D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COUNT = 32; public const uint D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST = 2; public const uint D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS = 1; public const uint D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS = 3; public const uint D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT = 1; public const uint D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST = 2; public const uint D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS = 1; public const uint D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS = 4; public const uint D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT = 32; public const uint D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST = 2; public const uint D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS = 1; public const uint D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS = 1; public const uint D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT = 1; public const uint D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST = 2; public const uint D3D11_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS = 1; public const uint D3D11_DS_OUTPUT_REGISTER_COMPONENTS = 4; public const uint D3D11_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_DS_OUTPUT_REGISTER_COUNT = 32; public const double D3D11_FLOAT16_FUSED_TOLERANCE_IN_ULP = 0.6; public const float D3D11_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP = 0.6f; public const float D3D11_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR = 2.4f; public const float D3D11_FLOAT_TO_SRGB_EXPONENT_NUMERATOR = 1f; public const float D3D11_FLOAT_TO_SRGB_OFFSET = 0.055f; public const float D3D11_FLOAT_TO_SRGB_SCALE_1 = 12.92f; public const float D3D11_FLOAT_TO_SRGB_SCALE_2 = 1.055f; public const float D3D11_FLOAT_TO_SRGB_THRESHOLD = 0.0031308f; public const float D3D11_FTOI_INSTRUCTION_MAX_INPUT = 2.1474836E+09f; public const float D3D11_FTOI_INSTRUCTION_MIN_INPUT = -2.1474836E+09f; public const float D3D11_FTOU_INSTRUCTION_MAX_INPUT = 4.2949673E+09f; public const float D3D11_FTOU_INSTRUCTION_MIN_INPUT = 0f; public const uint D3D11_GS_INPUT_INSTANCE_ID_READS_PER_INST = 2; public const uint D3D11_GS_INPUT_INSTANCE_ID_READ_PORTS = 1; public const uint D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS = 1; public const uint D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COUNT = 1; public const uint D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS = 1; public const uint D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_GS_INPUT_PRIM_CONST_REGISTER_COUNT = 1; public const uint D3D11_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST = 2; public const uint D3D11_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS = 1; public const uint D3D11_GS_INPUT_REGISTER_COMPONENTS = 4; public const uint D3D11_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_GS_INPUT_REGISTER_COUNT = 32; public const uint D3D11_GS_INPUT_REGISTER_READS_PER_INST = 2; public const uint D3D11_GS_INPUT_REGISTER_READ_PORTS = 1; public const uint D3D11_GS_INPUT_REGISTER_VERTICES = 32; public const uint D3D11_GS_MAX_INSTANCE_COUNT = 32; public const uint D3D11_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES = 1024; public const uint D3D11_GS_OUTPUT_ELEMENTS = 32; public const uint D3D11_GS_OUTPUT_REGISTER_COMPONENTS = 4; public const uint D3D11_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_GS_OUTPUT_REGISTER_COUNT = 32; public const uint D3D11_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT = 32; public const uint D3D11_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT = 32; public const uint D3D11_HS_CONTROL_POINT_REGISTER_COMPONENTS = 4; public const uint D3D11_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_HS_CONTROL_POINT_REGISTER_READS_PER_INST = 2; public const uint D3D11_HS_CONTROL_POINT_REGISTER_READ_PORTS = 1; public const uint D3D11_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND = 4294967295; public const uint D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS = 1; public const uint D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT = 1; public const uint D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST = 2; public const uint D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS = 1; public const uint D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS = 1; public const uint D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT = 1; public const uint D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST = 2; public const uint D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS = 1; public const uint D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS = 1; public const uint D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT = 1; public const uint D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST = 2; public const uint D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS = 1; public const uint D3D11_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND = 4294967295; public const float D3D11_HS_MAXTESSFACTOR_LOWER_BOUND = 1f; public const float D3D11_HS_MAXTESSFACTOR_UPPER_BOUND = 64f; public const uint D3D11_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS = 3968; public const uint D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS = 1; public const uint D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT = 1; public const uint D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST = 2; public const uint D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS = 1; public const uint D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS = 4; public const uint D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT = 32; public const uint D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST = 2; public const uint D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS = 1; public const uint D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS = 128; public const uint D3D11_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES = 0; public const uint D3D11_IA_DEFAULT_PRIMITIVE_TOPOLOGY = 0; public const uint D3D11_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES = 0; public const uint D3D11_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT = 1; public const uint D3D11_IA_INSTANCE_ID_BIT_COUNT = 32; public const uint D3D11_IA_INTEGER_ARITHMETIC_BIT_COUNT = 32; public const uint D3D11_IA_PATCH_MAX_CONTROL_POINT_COUNT = 32; public const uint D3D11_IA_PRIMITIVE_ID_BIT_COUNT = 32; public const uint D3D11_IA_VERTEX_ID_BIT_COUNT = 32; public const uint D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32; public const uint D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS = 128; public const uint D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT = 32; public const uint D3D11_INTEGER_DIVIDE_BY_ZERO_QUOTIENT = 4294967295; public const uint D3D11_INTEGER_DIVIDE_BY_ZERO_REMAINDER = 4294967295; public const uint D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL = 4294967295; public const uint D3D11_KEEP_UNORDERED_ACCESS_VIEWS = 4294967295; public const float D3D11_LINEAR_GAMMA = 1f; public const uint D3D11_MAJOR_VERSION = 11; public const float D3D11_MAX_BORDER_COLOR_COMPONENT = 1f; public const float D3D11_MAX_DEPTH = 1f; public const uint D3D11_MAX_MAXANISOTROPY = 16; public const uint D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT = 32; public const float D3D11_MAX_POSITION_VALUE = 3.4028236E+34f; public const uint D3D11_MAX_TEXTURE_DIMENSION_2_TO_EXP = 17; public const uint D3D11_MINOR_VERSION = 0; public const float D3D11_MIN_BORDER_COLOR_COMPONENT = 0f; public const float D3D11_MIN_DEPTH = 0f; public const uint D3D11_MIN_MAXANISOTROPY = 0; public const float D3D11_MIP_LOD_BIAS_MAX = 15.99f; public const float D3D11_MIP_LOD_BIAS_MIN = -16f; public const uint D3D11_MIP_LOD_FRACTIONAL_BIT_COUNT = 8; public const uint D3D11_MIP_LOD_RANGE_BIT_COUNT = 8; public const float D3D11_MULTISAMPLE_ANTIALIAS_LINE_WIDTH = 1.4f; public const uint D3D11_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT = 0; public const uint D3D11_PIXEL_ADDRESS_RANGE_BIT_COUNT = 15; public const uint D3D11_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT = 16; public const uint D3D11_PS_CS_UAV_REGISTER_COMPONENTS = 1; public const uint D3D11_PS_CS_UAV_REGISTER_COUNT = 8; public const uint D3D11_PS_CS_UAV_REGISTER_READS_PER_INST = 1; public const uint D3D11_PS_CS_UAV_REGISTER_READ_PORTS = 1; public const uint D3D11_PS_FRONTFACING_DEFAULT_VALUE = 4294967295; public const uint D3D11_PS_FRONTFACING_FALSE_VALUE = 0; public const uint D3D11_PS_FRONTFACING_TRUE_VALUE = 4294967295; public const uint D3D11_PS_INPUT_REGISTER_COMPONENTS = 4; public const uint D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_PS_INPUT_REGISTER_COUNT = 32; public const uint D3D11_PS_INPUT_REGISTER_READS_PER_INST = 2; public const uint D3D11_PS_INPUT_REGISTER_READ_PORTS = 1; public const float D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT = 0f; public const uint D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS = 1; public const uint D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT = 1; public const uint D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS = 1; public const uint D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_PS_OUTPUT_MASK_REGISTER_COUNT = 1; public const uint D3D11_PS_OUTPUT_REGISTER_COMPONENTS = 4; public const uint D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_PS_OUTPUT_REGISTER_COUNT = 8; public const float D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT = 0.5f; public const uint D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT = 16; public const uint D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE = 4096; public const uint D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP = 27; public const uint D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT = 4096; public const uint D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE = 4096; public const uint D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = 32; public const uint D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP = 32; public const uint D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION = 16384; public const uint D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT = 1024; public const uint D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT = 4096; public const uint D3D11_REQ_MAXANISOTROPY = 16; public const uint D3D11_REQ_MIP_LEVELS = 15; public const uint D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES = 2048; public const uint D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE = 4096; public const uint D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH = 16384; public const uint D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM = 128; public const float D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM = 0.25f; public const uint D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM = 2048; public const uint D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP = 20; public const uint D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE = 4096; public const uint D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION = 2048; public const uint D3D11_REQ_TEXTURE1D_U_DIMENSION = 16384; public const uint D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION = 2048; public const uint D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION = 16384; public const uint D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION = 2048; public const uint D3D11_REQ_TEXTURECUBE_DIMENSION = 16384; public const uint D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL = 0; public const uint D3D11_SHADER_MAJOR_VERSION = 5; public const uint D3D11_SHADER_MAX_INSTANCES = 65535; public const uint D3D11_SHADER_MAX_INTERFACES = 253; public const uint D3D11_SHADER_MAX_INTERFACE_CALL_SITES = 4096; public const uint D3D11_SHADER_MAX_TYPES = 65535; public const uint D3D11_SHADER_MINOR_VERSION = 0; public const uint D3D11_SHIFT_INSTRUCTION_PAD_VALUE = 0; public const uint D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT = 5; public const uint D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT = 8; public const uint D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES = 2048; public const uint D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES = 512; public const uint D3D11_SO_BUFFER_SLOT_COUNT = 4; public const uint D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP = 4294967295; public const uint D3D11_SO_NO_RASTERIZED_STREAM = 4294967295; public const uint D3D11_SO_OUTPUT_COMPONENT_COUNT = 128; public const uint D3D11_SO_STREAM_COUNT = 4; public const uint D3D11_SPEC_DATE_DAY = 16; public const uint D3D11_SPEC_DATE_MONTH = 5; public const uint D3D11_SPEC_DATE_YEAR = 2011; public const double D3D11_SPEC_VERSION = 1.07; public const float D3D11_SRGB_GAMMA = 2.2f; public const float D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 = 12.92f; public const float D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 = 1.055f; public const float D3D11_SRGB_TO_FLOAT_EXPONENT = 2.4f; public const float D3D11_SRGB_TO_FLOAT_OFFSET = 0.055f; public const float D3D11_SRGB_TO_FLOAT_THRESHOLD = 0.04045f; public const float D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP = 0.5f; public const uint D3D11_STANDARD_COMPONENT_BIT_COUNT = 32; public const uint D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED = 64; public const uint D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE = 4; public const uint D3D11_STANDARD_PIXEL_COMPONENT_COUNT = 128; public const uint D3D11_STANDARD_PIXEL_ELEMENT_COUNT = 32; public const uint D3D11_STANDARD_VECTOR_SIZE = 4; public const uint D3D11_STANDARD_VERTEX_ELEMENT_COUNT = 32; public const uint D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT = 64; public const uint D3D11_SUBPIXEL_FRACTIONAL_BIT_COUNT = 8; public const uint D3D11_SUBTEXEL_FRACTIONAL_BIT_COUNT = 8; public const uint D3D11_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR = 64; public const uint D3D11_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR = 64; public const uint D3D11_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR = 63; public const uint D3D11_TESSELLATOR_MAX_TESSELLATION_FACTOR = 64; public const uint D3D11_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR = 2; public const uint D3D11_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR = 1; public const uint D3D11_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR = 1; public const uint D3D11_TEXEL_ADDRESS_RANGE_BIT_COUNT = 16; public const uint D3D11_UNBOUND_MEMORY_ACCESS_RESULT = 0; public const uint D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX = 15; public const uint D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = 16; public const uint D3D11_VIEWPORT_BOUNDS_MAX = 32767; public const int D3D11_VIEWPORT_BOUNDS_MIN = -32768; public const uint D3D11_VS_INPUT_REGISTER_COMPONENTS = 4; public const uint D3D11_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_VS_INPUT_REGISTER_COUNT = 32; public const uint D3D11_VS_INPUT_REGISTER_READS_PER_INST = 2; public const uint D3D11_VS_INPUT_REGISTER_READ_PORTS = 1; public const uint D3D11_VS_OUTPUT_REGISTER_COMPONENTS = 4; public const uint D3D11_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = 32; public const uint D3D11_VS_OUTPUT_REGISTER_COUNT = 32; public const uint D3D11_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT = 10; public const uint D3D11_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = 25; public const uint D3D11_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP = 25; public const uint D3D11_1_UAV_SLOT_COUNT = 64; public const uint D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES = 65536; public const uint D3D11_4_VIDEO_DECODER_MAX_HISTOGRAM_COMPONENTS = 4; public const uint D3D11_4_VIDEO_DECODER_HISTOGRAM_OFFSET_ALIGNMENT = 256; public const uint _FACD3D11 = 2172; public const uint D3D11_APPEND_ALIGNED_ELEMENT = 4294967295; public const uint D3D11_FILTER_REDUCTION_TYPE_MASK = 3; public const uint D3D11_FILTER_REDUCTION_TYPE_SHIFT = 7; public const uint D3D11_FILTER_TYPE_MASK = 3; public const uint D3D11_MIN_FILTER_SHIFT = 4; public const uint D3D11_MAG_FILTER_SHIFT = 2; public const uint D3D11_MIP_FILTER_SHIFT = 0; public const uint D3D11_COMPARISON_FILTERING_BIT = 128; public const uint D3D11_ANISOTROPIC_FILTERING_BIT = 64; public static ref readonly Guid D3D11_DECODER_PROFILE_MPEG2_MOCOMP { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x4B, 0xF4, 0xA9, 0xE6, 0xB0, 0x61, 0x63, 0x45, 0x9E, 0xA4, 0x63, 0xD2, 0xA3, 0xC6, 0xFE, 0x66 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_MPEG2_IDCT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x00, 0xAD, 0x22, 0xBF, 0xEA, 0x03, 0x90, 0x46, 0x80, 0x77, 0x47, 0x33, 0x46, 0x20, 0x9B, 0x7E }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_MPEG2_VLD { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x7F, 0x41, 0x27, 0xEE, 0x28, 0x5E, 0x65, 0x4E, 0xBE, 0xEA, 0x1D, 0x26, 0xB5, 0x08, 0xAD, 0xC9 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_MPEG1_VLD { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x19, 0xC7, 0x3E, 0x6F, 0x35, 0x37, 0xCC, 0x42, 0x80, 0x63, 0x65, 0xCC, 0x3C, 0xB3, 0x66, 0x16 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_MPEG2and1_VLD { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x12, 0x5F, 0x69, 0x86, 0x0E, 0x34, 0x04, 0x4F, 0x9F, 0xD3, 0x92, 0x53, 0xDD, 0x32, 0x74, 0x60 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_MOCOMP_NOFGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x64, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_MOCOMP_FGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x65, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_IDCT_NOFGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x66, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_IDCT_FGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x67, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_VLD_NOFGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x68, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_VLD_FGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x69, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xF9, 0x4F, 0xF0, 0xD5, 0x18, 0x34, 0xD8, 0x45, 0x95, 0x61, 0x32, 0xA7, 0x6A, 0xAE, 0x2D, 0xDD }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xDA, 0xE8, 0x9B, 0xD7, 0xF1, 0x0C, 0x81, 0x4C, 0xB8, 0x2A, 0x69, 0xA4, 0xE2, 0x36, 0xF4, 0x3D }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_VLD_STEREO_NOFGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xBB, 0xCC, 0xAA, 0xF9, 0xB6, 0xC2, 0xFC, 0x4C, 0x87, 0x79, 0x57, 0x07, 0xB1, 0x76, 0x05, 0x52 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x82, 0x9D, 0x5B, 0x70, 0xCF, 0x76, 0xD6, 0x49, 0xB7, 0xE6, 0xAC, 0x88, 0x72, 0xDB, 0x01, 0x3C }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_WMV8_POSTPROC { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x80, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_WMV8_MOCOMP { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x81, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_WMV9_POSTPROC { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x90, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_WMV9_MOCOMP { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x91, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_WMV9_IDCT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x94, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_VC1_POSTPROC { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xA0, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_VC1_MOCOMP { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xA1, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_VC1_IDCT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xA2, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_VC1_VLD { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xA3, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_VC1_D2010 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xA4, 0xBE, 0x81, 0x1B, 0xC7, 0xA0, 0xD3, 0x11, 0xB9, 0x84, 0x00, 0xC0, 0x4F, 0x2E, 0x73, 0xC5 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x74, 0x4D, 0xD6, 0xEF, 0xE8, 0xC9, 0xD7, 0x41, 0xA5, 0xE9, 0xE9, 0xB0, 0xE3, 0x9F, 0xA3, 0x19 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x9F, 0x8A, 0x41, 0xED, 0x0D, 0x01, 0xDA, 0x4E, 0x9A, 0xE3, 0x9A, 0x65, 0x35, 0x8D, 0x8D, 0x2E }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x5B, 0x8B, 0x99, 0xAB, 0x58, 0x42, 0xA9, 0x44, 0x9F, 0xEB, 0x94, 0xE5, 0x97, 0xA6, 0xBA, 0xAE }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_HEVC_VLD_MAIN { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x1B, 0xD5, 0x11, 0x5B, 0x4C, 0x2F, 0x52, 0x44, 0xBC, 0xC3, 0x09, 0xF2, 0xA1, 0x16, 0x0C, 0xC0 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xE0, 0xF0, 0x7A, 0x10, 0x1A, 0xEF, 0x19, 0x4D, 0xAB, 0xA8, 0x67, 0xA1, 0x63, 0x07, 0x3D, 0x13 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xF8, 0x07, 0x37, 0x46, 0xD0, 0xA1, 0x85, 0x45, 0x87, 0x6D, 0x83, 0xAA, 0x6D, 0x60, 0xB8, 0x9E }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xEF, 0x49, 0xC7, 0xA4, 0xCF, 0x6E, 0xAA, 0x48, 0x84, 0x48, 0x50, 0xA7, 0xA1, 0x16, 0x5F, 0xF7 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_VP8_VLD { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xEA, 0x99, 0xB8, 0x90, 0x62, 0x3A, 0x05, 0x47, 0x88, 0xB3, 0x8D, 0xF0, 0x4B, 0x27, 0x44, 0xE7 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_AV1_VLD_PROFILE0 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xCB, 0x4C, 0xBE, 0xB8, 0x53, 0xCF, 0xBA, 0x46, 0x8D, 0x59, 0xD6, 0xB8, 0xA6, 0xDA, 0x5D, 0x2A }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_AV1_VLD_PROFILE1 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x0F, 0xFF, 0x36, 0x69, 0xB1, 0x45, 0x63, 0x41, 0x9C, 0xC1, 0x64, 0x6E, 0xF6, 0x94, 0x61, 0x08 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_AV1_VLD_PROFILE2 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xA1, 0x2A, 0x5F, 0x0C, 0x41, 0xE5, 0x89, 0x40, 0xBB, 0x7B, 0x98, 0x11, 0x0A, 0x19, 0xD7, 0xC8 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_AV1_VLD_12BIT_PROFILE2 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x09, 0x70, 0x12, 0x17, 0x0F, 0xA0, 0xE1, 0x4C, 0x99, 0x4E, 0xBF, 0x40, 0x81, 0xF6, 0xF3, 0xF0 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_PROFILE_AV1_VLD_12BIT_PROFILE2_420 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xD6, 0xBE, 0x80, 0x2D, 0xAC, 0x9C, 0x35, 0x48, 0x9E, 0x91, 0x32, 0x7B, 0xBC, 0x4F, 0x9E, 0xE8 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_CRYPTO_TYPE_AES128_CTR { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x11, 0xD7, 0x6B, 0x9B, 0x74, 0x4F, 0xC9, 0x41, 0x9E, 0x7B, 0x0B, 0xE2, 0xD7, 0xD9, 0x3B, 0x4F }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_ENCRYPTION_HW_CENC { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x4F, 0xAC, 0xD6, 0x89, 0xF2, 0x09, 0x29, 0x42, 0xB2, 0xCD, 0x37, 0x74, 0x0A, 0x6D, 0xFD, 0x81 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_BITSTREAM_ENCRYPTION_TYPE_CENC { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x35, 0x52, 0x40, 0xB0, 0x3D, 0xC1, 0xF2, 0x44, 0x9A, 0xE5, 0xDD, 0x48, 0xE0, 0x8E, 0x5B, 0x67 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_DECODER_BITSTREAM_ENCRYPTION_TYPE_CBCS { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x19, 0x93, 0x2D, 0x42, 0x21, 0x9D, 0xB7, 0x4B, 0x93, 0x71, 0xFA, 0xF5, 0xA8, 0x2C, 0x3E, 0x04 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_KEY_EXCHANGE_HW_PROTECTION { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x8A, 0x0D, 0x17, 0xB1, 0x8D, 0x62, 0xA3, 0x4D, 0xAD, 0x3B, 0x82, 0xDD, 0xB0, 0x8B, 0x49, 0x70 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_PROTECTION { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x84, 0xB5, 0x4E, 0xA8, 0x95, 0xC4, 0xAA, 0x48, 0xB9, 0x4D, 0x8B, 0xD2, 0xD6, 0xFB, 0xCE, 0x05 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xA5, 0x18, 0x1B, 0xBC, 0xFB, 0xB1, 0xAB, 0x42, 0xBD, 0x94, 0xB5, 0x82, 0x8B, 0x4B, 0xF7, 0xBE }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x9D, 0x53, 0x1C, 0xEC, 0xFF, 0x8C, 0x2A, 0x4E, 0xBC, 0xC4, 0xF5, 0x69, 0x2F, 0x99, 0xF4, 0x80 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x9E, 0x49, 0x34, 0x26, 0x18, 0xD0, 0x74, 0x4D, 0xAC, 0x17, 0x7F, 0x72, 0x40, 0x59, 0x52, 0x8D }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xB3, 0x07, 0xB2, 0x0D, 0x50, 0x94, 0xA6, 0x46, 0x82, 0xDE, 0x1B, 0x96, 0xD4, 0x4F, 0x9C, 0xF2 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xDB, 0xBA, 0x9B, 0x64, 0xF4, 0xF0, 0x39, 0x46, 0xA1, 0x5B, 0x24, 0x39, 0x3F, 0xC3, 0xAB, 0xAC }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xD6, 0x0B, 0x2F, 0x01, 0x62, 0xE6, 0x74, 0x44, 0xBE, 0xFD, 0xAA, 0x53, 0xE5, 0x14, 0x3C, 0x6D }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x5E, 0x2B, 0x04, 0x2C, 0x07, 0x8C, 0xD5, 0x46, 0xAA, 0xBE, 0x8F, 0x75, 0xCB, 0xAD, 0x4C, 0x31 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_OUTPUT_ID { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xA3, 0xDC, 0x9D, 0x83, 0x4E, 0x9B, 0xE4, 0x41, 0xB0, 0x53, 0x89, 0x2B, 0xD2, 0xA1, 0x1E, 0xE7 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xD2, 0xD9, 0x14, 0x62, 0x2C, 0x43, 0xBB, 0x4A, 0x9F, 0xCE, 0x21, 0x6E, 0xEA, 0x26, 0x9E, 0x3B }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x66, 0x70, 0x0F, 0xB3, 0x3C, 0x20, 0x07, 0x4B, 0x93, 0xFC, 0xCE, 0xAA, 0xFD, 0x61, 0x24, 0x1E }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x58, 0x59, 0x3A, 0xF8, 0x86, 0xE9, 0xDA, 0x4B, 0xBE, 0xB0, 0x41, 0x1F, 0x6A, 0x7A, 0x01, 0xB7 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xC7, 0x91, 0x17, 0xEC, 0xD3, 0xDA, 0x15, 0x4F, 0x9E, 0xC3, 0xFA, 0xA9, 0x3D, 0x60, 0xD4, 0xF0 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0xDB, 0x4B, 0x11, 0x06, 0x23, 0x35, 0x0A, 0x47, 0x8D, 0xCA, 0xFB, 0xC2, 0x84, 0x51, 0x54, 0xF0 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_CONFIGURE_PROTECTION { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x58, 0x56, 0x45, 0x50, 0x47, 0x3F, 0x62, 0x43, 0xBF, 0x99, 0xBF, 0xDF, 0xCD, 0xE9, 0xED, 0x29 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x54, 0xCC, 0x46, 0x63, 0xFC, 0x2C, 0xD4, 0x4A, 0x82, 0x24, 0xD1, 0x58, 0x37, 0xDE, 0x77, 0x00 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x47, 0xD0, 0x72, 0x07, 0x40, 0x1B, 0xE8, 0x48, 0x9C, 0xA6, 0xB5, 0xF5, 0x10, 0xDE, 0x9F, 0x01 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x86, 0xF2, 0xFF, 0x41, 0xE0, 0x6A, 0x43, 0x4D, 0x9D, 0x55, 0xA4, 0x6E, 0x9E, 0xFD, 0x15, 0x8A }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public static ref readonly Guid D3D11_KEY_EXCHANGE_RSAES_OAEP { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x95, 0x98, 0x94, 0xC1, 0x2A, 0xD7, 0x1D, 0x4A, 0x8E, 0x5D, 0xED, 0x85, 0x7D, 0x17, 0x15, 0x20 }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public const uint D3D11_SDK_VERSION = 7; public const uint D3D11_PACKED_TILE = 4294967295; public const uint D3D11_SDK_LAYERS_VERSION = 1; public const uint D3D11_DEBUG_FEATURE_FLUSH_PER_RENDER_OP = 1; public const uint D3D11_DEBUG_FEATURE_FINISH_PER_RENDER_OP = 2; public const uint D3D11_DEBUG_FEATURE_PRESENT_PER_RENDER_OP = 4; public const uint D3D11_DEBUG_FEATURE_ALWAYS_DISCARD_OFFERED_RESOURCE = 8; public const uint D3D11_DEBUG_FEATURE_NEVER_DISCARD_OFFERED_RESOURCE = 16; public const uint D3D11_DEBUG_FEATURE_AVOID_BEHAVIOR_CHANGING_DEBUG_AIDS = 64; public const uint D3D11_DEBUG_FEATURE_DISABLE_TILED_RESOURCE_MAPPING_TRACKING_AND_VALIDATION = 128; public static ref readonly Guid DXGI_DEBUG_D3D11 { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { ReadOnlySpan data = new byte[] { 0x7B, 0x31, 0x99, 0x4B, 0x39, 0xAC, 0xA6, 0x4A, 0xBB, 0x0B, 0xBA, 0xA0, 0x47, 0x84, 0x79, 0x8F }; Debug.Assert(data.Length == Unsafe.SizeOf()); return ref Unsafe.As(ref MemoryMarshal.GetReference(data)); } } public const string D3D11_REGKEY_PATH = "Software\\Microsoft\\Direct3D"; public const string D3D11_MUTE_DEBUG_OUTPUT = "MuteDebugOutput"; public const string D3D11_ENABLE_BREAK_ON_MESSAGE = "EnableBreakOnMessage"; public const string D3D11_INFOQUEUE_STORAGE_FILTER_OVERRIDE = "InfoQueueStorageFilterOverride"; public const string D3D11_MUTE_CATEGORY = "Mute_CATEGORY_%s"; public const string D3D11_MUTE_SEVERITY = "Mute_SEVERITY_%s"; public const string D3D11_MUTE_ID_STRING = "Mute_ID_%s"; public const string D3D11_MUTE_ID_DECIMAL = "Mute_ID_%d"; public const string D3D11_UNMUTE_SEVERITY_INFO = "Unmute_SEVERITY_INFO"; public const string D3D11_BREAKON_CATEGORY = "BreakOn_CATEGORY_%s"; public const string D3D11_BREAKON_SEVERITY = "BreakOn_SEVERITY_%s"; public const string D3D11_BREAKON_ID_STRING = "BreakOn_ID_%s"; public const string D3D11_BREAKON_ID_DECIMAL = "BreakOn_ID_%d"; public const string D3D11_APPSIZE_STRING = "Size"; public const string D3D11_APPNAME_STRING = "Name"; public const string D3D11_FORCE_DEBUGGABLE = "ForceDebuggable"; public const string D3D11_FORCE_SHADER_SKIP_OPTIMIZATION = "ForceShaderSkipOptimization"; public const uint D3D11_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT = 1024; public const int D3D_RETURN_PARAMETER_INDEX = -1; public const uint D3D_SHADER_REQUIRES_DOUBLES = 1; public const uint D3D_SHADER_REQUIRES_EARLY_DEPTH_STENCIL = 2; public const uint D3D_SHADER_REQUIRES_UAVS_AT_EVERY_STAGE = 4; public const uint D3D_SHADER_REQUIRES_64_UAVS = 8; public const uint D3D_SHADER_REQUIRES_MINIMUM_PRECISION = 16; public const uint D3D_SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS = 32; public const uint D3D_SHADER_REQUIRES_11_1_SHADER_EXTENSIONS = 64; public const uint D3D_SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING = 128; public const uint D3D_SHADER_REQUIRES_TILED_RESOURCES = 256; public const uint D3D11_TRACE_COMPONENT_X = 1; public const uint D3D11_TRACE_COMPONENT_Y = 2; public const uint D3D11_TRACE_COMPONENT_Z = 4; public const uint D3D11_TRACE_COMPONENT_W = 8; public const uint D3D11_SHADER_TRACE_FLAG_RECORD_REGISTER_WRITES = 1; public const uint D3D11_SHADER_TRACE_FLAG_RECORD_REGISTER_READS = 2; public const uint D3D11_TRACE_REGISTER_FLAGS_RELATIVE_INDEXING = 1; public const uint D3D11_TRACE_MISC_GS_EMIT = 1; public const uint D3D11_TRACE_MISC_GS_CUT = 2; public const uint D3D11_TRACE_MISC_PS_DISCARD = 4; public const uint D3D11_TRACE_MISC_GS_EMIT_STREAM = 8; public const uint D3D11_TRACE_MISC_GS_CUT_STREAM = 16; public const uint D3D11_TRACE_MISC_HALT = 32; public const uint D3D11_TRACE_MISC_MESSAGE = 64; public const string D3DCSX_DLL_W = "d3dcsx_47.dll"; public const string D3DCSX_DLL_A = "d3dcsx_47.dll"; public const string D3DCSX_DLL = "d3dcsx_47.dll"; } #region Enums /// /// D3D11_INPUT_CLASSIFICATION public enum InputClassification : int { /// /// D3D11_INPUT_PER_VERTEX_DATA PerVertexData = 0, /// /// D3D11_INPUT_PER_INSTANCE_DATA PerInstanceData = 1, } /// /// D3D11_FILL_MODE public enum FillMode : int { /// /// D3D11_FILL_WIREFRAME Wireframe = 2, /// /// D3D11_FILL_SOLID Solid = 3, } /// /// D3D11_CULL_MODE public enum CullMode : int { /// /// D3D11_CULL_NONE None = 1, /// /// D3D11_CULL_FRONT Front = 2, /// /// D3D11_CULL_BACK Back = 3, } /// /// D3D11_RESOURCE_DIMENSION public enum ResourceDimension : int { /// /// D3D11_RESOURCE_DIMENSION_UNKNOWN Unknown = 0, /// /// D3D11_RESOURCE_DIMENSION_BUFFER Buffer = 1, /// /// D3D11_RESOURCE_DIMENSION_TEXTURE1D Texture1D = 2, /// /// D3D11_RESOURCE_DIMENSION_TEXTURE2D Texture2D = 3, /// /// D3D11_RESOURCE_DIMENSION_TEXTURE3D Texture3D = 4, } /// /// D3D11_DSV_DIMENSION public enum DsvDimension : int { /// /// D3D11_DSV_DIMENSION_UNKNOWN Unknown = 0, /// /// D3D11_DSV_DIMENSION_TEXTURE1D Texture1D = 1, /// /// D3D11_DSV_DIMENSION_TEXTURE1DARRAY Texture1DArray = 2, /// /// D3D11_DSV_DIMENSION_TEXTURE2D Texture2D = 3, /// /// D3D11_DSV_DIMENSION_TEXTURE2DARRAY Texture2DArray = 4, /// /// D3D11_DSV_DIMENSION_TEXTURE2DMS Texture2DMs = 5, /// /// D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY Texture2DMsArray = 6, } /// /// D3D11_RTV_DIMENSION public enum RtvDimension : int { /// /// D3D11_RTV_DIMENSION_UNKNOWN Unknown = 0, /// /// D3D11_RTV_DIMENSION_BUFFER Buffer = 1, /// /// D3D11_RTV_DIMENSION_TEXTURE1D Texture1D = 2, /// /// D3D11_RTV_DIMENSION_TEXTURE1DARRAY Texture1DArray = 3, /// /// D3D11_RTV_DIMENSION_TEXTURE2D Texture2D = 4, /// /// D3D11_RTV_DIMENSION_TEXTURE2DARRAY Texture2DArray = 5, /// /// D3D11_RTV_DIMENSION_TEXTURE2DMS Texture2DMs = 6, /// /// D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY Texture2DMsArray = 7, /// /// D3D11_RTV_DIMENSION_TEXTURE3D Texture3D = 8, } /// /// D3D11_UAV_DIMENSION public enum UavDimension : int { /// /// D3D11_UAV_DIMENSION_UNKNOWN Unknown = 0, /// /// D3D11_UAV_DIMENSION_BUFFER Buffer = 1, /// /// D3D11_UAV_DIMENSION_TEXTURE1D Texture1D = 2, /// /// D3D11_UAV_DIMENSION_TEXTURE1DARRAY Texture1DArray = 3, /// /// D3D11_UAV_DIMENSION_TEXTURE2D Texture2D = 4, /// /// D3D11_UAV_DIMENSION_TEXTURE2DARRAY Texture2DArray = 5, /// /// D3D11_UAV_DIMENSION_TEXTURE3D Texture3D = 8, } /// /// D3D11_USAGE public enum Usage : int { /// /// D3D11_USAGE_DEFAULT Default = 0, /// /// D3D11_USAGE_IMMUTABLE Immutable = 1, /// /// D3D11_USAGE_DYNAMIC Dynamic = 2, /// /// D3D11_USAGE_STAGING Staging = 3, } /// /// D3D11_BIND_FLAG [Flags] public enum BindFlags : uint { None = 0, /// /// D3D11_BIND_VERTEX_BUFFER VertexBuffer = 1, /// /// D3D11_BIND_INDEX_BUFFER IndexBuffer = 2, /// /// D3D11_BIND_CONSTANT_BUFFER ConstantBuffer = 4, /// /// D3D11_BIND_SHADER_RESOURCE ShaderResource = 8, /// /// D3D11_BIND_STREAM_OUTPUT StreamOutput = 16, /// /// D3D11_BIND_RENDER_TARGET RenderTarget = 32, /// /// D3D11_BIND_DEPTH_STENCIL DepthStencil = 64, /// /// D3D11_BIND_UNORDERED_ACCESS UnorderedAccess = 128, /// /// D3D11_BIND_DECODER Decoder = 512, /// /// D3D11_BIND_VIDEO_ENCODER VideoEncoder = 1024, } /// /// D3D11_CPU_ACCESS_FLAG [Flags] public enum CpuAccessFlags : uint { None = 0, /// /// D3D11_CPU_ACCESS_WRITE Write = 65536, /// /// D3D11_CPU_ACCESS_READ Read = 131072, } /// /// D3D11_RESOURCE_MISC_FLAG [Flags] public enum ResourceMiscFlags : uint { None = 0, /// /// D3D11_RESOURCE_MISC_GENERATE_MIPS GenerateMips = 1, /// /// D3D11_RESOURCE_MISC_SHARED Shared = 2, /// /// D3D11_RESOURCE_MISC_TEXTURECUBE TextureCube = 4, /// /// D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS DrawIndirectArgs = 16, /// /// D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS BufferAllowRawViews = 32, /// /// D3D11_RESOURCE_MISC_BUFFER_STRUCTURED BufferStructured = 64, /// /// D3D11_RESOURCE_MISC_RESOURCE_CLAMP ResourceClamp = 128, /// /// D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX SharedKeyedMutex = 256, /// /// D3D11_RESOURCE_MISC_GDI_COMPATIBLE GDICompatible = 512, /// /// D3D11_RESOURCE_MISC_SHARED_NTHANDLE SharedNthandle = 2048, /// /// D3D11_RESOURCE_MISC_RESTRICTED_CONTENT RestrictedContent = 4096, /// /// D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE RestrictSharedResource = 8192, /// /// D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER RestrictSharedResourceDriver = 16384, /// /// D3D11_RESOURCE_MISC_GUARDED Guarded = 32768, /// /// D3D11_RESOURCE_MISC_TILE_POOL TilePool = 131072, /// /// D3D11_RESOURCE_MISC_TILED Tiled = 262144, /// /// D3D11_RESOURCE_MISC_HW_PROTECTED HWProtected = 524288, /// /// D3D11_RESOURCE_MISC_SHARED_DISPLAYABLE SharedDisplayable = 1048576, /// /// D3D11_RESOURCE_MISC_SHARED_EXCLUSIVE_WRITER SharedExclusiveWriter = 2097152, } /// /// D3D11_MAP public enum MapMode : int { /// /// D3D11_MAP_READ Read = 1, /// /// D3D11_MAP_WRITE Write = 2, /// /// D3D11_MAP_READ_WRITE ReadWrite = 3, /// /// D3D11_MAP_WRITE_DISCARD WriteDiscard = 4, /// /// D3D11_MAP_WRITE_NO_OVERWRITE WriteNoOverwrite = 5, } /// /// D3D11_MAP_FLAG [Flags] public enum MapFlags : int { None = 0, /// /// D3D11_MAP_FLAG_DO_NOT_WAIT DoNotWait = 1048576, } /// /// D3D11_RAISE_FLAG [Flags] public enum RaiseFlags : int { None = 0, /// /// D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR DriverInternalError = 1, } /// /// D3D11_CLEAR_FLAG [Flags] public enum ClearFlags : int { None = 0, /// /// D3D11_CLEAR_DEPTH Depth = 1, /// /// D3D11_CLEAR_STENCIL Stencil = 2, } /// /// D3D11_COMPARISON_FUNC public enum ComparisonFunction : int { /// /// D3D11_COMPARISON_NEVER Never = 1, /// /// D3D11_COMPARISON_LESS Less = 2, /// /// D3D11_COMPARISON_EQUAL Equal = 3, /// /// D3D11_COMPARISON_LESS_EQUAL LessEqual = 4, /// /// D3D11_COMPARISON_GREATER Greater = 5, /// /// D3D11_COMPARISON_NOT_EQUAL NotEqual = 6, /// /// D3D11_COMPARISON_GREATER_EQUAL GreaterEqual = 7, /// /// D3D11_COMPARISON_ALWAYS Always = 8, } /// /// D3D11_DEPTH_WRITE_MASK public enum DepthWriteMask : int { /// /// D3D11_DEPTH_WRITE_MASK_ZERO Zero = 0, /// /// D3D11_DEPTH_WRITE_MASK_ALL All = 1, } /// /// D3D11_STENCIL_OP public enum StencilOperation : int { /// /// D3D11_STENCIL_OP_KEEP Keep = 1, /// /// D3D11_STENCIL_OP_ZERO Zero = 2, /// /// D3D11_STENCIL_OP_REPLACE Replace = 3, /// /// D3D11_STENCIL_OP_INCR_SAT IncrSat = 4, /// /// D3D11_STENCIL_OP_DECR_SAT DecrSat = 5, /// /// D3D11_STENCIL_OP_INVERT Invert = 6, /// /// D3D11_STENCIL_OP_INCR Incr = 7, /// /// D3D11_STENCIL_OP_DECR Decr = 8, } /// /// D3D11_BLEND public enum Blend : int { /// /// D3D11_BLEND_ZERO Zero = 1, /// /// D3D11_BLEND_ONE One = 2, /// /// D3D11_BLEND_SRC_COLOR SrcColor = 3, /// /// D3D11_BLEND_INV_SRC_COLOR InvSrcColor = 4, /// /// D3D11_BLEND_SRC_ALPHA SrcAlpha = 5, /// /// D3D11_BLEND_INV_SRC_ALPHA InvSrcAlpha = 6, /// /// D3D11_BLEND_DEST_ALPHA DestAlpha = 7, /// /// D3D11_BLEND_INV_DEST_ALPHA InvDestAlpha = 8, /// /// D3D11_BLEND_DEST_COLOR DestColor = 9, /// /// D3D11_BLEND_INV_DEST_COLOR InvDestColor = 10, /// /// D3D11_BLEND_SRC_ALPHA_SAT SrcAlphaSat = 11, /// /// D3D11_BLEND_BLEND_FACTOR BlendFactor = 14, /// /// D3D11_BLEND_INV_BLEND_FACTOR InvBlendFactor = 15, /// /// D3D11_BLEND_SRC1_COLOR Src1Color = 16, /// /// D3D11_BLEND_INV_SRC1_COLOR InvSrc1Color = 17, /// /// D3D11_BLEND_SRC1_ALPHA Src1Alpha = 18, /// /// D3D11_BLEND_INV_SRC1_ALPHA InvSrc1Alpha = 19, } /// /// D3D11_BLEND_OP public enum BlendOperation : int { /// /// D3D11_BLEND_OP_ADD Add = 1, /// /// D3D11_BLEND_OP_SUBTRACT Subtract = 2, /// /// D3D11_BLEND_OP_REV_SUBTRACT RevSubtract = 3, /// /// D3D11_BLEND_OP_MIN Min = 4, /// /// D3D11_BLEND_OP_MAX Max = 5, } /// /// D3D11_COLOR_WRITE_ENABLE [Flags] public enum ColorWriteEnable : byte { None = 0, /// /// D3D11_COLOR_WRITE_ENABLE_RED Red = 1, /// /// D3D11_COLOR_WRITE_ENABLE_GREEN Green = 2, /// /// D3D11_COLOR_WRITE_ENABLE_BLUE Blue = 4, /// /// D3D11_COLOR_WRITE_ENABLE_ALPHA Alpha = 8, /// /// D3D11_COLOR_WRITE_ENABLE_ALL All = 15, } /// /// D3D11_TEXTURECUBE_FACE public enum TextureCubeFace : int { /// /// D3D11_TEXTURECUBE_FACE_POSITIVE_X PositiveX = 0, /// /// D3D11_TEXTURECUBE_FACE_NEGATIVE_X NegativeX = 1, /// /// D3D11_TEXTURECUBE_FACE_POSITIVE_Y PositiveY = 2, /// /// D3D11_TEXTURECUBE_FACE_NEGATIVE_Y NegativeY = 3, /// /// D3D11_TEXTURECUBE_FACE_POSITIVE_Z PositiveZ = 4, /// /// D3D11_TEXTURECUBE_FACE_NEGATIVE_Z NegativeZ = 5, } /// /// D3D11_BUFFEREX_SRV_FLAG [Flags] public enum BufferExtendedSrvFlags : int { None = 0, /// /// D3D11_BUFFEREX_SRV_FLAG_RAW Raw = 1, } /// /// D3D11_DSV_FLAG [Flags] public enum DsvFlags : int { None = 0, /// /// D3D11_DSV_READ_ONLY_DEPTH ReadOnlyDepth = 1, /// /// D3D11_DSV_READ_ONLY_STENCIL ReadOnlyStencil = 2, } /// /// D3D11_BUFFER_UAV_FLAG [Flags] public enum BufferUavFlags : int { None = 0, /// /// D3D11_BUFFER_UAV_FLAG_RAW Raw = 1, /// /// D3D11_BUFFER_UAV_FLAG_APPEND Append = 2, /// /// D3D11_BUFFER_UAV_FLAG_COUNTER Counter = 4, } /// /// D3D11_FILTER public enum Filter : int { /// /// D3D11_FILTER_MIN_MAG_MIP_POINT MinMagMipPoint = 0, /// /// D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR MinMagPointMipLinear = 1, /// /// D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT MinPointMagLinearMipPoint = 4, /// /// D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR MinPointMagMipLinear = 5, /// /// D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT MinLinearMagMipPoint = 16, /// /// D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR MinLinearMagPointMipLinear = 17, /// /// D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT MinMagLinearMipPoint = 20, /// /// D3D11_FILTER_MIN_MAG_MIP_LINEAR MinMagMipLinear = 21, /// /// D3D11_FILTER_ANISOTROPIC Anisotropic = 85, /// /// D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT ComparisonMinMagMipPoint = 128, /// /// D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR ComparisonMinMagPointMipLinear = 129, /// /// D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT ComparisonMinPointMagLinearMipPoint = 132, /// /// D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR ComparisonMinPointMagMipLinear = 133, /// /// D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT ComparisonMinLinearMagMipPoint = 144, /// /// D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR ComparisonMinLinearMagPointMipLinear = 145, /// /// D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT ComparisonMinMagLinearMipPoint = 148, /// /// D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR ComparisonMinMagMipLinear = 149, /// /// D3D11_FILTER_COMPARISON_ANISOTROPIC ComparisonAnisotropic = 213, /// /// D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT MinimumMinMagMipPoint = 256, /// /// D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR MinimumMinMagPointMipLinear = 257, /// /// D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT MinimumMinPointMagLinearMipPoint = 260, /// /// D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR MinimumMinPointMagMipLinear = 261, /// /// D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT MinimumMinLinearMagMipPoint = 272, /// /// D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR MinimumMinLinearMagPointMipLinear = 273, /// /// D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT MinimumMinMagLinearMipPoint = 276, /// /// D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR MinimumMinMagMipLinear = 277, /// /// D3D11_FILTER_MINIMUM_ANISOTROPIC MinimumAnisotropic = 341, /// /// D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT MaximumMinMagMipPoint = 384, /// /// D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR MaximumMinMagPointMipLinear = 385, /// /// D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT MaximumMinPointMagLinearMipPoint = 388, /// /// D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR MaximumMinPointMagMipLinear = 389, /// /// D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT MaximumMinLinearMagMipPoint = 400, /// /// D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR MaximumMinLinearMagPointMipLinear = 401, /// /// D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT MaximumMinMagLinearMipPoint = 404, /// /// D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR MaximumMinMagMipLinear = 405, /// /// D3D11_FILTER_MAXIMUM_ANISOTROPIC MaximumAnisotropic = 469, } /// /// D3D11_FILTER_TYPE public enum FilterType : int { /// /// D3D11_FILTER_TYPE_POINT Point = 0, /// /// D3D11_FILTER_TYPE_LINEAR Linear = 1, } /// /// D3D11_FILTER_REDUCTION_TYPE public enum FilterReductionType : int { /// /// D3D11_FILTER_REDUCTION_TYPE_STANDARD Standard = 0, /// /// D3D11_FILTER_REDUCTION_TYPE_COMPARISON Comparison = 1, /// /// D3D11_FILTER_REDUCTION_TYPE_MINIMUM Minimum = 2, /// /// D3D11_FILTER_REDUCTION_TYPE_MAXIMUM Maximum = 3, } /// /// D3D11_TEXTURE_ADDRESS_MODE public enum TextureAddressMode : int { /// /// D3D11_TEXTURE_ADDRESS_WRAP Wrap = 1, /// /// D3D11_TEXTURE_ADDRESS_MIRROR Mirror = 2, /// /// D3D11_TEXTURE_ADDRESS_CLAMP Clamp = 3, /// /// D3D11_TEXTURE_ADDRESS_BORDER Border = 4, /// /// D3D11_TEXTURE_ADDRESS_MIRROR_ONCE MirrorOnce = 5, } /// /// D3D11_FORMAT_SUPPORT [Flags] public enum FormatSupport : int { None = 0, /// /// D3D11_FORMAT_SUPPORT_BUFFER Buffer = 1, /// /// D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER IAVertexBuffer = 2, /// /// D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER IAIndexBuffer = 4, /// /// D3D11_FORMAT_SUPPORT_SO_BUFFER SOBuffer = 8, /// /// D3D11_FORMAT_SUPPORT_TEXTURE1D Texture1D = 16, /// /// D3D11_FORMAT_SUPPORT_TEXTURE2D Texture2D = 32, /// /// D3D11_FORMAT_SUPPORT_TEXTURE3D Texture3D = 64, /// /// D3D11_FORMAT_SUPPORT_TEXTURECUBE TextureCube = 128, /// /// D3D11_FORMAT_SUPPORT_SHADER_LOAD ShaderLoad = 256, /// /// D3D11_FORMAT_SUPPORT_SHADER_SAMPLE ShaderSample = 512, /// /// D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON ShaderSampleComparison = 1024, /// /// D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT ShaderSampleMonoText = 2048, /// /// D3D11_FORMAT_SUPPORT_MIP Mip = 4096, /// /// D3D11_FORMAT_SUPPORT_MIP_AUTOGEN MipAutogen = 8192, /// /// D3D11_FORMAT_SUPPORT_RENDER_TARGET RenderTarget = 16384, /// /// D3D11_FORMAT_SUPPORT_BLENDABLE Blendable = 32768, /// /// D3D11_FORMAT_SUPPORT_DEPTH_STENCIL DepthStencil = 65536, /// /// D3D11_FORMAT_SUPPORT_CPU_LOCKABLE CpuLockable = 131072, /// /// D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE MultisampleResolve = 262144, /// /// D3D11_FORMAT_SUPPORT_DISPLAY Display = 524288, /// /// D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT CastWithinBitLayout = 1048576, /// /// D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET MultisampleRendertarget = 2097152, /// /// D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD MultisampleLoad = 4194304, /// /// D3D11_FORMAT_SUPPORT_SHADER_GATHER ShaderGather = 8388608, /// /// D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST BackBufferCast = 16777216, /// /// D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW TypedUnorderedAccessView = 33554432, /// /// D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON ShaderGatherComparison = 67108864, /// /// D3D11_FORMAT_SUPPORT_DECODER_OUTPUT DecoderOutput = 134217728, /// /// D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT VideoProcessorOutput = 268435456, /// /// D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT VideoProcessorInput = 536870912, /// /// D3D11_FORMAT_SUPPORT_VIDEO_ENCODER VideoEncoder = 1073741824, } /// /// D3D11_FORMAT_SUPPORT2 [Flags] public enum FormatSupport2 : int { None = 0, /// /// D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD UavAtomicAdd = 1, /// /// D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS UavAtomicBitwiseOps = 2, /// /// D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE UavAtomicCompareStoreOrCompareExchange = 4, /// /// D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE UavAtomicExchange = 8, /// /// D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX UavAtomicSignedMinOrMax = 16, /// /// D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX UavAtomicUnsignedMinOrMax = 32, /// /// D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD UavTypedLoad = 64, /// /// D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE UavTypedStore = 128, /// /// D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP OutputMergerLogicOp = 256, /// /// D3D11_FORMAT_SUPPORT2_TILED Tiled = 512, /// /// D3D11_FORMAT_SUPPORT2_SHAREABLE Shareable = 1024, /// /// D3D11_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY MultiplaneOverlay = 16384, } /// /// D3D11_ASYNC_GETDATA_FLAG [Flags] public enum AsyncGetDataFlags : int { None = 0, /// /// D3D11_ASYNC_GETDATA_DONOTFLUSH DoNotFlush = 1, } /// /// D3D11_QUERY public enum QueryType : int { /// /// D3D11_QUERY_EVENT Event = 0, /// /// D3D11_QUERY_OCCLUSION Occlusion = 1, /// /// D3D11_QUERY_TIMESTAMP Timestamp = 2, /// /// D3D11_QUERY_TIMESTAMP_DISJOINT TimestampDisjoint = 3, /// /// D3D11_QUERY_PIPELINE_STATISTICS PipelineStatistics = 4, /// /// D3D11_QUERY_OCCLUSION_PREDICATE OcclusionPredicate = 5, /// /// D3D11_QUERY_SO_STATISTICS SOStatistics = 6, /// /// D3D11_QUERY_SO_OVERFLOW_PREDICATE SOOverflowPredicate = 7, /// /// D3D11_QUERY_SO_STATISTICS_STREAM0 SOStatisticsStream0 = 8, /// /// D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 SOOverflowPredicateStream0 = 9, /// /// D3D11_QUERY_SO_STATISTICS_STREAM1 SOStatisticsStream1 = 10, /// /// D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 SOOverflowPredicateStream1 = 11, /// /// D3D11_QUERY_SO_STATISTICS_STREAM2 SOStatisticsStream2 = 12, /// /// D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 SOOverflowPredicateStream2 = 13, /// /// D3D11_QUERY_SO_STATISTICS_STREAM3 SOStatisticsStream3 = 14, /// /// D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 SOOverflowPredicateStream3 = 15, } /// /// D3D11_QUERY_MISC_FLAG [Flags] public enum QueryMiscFlags : int { None = 0, /// /// D3D11_QUERY_MISC_PREDICATEHINT PredicateHint = 1, } /// /// D3D11_COUNTER public enum Counter : int { /// /// D3D11_COUNTER_DEVICE_DEPENDENT_0 DeviceDependent0 = 1073741824, } /// /// D3D11_COUNTER_TYPE public enum CounterType : int { /// /// D3D11_COUNTER_TYPE_FLOAT32 Float32 = 0, /// /// D3D11_COUNTER_TYPE_UINT16 UInt16 = 1, /// /// D3D11_COUNTER_TYPE_UINT32 UInt32 = 2, /// /// D3D11_COUNTER_TYPE_UINT64 UInt64 = 3, } /// /// D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS public enum StandardMultisampleQualityLevels : int { /// /// D3D11_STANDARD_MULTISAMPLE_PATTERN Standard = -1, /// /// D3D11_CENTER_MULTISAMPLE_PATTERN Center = -2, } /// /// D3D11_DEVICE_CONTEXT_TYPE public enum DeviceContextType : int { /// /// D3D11_DEVICE_CONTEXT_IMMEDIATE Immediate = 0, /// /// D3D11_DEVICE_CONTEXT_DEFERRED Deferred = 1, } /// /// D3D11_FEATURE public enum Feature : int { /// /// D3D11_FEATURE_THREADING Threading = 0, /// /// D3D11_FEATURE_DOUBLES Doubles = 1, /// /// D3D11_FEATURE_FORMAT_SUPPORT FormatSupport = 2, /// /// D3D11_FEATURE_FORMAT_SUPPORT2 FormatSupport2 = 3, /// /// D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS XHardwareOptions = 4, /// /// D3D11_FEATURE_D3D11_OPTIONS Options = 5, /// /// D3D11_FEATURE_ARCHITECTURE_INFO ArchitectureInfo = 6, /// /// D3D11_FEATURE_D3D9_OPTIONS D3d9Options = 7, /// /// D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT ShaderMinPrecisionSupport = 8, /// /// D3D11_FEATURE_D3D9_SHADOW_SUPPORT D3d9ShadowSupport = 9, /// /// D3D11_FEATURE_D3D11_OPTIONS1 Options1 = 10, /// /// D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT D3d9SimpleInstancingSupport = 11, /// /// D3D11_FEATURE_MARKER_SUPPORT MarkerSupport = 12, /// /// D3D11_FEATURE_D3D9_OPTIONS1 D3d9Options1 = 13, /// /// D3D11_FEATURE_D3D11_OPTIONS2 Options2 = 14, /// /// D3D11_FEATURE_D3D11_OPTIONS3 Options3 = 15, /// /// D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT GpuVirtualAddressSupport = 16, /// /// D3D11_FEATURE_D3D11_OPTIONS4 Options4 = 17, /// /// D3D11_FEATURE_SHADER_CACHE ShaderCache = 18, /// /// D3D11_FEATURE_D3D11_OPTIONS5 Options5 = 19, /// /// D3D11_FEATURE_DISPLAYABLE Displayable = 20, } /// /// D3D11_SHADER_MIN_PRECISION_SUPPORT public enum ShaderMinPrecisionSupport : int { /// /// D3D11_SHADER_MIN_PRECISION_10_BIT P10Bit = 1, /// /// D3D11_SHADER_MIN_PRECISION_16_BIT P16Bit = 2, } /// /// D3D11_TILED_RESOURCES_TIER public enum TiledResourcesTier : int { /// /// D3D11_TILED_RESOURCES_NOT_SUPPORTED NotSupported = 0, /// /// D3D11_TILED_RESOURCES_TIER_1 Tier1 = 1, /// /// D3D11_TILED_RESOURCES_TIER_2 Tier2 = 2, /// /// D3D11_TILED_RESOURCES_TIER_3 Tier3 = 3, } /// /// D3D11_CONSERVATIVE_RASTERIZATION_TIER public enum ConservativeRasterizationTier : int { /// /// D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED NotSupported = 0, /// /// D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 Tier1 = 1, /// /// D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 Tier2 = 2, /// /// D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 Tier3 = 3, } /// /// D3D11_SHADER_CACHE_SUPPORT_FLAGS [Flags] public enum ShaderCacheSupportFlags : int { /// /// D3D11_SHADER_CACHE_SUPPORT_NONE None = 0, /// /// D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE AutomaticInprocCache = 1, /// /// D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE AutomaticDiskCache = 2, } /// /// D3D11_SHARED_RESOURCE_TIER public enum SharedResourceTier : int { /// /// D3D11_SHARED_RESOURCE_TIER_0 Tier0 = 0, /// /// D3D11_SHARED_RESOURCE_TIER_1 Tier1 = 1, /// /// D3D11_SHARED_RESOURCE_TIER_2 Tier2 = 2, /// /// D3D11_SHARED_RESOURCE_TIER_3 Tier3 = 3, } /// /// D3D11_VIDEO_DECODER_BUFFER_TYPE public enum VideoDecoderBufferType : int { /// /// D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS PictureParameters = 0, /// /// D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL MacroblockControl = 1, /// /// D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE ResidualDifference = 2, /// /// D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL DeblockingControl = 3, /// /// D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX InverseQuantizationMatrix = 4, /// /// D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL SliceControl = 5, /// /// D3D11_VIDEO_DECODER_BUFFER_BITSTREAM Bitstream = 6, /// /// D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR MotionVector = 7, /// /// D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN FilmGrain = 8, } /// /// D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT public enum VideoProcessorFormatSupport : int { /// /// D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT Input = 1, /// /// D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT Output = 2, } /// /// D3D11_VIDEO_PROCESSOR_DEVICE_CAPS public enum VideoProcessorDeviceCaps : int { /// /// D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE LinearSpace = 1, /// /// D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC Xvycc = 2, /// /// D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION RgbRangeConversion = 4, /// /// D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION YcbcrMatrixConversion = 8, /// /// D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE NominalRange = 16, } /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS public enum VideoProcessorFeatureCaps : int { /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL AlphaFill = 1, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION Constriction = 2, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY LumaKey = 4, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE AlphaPalette = 8, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY Legacy = 16, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO Stereo = 32, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION Rotation = 64, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM AlphaStream = 128, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO PixelAspectRatio = 256, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR Mirror = 512, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE ShaderUsage = 1024, /// /// D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 MetadataHdr10 = 2048, } /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS public enum VideoProcessorFilterCaps : int { /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS Brightness = 1, /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST Contrast = 2, /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE Hue = 4, /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION Saturation = 8, /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION NoiseReduction = 16, /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT EdgeEnhancement = 32, /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING AnamorphicScaling = 64, /// /// D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT StereoAdjustment = 128, } /// /// D3D11_VIDEO_PROCESSOR_FORMAT_CAPS public enum VideoProcessorFormatCaps : int { /// /// D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED RgbInterlaced = 1, /// /// D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP RgbProcamp = 2, /// /// D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY RgbLumaKey = 4, /// /// D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED PaletteInterlaced = 8, } /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS public enum VideoProcessorAutoStreamCaps : int { /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE Denoise = 1, /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING Deringing = 2, /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT EdgeEnhancement = 4, /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION ColorCorrection = 8, /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING FleshToneMapping = 16, /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION ImageStabilization = 32, /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION SuperResolution = 64, /// /// D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING AnamorphicScaling = 128, } /// /// D3D11_VIDEO_PROCESSOR_STEREO_CAPS public enum VideoProcessorStereoCaps : int { /// /// D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET MonoOffset = 1, /// /// D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED RowInterleaved = 2, /// /// D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED ColumnInterleaved = 4, /// /// D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD Checkerboard = 8, /// /// D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE FlipMode = 16, } /// /// D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS public enum VideoProcessorProcessorCaps : int { /// /// D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND DeinterlaceBlend = 1, /// /// D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB DeinterlaceBob = 2, /// /// D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE DeinterlaceAdaptive = 4, /// /// D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION DeinterlaceMotionCompensation = 8, /// /// D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE InverseTelecine = 16, /// /// D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION FrameRateConversion = 32, } /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS public enum VideoProcessorItelecineCaps : int { /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 _32 = 1, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 _22 = 2, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 _2224 = 4, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 _2332 = 8, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 _32322 = 16, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 _55 = 32, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 _64 = 64, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 _87 = 128, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 _222222222223 = 256, /// /// D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER Other = -2147483648, } /// /// D3D11_CONTENT_PROTECTION_CAPS public enum ContentProtectionCaps : int { /// /// D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE Software = 1, /// /// D3D11_CONTENT_PROTECTION_CAPS_HARDWARE Hardware = 2, /// /// D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON ProtectionAlwaysOn = 4, /// /// D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION PartialDecryption = 8, /// /// D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY ContentKey = 16, /// /// D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY FreshenSessionKey = 32, /// /// D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK EncryptedReadBack = 64, /// /// D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY EncryptedReadBackKey = 128, /// /// D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV SequentialCtrIv = 256, /// /// D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY EncryptSlicedataOnly = 512, /// /// D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT DecryptionBlt = 1024, /// /// D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED HardwareProtectUncompressed = 2048, /// /// D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE HardwareProtectedMemoryPageable = 4096, /// /// D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN HardwareTeardown = 8192, /// /// D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION HardwareDrmCommunication = 16384, /// /// D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION_MULTI_THREADED HardwareDrmCommunicationMultiThreaded = 32768, } /// /// D3D11_VIDEO_PROCESSOR_FILTER public enum VideoProcessorFilter : int { /// /// D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS Brightness = 0, /// /// D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST Contrast = 1, /// /// D3D11_VIDEO_PROCESSOR_FILTER_HUE Hue = 2, /// /// D3D11_VIDEO_PROCESSOR_FILTER_SATURATION Saturation = 3, /// /// D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION NoiseReduction = 4, /// /// D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT EdgeEnhancement = 5, /// /// D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING AnamorphicScaling = 6, /// /// D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT StereoAdjustment = 7, } /// /// D3D11_VIDEO_FRAME_FORMAT public enum VideoFrameFormat : int { /// /// D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE Progressive = 0, /// /// D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST InterlacedTopFieldFirst = 1, /// /// D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST InterlacedBottomFieldFirst = 2, } /// /// D3D11_VIDEO_USAGE public enum VideoUsage : int { /// /// D3D11_VIDEO_USAGE_PLAYBACK_NORMAL PlaybackNormal = 0, /// /// D3D11_VIDEO_USAGE_OPTIMAL_SPEED OptimalSpeed = 1, /// /// D3D11_VIDEO_USAGE_OPTIMAL_QUALITY OptimalQuality = 2, } /// /// D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE public enum VideoProcessorNominalRange : int { /// /// D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED Undefined = 0, /// /// D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 Range_16_235 = 1, /// /// D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 Range_0_255 = 2, } /// /// D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE public enum VideoProcessorAlphaFillMode : int { /// /// D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE Opaque = 0, /// /// D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND Background = 1, /// /// D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION Destination = 2, /// /// D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM SourceStream = 3, } /// /// D3D11_VIDEO_PROCESSOR_OUTPUT_RATE public enum VideoProcessorOutputRate : int { /// /// D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL Normal = 0, /// /// D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF Half = 1, /// /// D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM Custom = 2, } /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT public enum VideoProcessorStereoFormat : int { /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO Mono = 0, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL Horizontal = 1, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL Vertical = 2, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE Separate = 3, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET MonoOffset = 4, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED RowInterleaved = 5, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED ColumnInterleaved = 6, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD Checkerboard = 7, } /// /// D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE public enum VideoProcessorStereoFlipMode : int { /// /// D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE None = 0, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 Frame0 = 1, /// /// D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 Frame1 = 2, } /// /// D3D11_VIDEO_PROCESSOR_ROTATION public enum VideoProcessorRotation : int { /// /// D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY Identity = 0, /// /// D3D11_VIDEO_PROCESSOR_ROTATION_90 Rotation90 = 1, /// /// D3D11_VIDEO_PROCESSOR_ROTATION_180 Rotation180 = 2, /// /// D3D11_VIDEO_PROCESSOR_ROTATION_270 Rotation270 = 3, } /// /// D3D11_AUTHENTICATED_CHANNEL_TYPE public enum AuthenticatedChannelType : int { /// /// D3D11_AUTHENTICATED_CHANNEL_D3D11 D3D11 = 1, /// /// D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE DriverSoftware = 2, /// /// D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE DriverHardware = 3, } /// /// D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE public enum AuthenticatedProcessIdentifierType : int { /// /// D3D11_PROCESSIDTYPE_UNKNOWN Unknown = 0, /// /// D3D11_PROCESSIDTYPE_DWM Dwm = 1, /// /// D3D11_PROCESSIDTYPE_HANDLE Handle = 2, } /// /// D3D11_BUS_TYPE public enum BusType : int { /// /// D3D11_BUS_TYPE_OTHER Other = 0, /// /// D3D11_BUS_TYPE_PCI Pci = 1, /// /// D3D11_BUS_TYPE_PCIX Pcix = 2, /// /// D3D11_BUS_TYPE_PCIEXPRESS Pciexpress = 3, /// /// D3D11_BUS_TYPE_AGP Agp = 4, /// /// D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET ImplModifierInsideOfChipset = 65536, /// /// D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP ImplModifierTracksOnMotherBoardToChip = 131072, /// /// D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET ImplModifierTracksOnMotherBoardToSocket = 196608, /// /// D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR ImplModifierDaughterBoardConnector = 262144, /// /// D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE ImplModifierDaughterBoardConnectorInsideOfNuae = 327680, /// /// D3D11_BUS_IMPL_MODIFIER_NON_STANDARD ImplModifierNonStandard = -2147483648, } /// /// D3D11_VDOV_DIMENSION public enum VdovDimension : int { /// /// D3D11_VDOV_DIMENSION_UNKNOWN Unknown = 0, /// /// D3D11_VDOV_DIMENSION_TEXTURE2D Texture2D = 1, } /// /// D3D11_VPIV_DIMENSION public enum VpivDimension : int { /// /// D3D11_VPIV_DIMENSION_UNKNOWN Unknown = 0, /// /// D3D11_VPIV_DIMENSION_TEXTURE2D Texture2D = 1, } /// /// D3D11_VPOV_DIMENSION public enum VpovDimension : int { /// /// D3D11_VPOV_DIMENSION_UNKNOWN Unknown = 0, /// /// D3D11_VPOV_DIMENSION_TEXTURE2D Texture2D = 1, /// /// D3D11_VPOV_DIMENSION_TEXTURE2DARRAY Texture2DArray = 2, } /// /// D3D11_CREATE_DEVICE_FLAG [Flags] public enum CreateDeviceFlags : uint { None = 0, /// /// D3D11_CREATE_DEVICE_SINGLETHREADED SingleThreaded = 1, /// /// D3D11_CREATE_DEVICE_DEBUG Debug = 2, /// /// D3D11_CREATE_DEVICE_SWITCH_TO_REF SwitchToRef = 4, /// /// D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS PreventInternalThreadingOptimizations = 8, /// /// D3D11_CREATE_DEVICE_BGRA_SUPPORT BgraSupport = 32, /// /// D3D11_CREATE_DEVICE_DEBUGGABLE Debuggable = 64, /// /// D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY PreventAlteringLayerSettingsFromRegistry = 128, /// /// D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT DisableGpuTimeout = 256, /// /// D3D11_CREATE_DEVICE_VIDEO_SUPPORT VideoSupport = 2048, } /// /// D3D11_RLDO_FLAGS [Flags] public enum ReportLiveDeviceObjectFlags : int { None = 0, /// /// D3D11_RLDO_SUMMARY Summary = 1, /// /// D3D11_RLDO_DETAIL Detail = 2, /// /// D3D11_RLDO_IGNORE_INTERNAL IgnoreInternal = 4, } /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE public enum ShaderTrackingResourceType : int { /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE_NONE None = 0, /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE_UAV_DEVICEMEMORY UavDeviceMemory = 1, /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE_NON_UAV_DEVICEMEMORY NonUavDeviceMemory = 2, /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE_ALL_DEVICEMEMORY AllDeviceMemory = 3, /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE_GROUPSHARED_MEMORY GroupSharedMemory = 4, /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE_ALL_SHARED_MEMORY AllSharedMemory = 5, /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE_GROUPSHARED_NON_UAV GroupSharedNonUav = 6, /// /// D3D11_SHADER_TRACKING_RESOURCE_TYPE_ALL All = 7, } /// /// D3D11_SHADER_TRACKING_OPTIONS public enum ShaderTrackingOptions : int { /// /// D3D11_SHADER_TRACKING_OPTION_IGNORE OptionIgnore = 0, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_UNINITIALIZED OptionTrackUninitialized = 1, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_RAW OptionTrackRaw = 2, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_WAR OptionTrackWar = 4, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_WAW OptionTrackWaw = 8, /// /// D3D11_SHADER_TRACKING_OPTION_ALLOW_SAME OptionAllowSame = 16, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY OptionTrackAtomicConsistency = 32, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_RAW_ACROSS_THREADGROUPS OptionTrackRawAcrossThreadgroups = 64, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_WAR_ACROSS_THREADGROUPS OptionTrackWarAcrossThreadgroups = 128, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_WAW_ACROSS_THREADGROUPS OptionTrackWawAcrossThreadgroups = 256, /// /// D3D11_SHADER_TRACKING_OPTION_TRACK_ATOMIC_CONSISTENCY_ACROSS_THREADGROUPS OptionTrackAtomicConsistencyAcrossThreadgroups = 512, /// /// D3D11_SHADER_TRACKING_OPTION_UAV_SPECIFIC_FLAGS OptionUavSpecificFlags = 960, /// /// D3D11_SHADER_TRACKING_OPTION_ALL_HAZARDS OptionAllHazards = 1006, /// /// D3D11_SHADER_TRACKING_OPTION_ALL_HAZARDS_ALLOWING_SAME OptionAllHazardsAllowingSame = 1022, /// /// D3D11_SHADER_TRACKING_OPTION_ALL_OPTIONS OptionAllOptions = 1023, } /// /// D3D11_MESSAGE_CATEGORY public enum MessageCategory : int { /// /// D3D11_MESSAGE_CATEGORY_APPLICATION_DEFINED ApplicationDefined = 0, /// /// D3D11_MESSAGE_CATEGORY_MISCELLANEOUS Miscellaneous = 1, /// /// D3D11_MESSAGE_CATEGORY_INITIALIZATION Initialization = 2, /// /// D3D11_MESSAGE_CATEGORY_CLEANUP Cleanup = 3, /// /// D3D11_MESSAGE_CATEGORY_COMPILATION Compilation = 4, /// /// D3D11_MESSAGE_CATEGORY_STATE_CREATION StateCreation = 5, /// /// D3D11_MESSAGE_CATEGORY_STATE_SETTING StateSetting = 6, /// /// D3D11_MESSAGE_CATEGORY_STATE_GETTING StateGetting = 7, /// /// D3D11_MESSAGE_CATEGORY_RESOURCE_MANIPULATION ResourceManipulation = 8, /// /// D3D11_MESSAGE_CATEGORY_EXECUTION Execution = 9, /// /// D3D11_MESSAGE_CATEGORY_SHADER Shader = 10, } /// /// D3D11_MESSAGE_SEVERITY public enum MessageSeverity : int { /// /// D3D11_MESSAGE_SEVERITY_CORRUPTION Corruption = 0, /// /// D3D11_MESSAGE_SEVERITY_ERROR Error = 1, /// /// D3D11_MESSAGE_SEVERITY_WARNING Warning = 2, /// /// D3D11_MESSAGE_SEVERITY_INFO Info = 3, /// /// D3D11_MESSAGE_SEVERITY_MESSAGE Message = 4, } /// /// D3D11_MESSAGE_ID public enum MessageId : int { /// /// D3D11_MESSAGE_ID_UNKNOWN Unknown = 0, /// /// D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_HAZARD DeviceIASetVertexBuffersHazard = 1, /// /// D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_HAZARD DeviceIASetIndexBufferHazard = 2, /// /// D3D11_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_HAZARD DeviceVSSetShaderResourcesHazard = 3, /// /// D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_HAZARD DeviceVSSetConstantBuffersHazard = 4, /// /// D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_HAZARD DeviceGSSetShaderResourcesHazard = 5, /// /// D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD DeviceGSSetConstantBuffersHazard = 6, /// /// D3D11_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_HAZARD DevicePSSetShaderResourcesHazard = 7, /// /// D3D11_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_HAZARD DevicePSSetConstantBuffersHazard = 8, /// /// D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETS_HAZARD DeviceOMSetRenderTargetsHazard = 9, /// /// D3D11_MESSAGE_ID_DEVICE_SOSETTARGETS_HAZARD DeviceSOSetTargetsHazard = 10, /// /// D3D11_MESSAGE_ID_STRING_FROM_APPLICATION StringFromApplication = 11, /// /// D3D11_MESSAGE_ID_CORRUPTED_THIS CorruptedThis = 12, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER1 CorruptedParameter1 = 13, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER2 CorruptedParameter2 = 14, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER3 CorruptedParameter3 = 15, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER4 CorruptedParameter4 = 16, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER5 CorruptedParameter5 = 17, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER6 CorruptedParameter6 = 18, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER7 CorruptedParameter7 = 19, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER8 CorruptedParameter8 = 20, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER9 CorruptedParameter9 = 21, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER10 CorruptedParameter10 = 22, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER11 CorruptedParameter11 = 23, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER12 CorruptedParameter12 = 24, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER13 CorruptedParameter13 = 25, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER14 CorruptedParameter14 = 26, /// /// D3D11_MESSAGE_ID_CORRUPTED_PARAMETER15 CorruptedParameter15 = 27, /// /// D3D11_MESSAGE_ID_CORRUPTED_MULTITHREADING CorruptedMultithreading = 28, /// /// D3D11_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY MessageReportingOutOfMemory = 29, /// /// D3D11_MESSAGE_ID_IASETINPUTLAYOUT_UNBINDDELETINGOBJECT IASetInputLayoutUnbindDeletingObject = 30, /// /// D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_UNBINDDELETINGOBJECT IASetVertexBuffersUnbindDeletingObject = 31, /// /// D3D11_MESSAGE_ID_IASETINDEXBUFFER_UNBINDDELETINGOBJECT IASetIndexBufferUnbindDeletingObject = 32, /// /// D3D11_MESSAGE_ID_VSSETSHADER_UNBINDDELETINGOBJECT VSSetShaderUnbindDeletingObject = 33, /// /// D3D11_MESSAGE_ID_VSSETSHADERRESOURCES_UNBINDDELETINGOBJECT VSSetShaderResourcesUnbindDeletingObject = 34, /// /// D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT VSSetConstantBuffersUnbindDeletingObject = 35, /// /// D3D11_MESSAGE_ID_VSSETSAMPLERS_UNBINDDELETINGOBJECT VSSetSamplersUnbindDeletingObject = 36, /// /// D3D11_MESSAGE_ID_GSSETSHADER_UNBINDDELETINGOBJECT GSSetShaderUnbindDeletingObject = 37, /// /// D3D11_MESSAGE_ID_GSSETSHADERRESOURCES_UNBINDDELETINGOBJECT GSSetShaderResourcesUnbindDeletingObject = 38, /// /// D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT GSSetConstantBuffersUnbindDeletingObject = 39, /// /// D3D11_MESSAGE_ID_GSSETSAMPLERS_UNBINDDELETINGOBJECT GSSetSamplersUnbindDeletingObject = 40, /// /// D3D11_MESSAGE_ID_SOSETTARGETS_UNBINDDELETINGOBJECT SOSetTargetsUnbindDeletingObject = 41, /// /// D3D11_MESSAGE_ID_PSSETSHADER_UNBINDDELETINGOBJECT PSSetShaderUnbindDeletingObject = 42, /// /// D3D11_MESSAGE_ID_PSSETSHADERRESOURCES_UNBINDDELETINGOBJECT PSSetShaderResourcesUnbindDeletingObject = 43, /// /// D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT PSSetConstantBuffersUnbindDeletingObject = 44, /// /// D3D11_MESSAGE_ID_PSSETSAMPLERS_UNBINDDELETINGOBJECT PSSetSamplersUnbindDeletingObject = 45, /// /// D3D11_MESSAGE_ID_RSSETSTATE_UNBINDDELETINGOBJECT RSSetStateUnbindDeletingObject = 46, /// /// D3D11_MESSAGE_ID_OMSETBLENDSTATE_UNBINDDELETINGOBJECT OMSetBlendStateUnbindDeletingObject = 47, /// /// D3D11_MESSAGE_ID_OMSETDEPTHSTENCILSTATE_UNBINDDELETINGOBJECT OMSetDepthStencilStateUnbindDeletingObject = 48, /// /// D3D11_MESSAGE_ID_OMSETRENDERTARGETS_UNBINDDELETINGOBJECT OMSetRenderTargetsUnbindDeletingObject = 49, /// /// D3D11_MESSAGE_ID_SETPREDICATION_UNBINDDELETINGOBJECT SetPredicationUnbindDeletingObject = 50, /// /// D3D11_MESSAGE_ID_GETPRIVATEDATA_MOREDATA GetPrivateDataMoreData = 51, /// /// D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA SetPrivateDataInvalidFreeData = 52, /// /// D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDIUNKNOWN SetPrivateDataInvalidIUnknown = 53, /// /// D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDFLAGS SetPrivateDataInvalidFlags = 54, /// /// D3D11_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS SetPrivateDataChangingParams = 55, /// /// D3D11_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY SetPrivateDataOutOfMemory = 56, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDFORMAT CreateBufferUnrecognizedFormat = 57, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDSAMPLES CreateBufferInvalidSamples = 58, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDUSAGE CreateBufferUnrecognizedUsage = 59, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDBINDFLAGS CreateBufferUnrecognizedBindFlags = 60, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDCPUACCESSFLAGS CreateBufferUnrecognizedCPUAccessFlags = 61, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDMISCFLAGS CreateBufferUnrecognizedMiscFlags = 62, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDCPUACCESSFLAGS CreateBufferInvalidCPUAccessFlags = 63, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDBINDFLAGS CreateBufferInvalidBindFlags = 64, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDINITIALDATA CreateBufferInvalidInitialData = 65, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDDIMENSIONS CreateBufferInvalidDimensions = 66, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDMIPLEVELS CreateBufferInvalidMipLevels = 67, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDMISCFLAGS CreateBufferInvalidMiscFlags = 68, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDARG_RETURN CreateBufferInvalidArgReturn = 69, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_OUTOFMEMORY_RETURN CreateBufferOutOfMemoryReturn = 70, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_NULLDESC CreateBufferNullDesc = 71, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDCONSTANTBUFFERBINDINGS CreateBufferInvalidConstantBufferBindings = 72, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_LARGEALLOCATION CreateBufferLargeAllocation = 73, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDFORMAT CreateTexture1DUnrecognizedFormat = 74, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_UNSUPPORTEDFORMAT CreateTexture1DUnsupportedFormat = 75, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDSAMPLES CreateTexture1DInvalidSamples = 76, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDUSAGE CreateTexture1DUnrecognizedUsage = 77, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDBINDFLAGS CreateTexture1DUnrecognizedBindFlags = 78, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDCPUACCESSFLAGS CreateTexture1DUnrecognizedCPUAccessFlags = 79, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDMISCFLAGS CreateTexture1DUnrecognizedMiscFlags = 80, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDCPUACCESSFLAGS CreateTexture1DInvalidCPUAccessFlags = 81, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDBINDFLAGS CreateTexture1DInvalidBindFlags = 82, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDINITIALDATA CreateTexture1DInvalidInitialData = 83, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDDIMENSIONS CreateTexture1DInvalidDimensions = 84, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDMIPLEVELS CreateTexture1DInvalidMipLevels = 85, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDMISCFLAGS CreateTexture1DInvalidMiscFlags = 86, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDARG_RETURN CreateTexture1DInvalidArgReturn = 87, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_OUTOFMEMORY_RETURN CreateTexture1DOutOfMemoryReturn = 88, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_NULLDESC CreateTexture1DNullDesc = 89, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_LARGEALLOCATION CreateTexture1DLargeAllocation = 90, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDFORMAT CreateTexture2DUnrecognizedFormat = 91, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_UNSUPPORTEDFORMAT CreateTexture2DUnsupportedFormat = 92, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDSAMPLES CreateTexture2DInvalidSamples = 93, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDUSAGE CreateTexture2DUnrecognizedUsage = 94, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDBINDFLAGS CreateTexture2DUnrecognizedBindFlags = 95, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDCPUACCESSFLAGS CreateTexture2DUnrecognizedCPUAccessFlags = 96, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDMISCFLAGS CreateTexture2DUnrecognizedMiscFlags = 97, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDCPUACCESSFLAGS CreateTexture2DInvalidCPUAccessFlags = 98, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDBINDFLAGS CreateTexture2DInvalidBindFlags = 99, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDINITIALDATA CreateTexture2DInvalidInitialData = 100, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS CreateTexture2DInvalidDimensions = 101, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDMIPLEVELS CreateTexture2DInvalidMipLevels = 102, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDMISCFLAGS CreateTexture2DInvalidMiscFlags = 103, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDARG_RETURN CreateTexture2DInvalidArgReturn = 104, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_OUTOFMEMORY_RETURN CreateTexture2DOutOfMemoryReturn = 105, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_NULLDESC CreateTexture2DNullDesc = 106, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_LARGEALLOCATION CreateTexture2DLargeAllocation = 107, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDFORMAT CreateTexture3DUnrecognizedFormat = 108, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_UNSUPPORTEDFORMAT CreateTexture3DUnsupportedFormat = 109, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDSAMPLES CreateTexture3DInvalidSamples = 110, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDUSAGE CreateTexture3DUnrecognizedUsage = 111, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDBINDFLAGS CreateTexture3DUnrecognizedBindFlags = 112, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDCPUACCESSFLAGS CreateTexture3DUnrecognizedCPUAccessFlags = 113, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDMISCFLAGS CreateTexture3DUnrecognizedMiscFlags = 114, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDCPUACCESSFLAGS CreateTexture3DInvalidCPUAccessFlags = 115, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDBINDFLAGS CreateTexture3DInvalidBindFlags = 116, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDINITIALDATA CreateTexture3DInvalidInitialData = 117, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDDIMENSIONS CreateTexture3DInvalidDimensions = 118, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDMIPLEVELS CreateTexture3DInvalidMipLevels = 119, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDMISCFLAGS CreateTexture3DInvalidMiscFlags = 120, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDARG_RETURN CreateTexture3DInvalidArgReturn = 121, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_OUTOFMEMORY_RETURN CreateTexture3DOutOfMemoryReturn = 122, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_NULLDESC CreateTexture3DNullDesc = 123, /// /// D3D11_MESSAGE_ID_CREATETEXTURE3D_LARGEALLOCATION CreateTexture3DLargeAllocation = 124, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT CreateShaderResourceViewUnrecognizedFormat = 125, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC CreateShaderResourceViewInvalidDesc = 126, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT CreateShaderResourceViewInvalidFormat = 127, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS CreateShaderResourceViewInvalidDimensions = 128, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE CreateShaderResourceViewInvalidResource = 129, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_TOOMANYOBJECTS CreateShaderResourceViewTooManyObjects = 130, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARG_RETURN CreateShaderResourceViewInvalidArgReturn = 131, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_OUTOFMEMORY_RETURN CreateShaderResourceViewOutOfMemoryReturn = 132, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT CreateRenderTargetViewUnrecognizedFormat = 133, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT CreateRenderTargetViewUnsupportedFormat = 134, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC CreateRenderTargetViewInvalidDesc = 135, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT CreateRenderTargetViewInvalidFormat = 136, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS CreateRenderTargetViewInvalidDimensions = 137, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE CreateRenderTargetViewInvalidResource = 138, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_TOOMANYOBJECTS CreateRenderTargetViewTooManyObjects = 139, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARG_RETURN CreateRenderTargetViewInvalidArgReturn = 140, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN CreateRenderTargetViewOutOfMemoryReturn = 141, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT CreateDepthStencilViewUnrecognizedFormat = 142, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC CreateDepthStencilViewInvalidDesc = 143, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT CreateDepthStencilViewInvalidFormat = 144, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS CreateDepthStencilViewInvalidDimensions = 145, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE CreateDepthStencilViewInvalidResource = 146, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_TOOMANYOBJECTS CreateDepthStencilViewTooManyObjects = 147, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDARG_RETURN CreateDepthStencilViewInvalidArgReturn = 148, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_OUTOFMEMORY_RETURN CreateDepthStencilViewOutOfMemoryReturn = 149, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY CreateInputLayoutOutOfMemory = 150, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS CreateInputLayoutTooManyElements = 151, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT CreateInputLayoutInvalidFormat = 152, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT CreateInputLayoutIncompatibleFormat = 153, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT CreateInputLayoutInvalidSlot = 154, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS CreateInputLayoutInvalidInputSlotClass = 155, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH CreateInputLayoutStepRateSlotClassMismatch = 156, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE CreateInputLayoutInvalidSlotClassChange = 157, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE CreateInputLayoutInvalidStepRateChange = 158, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT CreateInputLayoutInvalidAlignment = 159, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC CreateInputLayoutDuplicateSemantic = 160, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE CreateInputLayoutUnparseableInputSignature = 161, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC CreateInputLayoutNullSemantic = 162, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT CreateInputLayoutMissingElement = 163, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_NULLDESC CreateInputLayoutNullDesc = 164, /// /// D3D11_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY CreateVertexShaderOutOfMemory = 165, /// /// D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE CreateVertexShaderInvalidShaderBytecode = 166, /// /// D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE CreateVertexShaderInvalidShaderType = 167, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY CreateGeometryShaderOutOfMemory = 168, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE CreateGeometryShaderInvalidShaderBytecode = 169, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE CreateGeometryShaderInvalidShaderType = 170, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY CreateGeometryShaderWithStreamOutputOutOfMemory = 171, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE CreateGeometryShaderWithStreamOutputInvalidShaderBytecode = 172, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE CreateGeometryShaderWithStreamOutputInvalidShaderType = 173, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES CreateGeometryShaderWithStreamOutputInvalidNumEntries = 174, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED CreateGeometryShaderWithStreamOutputOutputStreamStrideUnused = 175, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDDECL CreateGeometryShaderWithStreamOutputUnexpectedDecl = 176, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_EXPECTEDDECL CreateGeometryShaderWithStreamOutputExpectedDecl = 177, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED CreateGeometryShaderWithStreamOutputOutputSlot0Expected = 178, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT CreateGeometryShaderWithStreamOutputInvalidOutputSlot = 179, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT CreateGeometryShaderWithStreamOutputOnlyoneelementperslot = 180, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT CreateGeometryShaderWithStreamOutputInvalidComponentCount = 181, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT CreateGeometryShaderWithStreamOutputInvalidStartComponentAndComponentCount = 182, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION CreateGeometryShaderWithStreamOutputInvalidGapDefinition = 183, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT CreateGeometryShaderWithStreamOutputRepeatedOutput = 184, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE CreateGeometryShaderWithStreamOutputInvalidOutputStreamStride = 185, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC CreateGeometryShaderWithStreamOutputMissingsemantic = 186, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH CreateGeometryShaderWithStreamOutputMaskmismatch = 187, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS CreateGeometryShaderWithStreamOutputCanthaveonlygaps = 188, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX CreateGeometryShaderWithStreamOutputDecltoocomplex = 189, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE CreateGeometryShaderWithStreamOutputMissingOutputSignature = 190, /// /// D3D11_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY CreatePixelShaderOutOfMemory = 191, /// /// D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE CreatePixelShaderInvalidShaderBytecode = 192, /// /// D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE CreatePixelShaderInvalidShaderType = 193, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE CreateRasterizerStateInvalidFillMode = 194, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE CreateRasterizerStateInvalidCullMode = 195, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP CreateRasterizerStateInvalidDepthBiasClamp = 196, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS CreateRasterizerStateInvalidSlopeScaledDepthBias = 197, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_TOOMANYOBJECTS CreateRasterizerStateTooManyObjects = 198, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_NULLDESC CreateRasterizerStateNullDesc = 199, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK CreateDepthStencilStateInvalidDepthWriteMask = 200, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC CreateDepthStencilStateInvalidDepthFunc = 201, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP CreateDepthStencilStateInvalidFrontFaceStencilFailOp = 202, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP CreateDepthStencilStateInvalidFrontFaceStencilZFailOp = 203, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP CreateDepthStencilStateInvalidFrontFaceStencilPassOp = 204, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC CreateDepthStencilStateInvalidFrontFaceStencilFunc = 205, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP CreateDepthStencilStateInvalidBackFaceStencilFailOp = 206, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP CreateDepthStencilStateInvalidBackFaceStencilZFailOp = 207, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP CreateDepthStencilStateInvalidBackFaceStencilPassOp = 208, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC CreateDepthStencilStateInvalidBackFaceStencilFunc = 209, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_TOOMANYOBJECTS CreateDepthStencilStateTooManyObjects = 210, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_NULLDESC CreateDepthStencilStateNullDesc = 211, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND CreateBlendStateInvalidSrcBlend = 212, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND CreateBlendStateInvalidDestBlend = 213, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP CreateBlendStateInvalidBlendOp = 214, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA CreateBlendStateInvalidSrcBlendAlpha = 215, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA CreateBlendStateInvalidDestBlendAlpha = 216, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA CreateBlendStateInvalidBlendOpAlpha = 217, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK CreateBlendStateInvalidRenderTargetWriteMask = 218, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_TOOMANYOBJECTS CreateBlendStateTooManyObjects = 219, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_NULLDESC CreateBlendStateNullDesc = 220, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDFILTER CreateSamplerStateInvalidFilter = 221, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSU CreateSamplerStateInvalidAddressU = 222, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSV CreateSamplerStateInvalidAddressV = 223, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSW CreateSamplerStateInvalidAddressW = 224, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMIPLODBIAS CreateSamplerStateInvalidmiplodbias = 225, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXANISOTROPY CreateSamplerStateInvalidMaxAnisotropy = 226, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDCOMPARISONFUNC CreateSamplerStateInvalidComparisonFunc = 227, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMINLOD CreateSamplerStateInvalidMinLod = 228, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXLOD CreateSamplerStateInvalidMaxLod = 229, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_TOOMANYOBJECTS CreateSamplerStateTooManyObjects = 230, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NULLDESC CreateSamplerStateNullDesc = 231, /// /// D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDQUERY CreateQueryOrPredicateInvalidQuery = 232, /// /// D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDMISCFLAGS CreateQueryOrPredicateInvalidMiscFlags = 233, /// /// D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_UNEXPECTEDMISCFLAG CreateQueryOrPredicateUnexpectedmiscflag = 234, /// /// D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_NULLDESC CreateQueryOrPredicateNullDesc = 235, /// /// D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED DeviceIASetPrimitiveTopologyTopologyUnrecognized = 236, /// /// D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED DeviceIASetPrimitiveTopologyTopologyUndefined = 237, /// /// D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_INVALIDBUFFER IASetVertexBuffersInvalidBuffer = 238, /// /// D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE DeviceIASetVertexBuffersOffsetTooLarge = 239, /// /// D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY DeviceIASetVertexBuffersBuffersEmpty = 240, /// /// D3D11_MESSAGE_ID_IASETINDEXBUFFER_INVALIDBUFFER IASetIndexBufferInvalidBuffer = 241, /// /// D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID DeviceIASetIndexBufferFormatInvalid = 242, /// /// D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE DeviceIASetIndexBufferOffsetTooLarge = 243, /// /// D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED DeviceIASetIndexBufferOffsetUnaligned = 244, /// /// D3D11_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY DeviceVSSetShaderResourcesViewsEmpty = 245, /// /// D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_INVALIDBUFFER VSSetConstantBuffersInvalidBuffer = 246, /// /// D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceVSSetConstantBuffersBuffersEmpty = 247, /// /// D3D11_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY DeviceVSSetSamplersSamplersEmpty = 248, /// /// D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY DeviceGSSetShaderResourcesViewsEmpty = 249, /// /// D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_INVALIDBUFFER GSSetConstantBuffersInvalidBuffer = 250, /// /// D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceGSSetConstantBuffersBuffersEmpty = 251, /// /// D3D11_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY DeviceGSSetSamplersSamplersEmpty = 252, /// /// D3D11_MESSAGE_ID_SOSETTARGETS_INVALIDBUFFER SOSetTargetsInvalidBuffer = 253, /// /// D3D11_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED DeviceSOSetTargetsOffsetUnaligned = 254, /// /// D3D11_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY DevicePSSetShaderResourcesViewsEmpty = 255, /// /// D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_INVALIDBUFFER PSSetConstantBuffersInvalidBuffer = 256, /// /// D3D11_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY DevicePSSetConstantBuffersBuffersEmpty = 257, /// /// D3D11_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY DevicePSSetSamplersSamplersEmpty = 258, /// /// D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_INVALIDVIEWPORT DeviceRSSetViewportsInvalidviewport = 259, /// /// D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_INVALIDSCISSOR DeviceRSSetScissorRectsInvalidscissor = 260, /// /// D3D11_MESSAGE_ID_CLEARRENDERTARGETVIEW_DENORMFLUSH ClearRenderTargetViewDenormFlush = 261, /// /// D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DENORMFLUSH ClearDepthStencilViewDenormFlush = 262, /// /// D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID ClearDepthStencilViewInvalid = 263, /// /// D3D11_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY DeviceIAGetVertexBuffersBuffersEmpty = 264, /// /// D3D11_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY DeviceVSGetShaderResourcesViewsEmpty = 265, /// /// D3D11_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceVSGetConstantBuffersBuffersEmpty = 266, /// /// D3D11_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY DeviceVSGetSamplersSamplersEmpty = 267, /// /// D3D11_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY DeviceGSGetShaderResourcesViewsEmpty = 268, /// /// D3D11_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceGSGetConstantBuffersBuffersEmpty = 269, /// /// D3D11_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY DeviceGSGetSamplersSamplersEmpty = 270, /// /// D3D11_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY DeviceSOGetTargetsBuffersEmpty = 271, /// /// D3D11_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY DevicePSGetShaderResourcesViewsEmpty = 272, /// /// D3D11_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY DevicePSGetConstantBuffersBuffersEmpty = 273, /// /// D3D11_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY DevicePSGetSamplersSamplersEmpty = 274, /// /// D3D11_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY DeviceRSGetViewportsViewportsEmpty = 275, /// /// D3D11_MESSAGE_ID_DEVICE_RSGETSCISSORRECTS_RECTS_EMPTY DeviceRSGetScissorRectsRectsEmpty = 276, /// /// D3D11_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID DeviceGenerateMipsResourceInvalid = 277, /// /// D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSUBRESOURCE CopySubresourceRegionInvalidDestinationSubresource = 278, /// /// D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESUBRESOURCE CopySubresourceRegionInvalidsourcesubresource = 279, /// /// D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCEBOX CopySubresourceRegionInvalidsourcebox = 280, /// /// D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCE CopySubresourceRegionInvalidSource = 281, /// /// D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSTATE CopySubresourceRegionInvalidDestinationState = 282, /// /// D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESTATE CopySubresourceRegionInvalidSourceState = 283, /// /// D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCE CopyResourceInvalidSource = 284, /// /// D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDDESTINATIONSTATE CopyResourceInvalidDestinationState = 285, /// /// D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCESTATE CopyResourceInvalidSourceState = 286, /// /// D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSUBRESOURCE UpdateSubresourceInvalidDestinationSubresource = 287, /// /// D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONBOX UpdateSubresourceInvalidDestinationBox = 288, /// /// D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSTATE UpdateSubresourceInvalidDestinationState = 289, /// /// D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_INVALID DeviceResolveSubresourceDestinationInvalid = 290, /// /// D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_SUBRESOURCE_INVALID DeviceResolveSubresourceDestinationSubresourceInvalid = 291, /// /// D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_INVALID DeviceResolveSubresourceSourceInvalid = 292, /// /// D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_SUBRESOURCE_INVALID DeviceResolveSubresourceSourceSubresourceInvalid = 293, /// /// D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_FORMAT_INVALID DeviceResolveSubresourceFormatInvalid = 294, /// /// D3D11_MESSAGE_ID_BUFFER_MAP_INVALIDMAPTYPE BufferMapInvalidMapType = 295, /// /// D3D11_MESSAGE_ID_BUFFER_MAP_INVALIDFLAGS BufferMapInvalidFlags = 296, /// /// D3D11_MESSAGE_ID_BUFFER_MAP_ALREADYMAPPED BufferMapAlreadyMapped = 297, /// /// D3D11_MESSAGE_ID_BUFFER_MAP_DEVICEREMOVED_RETURN BufferMapDeviceRemovedReturn = 298, /// /// D3D11_MESSAGE_ID_BUFFER_UNMAP_NOTMAPPED BufferUnmapNotMapped = 299, /// /// D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDMAPTYPE Texture1DMapInvalidMapType = 300, /// /// D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDSUBRESOURCE Texture1DMapInvalidSubresource = 301, /// /// D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDFLAGS Texture1DMapInvalidFlags = 302, /// /// D3D11_MESSAGE_ID_TEXTURE1D_MAP_ALREADYMAPPED Texture1DMapAlreadyMapped = 303, /// /// D3D11_MESSAGE_ID_TEXTURE1D_MAP_DEVICEREMOVED_RETURN Texture1DMapDeviceRemovedReturn = 304, /// /// D3D11_MESSAGE_ID_TEXTURE1D_UNMAP_INVALIDSUBRESOURCE Texture1DUnmapInvalidSubresource = 305, /// /// D3D11_MESSAGE_ID_TEXTURE1D_UNMAP_NOTMAPPED Texture1DUnmapNotMapped = 306, /// /// D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDMAPTYPE Texture2DMapInvalidMapType = 307, /// /// D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDSUBRESOURCE Texture2DMapInvalidSubresource = 308, /// /// D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDFLAGS Texture2DMapInvalidFlags = 309, /// /// D3D11_MESSAGE_ID_TEXTURE2D_MAP_ALREADYMAPPED Texture2DMapAlreadyMapped = 310, /// /// D3D11_MESSAGE_ID_TEXTURE2D_MAP_DEVICEREMOVED_RETURN Texture2DMapDeviceRemovedReturn = 311, /// /// D3D11_MESSAGE_ID_TEXTURE2D_UNMAP_INVALIDSUBRESOURCE Texture2DUnmapInvalidSubresource = 312, /// /// D3D11_MESSAGE_ID_TEXTURE2D_UNMAP_NOTMAPPED Texture2DUnmapNotMapped = 313, /// /// D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDMAPTYPE Texture3DMapInvalidMapType = 314, /// /// D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDSUBRESOURCE Texture3DMapInvalidSubresource = 315, /// /// D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDFLAGS Texture3DMapInvalidFlags = 316, /// /// D3D11_MESSAGE_ID_TEXTURE3D_MAP_ALREADYMAPPED Texture3DMapAlreadyMapped = 317, /// /// D3D11_MESSAGE_ID_TEXTURE3D_MAP_DEVICEREMOVED_RETURN Texture3DMapDeviceRemovedReturn = 318, /// /// D3D11_MESSAGE_ID_TEXTURE3D_UNMAP_INVALIDSUBRESOURCE Texture3DUnmapInvalidSubresource = 319, /// /// D3D11_MESSAGE_ID_TEXTURE3D_UNMAP_NOTMAPPED Texture3DUnmapNotMapped = 320, /// /// D3D11_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_DEPRECATED CheckFormatSupportFormatDeprecated = 321, /// /// D3D11_MESSAGE_ID_CHECKMULTISAMPLEQUALITYLEVELS_FORMAT_DEPRECATED CheckMultisampleQualityLevelsFormatDeprecated = 322, /// /// D3D11_MESSAGE_ID_SETEXCEPTIONMODE_UNRECOGNIZEDFLAGS SetExceptionModeUnrecognizedflags = 323, /// /// D3D11_MESSAGE_ID_SETEXCEPTIONMODE_INVALIDARG_RETURN SetExceptionModeInvalidArgReturn = 324, /// /// D3D11_MESSAGE_ID_SETEXCEPTIONMODE_DEVICEREMOVED_RETURN SetExceptionModeDeviceRemovedReturn = 325, /// /// D3D11_MESSAGE_ID_REF_SIMULATING_INFINITELY_FAST_HARDWARE RefSimulatingInfinitelyFastHardware = 326, /// /// D3D11_MESSAGE_ID_REF_THREADING_MODE RefThreadingMode = 327, /// /// D3D11_MESSAGE_ID_REF_UMDRIVER_EXCEPTION RefUmdriverException = 328, /// /// D3D11_MESSAGE_ID_REF_KMDRIVER_EXCEPTION RefKmdriverException = 329, /// /// D3D11_MESSAGE_ID_REF_HARDWARE_EXCEPTION RefHardwareException = 330, /// /// D3D11_MESSAGE_ID_REF_ACCESSING_INDEXABLE_TEMP_OUT_OF_RANGE RefAccessingIndexableTempOutOfRange = 331, /// /// D3D11_MESSAGE_ID_REF_PROBLEM_PARSING_SHADER RefProblemParsingShader = 332, /// /// D3D11_MESSAGE_ID_REF_OUT_OF_MEMORY RefOutOfMemory = 333, /// /// D3D11_MESSAGE_ID_REF_INFO RefInfo = 334, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEXPOS_OVERFLOW DeviceDrawVertexPosOverflow = 335, /// /// D3D11_MESSAGE_ID_DEVICE_DRAWINDEXED_INDEXPOS_OVERFLOW DeviceDrawindexedIndexPosOverflow = 336, /// /// D3D11_MESSAGE_ID_DEVICE_DRAWINSTANCED_VERTEXPOS_OVERFLOW DeviceDrawInstancedVertexPosOverflow = 337, /// /// D3D11_MESSAGE_ID_DEVICE_DRAWINSTANCED_INSTANCEPOS_OVERFLOW DeviceDrawInstancedInstancePosOverflow = 338, /// /// D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INSTANCEPOS_OVERFLOW DeviceDrawIndexedInstancedInstancePosOverflow = 339, /// /// D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW DeviceDrawIndexedInstancedIndexPosOverflow = 340, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_NOT_SET DeviceDrawVertexShaderNotSet = 341, /// /// D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND DeviceShaderLinkageSemanticNameNotFound = 342, /// /// D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERINDEX DeviceShaderLinkageRegisterIndex = 343, /// /// D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_COMPONENTTYPE DeviceShaderLinkageComponentType = 344, /// /// D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK DeviceShaderLinkageRegisterMask = 345, /// /// D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SYSTEMVALUE DeviceShaderLinkageSystemValue = 346, /// /// D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS DeviceShaderLinkageNeverWrittenAlwaysReads = 347, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET DeviceDrawVertexBufferNotSet = 348, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INPUTLAYOUT_NOT_SET DeviceDrawInputLayoutNotSet = 349, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_NOT_SET DeviceDrawConstantBufferNotSet = 350, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_TOO_SMALL DeviceDrawConstantBufferTooSmall = 351, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET DeviceDrawSamplerNotSet = 352, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET DeviceDrawShaderResourceViewNotSet = 353, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VIEW_DIMENSION_MISMATCH DeviceDrawViewDimensionMismatch = 354, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL DeviceDrawVertexBufferStrideTooSmall = 355, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL DeviceDrawVertexBufferTooSmall = 356, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_NOT_SET DeviceDrawIndexBufferNotSet = 357, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_FORMAT_INVALID DeviceDrawIndexBufferFormatInvalid = 358, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_TOO_SMALL DeviceDrawIndexBufferTooSmall = 359, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_GS_INPUT_PRIMITIVE_MISMATCH DeviceDrawGSInputPrimitiveMismatch = 360, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_RETURN_TYPE_MISMATCH DeviceDrawResourceReturnTypeMismatch = 361, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_POSITION_NOT_PRESENT DeviceDrawPositionNotPresent = 362, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_NOT_SET DeviceDrawOutputStreamNotSet = 363, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_BOUND_RESOURCE_MAPPED DeviceDrawBoundResourceMapped = 364, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_PRIMITIVETOPOLOGY DeviceDrawInvalidPrimitivetopology = 365, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_OFFSET_UNALIGNED DeviceDrawVertexOffsetUnaligned = 366, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_STRIDE_UNALIGNED DeviceDrawVertexStrideUnaligned = 367, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_OFFSET_UNALIGNED DeviceDrawIndexOffsetUnaligned = 368, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_OFFSET_UNALIGNED DeviceDrawOutputStreamOffsetUnaligned = 369, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_LD_UNSUPPORTED DeviceDrawResourceFormatLdUnsupported = 370, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED DeviceDrawResourceFormatSampleUnsupported = 371, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED DeviceDrawResourceFormatSampleCUnsupported = 372, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED DeviceDrawResourceMultisampleUnsupported = 373, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_SO_TARGETS_BOUND_WITHOUT_SOURCE DeviceDrawSOTargetsBoundWithoutSource = 374, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_SO_STRIDE_LARGER_THAN_BUFFER DeviceDrawSOStrideLargerThanBuffer = 375, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING DeviceDrawOMRenderTargetDoesNotSupportBlending = 376, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0 DeviceDrawOMDualSourceBlendingCanOnlyHaveRenderTarget0 = 377, /// /// D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT DeviceRemovalProcessAtFault = 378, /// /// D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT DeviceRemovalProcessPossiblyAtFault = 379, /// /// D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT DeviceRemovalProcessNotAtFault = 380, /// /// D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_INVALIDARG_RETURN DeviceOpenSharedResourceInvalidArgReturn = 381, /// /// D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_OUTOFMEMORY_RETURN DeviceOpenSharedResourceOutOfMemoryReturn = 382, /// /// D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_BADINTERFACE_RETURN DeviceOpenSharedResourceBadinterfaceReturn = 383, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_VIEWPORT_NOT_SET DeviceDrawViewportNotSet = 384, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC CreateInputLayoutTrailingDigitInSemantic = 385, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC CreateGeometryShaderWithStreamOutputTrailingDigitInSemantic = 386, /// /// D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_DENORMFLUSH DeviceRSSetViewportsDenormFlush = 387, /// /// D3D11_MESSAGE_ID_OMSETRENDERTARGETS_INVALIDVIEW OMSetRenderTargetsInvalidView = 388, /// /// D3D11_MESSAGE_ID_DEVICE_SETTEXTFILTERSIZE_INVALIDDIMENSIONS DeviceSettextfiltersizeInvalidDimensions = 389, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_MISMATCH DeviceDrawSamplerMismatch = 390, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH CreateInputLayoutTypeMismatch = 391, /// /// D3D11_MESSAGE_ID_BLENDSTATE_GETDESC_LEGACY BlendStateGetDescLegacy = 392, /// /// D3D11_MESSAGE_ID_SHADERRESOURCEVIEW_GETDESC_LEGACY ShaderResourceViewGetDescLegacy = 393, /// /// D3D11_MESSAGE_ID_CREATEQUERY_OUTOFMEMORY_RETURN CreateQueryOutOfMemoryReturn = 394, /// /// D3D11_MESSAGE_ID_CREATEPREDICATE_OUTOFMEMORY_RETURN CreatePredicateOutOfMemoryReturn = 395, /// /// D3D11_MESSAGE_ID_CREATECOUNTER_OUTOFRANGE_COUNTER CreateCounterOutOfRangeCounter = 396, /// /// D3D11_MESSAGE_ID_CREATECOUNTER_SIMULTANEOUS_ACTIVE_COUNTERS_EXHAUSTED CreateCounterSimultaneousActiveCountersExhausted = 397, /// /// D3D11_MESSAGE_ID_CREATECOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER CreateCounterUnsupportedWellknownCounter = 398, /// /// D3D11_MESSAGE_ID_CREATECOUNTER_OUTOFMEMORY_RETURN CreateCounterOutOfMemoryReturn = 399, /// /// D3D11_MESSAGE_ID_CREATECOUNTER_NONEXCLUSIVE_RETURN CreateCounterNonExclusiveReturn = 400, /// /// D3D11_MESSAGE_ID_CREATECOUNTER_NULLDESC CreateCounterNullDesc = 401, /// /// D3D11_MESSAGE_ID_CHECKCOUNTER_OUTOFRANGE_COUNTER CheckCounterOutOfRangeCounter = 402, /// /// D3D11_MESSAGE_ID_CHECKCOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER CheckCounterUnsupportedWellknownCounter = 403, /// /// D3D11_MESSAGE_ID_SETPREDICATION_INVALID_PREDICATE_STATE SetPredicationInvalidPredicateState = 404, /// /// D3D11_MESSAGE_ID_QUERY_BEGIN_UNSUPPORTED QueryBeginUnsupported = 405, /// /// D3D11_MESSAGE_ID_PREDICATE_BEGIN_DURING_PREDICATION PredicateBeginDuringPredication = 406, /// /// D3D11_MESSAGE_ID_QUERY_BEGIN_DUPLICATE QueryBeginDuplicate = 407, /// /// D3D11_MESSAGE_ID_QUERY_BEGIN_ABANDONING_PREVIOUS_RESULTS QueryBeginAbandoningPreviousResults = 408, /// /// D3D11_MESSAGE_ID_PREDICATE_END_DURING_PREDICATION PredicateEndDuringPredication = 409, /// /// D3D11_MESSAGE_ID_QUERY_END_ABANDONING_PREVIOUS_RESULTS QueryEndAbandoningPreviousResults = 410, /// /// D3D11_MESSAGE_ID_QUERY_END_WITHOUT_BEGIN QueryEndWithoutBegin = 411, /// /// D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_DATASIZE QueryGetDataInvalidDatasize = 412, /// /// D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_FLAGS QueryGetDataInvalidFlags = 413, /// /// D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_CALL QueryGetDataInvalidCall = 414, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_PS_OUTPUT_TYPE_MISMATCH DeviceDrawPSOutputTypeMismatch = 415, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_GATHER_UNSUPPORTED DeviceDrawResourceFormatGatherUnsupported = 416, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN DeviceDrawInvalidUseOfCenterMultisamplePattern = 417, /// /// D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_STRIDE_TOO_LARGE DeviceIASetVertexBuffersStrideTooLarge = 418, /// /// D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_INVALIDRANGE DeviceIASetVertexBuffersInvalidRange = 419, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT CreateInputLayoutEmptyLayout = 420, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_SAMPLE_COUNT_MISMATCH DeviceDrawResourceSampleCountMismatch = 421, /// /// D3D11_MESSAGE_ID_LIVE_OBJECT_SUMMARY LiveObjectSummary = 422, /// /// D3D11_MESSAGE_ID_LIVE_BUFFER LiveBuffer = 423, /// /// D3D11_MESSAGE_ID_LIVE_TEXTURE1D LiveTexture1D = 424, /// /// D3D11_MESSAGE_ID_LIVE_TEXTURE2D LiveTexture2D = 425, /// /// D3D11_MESSAGE_ID_LIVE_TEXTURE3D LiveTexture3D = 426, /// /// D3D11_MESSAGE_ID_LIVE_SHADERRESOURCEVIEW LiveShaderResourceView = 427, /// /// D3D11_MESSAGE_ID_LIVE_RENDERTARGETVIEW LiveRenderTargetView = 428, /// /// D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILVIEW LiveDepthStencilView = 429, /// /// D3D11_MESSAGE_ID_LIVE_VERTEXSHADER LiveVertexShader = 430, /// /// D3D11_MESSAGE_ID_LIVE_GEOMETRYSHADER LiveGeometryShader = 431, /// /// D3D11_MESSAGE_ID_LIVE_PIXELSHADER LivePixelShader = 432, /// /// D3D11_MESSAGE_ID_LIVE_INPUTLAYOUT LiveInputLayout = 433, /// /// D3D11_MESSAGE_ID_LIVE_SAMPLER LiveSampler = 434, /// /// D3D11_MESSAGE_ID_LIVE_BLENDSTATE LiveBlendState = 435, /// /// D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILSTATE LiveDepthstencilstate = 436, /// /// D3D11_MESSAGE_ID_LIVE_RASTERIZERSTATE LiveRasterizerstate = 437, /// /// D3D11_MESSAGE_ID_LIVE_QUERY LiveQuery = 438, /// /// D3D11_MESSAGE_ID_LIVE_PREDICATE LivePredicate = 439, /// /// D3D11_MESSAGE_ID_LIVE_COUNTER LiveCounter = 440, /// /// D3D11_MESSAGE_ID_LIVE_DEVICE LiveDevice = 441, /// /// D3D11_MESSAGE_ID_LIVE_SWAPCHAIN LiveSwapchain = 442, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_STENCIL_NO_TWO_SIDED CreateDepthStencilStateStencilNoTwoSided = 1048577, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_DepthBiasClamp_NOT_SUPPORTED CreateRasterizerStateDepthbiasclampNotSupported = 1048578, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NO_COMPARISON_SUPPORT CreateSamplerStateNoComparisonSupport = 1048579, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_EXCESSIVE_ANISOTROPY CreateSamplerStateExcessiveAnisotropy = 1048580, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_OUT_OF_RANGE CreateSamplerStateBorderOutOfRange = 1048581, /// /// D3D11_MESSAGE_ID_VSSETSAMPLERS_NOT_SUPPORTED VSSetSamplersNotSupported = 1048582, /// /// D3D11_MESSAGE_ID_VSSETSAMPLERS_TOO_MANY_SAMPLERS VSSetSamplersTooManySamplers = 1048583, /// /// D3D11_MESSAGE_ID_PSSETSAMPLERS_TOO_MANY_SAMPLERS PSSetSamplersTooManySamplers = 1048584, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NO_ARRAYS CreateResourceNoArrays = 1048585, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NO_VB_AND_IB_BIND CreateResourceNoVBAndIBBind = 1048586, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NO_TEXTURE_1D CreateResourceNoTexture1D = 1048587, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_DIMENSION_OUT_OF_RANGE CreateResourceDimensionOutOfRange = 1048588, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_SHADER_RESOURCE CreateResourceNotBindableAsShaderResource = 1048589, /// /// D3D11_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS OMSetRenderTargetsTooManyRenderTargets = 1048590, /// /// D3D11_MESSAGE_ID_OMSETRENDERTARGETS_NO_DIFFERING_BIT_DEPTHS OMSetRenderTargetsNoDifferingBitDepths = 1048591, /// /// D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_BAD_BUFFER_INDEX IASetVertexBuffersBadBufferIndex = 1048592, /// /// D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_TOO_MANY_VIEWPORTS DeviceRSSetViewportsTooManyViewports = 1048593, /// /// D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_ADJACENCY_UNSUPPORTED DeviceIASetPrimitiveTopologyAdjacencyUnsupported = 1048594, /// /// D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_TOO_MANY_SCISSORS DeviceRSSetScissorRectsTooManyScissors = 1048595, /// /// D3D11_MESSAGE_ID_COPYRESOURCE_ONLY_TEXTURE_2D_WITHIN_GPU_MEMORY CopyResourceOnlyTexture2DWithinGpuMemory = 1048596, /// /// D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_3D_READBACK CopyResourceNoTexture3DReadback = 1048597, /// /// D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_ONLY_READBACK CopyResourceNoTextureOnlyReadback = 1048598, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_UNSUPPORTED_FORMAT CreateInputLayoutUnsupportedFormat = 1048599, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_ALPHA_TO_COVERAGE CreateBlendStateNoAlphaToCoverage = 1048600, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_DepthClipEnable_MUST_BE_TRUE CreateRasterizerStateDepthclipenableMustBeTrue = 1048601, /// /// D3D11_MESSAGE_ID_DRAWINDEXED_STARTINDEXLOCATION_MUST_BE_POSITIVE DrawindexedStartindexlocationMustBePositive = 1048602, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_MUST_USE_LOWEST_LOD CreateShaderResourceViewMustUseLowestLod = 1048603, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_MINLOD_MUST_NOT_BE_FRACTIONAL CreateSamplerStateMinlodMustNotBeFractional = 1048604, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_MAXLOD_MUST_BE_FLT_MAX CreateSamplerStateMaxlodMustBeFltMax = 1048605, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_FIRSTARRAYSLICE_MUST_BE_ZERO CreateShaderResourceViewFirstarraysliceMustBeZero = 1048606, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_CUBES_MUST_HAVE_6_SIDES CreateShaderResourceViewCubesMustHave6Sides = 1048607, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_RENDER_TARGET CreateResourceNotBindableAsRenderTarget = 1048608, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NO_DWORD_INDEX_BUFFER CreateResourceNoDwordIndexBuffer = 1048609, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_MSAA_PRECLUDES_SHADER_RESOURCE CreateResourceMsaaPrecludesShaderResource = 1048610, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_PRESENTATION_PRECLUDES_SHADER_RESOURCE CreateResourcePresentationPrecludesShaderResource = 1048611, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_BLEND_ENABLE CreateBlendStateNoIndependentBlendEnable = 1048612, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_WRITE_MASKS CreateBlendStateNoIndependentWriteMasks = 1048613, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NO_STREAM_OUT CreateResourceNoStreamOut = 1048614, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_ONLY_VB_IB_FOR_BUFFERS CreateResourceOnlyVBIBForBuffers = 1048615, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NO_AUTOGEN_FOR_VOLUMES CreateResourceNoAutogenForVolumes = 1048616, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_DXGI_FORMAT_R8G8B8A8_CANNOT_BE_SHARED CreateResourceDxgiFormatR8g8b8a8CannotBeShared = 1048617, /// /// D3D11_MESSAGE_ID_VSSHADERRESOURCES_NOT_SUPPORTED VsshaderresourcesNotSupported = 1048618, /// /// D3D11_MESSAGE_ID_GEOMETRY_SHADER_NOT_SUPPORTED GeometryShaderNotSupported = 1048619, /// /// D3D11_MESSAGE_ID_STREAM_OUT_NOT_SUPPORTED StreamOutNotSupported = 1048620, /// /// D3D11_MESSAGE_ID_TEXT_FILTER_NOT_SUPPORTED TextFilterNotSupported = 1048621, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_SEPARATE_ALPHA_BLEND CreateBlendStateNoSeparateAlphaBlend = 1048622, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_MRT_BLEND CreateBlendStateNoMRTBlend = 1048623, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_OPERATION_NOT_SUPPORTED CreateBlendStateOperationNotSupported = 1048624, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NO_MIRRORONCE CreateSamplerStateNoMirrorOnce = 1048625, /// /// D3D11_MESSAGE_ID_DRAWINSTANCED_NOT_SUPPORTED DrawInstancedNotSupported = 1048626, /// /// D3D11_MESSAGE_ID_DRAWINDEXEDINSTANCED_NOT_SUPPORTED_BELOW_9_3 DrawIndexedInstancedNotSupportedBelow93 = 1048627, /// /// D3D11_MESSAGE_ID_DRAWINDEXED_POINTLIST_UNSUPPORTED DrawindexedPointListUnsupported = 1048628, /// /// D3D11_MESSAGE_ID_SETBLENDSTATE_SAMPLE_MASK_CANNOT_BE_ZERO SetblendstateSampleMaskCannotBeZero = 1048629, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_DIMENSION_EXCEEDS_FEATURE_LEVEL_DEFINITION CreateResourceDimensionExceedsFeatureLevelDefinition = 1048630, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_ONLY_SINGLE_MIP_LEVEL_DEPTH_STENCIL_SUPPORTED CreateResourceOnlySingleMipLevelDepthStencilSupported = 1048631, /// /// D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_NEGATIVESCISSOR DeviceRSSetScissorRectsNegativescissor = 1048632, /// /// D3D11_MESSAGE_ID_SLOT_ZERO_MUST_BE_D3D10_INPUT_PER_VERTEX_DATA SlotZeroMustBeD3D10InputPerVertexData = 1048633, /// /// D3D11_MESSAGE_ID_CREATERESOURCE_NON_POW_2_MIPMAP CreateResourceNonPow2Mipmap = 1048634, /// /// D3D11_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_NOT_SUPPORTED CreateSamplerStateBorderNotSupported = 1048635, /// /// D3D11_MESSAGE_ID_OMSETRENDERTARGETS_NO_SRGB_MRT OMSetRenderTargetsNoSrgbMRT = 1048636, /// /// D3D11_MESSAGE_ID_COPYRESOURCE_NO_3D_MISMATCHED_UPDATES CopyResourceNo3DMismatchedUpdates = 1048637, /// /// D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS CreateDepthStencilViewInvalidFlags = 2097153, /// /// D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE CreateVertexShaderInvalidClassLinkage = 2097154, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE CreateGeometryShaderInvalidClassLinkage = 2097155, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTREAMS CreateGeometryShaderWithStreamOutputInvalidNumStreams = 2097156, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER CreateGeometryShaderWithStreamOutputInvalidStreamToRasterizer = 2097157, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTREAMS CreateGeometryShaderWithStreamOutputUnexpectedStreams = 2097158, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCLASSLINKAGE CreateGeometryShaderWithStreamOutputInvalidClassLinkage = 2097159, /// /// D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE CreatePixelShaderInvalidClassLinkage = 2097160, /// /// D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALID_COMMANDLISTFLAGS CreateDeferredContextInvalidCommandListFlags = 2097161, /// /// D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_SINGLETHREADED CreateDeferredContextSingleThreaded = 2097162, /// /// D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALIDARG_RETURN CreateDeferredContextInvalidArgReturn = 2097163, /// /// D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALID_CALL_RETURN CreateDeferredContextInvalidCallReturn = 2097164, /// /// D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_OUTOFMEMORY_RETURN CreateDeferredContextOutOfMemoryReturn = 2097165, /// /// D3D11_MESSAGE_ID_FINISHDISPLAYLIST_ONIMMEDIATECONTEXT FinishDisplayListOnImmediateContext = 2097166, /// /// D3D11_MESSAGE_ID_FINISHDISPLAYLIST_OUTOFMEMORY_RETURN FinishDisplayListOutOfMemoryReturn = 2097167, /// /// D3D11_MESSAGE_ID_FINISHDISPLAYLIST_INVALID_CALL_RETURN FinishDisplayListInvalidCallReturn = 2097168, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM CreateGeometryShaderWithStreamOutputInvalidStream = 2097169, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES CreateGeometryShaderWithStreamOutputUnexpectedEntries = 2097170, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES CreateGeometryShaderWithStreamOutputUnexpectedStrides = 2097171, /// /// D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES CreateGeometryShaderWithStreamOutputInvalidNumStrides = 2097172, /// /// D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_HAZARD DeviceHSSetShaderResourcesHazard = 2097173, /// /// D3D11_MESSAGE_ID_DEVICE_HSSETCONSTANTBUFFERS_HAZARD DeviceHSSetConstantBuffersHazard = 2097174, /// /// D3D11_MESSAGE_ID_HSSETSHADERRESOURCES_UNBINDDELETINGOBJECT HSSetShaderResourcesUnbindDeletingObject = 2097175, /// /// D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT HSSetConstantBuffersUnbindDeletingObject = 2097176, /// /// D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDCALL CreateHullShaderInvalidcall = 2097177, /// /// D3D11_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY CreateHullShaderOutOfMemory = 2097178, /// /// D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE CreateHullShaderInvalidShaderBytecode = 2097179, /// /// D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE CreateHullShaderInvalidShaderType = 2097180, /// /// D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE CreateHullShaderInvalidClassLinkage = 2097181, /// /// D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_VIEWS_EMPTY DeviceHSSetShaderResourcesViewsEmpty = 2097182, /// /// D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_INVALIDBUFFER HSSetConstantBuffersInvalidBuffer = 2097183, /// /// D3D11_MESSAGE_ID_DEVICE_HSSETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceHSSetConstantBuffersBuffersEmpty = 2097184, /// /// D3D11_MESSAGE_ID_DEVICE_HSSETSAMPLERS_SAMPLERS_EMPTY DeviceHSSetSamplersSamplersEmpty = 2097185, /// /// D3D11_MESSAGE_ID_DEVICE_HSGETSHADERRESOURCES_VIEWS_EMPTY DeviceHSGetShaderResourcesViewsEmpty = 2097186, /// /// D3D11_MESSAGE_ID_DEVICE_HSGETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceHSGetConstantBuffersBuffersEmpty = 2097187, /// /// D3D11_MESSAGE_ID_DEVICE_HSGETSAMPLERS_SAMPLERS_EMPTY DeviceHSGetSamplersSamplersEmpty = 2097188, /// /// D3D11_MESSAGE_ID_DEVICE_DSSETSHADERRESOURCES_HAZARD DeviceDSSetShaderResourcesHazard = 2097189, /// /// D3D11_MESSAGE_ID_DEVICE_DSSETCONSTANTBUFFERS_HAZARD DeviceDSSetConstantBuffersHazard = 2097190, /// /// D3D11_MESSAGE_ID_DSSETSHADERRESOURCES_UNBINDDELETINGOBJECT DSSetShaderResourcesUnbindDeletingObject = 2097191, /// /// D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT DSSetConstantBuffersUnbindDeletingObject = 2097192, /// /// D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCALL CreateDomainShaderInvalidcall = 2097193, /// /// D3D11_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY CreateDomainShaderOutOfMemory = 2097194, /// /// D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE CreateDomainShaderInvalidShaderBytecode = 2097195, /// /// D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE CreateDomainShaderInvalidShaderType = 2097196, /// /// D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE CreateDomainShaderInvalidClassLinkage = 2097197, /// /// D3D11_MESSAGE_ID_DEVICE_DSSETSHADERRESOURCES_VIEWS_EMPTY DeviceDSSetShaderResourcesViewsEmpty = 2097198, /// /// D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_INVALIDBUFFER DSSetConstantBuffersInvalidBuffer = 2097199, /// /// D3D11_MESSAGE_ID_DEVICE_DSSETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceDSSetConstantBuffersBuffersEmpty = 2097200, /// /// D3D11_MESSAGE_ID_DEVICE_DSSETSAMPLERS_SAMPLERS_EMPTY DeviceDSSetSamplersSamplersEmpty = 2097201, /// /// D3D11_MESSAGE_ID_DEVICE_DSGETSHADERRESOURCES_VIEWS_EMPTY DeviceDSGetShaderResourcesViewsEmpty = 2097202, /// /// D3D11_MESSAGE_ID_DEVICE_DSGETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceDSGetConstantBuffersBuffersEmpty = 2097203, /// /// D3D11_MESSAGE_ID_DEVICE_DSGETSAMPLERS_SAMPLERS_EMPTY DeviceDSGetSamplersSamplersEmpty = 2097204, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_HS_XOR_DS_MISMATCH DeviceDrawHSXorDSMismatch = 2097205, /// /// D3D11_MESSAGE_ID_DEFERRED_CONTEXT_REMOVAL_PROCESS_AT_FAULT DeferredContextRemovalProcessAtFault = 2097206, /// /// D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_INVALID_ARG_BUFFER DeviceDrawIndirectInvalidArgBuffer = 2097207, /// /// D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_OFFSET_UNALIGNED DeviceDrawIndirectOffsetUnaligned = 2097208, /// /// D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_OFFSET_OVERFLOW DeviceDrawIndirectOffsetOverflow = 2097209, /// /// D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDMAPTYPE ResourceMapInvalidMapType = 2097210, /// /// D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDSUBRESOURCE ResourceMapInvalidSubresource = 2097211, /// /// D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDFLAGS ResourceMapInvalidFlags = 2097212, /// /// D3D11_MESSAGE_ID_RESOURCE_MAP_ALREADYMAPPED ResourceMapAlreadyMapped = 2097213, /// /// D3D11_MESSAGE_ID_RESOURCE_MAP_DEVICEREMOVED_RETURN ResourceMapDeviceRemovedReturn = 2097214, /// /// D3D11_MESSAGE_ID_RESOURCE_MAP_OUTOFMEMORY_RETURN ResourceMapOutOfMemoryReturn = 2097215, /// /// D3D11_MESSAGE_ID_RESOURCE_MAP_WITHOUT_INITIAL_DISCARD ResourceMapWithoutInitialDiscard = 2097216, /// /// D3D11_MESSAGE_ID_RESOURCE_UNMAP_INVALIDSUBRESOURCE ResourceUnmapInvalidSubresource = 2097217, /// /// D3D11_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED ResourceUnmapNotMapped = 2097218, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RASTERIZING_CONTROL_POINTS DeviceDrawRasterizingControlPoints = 2097219, /// /// D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNSUPPORTED DeviceIASetPrimitiveTopologyTopologyUnsupported = 2097220, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_SIGNATURE_MISMATCH DeviceDrawHSDSSignatureMismatch = 2097221, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH DeviceDrawHullShaderInputTopologyMismatch = 2097222, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_CONTROL_POINT_COUNT_MISMATCH DeviceDrawHSDSControlPointCountMismatch = 2097223, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_TESSELLATOR_DOMAIN_MISMATCH DeviceDrawHSDSTessellatorDomainMismatch = 2097224, /// /// D3D11_MESSAGE_ID_CREATE_CONTEXT CreateContext = 2097225, /// /// D3D11_MESSAGE_ID_LIVE_CONTEXT LiveContext = 2097226, /// /// D3D11_MESSAGE_ID_DESTROY_CONTEXT DestroyContext = 2097227, /// /// D3D11_MESSAGE_ID_CREATE_BUFFER CreateBuffer = 2097228, /// /// D3D11_MESSAGE_ID_LIVE_BUFFER_WIN7 LiveBufferWin7 = 2097229, /// /// D3D11_MESSAGE_ID_DESTROY_BUFFER DestroyBuffer = 2097230, /// /// D3D11_MESSAGE_ID_CREATE_TEXTURE1D CreateTexture1D = 2097231, /// /// D3D11_MESSAGE_ID_LIVE_TEXTURE1D_WIN7 LiveTexture1DWin7 = 2097232, /// /// D3D11_MESSAGE_ID_DESTROY_TEXTURE1D DestroyTexture1D = 2097233, /// /// D3D11_MESSAGE_ID_CREATE_TEXTURE2D CreateTexture2D = 2097234, /// /// D3D11_MESSAGE_ID_LIVE_TEXTURE2D_WIN7 LiveTexture2DWin7 = 2097235, /// /// D3D11_MESSAGE_ID_DESTROY_TEXTURE2D DestroyTexture2D = 2097236, /// /// D3D11_MESSAGE_ID_CREATE_TEXTURE3D CreateTexture3D = 2097237, /// /// D3D11_MESSAGE_ID_LIVE_TEXTURE3D_WIN7 LiveTexture3DWin7 = 2097238, /// /// D3D11_MESSAGE_ID_DESTROY_TEXTURE3D DestroyTexture3D = 2097239, /// /// D3D11_MESSAGE_ID_CREATE_SHADERRESOURCEVIEW CreateShaderResourceView = 2097240, /// /// D3D11_MESSAGE_ID_LIVE_SHADERRESOURCEVIEW_WIN7 LiveShaderResourceViewWin7 = 2097241, /// /// D3D11_MESSAGE_ID_DESTROY_SHADERRESOURCEVIEW DestroyShaderResourceView = 2097242, /// /// D3D11_MESSAGE_ID_CREATE_RENDERTARGETVIEW CreateRenderTargetView = 2097243, /// /// D3D11_MESSAGE_ID_LIVE_RENDERTARGETVIEW_WIN7 LiveRenderTargetViewWin7 = 2097244, /// /// D3D11_MESSAGE_ID_DESTROY_RENDERTARGETVIEW DestroyRenderTargetView = 2097245, /// /// D3D11_MESSAGE_ID_CREATE_DEPTHSTENCILVIEW CreateDepthStencilView = 2097246, /// /// D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILVIEW_WIN7 LiveDepthStencilViewWin7 = 2097247, /// /// D3D11_MESSAGE_ID_DESTROY_DEPTHSTENCILVIEW DestroyDepthStencilView = 2097248, /// /// D3D11_MESSAGE_ID_CREATE_VERTEXSHADER CreateVertexShader = 2097249, /// /// D3D11_MESSAGE_ID_LIVE_VERTEXSHADER_WIN7 LiveVertexShaderWin7 = 2097250, /// /// D3D11_MESSAGE_ID_DESTROY_VERTEXSHADER DestroyVertexShader = 2097251, /// /// D3D11_MESSAGE_ID_CREATE_HULLSHADER CreateHullshader = 2097252, /// /// D3D11_MESSAGE_ID_LIVE_HULLSHADER LiveHullshader = 2097253, /// /// D3D11_MESSAGE_ID_DESTROY_HULLSHADER DestroyHullshader = 2097254, /// /// D3D11_MESSAGE_ID_CREATE_DOMAINSHADER CreateDomainShader = 2097255, /// /// D3D11_MESSAGE_ID_LIVE_DOMAINSHADER LiveDomainShader = 2097256, /// /// D3D11_MESSAGE_ID_DESTROY_DOMAINSHADER DestroyDomainShader = 2097257, /// /// D3D11_MESSAGE_ID_CREATE_GEOMETRYSHADER CreateGeometryShader = 2097258, /// /// D3D11_MESSAGE_ID_LIVE_GEOMETRYSHADER_WIN7 LiveGeometryShaderWin7 = 2097259, /// /// D3D11_MESSAGE_ID_DESTROY_GEOMETRYSHADER DestroyGeometryShader = 2097260, /// /// D3D11_MESSAGE_ID_CREATE_PIXELSHADER CreatePixelShader = 2097261, /// /// D3D11_MESSAGE_ID_LIVE_PIXELSHADER_WIN7 LivePixelShaderWin7 = 2097262, /// /// D3D11_MESSAGE_ID_DESTROY_PIXELSHADER DestroyPixelShader = 2097263, /// /// D3D11_MESSAGE_ID_CREATE_INPUTLAYOUT CreateInputLayout = 2097264, /// /// D3D11_MESSAGE_ID_LIVE_INPUTLAYOUT_WIN7 LiveInputLayoutWin7 = 2097265, /// /// D3D11_MESSAGE_ID_DESTROY_INPUTLAYOUT DestroyInputLayout = 2097266, /// /// D3D11_MESSAGE_ID_CREATE_SAMPLER CreateSampler = 2097267, /// /// D3D11_MESSAGE_ID_LIVE_SAMPLER_WIN7 LiveSamplerWin7 = 2097268, /// /// D3D11_MESSAGE_ID_DESTROY_SAMPLER DestroySampler = 2097269, /// /// D3D11_MESSAGE_ID_CREATE_BLENDSTATE CreateBlendState = 2097270, /// /// D3D11_MESSAGE_ID_LIVE_BLENDSTATE_WIN7 LiveBlendStateWin7 = 2097271, /// /// D3D11_MESSAGE_ID_DESTROY_BLENDSTATE DestroyBlendState = 2097272, /// /// D3D11_MESSAGE_ID_CREATE_DEPTHSTENCILSTATE CreateDepthstencilstate = 2097273, /// /// D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILSTATE_WIN7 LiveDepthstencilstateWin7 = 2097274, /// /// D3D11_MESSAGE_ID_DESTROY_DEPTHSTENCILSTATE DestroyDepthstencilstate = 2097275, /// /// D3D11_MESSAGE_ID_CREATE_RASTERIZERSTATE CreateRasterizerstate = 2097276, /// /// D3D11_MESSAGE_ID_LIVE_RASTERIZERSTATE_WIN7 LiveRasterizerstateWin7 = 2097277, /// /// D3D11_MESSAGE_ID_DESTROY_RASTERIZERSTATE DestroyRasterizerstate = 2097278, /// /// D3D11_MESSAGE_ID_CREATE_QUERY CreateQuery = 2097279, /// /// D3D11_MESSAGE_ID_LIVE_QUERY_WIN7 LiveQueryWin7 = 2097280, /// /// D3D11_MESSAGE_ID_DESTROY_QUERY DestroyQuery = 2097281, /// /// D3D11_MESSAGE_ID_CREATE_PREDICATE CreatePredicate = 2097282, /// /// D3D11_MESSAGE_ID_LIVE_PREDICATE_WIN7 LivePredicateWin7 = 2097283, /// /// D3D11_MESSAGE_ID_DESTROY_PREDICATE DestroyPredicate = 2097284, /// /// D3D11_MESSAGE_ID_CREATE_COUNTER CreateCounter = 2097285, /// /// D3D11_MESSAGE_ID_DESTROY_COUNTER DestroyCounter = 2097286, /// /// D3D11_MESSAGE_ID_CREATE_COMMANDLIST CreateCommandlist = 2097287, /// /// D3D11_MESSAGE_ID_LIVE_COMMANDLIST LiveCommandlist = 2097288, /// /// D3D11_MESSAGE_ID_DESTROY_COMMANDLIST DestroyCommandlist = 2097289, /// /// D3D11_MESSAGE_ID_CREATE_CLASSINSTANCE CreateClassInstance = 2097290, /// /// D3D11_MESSAGE_ID_LIVE_CLASSINSTANCE LiveClassInstance = 2097291, /// /// D3D11_MESSAGE_ID_DESTROY_CLASSINSTANCE DestroyClassInstance = 2097292, /// /// D3D11_MESSAGE_ID_CREATE_CLASSLINKAGE CreateClassLinkage = 2097293, /// /// D3D11_MESSAGE_ID_LIVE_CLASSLINKAGE LiveClassLinkage = 2097294, /// /// D3D11_MESSAGE_ID_DESTROY_CLASSLINKAGE DestroyClassLinkage = 2097295, /// /// D3D11_MESSAGE_ID_LIVE_DEVICE_WIN7 LiveDeviceWin7 = 2097296, /// /// D3D11_MESSAGE_ID_LIVE_OBJECT_SUMMARY_WIN7 LiveObjectSummaryWin7 = 2097297, /// /// D3D11_MESSAGE_ID_CREATE_COMPUTESHADER CreateComputeShader = 2097298, /// /// D3D11_MESSAGE_ID_LIVE_COMPUTESHADER LiveComputeShader = 2097299, /// /// D3D11_MESSAGE_ID_DESTROY_COMPUTESHADER DestroyComputeShader = 2097300, /// /// D3D11_MESSAGE_ID_CREATE_UNORDEREDACCESSVIEW CreateUnorderedAccessView = 2097301, /// /// D3D11_MESSAGE_ID_LIVE_UNORDEREDACCESSVIEW LiveUnorderedAccessView = 2097302, /// /// D3D11_MESSAGE_ID_DESTROY_UNORDEREDACCESSVIEW DestroyUnorderedAccessView = 2097303, /// /// D3D11_MESSAGE_ID_DEVICE_SETSHADER_INTERFACES_FEATURELEVEL DeviceSetShaderInterfacesFeaturelevel = 2097304, /// /// D3D11_MESSAGE_ID_DEVICE_SETSHADER_INTERFACE_COUNT_MISMATCH DeviceSetShaderInterfaceCountMismatch = 2097305, /// /// D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE DeviceSetShaderInvalidInstance = 2097306, /// /// D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_INDEX DeviceSetShaderInvalidInstanceIndex = 2097307, /// /// D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_TYPE DeviceSetShaderInvalidInstanceType = 2097308, /// /// D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_DATA DeviceSetShaderInvalidInstanceData = 2097309, /// /// D3D11_MESSAGE_ID_DEVICE_SETSHADER_UNBOUND_INSTANCE_DATA DeviceSetShaderUnboundInstanceData = 2097310, /// /// D3D11_MESSAGE_ID_DEVICE_SETSHADER_INSTANCE_DATA_BINDINGS DeviceSetShaderInstanceDataBindings = 2097311, /// /// D3D11_MESSAGE_ID_DEVICE_CREATESHADER_CLASSLINKAGE_FULL DeviceCreateShaderClassLinkageFull = 2097312, /// /// D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_UNRECOGNIZED_FEATURE DeviceCheckfeaturesupportUnrecognizedFeature = 2097313, /// /// D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE DeviceCheckfeaturesupportMismatchedDataSize = 2097314, /// /// D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_INVALIDARG_RETURN DeviceCheckfeaturesupportInvalidArgReturn = 2097315, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_HAZARD DeviceCSSetShaderResourcesHazard = 2097316, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_HAZARD DeviceCSSetConstantBuffersHazard = 2097317, /// /// D3D11_MESSAGE_ID_CSSETSHADERRESOURCES_UNBINDDELETINGOBJECT CSSetShaderResourcesUnbindDeletingObject = 2097318, /// /// D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT CSSetConstantBuffersUnbindDeletingObject = 2097319, /// /// D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCALL CreateComputeShaderInvalidcall = 2097320, /// /// D3D11_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY CreateComputeShaderOutOfMemory = 2097321, /// /// D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE CreateComputeShaderInvalidShaderBytecode = 2097322, /// /// D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERTYPE CreateComputeShaderInvalidShaderType = 2097323, /// /// D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE CreateComputeShaderInvalidClassLinkage = 2097324, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_VIEWS_EMPTY DeviceCSSetShaderResourcesViewsEmpty = 2097325, /// /// D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_INVALIDBUFFER CSSetConstantBuffersInvalidBuffer = 2097326, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceCSSetConstantBuffersBuffersEmpty = 2097327, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETSAMPLERS_SAMPLERS_EMPTY DeviceCSSetSamplersSamplersEmpty = 2097328, /// /// D3D11_MESSAGE_ID_DEVICE_CSGETSHADERRESOURCES_VIEWS_EMPTY DeviceCSGetShaderResourcesViewsEmpty = 2097329, /// /// D3D11_MESSAGE_ID_DEVICE_CSGETCONSTANTBUFFERS_BUFFERS_EMPTY DeviceCSGetConstantBuffersBuffersEmpty = 2097330, /// /// D3D11_MESSAGE_ID_DEVICE_CSGETSAMPLERS_SAMPLERS_EMPTY DeviceCSGetSamplersSamplersEmpty = 2097331, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED DeviceCreateVertexShaderDoubleFloatOpsNotSupported = 2097332, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED DeviceCreateHullShaderDoubleFloatOpsNotSupported = 2097333, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED DeviceCreateDomainShaderDoubleFloatOpsNotSupported = 2097334, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED DeviceCreateGeometryShaderDoubleFloatOpsNotSupported = 2097335, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED DeviceCreateGeometryShaderWithStreamOutputDoubleFloatOpsNotSupported = 2097336, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED DeviceCreatePixelShaderDoubleFloatOpsNotSupported = 2097337, /// /// D3D11_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED DeviceCreateComputeShaderDoubleFloatOpsNotSupported = 2097338, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDSTRUCTURESTRIDE CreateBufferInvalidstructurestride = 2097339, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFLAGS CreateShaderResourceViewInvalidFlags = 2097340, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE CreateUnorderedAccessViewInvalidResource = 2097341, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC CreateUnorderedAccessViewInvalidDesc = 2097342, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT CreateUnorderedAccessViewInvalidFormat = 2097343, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS CreateUnorderedAccessViewInvalidDimensions = 2097344, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT CreateUnorderedAccessViewUnrecognizedFormat = 2097345, /// /// D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_HAZARD DeviceOMSetRenderTargetsAndUnorderedAccessViewsHazard = 2097346, /// /// D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_OVERLAPPING_OLD_SLOTS DeviceOMSetRenderTargetsAndUnorderedAccessViewsOverlappingOldSlots = 2097347, /// /// D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_NO_OP DeviceOMSetRenderTargetsAndUnorderedAccessViewsNoOp = 2097348, /// /// D3D11_MESSAGE_ID_CSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT CSSetUnorderedAccessViewsUnbindDeletingObject = 2097349, /// /// D3D11_MESSAGE_ID_PSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT PSSetUnorderedAccessViewsUnbindDeletingObject = 2097350, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDARG_RETURN CreateUnorderedAccessViewInvalidArgReturn = 2097351, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_OUTOFMEMORY_RETURN CreateUnorderedAccessViewOutOfMemoryReturn = 2097352, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_TOOMANYOBJECTS CreateUnorderedAccessViewTooManyObjects = 2097353, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_HAZARD DeviceCSSetUnorderedAccessViewsHazard = 2097354, /// /// D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_DENORMFLUSH ClearUnorderedAccessViewDenormFlush = 2097355, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSS_VIEWS_EMPTY DeviceCSSetUnorderedAccesssViewsEmpty = 2097356, /// /// D3D11_MESSAGE_ID_DEVICE_CSGETUNORDEREDACCESSS_VIEWS_EMPTY DeviceCSGetUnorderedAccesssViewsEmpty = 2097357, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS CreateUnorderedAccessViewInvalidFlags = 2097358, /// /// D3D11_MESSAGE_ID_CREATESHADERRESESOURCEVIEW_TOOMANYOBJECTS CreateShaderResesourceViewTooManyObjects = 2097359, /// /// D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_INVALID_ARG_BUFFER DeviceDispatchIndirectInvalidArgBuffer = 2097360, /// /// D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_OFFSET_UNALIGNED DeviceDispatchIndirectOffsetUnaligned = 2097361, /// /// D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_OFFSET_OVERFLOW DeviceDispatchIndirectOffsetOverflow = 2097362, /// /// D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDCONTEXT DeviceSetresourceminlodInvalidcontext = 2097363, /// /// D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDRESOURCE DeviceSetresourceminlodInvalidResource = 2097364, /// /// D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDMINLOD DeviceSetresourceminlodInvalidMinLod = 2097365, /// /// D3D11_MESSAGE_ID_DEVICE_GETRESOURCEMINLOD_INVALIDCONTEXT DeviceGetresourceminlodInvalidcontext = 2097366, /// /// D3D11_MESSAGE_ID_DEVICE_GETRESOURCEMINLOD_INVALIDRESOURCE DeviceGetresourceminlodInvalidResource = 2097367, /// /// D3D11_MESSAGE_ID_OMSETDEPTHSTENCIL_UNBINDDELETINGOBJECT OmsetdepthstencilUnbindDeletingObject = 2097368, /// /// D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DEPTH_READONLY ClearDepthStencilViewDepthReadonly = 2097369, /// /// D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_STENCIL_READONLY ClearDepthStencilViewStencilReadonly = 2097370, /// /// D3D11_MESSAGE_ID_CHECKFEATURESUPPORT_FORMAT_DEPRECATED CheckfeaturesupportFormatDeprecated = 2097371, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_RETURN_TYPE_MISMATCH DeviceUnorderedAccessViewReturnTypeMismatch = 2097372, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_NOT_SET DeviceUnorderedAccessViewNotSet = 2097373, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_UNORDEREDACCESSVIEW_RENDERTARGETVIEW_OVERLAP DeviceDrawUnorderedAccessViewRenderTargetViewOverlap = 2097374, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_DIMENSION_MISMATCH DeviceUnorderedAccessViewDimensionMismatch = 2097375, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_APPEND_UNSUPPORTED DeviceUnorderedAccessViewAppendUnsupported = 2097376, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMICS_UNSUPPORTED DeviceUnorderedAccessViewAtomicsUnsupported = 2097377, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_STRUCTURE_STRIDE_MISMATCH DeviceUnorderedAccessViewStructureStrideMismatch = 2097378, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_BUFFER_TYPE_MISMATCH DeviceUnorderedAccessViewBufferTypeMismatch = 2097379, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_RAW_UNSUPPORTED DeviceUnorderedAccessViewRawUnsupported = 2097380, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_FORMAT_LD_UNSUPPORTED DeviceUnorderedAccessViewFormatLdUnsupported = 2097381, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_FORMAT_STORE_UNSUPPORTED DeviceUnorderedAccessViewFormatStoreUnsupported = 2097382, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_ADD_UNSUPPORTED DeviceUnorderedAccessViewAtomicAddUnsupported = 2097383, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_BITWISE_OPS_UNSUPPORTED DeviceUnorderedAccessViewAtomicBitwiseOpsUnsupported = 2097384, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_CMPSTORE_CMPEXCHANGE_UNSUPPORTED DeviceUnorderedAccessViewAtomicCmpstoreCmpexchangeUnsupported = 2097385, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_EXCHANGE_UNSUPPORTED DeviceUnorderedAccessViewAtomicExchangeUnsupported = 2097386, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_SIGNED_MINMAX_UNSUPPORTED DeviceUnorderedAccessViewAtomicSignedMinmaxUnsupported = 2097387, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_UNSIGNED_MINMAX_UNSUPPORTED DeviceUnorderedAccessViewAtomicUnsignedMinmaxUnsupported = 2097388, /// /// D3D11_MESSAGE_ID_DEVICE_DISPATCH_BOUND_RESOURCE_MAPPED DeviceDispatchBoundResourceMapped = 2097389, /// /// D3D11_MESSAGE_ID_DEVICE_DISPATCH_THREADGROUPCOUNT_OVERFLOW DeviceDispatchThreadgroupcountOverflow = 2097390, /// /// D3D11_MESSAGE_ID_DEVICE_DISPATCH_THREADGROUPCOUNT_ZERO DeviceDispatchThreadgroupcountZero = 2097391, /// /// D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_STRUCTURE_STRIDE_MISMATCH DeviceShaderResourceViewStructureStrideMismatch = 2097392, /// /// D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_BUFFER_TYPE_MISMATCH DeviceShaderResourceViewBufferTypeMismatch = 2097393, /// /// D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_RAW_UNSUPPORTED DeviceShaderResourceViewRawUnsupported = 2097394, /// /// D3D11_MESSAGE_ID_DEVICE_DISPATCH_UNSUPPORTED DeviceDispatchUnsupported = 2097395, /// /// D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_UNSUPPORTED DeviceDispatchIndirectUnsupported = 2097396, /// /// D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDOFFSET CopyStructureCountInvalidOffset = 2097397, /// /// D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_LARGEOFFSET CopyStructureCountLargeOffset = 2097398, /// /// D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDDESTINATIONSTATE CopyStructureCountInvalidDestinationState = 2097399, /// /// D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDSOURCESTATE CopyStructureCountInvalidSourceState = 2097400, /// /// D3D11_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_NOT_SUPPORTED CheckFormatSupportFormatNotSupported = 2097401, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDVIEW DeviceCSSetUnorderedAccessViewsInvalidView = 2097402, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDOFFSET DeviceCSSetUnorderedAccessViewsInvalidOffset = 2097403, /// /// D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_TOOMANYVIEWS DeviceCSSetUnorderedAccessViewsToomanyviews = 2097404, /// /// D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEWFLOAT_INVALIDFORMAT ClearUnorderedAccessViewFloatInvalidFormat = 2097405, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_COUNTER_UNSUPPORTED DeviceUnorderedAccessViewCounterUnsupported = 2097406, /// /// D3D11_MESSAGE_ID_REF_WARNING RefWarning = 2097407, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_PIXEL_SHADER_WITHOUT_RTV_OR_DSV DeviceDrawPixelShaderWithoutRtvOrDsv = 2097408, /// /// D3D11_MESSAGE_ID_SHADER_ABORT ShaderAbort = 2097409, /// /// D3D11_MESSAGE_ID_SHADER_MESSAGE ShaderMessage = 2097410, /// /// D3D11_MESSAGE_ID_SHADER_ERROR ShaderError = 2097411, /// /// D3D11_MESSAGE_ID_OFFERRESOURCES_INVALIDRESOURCE OfferResourcesInvalidResource = 2097412, /// /// D3D11_MESSAGE_ID_HSSETSAMPLERS_UNBINDDELETINGOBJECT HSSetSamplersUnbindDeletingObject = 2097413, /// /// D3D11_MESSAGE_ID_DSSETSAMPLERS_UNBINDDELETINGOBJECT DSSetSamplersUnbindDeletingObject = 2097414, /// /// D3D11_MESSAGE_ID_CSSETSAMPLERS_UNBINDDELETINGOBJECT CSSetSamplersUnbindDeletingObject = 2097415, /// /// D3D11_MESSAGE_ID_HSSETSHADER_UNBINDDELETINGOBJECT HSSetShaderUnbindDeletingObject = 2097416, /// /// D3D11_MESSAGE_ID_DSSETSHADER_UNBINDDELETINGOBJECT DSSetShaderUnbindDeletingObject = 2097417, /// /// D3D11_MESSAGE_ID_CSSETSHADER_UNBINDDELETINGOBJECT CSSetShaderUnbindDeletingObject = 2097418, /// /// D3D11_MESSAGE_ID_ENQUEUESETEVENT_INVALIDARG_RETURN EnqueueSetEventInvalidArgReturn = 2097419, /// /// D3D11_MESSAGE_ID_ENQUEUESETEVENT_OUTOFMEMORY_RETURN EnqueueSetEventOutOfMemoryReturn = 2097420, /// /// D3D11_MESSAGE_ID_ENQUEUESETEVENT_ACCESSDENIED_RETURN EnqueueSetEventAccessdeniedReturn = 2097421, /// /// D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_NUMUAVS_INVALIDRANGE DeviceOMSetRenderTargetsAndUnorderedAccessViewsNumuavsInvalidRange = 2097422, /// /// D3D11_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT UseOfZeroRefcountObject = 2097423, /// /// D3D11_MESSAGE_ID_CREATE_VIDEODECODER CreateVideoDecoder = 3145729, /// /// D3D11_MESSAGE_ID_CREATE_VIDEOPROCESSORENUM CreateVideoProcessorEnum = 3145730, /// /// D3D11_MESSAGE_ID_CREATE_VIDEOPROCESSOR CreateVideoProcessor = 3145731, /// /// D3D11_MESSAGE_ID_CREATE_DECODEROUTPUTVIEW CreateDecoderOutputView = 3145732, /// /// D3D11_MESSAGE_ID_CREATE_PROCESSORINPUTVIEW CreateProcessorInputView = 3145733, /// /// D3D11_MESSAGE_ID_CREATE_PROCESSOROUTPUTVIEW CreateProcessorOutputView = 3145734, /// /// D3D11_MESSAGE_ID_CREATE_DEVICECONTEXTSTATE CreateDeviceContextState = 3145735, /// /// D3D11_MESSAGE_ID_LIVE_VIDEODECODER LiveVideoDecoder = 3145736, /// /// D3D11_MESSAGE_ID_LIVE_VIDEOPROCESSORENUM LiveVideoProcessorEnum = 3145737, /// /// D3D11_MESSAGE_ID_LIVE_VIDEOPROCESSOR LiveVideoProcessor = 3145738, /// /// D3D11_MESSAGE_ID_LIVE_DECODEROUTPUTVIEW LiveDecoderOutputView = 3145739, /// /// D3D11_MESSAGE_ID_LIVE_PROCESSORINPUTVIEW LiveProcessorInputView = 3145740, /// /// D3D11_MESSAGE_ID_LIVE_PROCESSOROUTPUTVIEW LiveProcessorOutputView = 3145741, /// /// D3D11_MESSAGE_ID_LIVE_DEVICECONTEXTSTATE LiveDeviceContextState = 3145742, /// /// D3D11_MESSAGE_ID_DESTROY_VIDEODECODER DestroyVideoDecoder = 3145743, /// /// D3D11_MESSAGE_ID_DESTROY_VIDEOPROCESSORENUM DestroyVideoProcessorEnum = 3145744, /// /// D3D11_MESSAGE_ID_DESTROY_VIDEOPROCESSOR DestroyVideoProcessor = 3145745, /// /// D3D11_MESSAGE_ID_DESTROY_DECODEROUTPUTVIEW DestroyDecoderOutputView = 3145746, /// /// D3D11_MESSAGE_ID_DESTROY_PROCESSORINPUTVIEW DestroyProcessorInputView = 3145747, /// /// D3D11_MESSAGE_ID_DESTROY_PROCESSOROUTPUTVIEW DestroyProcessorOutputView = 3145748, /// /// D3D11_MESSAGE_ID_DESTROY_DEVICECONTEXTSTATE DestroyDeviceContextState = 3145749, /// /// D3D11_MESSAGE_ID_CREATEDEVICECONTEXTSTATE_INVALIDFLAGS CreateDeviceContextStateInvalidFlags = 3145750, /// /// D3D11_MESSAGE_ID_CREATEDEVICECONTEXTSTATE_INVALIDFEATURELEVEL CreateDeviceContextStateInvalidfeaturelevel = 3145751, /// /// D3D11_MESSAGE_ID_CREATEDEVICECONTEXTSTATE_FEATURELEVELS_NOT_SUPPORTED CreateDeviceContextStateFeaturelevelsNotSupported = 3145752, /// /// D3D11_MESSAGE_ID_CREATEDEVICECONTEXTSTATE_INVALIDREFIID CreateDeviceContextStateInvalidrefiid = 3145753, /// /// D3D11_MESSAGE_ID_DEVICE_DISCARDVIEW_INVALIDVIEW DeviceDiscardviewInvalidView = 3145754, /// /// D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION1_INVALIDCOPYFLAGS Copysubresourceregion1InvalidCopyFlags = 3145755, /// /// D3D11_MESSAGE_ID_UPDATESUBRESOURCE1_INVALIDCOPYFLAGS UpdateSubresource1InvalidCopyFlags = 3145756, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT CreateRasterizerStateInvalidforcedsamplecount = 3145757, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODER_OUTOFMEMORY_RETURN CreateVideoDecoderOutOfMemoryReturn = 3145758, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODER_NULLPARAM CreateVideoDecoderNullParam = 3145759, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODER_INVALIDFORMAT CreateVideoDecoderInvalidFormat = 3145760, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODER_ZEROWIDTHHEIGHT CreateVideoDecoderZeroWidthHeight = 3145761, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODER_DRIVER_INVALIDBUFFERSIZE CreateVideoDecoderDriverInvalidBufferSize = 3145762, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODER_DRIVER_INVALIDBUFFERUSAGE CreateVideoDecoderDriverInvalidBufferUsage = 3145763, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERPROFILECOUNT_OUTOFMEMORY GetvideodecoderprofilecountOutOfMemory = 3145764, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERPROFILE_NULLPARAM GetvideodecoderprofileNullParam = 3145765, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERPROFILE_INVALIDINDEX GetvideodecoderprofileInvalidindex = 3145766, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERPROFILE_OUTOFMEMORY_RETURN GetvideodecoderprofileOutOfMemoryReturn = 3145767, /// /// D3D11_MESSAGE_ID_CHECKVIDEODECODERFORMAT_NULLPARAM CheckvideodecoderformatNullParam = 3145768, /// /// D3D11_MESSAGE_ID_CHECKVIDEODECODERFORMAT_OUTOFMEMORY_RETURN CheckvideodecoderformatOutOfMemoryReturn = 3145769, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERCONFIGCOUNT_NULLPARAM GetvideodecoderconfigcountNullParam = 3145770, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERCONFIGCOUNT_OUTOFMEMORY_RETURN GetvideodecoderconfigcountOutOfMemoryReturn = 3145771, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERCONFIG_NULLPARAM GetvideodecoderconfigNullParam = 3145772, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERCONFIG_INVALIDINDEX GetvideodecoderconfigInvalidindex = 3145773, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERCONFIG_OUTOFMEMORY_RETURN GetvideodecoderconfigOutOfMemoryReturn = 3145774, /// /// D3D11_MESSAGE_ID_GETDECODERCREATIONPARAMS_NULLPARAM GetdecodercreationparamsNullParam = 3145775, /// /// D3D11_MESSAGE_ID_GETDECODERDRIVERHANDLE_NULLPARAM GetdecoderdriverhandleNullParam = 3145776, /// /// D3D11_MESSAGE_ID_GETDECODERBUFFER_NULLPARAM GetdecoderbufferNullParam = 3145777, /// /// D3D11_MESSAGE_ID_GETDECODERBUFFER_INVALIDBUFFER GetdecoderbufferInvalidBuffer = 3145778, /// /// D3D11_MESSAGE_ID_GETDECODERBUFFER_INVALIDTYPE GetdecoderbufferInvalidtype = 3145779, /// /// D3D11_MESSAGE_ID_GETDECODERBUFFER_LOCKED GetdecoderbufferLocked = 3145780, /// /// D3D11_MESSAGE_ID_RELEASEDECODERBUFFER_NULLPARAM ReleasedecoderbufferNullParam = 3145781, /// /// D3D11_MESSAGE_ID_RELEASEDECODERBUFFER_INVALIDTYPE ReleasedecoderbufferInvalidtype = 3145782, /// /// D3D11_MESSAGE_ID_RELEASEDECODERBUFFER_NOTLOCKED ReleasedecoderbufferNotlocked = 3145783, /// /// D3D11_MESSAGE_ID_DECODERBEGINFRAME_NULLPARAM DecoderBeginFrameNullParam = 3145784, /// /// D3D11_MESSAGE_ID_DECODERBEGINFRAME_HAZARD DecoderBeginFrameHazard = 3145785, /// /// D3D11_MESSAGE_ID_DECODERENDFRAME_NULLPARAM DecoderendframeNullParam = 3145786, /// /// D3D11_MESSAGE_ID_SUBMITDECODERBUFFERS_NULLPARAM SubmitdecoderbuffersNullParam = 3145787, /// /// D3D11_MESSAGE_ID_SUBMITDECODERBUFFERS_INVALIDTYPE SubmitdecoderbuffersInvalidtype = 3145788, /// /// D3D11_MESSAGE_ID_DECODEREXTENSION_NULLPARAM DecoderextensionNullParam = 3145789, /// /// D3D11_MESSAGE_ID_DECODEREXTENSION_INVALIDRESOURCE DecoderextensionInvalidResource = 3145790, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORENUMERATOR_OUTOFMEMORY_RETURN CreatevideoprocessorenumeratorOutOfMemoryReturn = 3145791, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORENUMERATOR_NULLPARAM CreatevideoprocessorenumeratorNullParam = 3145792, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORENUMERATOR_INVALIDFRAMEFORMAT CreatevideoprocessorenumeratorInvalidframeformat = 3145793, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORENUMERATOR_INVALIDUSAGE CreatevideoprocessorenumeratorInvalidUsage = 3145794, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORENUMERATOR_INVALIDINPUTFRAMERATE CreatevideoprocessorenumeratorInvalidinputframerate = 3145795, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORENUMERATOR_INVALIDOUTPUTFRAMERATE CreatevideoprocessorenumeratorInvalidoutputframerate = 3145796, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORENUMERATOR_INVALIDWIDTHHEIGHT CreatevideoprocessorenumeratorInvalidwidthheight = 3145797, /// /// D3D11_MESSAGE_ID_GETVIDEOPROCESSORCONTENTDESC_NULLPARAM GetvideoprocessorcontentdescNullParam = 3145798, /// /// D3D11_MESSAGE_ID_CHECKVIDEOPROCESSORFORMAT_NULLPARAM CheckvideoprocessorformatNullParam = 3145799, /// /// D3D11_MESSAGE_ID_GETVIDEOPROCESSORCAPS_NULLPARAM GetvideoprocessorcapsNullParam = 3145800, /// /// D3D11_MESSAGE_ID_GETVIDEOPROCESSORRATECONVERSIONCAPS_NULLPARAM GetvideoprocessorrateconversioncapsNullParam = 3145801, /// /// D3D11_MESSAGE_ID_GETVIDEOPROCESSORRATECONVERSIONCAPS_INVALIDINDEX GetvideoprocessorrateconversioncapsInvalidindex = 3145802, /// /// D3D11_MESSAGE_ID_GETVIDEOPROCESSORCUSTOMRATE_NULLPARAM GetvideoprocessorcustomrateNullParam = 3145803, /// /// D3D11_MESSAGE_ID_GETVIDEOPROCESSORCUSTOMRATE_INVALIDINDEX GetvideoprocessorcustomrateInvalidindex = 3145804, /// /// D3D11_MESSAGE_ID_GETVIDEOPROCESSORFILTERRANGE_NULLPARAM GetvideoprocessorfilterrangeNullParam = 3145805, /// /// D3D11_MESSAGE_ID_GETVIDEOPROCESSORFILTERRANGE_UNSUPPORTED GetvideoprocessorfilterrangeUnsupported = 3145806, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOR_OUTOFMEMORY_RETURN CreatevideoprocessorOutOfMemoryReturn = 3145807, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOR_NULLPARAM CreatevideoprocessorNullParam = 3145808, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTTARGETRECT_NULLPARAM VideoprocessorsetoutputtargetrectNullParam = 3145809, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTBACKGROUNDCOLOR_NULLPARAM VideoprocessorsetoutputbackgroundcolorNullParam = 3145810, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTBACKGROUNDCOLOR_INVALIDALPHA VideoprocessorsetoutputbackgroundcolorInvalidalpha = 3145811, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTCOLORSPACE_NULLPARAM VideoprocessorsetoutputcolorspaceNullParam = 3145812, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_NULLPARAM VideoprocessorsetoutputalphafillmodeNullParam = 3145813, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_UNSUPPORTED VideoprocessorsetoutputalphafillmodeUnsupported = 3145814, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_INVALIDSTREAM VideoprocessorsetoutputalphafillmodeInvalidStream = 3145815, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_INVALIDFILLMODE VideoprocessorsetoutputalphafillmodeInvalidFillMode = 3145816, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTCONSTRICTION_NULLPARAM VideoprocessorsetoutputconstrictionNullParam = 3145817, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTSTEREOMODE_NULLPARAM VideoprocessorsetoutputstereomodeNullParam = 3145818, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTSTEREOMODE_UNSUPPORTED VideoprocessorsetoutputstereomodeUnsupported = 3145819, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTEXTENSION_NULLPARAM VideoprocessorsetoutputextensionNullParam = 3145820, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTTARGETRECT_NULLPARAM VideoprocessorgetoutputtargetrectNullParam = 3145821, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTBACKGROUNDCOLOR_NULLPARAM VideoprocessorgetoutputbackgroundcolorNullParam = 3145822, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTCOLORSPACE_NULLPARAM VideoprocessorgetoutputcolorspaceNullParam = 3145823, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTALPHAFILLMODE_NULLPARAM VideoprocessorgetoutputalphafillmodeNullParam = 3145824, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTCONSTRICTION_NULLPARAM VideoprocessorgetoutputconstrictionNullParam = 3145825, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTCONSTRICTION_UNSUPPORTED VideoprocessorsetoutputconstrictionUnsupported = 3145826, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTCONSTRICTION_INVALIDSIZE VideoprocessorsetoutputconstrictionInvalidSize = 3145827, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTSTEREOMODE_NULLPARAM VideoprocessorgetoutputstereomodeNullParam = 3145828, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTEXTENSION_NULLPARAM VideoprocessorgetoutputextensionNullParam = 3145829, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMFRAMEFORMAT_NULLPARAM VideoprocessorsetstreamframeformatNullParam = 3145830, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMFRAMEFORMAT_INVALIDFORMAT VideoprocessorsetstreamframeformatInvalidFormat = 3145831, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMFRAMEFORMAT_INVALIDSTREAM VideoprocessorsetstreamframeformatInvalidStream = 3145832, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMCOLORSPACE_NULLPARAM VideoprocessorsetstreamcolorspaceNullParam = 3145833, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMCOLORSPACE_INVALIDSTREAM VideoprocessorsetstreamcolorspaceInvalidStream = 3145834, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMOUTPUTRATE_NULLPARAM VideoprocessorsetstreamoutputrateNullParam = 3145835, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMOUTPUTRATE_INVALIDRATE VideoprocessorsetstreamoutputrateInvalidrate = 3145836, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMOUTPUTRATE_INVALIDFLAG VideoprocessorsetstreamoutputrateInvalidflag = 3145837, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMOUTPUTRATE_INVALIDSTREAM VideoprocessorsetstreamoutputrateInvalidStream = 3145838, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSOURCERECT_NULLPARAM VideoprocessorsetstreamsourcerectNullParam = 3145839, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSOURCERECT_INVALIDSTREAM VideoprocessorsetstreamsourcerectInvalidStream = 3145840, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSOURCERECT_INVALIDRECT VideoprocessorsetstreamsourcerectInvalidRect = 3145841, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMDESTRECT_NULLPARAM VideoprocessorsetstreamdestrectNullParam = 3145842, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMDESTRECT_INVALIDSTREAM VideoprocessorsetstreamdestrectInvalidStream = 3145843, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMDESTRECT_INVALIDRECT VideoprocessorsetstreamdestrectInvalidRect = 3145844, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMALPHA_NULLPARAM VideoprocessorsetstreamalphaNullParam = 3145845, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMALPHA_INVALIDSTREAM VideoprocessorsetstreamalphaInvalidStream = 3145846, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMALPHA_INVALIDALPHA VideoprocessorsetstreamalphaInvalidalpha = 3145847, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMPALETTE_NULLPARAM VideoprocessorsetstreampaletteNullParam = 3145848, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMPALETTE_INVALIDSTREAM VideoprocessorsetstreampaletteInvalidStream = 3145849, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMPALETTE_INVALIDCOUNT VideoprocessorsetstreampaletteInvalidcount = 3145850, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMPALETTE_INVALIDALPHA VideoprocessorsetstreampaletteInvalidalpha = 3145851, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_NULLPARAM VideoprocessorsetstreampixelaspectratioNullParam = 3145852, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_INVALIDSTREAM VideoprocessorsetstreampixelaspectratioInvalidStream = 3145853, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_INVALIDRATIO VideoprocessorsetstreampixelaspectratioInvalidratio = 3145854, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMLUMAKEY_NULLPARAM VideoprocessorsetstreamlumakeyNullParam = 3145855, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMLUMAKEY_INVALIDSTREAM VideoprocessorsetstreamlumakeyInvalidStream = 3145856, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMLUMAKEY_INVALIDRANGE VideoprocessorsetstreamlumakeyInvalidRange = 3145857, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMLUMAKEY_UNSUPPORTED VideoprocessorsetstreamlumakeyUnsupported = 3145858, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSTEREOFORMAT_NULLPARAM VideoprocessorsetstreamstereoformatNullParam = 3145859, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSTEREOFORMAT_INVALIDSTREAM VideoprocessorsetstreamstereoformatInvalidStream = 3145860, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSTEREOFORMAT_UNSUPPORTED VideoprocessorsetstreamstereoformatUnsupported = 3145861, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSTEREOFORMAT_FLIPUNSUPPORTED VideoprocessorsetstreamstereoformatFlipunsupported = 3145862, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSTEREOFORMAT_MONOOFFSETUNSUPPORTED VideoprocessorsetstreamstereoformatMonooffsetunsupported = 3145863, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSTEREOFORMAT_FORMATUNSUPPORTED VideoprocessorsetstreamstereoformatFormatunsupported = 3145864, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMSTEREOFORMAT_INVALIDFORMAT VideoprocessorsetstreamstereoformatInvalidFormat = 3145865, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMAUTOPROCESSINGMODE_NULLPARAM VideoprocessorsetstreamautoprocessingmodeNullParam = 3145866, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMAUTOPROCESSINGMODE_INVALIDSTREAM VideoprocessorsetstreamautoprocessingmodeInvalidStream = 3145867, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMFILTER_NULLPARAM VideoprocessorsetstreamfilterNullParam = 3145868, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMFILTER_INVALIDSTREAM VideoprocessorsetstreamfilterInvalidStream = 3145869, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMFILTER_INVALIDFILTER VideoprocessorsetstreamfilterInvalidFilter = 3145870, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMFILTER_UNSUPPORTED VideoprocessorsetstreamfilterUnsupported = 3145871, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMFILTER_INVALIDLEVEL VideoprocessorsetstreamfilterInvalidlevel = 3145872, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMEXTENSION_NULLPARAM VideoprocessorsetstreamextensionNullParam = 3145873, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMEXTENSION_INVALIDSTREAM VideoprocessorsetstreamextensionInvalidStream = 3145874, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMFRAMEFORMAT_NULLPARAM VideoprocessorgetstreamframeformatNullParam = 3145875, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMCOLORSPACE_NULLPARAM VideoprocessorgetstreamcolorspaceNullParam = 3145876, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMOUTPUTRATE_NULLPARAM VideoprocessorgetstreamoutputrateNullParam = 3145877, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMSOURCERECT_NULLPARAM VideoprocessorgetstreamsourcerectNullParam = 3145878, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMDESTRECT_NULLPARAM VideoprocessorgetstreamdestrectNullParam = 3145879, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMALPHA_NULLPARAM VideoprocessorgetstreamalphaNullParam = 3145880, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMPALETTE_NULLPARAM VideoprocessorgetstreampaletteNullParam = 3145881, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMPIXELASPECTRATIO_NULLPARAM VideoprocessorgetstreampixelaspectratioNullParam = 3145882, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMLUMAKEY_NULLPARAM VideoprocessorgetstreamlumakeyNullParam = 3145883, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMSTEREOFORMAT_NULLPARAM VideoprocessorgetstreamstereoformatNullParam = 3145884, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMAUTOPROCESSINGMODE_NULLPARAM VideoprocessorgetstreamautoprocessingmodeNullParam = 3145885, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMFILTER_NULLPARAM VideoprocessorgetstreamfilterNullParam = 3145886, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMEXTENSION_NULLPARAM VideoprocessorgetstreamextensionNullParam = 3145887, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMEXTENSION_INVALIDSTREAM VideoprocessorgetstreamextensionInvalidStream = 3145888, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_NULLPARAM VideoprocessorbltNullParam = 3145889, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDSTREAMCOUNT VideoprocessorbltInvalidstreamcount = 3145890, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_TARGETRECT VideoprocessorbltTargetrect = 3145891, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDOUTPUT VideoprocessorbltInvalidoutput = 3145892, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDPASTFRAMES VideoprocessorbltInvalidpastframes = 3145893, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDFUTUREFRAMES VideoprocessorbltInvalidfutureframes = 3145894, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDSOURCERECT VideoprocessorbltInvalidsourcerect = 3145895, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDDESTRECT VideoprocessorbltInvaliddestrect = 3145896, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDINPUTRESOURCE VideoprocessorbltInvalidinputresource = 3145897, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDARRAYSIZE VideoprocessorbltInvalidarraysize = 3145898, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDARRAY VideoprocessorbltInvalidarray = 3145899, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_RIGHTEXPECTED VideoprocessorbltRightexpected = 3145900, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_RIGHTNOTEXPECTED VideoprocessorbltRightnotexpected = 3145901, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_STEREONOTENABLED VideoprocessorbltStereonotenabled = 3145902, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INVALIDRIGHTRESOURCE VideoprocessorbltInvalidrightresource = 3145903, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_NOSTEREOSTREAMS VideoprocessorbltNostereostreams = 3145904, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_INPUTHAZARD VideoprocessorbltInputhazard = 3145905, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORBLT_OUTPUTHAZARD VideoprocessorbltOutputhazard = 3145906, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_OUTOFMEMORY_RETURN CreatevideodecoderoutputviewOutOfMemoryReturn = 3145907, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_NULLPARAM CreatevideodecoderoutputviewNullParam = 3145908, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_INVALIDTYPE CreatevideodecoderoutputviewInvalidtype = 3145909, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_INVALIDBIND CreatevideodecoderoutputviewInvalidbind = 3145910, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_UNSUPPORTEDFORMAT CreatevideodecoderoutputviewUnsupportedFormat = 3145911, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_INVALIDMIP CreatevideodecoderoutputviewInvalidmip = 3145912, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_UNSUPPORTEMIP CreatevideodecoderoutputviewUnsupportemip = 3145913, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_INVALIDARRAYSIZE CreatevideodecoderoutputviewInvalidarraysize = 3145914, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_INVALIDARRAY CreatevideodecoderoutputviewInvalidarray = 3145915, /// /// D3D11_MESSAGE_ID_CREATEVIDEODECODEROUTPUTVIEW_INVALIDDIMENSION CreatevideodecoderoutputviewInvaliddimension = 3145916, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_OUTOFMEMORY_RETURN CreatevideoprocessorinputviewOutOfMemoryReturn = 3145917, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_NULLPARAM CreatevideoprocessorinputviewNullParam = 3145918, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDTYPE CreatevideoprocessorinputviewInvalidtype = 3145919, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDBIND CreatevideoprocessorinputviewInvalidbind = 3145920, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDMISC CreatevideoprocessorinputviewInvalidmisc = 3145921, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDUSAGE CreatevideoprocessorinputviewInvalidUsage = 3145922, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDFORMAT CreatevideoprocessorinputviewInvalidFormat = 3145923, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDFOURCC CreatevideoprocessorinputviewInvalidfourcc = 3145924, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDMIP CreatevideoprocessorinputviewInvalidmip = 3145925, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_UNSUPPORTEDMIP CreatevideoprocessorinputviewUnsupportedmip = 3145926, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDARRAYSIZE CreatevideoprocessorinputviewInvalidarraysize = 3145927, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDARRAY CreatevideoprocessorinputviewInvalidarray = 3145928, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDDIMENSION CreatevideoprocessorinputviewInvaliddimension = 3145929, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_OUTOFMEMORY_RETURN CreatevideoprocessoroutputviewOutOfMemoryReturn = 3145930, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_NULLPARAM CreatevideoprocessoroutputviewNullParam = 3145931, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDTYPE CreatevideoprocessoroutputviewInvalidtype = 3145932, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDBIND CreatevideoprocessoroutputviewInvalidbind = 3145933, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDFORMAT CreatevideoprocessoroutputviewInvalidFormat = 3145934, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDMIP CreatevideoprocessoroutputviewInvalidmip = 3145935, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_UNSUPPORTEDMIP CreatevideoprocessoroutputviewUnsupportedmip = 3145936, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_UNSUPPORTEDARRAY CreatevideoprocessoroutputviewUnsupportedarray = 3145937, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDARRAY CreatevideoprocessoroutputviewInvalidarray = 3145938, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDDIMENSION CreatevideoprocessoroutputviewInvaliddimension = 3145939, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_USE_OF_FORCED_SAMPLE_COUNT DeviceDrawInvalidUseOfForcedSampleCount = 3145940, /// /// D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS CreateBlendStateInvalidlogicops = 3145941, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDARRAYWITHDECODER CreateShaderResourceViewInvaliddarraywithdecoder = 3145942, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDARRAYWITHDECODER CreateUnorderedAccessViewInvaliddarraywithdecoder = 3145943, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDARRAYWITHDECODER CreateRenderTargetViewInvaliddarraywithdecoder = 3145944, /// /// D3D11_MESSAGE_ID_DEVICE_LOCKEDOUT_INTERFACE DeviceLockedoutInterface = 3145945, /// /// D3D11_MESSAGE_ID_REF_WARNING_ATOMIC_INCONSISTENT RefWarningAtomicInconsistent = 3145946, /// /// D3D11_MESSAGE_ID_REF_WARNING_READING_UNINITIALIZED_RESOURCE RefWarningReadingUninitializedResource = 3145947, /// /// D3D11_MESSAGE_ID_REF_WARNING_RAW_HAZARD RefWarningRawHazard = 3145948, /// /// D3D11_MESSAGE_ID_REF_WARNING_WAR_HAZARD RefWarningWarHazard = 3145949, /// /// D3D11_MESSAGE_ID_REF_WARNING_WAW_HAZARD RefWarningWawHazard = 3145950, /// /// D3D11_MESSAGE_ID_CREATECRYPTOSESSION_NULLPARAM CreatecryptosessionNullParam = 3145951, /// /// D3D11_MESSAGE_ID_CREATECRYPTOSESSION_OUTOFMEMORY_RETURN CreatecryptosessionOutOfMemoryReturn = 3145952, /// /// D3D11_MESSAGE_ID_GETCRYPTOTYPE_NULLPARAM GetcryptotypeNullParam = 3145953, /// /// D3D11_MESSAGE_ID_GETDECODERPROFILE_NULLPARAM GetdecoderprofileNullParam = 3145954, /// /// D3D11_MESSAGE_ID_GETCRYPTOSESSIONCERTIFICATESIZE_NULLPARAM GetcryptosessioncertificatesizeNullParam = 3145955, /// /// D3D11_MESSAGE_ID_GETCRYPTOSESSIONCERTIFICATE_NULLPARAM GetcryptosessioncertificateNullParam = 3145956, /// /// D3D11_MESSAGE_ID_GETCRYPTOSESSIONCERTIFICATE_WRONGSIZE GetcryptosessioncertificateWrongsize = 3145957, /// /// D3D11_MESSAGE_ID_GETCRYPTOSESSIONHANDLE_WRONGSIZE GetcryptosessionhandleWrongsize = 3145958, /// /// D3D11_MESSAGE_ID_NEGOTIATECRPYTOSESSIONKEYEXCHANGE_NULLPARAM NegotiatecrpytosessionkeyexchangeNullParam = 3145959, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_UNSUPPORTED EncryptionbltUnsupported = 3145960, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_NULLPARAM EncryptionbltNullParam = 3145961, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_SRC_WRONGDEVICE EncryptionbltSrcWrongdevice = 3145962, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_DST_WRONGDEVICE EncryptionbltDstWrongdevice = 3145963, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_FORMAT_MISMATCH EncryptionbltFormatMismatch = 3145964, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_SIZE_MISMATCH EncryptionbltSizeMismatch = 3145965, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_SRC_MULTISAMPLED EncryptionbltSrcMultisampled = 3145966, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_DST_NOT_STAGING EncryptionbltDstNotStaging = 3145967, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_SRC_MAPPED EncryptionbltSrcMapped = 3145968, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_DST_MAPPED EncryptionbltDstMapped = 3145969, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_SRC_OFFERED EncryptionbltSrcOffered = 3145970, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_DST_OFFERED EncryptionbltDstOffered = 3145971, /// /// D3D11_MESSAGE_ID_ENCRYPTIONBLT_SRC_CONTENT_UNDEFINED EncryptionbltSrcContentUndefined = 3145972, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_UNSUPPORTED DecryptionBltUnsupported = 3145973, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_NULLPARAM DecryptionBltNullParam = 3145974, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_SRC_WRONGDEVICE DecryptionBltSrcWrongdevice = 3145975, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_DST_WRONGDEVICE DecryptionBltDstWrongdevice = 3145976, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_FORMAT_MISMATCH DecryptionBltFormatMismatch = 3145977, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_SIZE_MISMATCH DecryptionBltSizeMismatch = 3145978, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_DST_MULTISAMPLED DecryptionBltDstMultisampled = 3145979, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_SRC_NOT_STAGING DecryptionBltSrcNotStaging = 3145980, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_DST_NOT_RENDER_TARGET DecryptionBltDstNotRenderTarget = 3145981, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_SRC_MAPPED DecryptionBltSrcMapped = 3145982, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_DST_MAPPED DecryptionBltDstMapped = 3145983, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_SRC_OFFERED DecryptionBltSrcOffered = 3145984, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_DST_OFFERED DecryptionBltDstOffered = 3145985, /// /// D3D11_MESSAGE_ID_DECRYPTIONBLT_SRC_CONTENT_UNDEFINED DecryptionBltSrcContentUndefined = 3145986, /// /// D3D11_MESSAGE_ID_STARTSESSIONKEYREFRESH_NULLPARAM StartsessionkeyrefreshNullParam = 3145987, /// /// D3D11_MESSAGE_ID_STARTSESSIONKEYREFRESH_INVALIDSIZE StartsessionkeyrefreshInvalidSize = 3145988, /// /// D3D11_MESSAGE_ID_FINISHSESSIONKEYREFRESH_NULLPARAM FinishsessionkeyrefreshNullParam = 3145989, /// /// D3D11_MESSAGE_ID_GETENCRYPTIONBLTKEY_NULLPARAM GetencryptionbltkeyNullParam = 3145990, /// /// D3D11_MESSAGE_ID_GETENCRYPTIONBLTKEY_INVALIDSIZE GetencryptionbltkeyInvalidSize = 3145991, /// /// D3D11_MESSAGE_ID_GETCONTENTPROTECTIONCAPS_NULLPARAM GetcontentprotectioncapsNullParam = 3145992, /// /// D3D11_MESSAGE_ID_CHECKCRYPTOKEYEXCHANGE_NULLPARAM CheckcryptokeyexchangeNullParam = 3145993, /// /// D3D11_MESSAGE_ID_CHECKCRYPTOKEYEXCHANGE_INVALIDINDEX CheckcryptokeyexchangeInvalidindex = 3145994, /// /// D3D11_MESSAGE_ID_CREATEAUTHENTICATEDCHANNEL_NULLPARAM CreateauthenticatedchannelNullParam = 3145995, /// /// D3D11_MESSAGE_ID_CREATEAUTHENTICATEDCHANNEL_UNSUPPORTED CreateauthenticatedchannelUnsupported = 3145996, /// /// D3D11_MESSAGE_ID_CREATEAUTHENTICATEDCHANNEL_INVALIDTYPE CreateauthenticatedchannelInvalidtype = 3145997, /// /// D3D11_MESSAGE_ID_CREATEAUTHENTICATEDCHANNEL_OUTOFMEMORY_RETURN CreateauthenticatedchannelOutOfMemoryReturn = 3145998, /// /// D3D11_MESSAGE_ID_GETAUTHENTICATEDCHANNELCERTIFICATESIZE_INVALIDCHANNEL GetauthenticatedchannelcertificatesizeInvalidchannel = 3145999, /// /// D3D11_MESSAGE_ID_GETAUTHENTICATEDCHANNELCERTIFICATESIZE_NULLPARAM GetauthenticatedchannelcertificatesizeNullParam = 3146000, /// /// D3D11_MESSAGE_ID_GETAUTHENTICATEDCHANNELCERTIFICATE_INVALIDCHANNEL GetauthenticatedchannelcertificateInvalidchannel = 3146001, /// /// D3D11_MESSAGE_ID_GETAUTHENTICATEDCHANNELCERTIFICATE_NULLPARAM GetauthenticatedchannelcertificateNullParam = 3146002, /// /// D3D11_MESSAGE_ID_GETAUTHENTICATEDCHANNELCERTIFICATE_WRONGSIZE GetauthenticatedchannelcertificateWrongsize = 3146003, /// /// D3D11_MESSAGE_ID_NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_INVALIDCHANNEL NegotiateauthenticatedchannelkeyexchangeInvalidchannel = 3146004, /// /// D3D11_MESSAGE_ID_NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_NULLPARAM NegotiateauthenticatedchannelkeyexchangeNullParam = 3146005, /// /// D3D11_MESSAGE_ID_QUERYAUTHENTICATEDCHANNEL_NULLPARAM QueryauthenticatedchannelNullParam = 3146006, /// /// D3D11_MESSAGE_ID_QUERYAUTHENTICATEDCHANNEL_WRONGCHANNEL QueryauthenticatedchannelWrongchannel = 3146007, /// /// D3D11_MESSAGE_ID_QUERYAUTHENTICATEDCHANNEL_UNSUPPORTEDQUERY QueryauthenticatedchannelUnsupportedquery = 3146008, /// /// D3D11_MESSAGE_ID_QUERYAUTHENTICATEDCHANNEL_WRONGSIZE QueryauthenticatedchannelWrongsize = 3146009, /// /// D3D11_MESSAGE_ID_QUERYAUTHENTICATEDCHANNEL_INVALIDPROCESSINDEX QueryauthenticatedchannelInvalidprocessindex = 3146010, /// /// D3D11_MESSAGE_ID_CONFIGUREAUTHENTICATEDCHANNEL_NULLPARAM ConfigureauthenticatedchannelNullParam = 3146011, /// /// D3D11_MESSAGE_ID_CONFIGUREAUTHENTICATEDCHANNEL_WRONGCHANNEL ConfigureauthenticatedchannelWrongchannel = 3146012, /// /// D3D11_MESSAGE_ID_CONFIGUREAUTHENTICATEDCHANNEL_UNSUPPORTEDCONFIGURE ConfigureauthenticatedchannelUnsupportedconfigure = 3146013, /// /// D3D11_MESSAGE_ID_CONFIGUREAUTHENTICATEDCHANNEL_WRONGSIZE ConfigureauthenticatedchannelWrongsize = 3146014, /// /// D3D11_MESSAGE_ID_CONFIGUREAUTHENTICATEDCHANNEL_INVALIDPROCESSIDTYPE ConfigureauthenticatedchannelInvalidprocessidtype = 3146015, /// /// D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT VSSetConstantBuffersInvalidBufferOffsetOrCount = 3146016, /// /// D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT DSSetConstantBuffersInvalidBufferOffsetOrCount = 3146017, /// /// D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT HSSetConstantBuffersInvalidBufferOffsetOrCount = 3146018, /// /// D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT GSSetConstantBuffersInvalidBufferOffsetOrCount = 3146019, /// /// D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT PSSetConstantBuffersInvalidBufferOffsetOrCount = 3146020, /// /// D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT CSSetConstantBuffersInvalidBufferOffsetOrCount = 3146021, /// /// D3D11_MESSAGE_ID_NEGOTIATECRPYTOSESSIONKEYEXCHANGE_INVALIDSIZE NegotiatecrpytosessionkeyexchangeInvalidSize = 3146022, /// /// D3D11_MESSAGE_ID_NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_INVALIDSIZE NegotiateauthenticatedchannelkeyexchangeInvalidSize = 3146023, /// /// D3D11_MESSAGE_ID_OFFERRESOURCES_INVALIDPRIORITY OfferResourcesInvalidpriority = 3146024, /// /// D3D11_MESSAGE_ID_GETCRYPTOSESSIONHANDLE_OUTOFMEMORY GetcryptosessionhandleOutOfMemory = 3146025, /// /// D3D11_MESSAGE_ID_ACQUIREHANDLEFORCAPTURE_NULLPARAM AcquirehandleforcaptureNullParam = 3146026, /// /// D3D11_MESSAGE_ID_ACQUIREHANDLEFORCAPTURE_INVALIDTYPE AcquirehandleforcaptureInvalidtype = 3146027, /// /// D3D11_MESSAGE_ID_ACQUIREHANDLEFORCAPTURE_INVALIDBIND AcquirehandleforcaptureInvalidbind = 3146028, /// /// D3D11_MESSAGE_ID_ACQUIREHANDLEFORCAPTURE_INVALIDARRAY AcquirehandleforcaptureInvalidarray = 3146029, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMROTATION_NULLPARAM VideoprocessorsetstreamrotationNullParam = 3146030, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMROTATION_INVALIDSTREAM VideoprocessorsetstreamrotationInvalidStream = 3146031, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMROTATION_INVALID VideoprocessorsetstreamrotationInvalid = 3146032, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMROTATION_UNSUPPORTED VideoprocessorsetstreamrotationUnsupported = 3146033, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMROTATION_NULLPARAM VideoprocessorgetstreamrotationNullParam = 3146034, /// /// D3D11_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDVIEW DeviceClearViewInvalidView = 3146035, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED DeviceCreateVertexShaderDoubleExtensionsNotSupported = 3146036, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_SHADEREXTENSIONSNOTSUPPORTED DeviceCreateVertexShaderShaderExtensionsNotSupported = 3146037, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED DeviceCreateHullShaderDoubleExtensionsNotSupported = 3146038, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEHULLSHADER_SHADEREXTENSIONSNOTSUPPORTED DeviceCreateHullShaderShaderExtensionsNotSupported = 3146039, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED DeviceCreateDomainShaderDoubleExtensionsNotSupported = 3146040, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_SHADEREXTENSIONSNOTSUPPORTED DeviceCreateDomainShaderShaderExtensionsNotSupported = 3146041, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED DeviceCreateGeometryShaderDoubleExtensionsNotSupported = 3146042, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_SHADEREXTENSIONSNOTSUPPORTED DeviceCreateGeometryShaderShaderExtensionsNotSupported = 3146043, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED DeviceCreateGeometryShaderWithStreamOutputDoubleExtensionsNotSupported = 3146044, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_SHADEREXTENSIONSNOTSUPPORTED DeviceCreateGeometryShaderWithStreamOutputShaderExtensionsNotSupported = 3146045, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED DeviceCreatePixelShaderDoubleExtensionsNotSupported = 3146046, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_SHADEREXTENSIONSNOTSUPPORTED DeviceCreatePixelShaderShaderExtensionsNotSupported = 3146047, /// /// D3D11_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED DeviceCreateComputeShaderDoubleExtensionsNotSupported = 3146048, /// /// D3D11_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_SHADEREXTENSIONSNOTSUPPORTED DeviceCreateComputeShaderShaderExtensionsNotSupported = 3146049, /// /// D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_MINPRECISION DeviceShaderLinkageMinPrecision = 3146050, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMALPHA_UNSUPPORTED VideoprocessorsetstreamalphaUnsupported = 3146051, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_UNSUPPORTED VideoprocessorsetstreampixelaspectratioUnsupported = 3146052, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED DeviceCreateVertexShaderUAVsNotSupported = 3146053, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED DeviceCreateHullShaderUAVsNotSupported = 3146054, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED DeviceCreateDomainShaderUAVsNotSupported = 3146055, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED DeviceCreateGeometryShaderUAVsNotSupported = 3146056, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED DeviceCreateGeometryShaderWithStreamOutputUAVsNotSupported = 3146057, /// /// D3D11_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED DeviceCreatePixelShaderUAVsNotSupported = 3146058, /// /// D3D11_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED DeviceCreateComputeShaderUAVsNotSupported = 3146059, /// /// D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_INVALIDOFFSET DeviceOMSetRenderTargetsAndUnorderedAccessViewsInvalidOffset = 3146060, /// /// D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_TOOMANYVIEWS DeviceOMSetRenderTargetsAndUnorderedAccessViewsToomanyviews = 3146061, /// /// D3D11_MESSAGE_ID_DEVICE_CLEARVIEW_NOTSUPPORTED DeviceClearViewNotSupported = 3146062, /// /// D3D11_MESSAGE_ID_SWAPDEVICECONTEXTSTATE_NOTSUPPORTED SwapDeviceContextStateNotSupported = 3146063, /// /// D3D11_MESSAGE_ID_UPDATESUBRESOURCE_PREFERUPDATESUBRESOURCE1 UpdateSubresourcePreferUpdateSubresource1 = 3146064, /// /// D3D11_MESSAGE_ID_GETDC_INACCESSIBLE GetDCInaccessible = 3146065, /// /// D3D11_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDRECT DeviceClearViewInvalidRect = 3146066, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLE_MASK_IGNORED_ON_FL9 DeviceDrawSampleMaskIgnoredOnFl9 = 3146067, /// /// D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE1_NOT_SUPPORTED DeviceOpenSharedResource1NotSupported = 3146068, /// /// D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_BY_NAME_NOT_SUPPORTED DeviceOpenSharedResourceByNameNotSupported = 3146069, /// /// D3D11_MESSAGE_ID_ENQUEUESETEVENT_NOT_SUPPORTED EnqueueSetEventNotSupported = 3146070, /// /// D3D11_MESSAGE_ID_OFFERRELEASE_NOT_SUPPORTED OfferreleaseNotSupported = 3146071, /// /// D3D11_MESSAGE_ID_OFFERRESOURCES_INACCESSIBLE OfferResourcesInaccessible = 3146072, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSORINPUTVIEW_INVALIDMSAA CreatevideoprocessorinputviewInvalidmsaa = 3146073, /// /// D3D11_MESSAGE_ID_CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDMSAA CreatevideoprocessoroutputviewInvalidmsaa = 3146074, /// /// D3D11_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDSOURCERECT DeviceClearViewInvalidsourcerect = 3146075, /// /// D3D11_MESSAGE_ID_DEVICE_CLEARVIEW_EMPTYRECT DeviceClearViewEmptyRect = 3146076, /// /// D3D11_MESSAGE_ID_UPDATESUBRESOURCE_EMPTYDESTBOX UpdateSubresourceEmptydestbox = 3146077, /// /// D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_EMPTYSOURCEBOX CopySubresourceRegionEmptysourcebox = 3146078, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS DeviceDrawOMRenderTargetDoesNotSupportLogicOps = 3146079, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_DEPTHSTENCILVIEW_NOT_SET DeviceDrawDepthStencilViewNotSet = 3146080, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RENDERTARGETVIEW_NOT_SET DeviceDrawRenderTargetViewNotSet = 3146081, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_RENDERTARGETVIEW_NOT_SET_DUE_TO_FLIP_PRESENT DeviceDrawRenderTargetViewNotSetDueToFlipPresent = 3146082, /// /// D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_NOT_SET_DUE_TO_FLIP_PRESENT DeviceUnorderedAccessViewNotSetDueToFlipPresent = 3146083, /// /// D3D11_MESSAGE_ID_GETDATAFORNEWHARDWAREKEY_NULLPARAM GetdatafornewhardwarekeyNullParam = 3146084, /// /// D3D11_MESSAGE_ID_CHECKCRYPTOSESSIONSTATUS_NULLPARAM CheckcryptosessionstatusNullParam = 3146085, /// /// D3D11_MESSAGE_ID_GETCRYPTOSESSIONPRIVATEDATASIZE_NULLPARAM GetcryptosessionprivatedatasizeNullParam = 3146086, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERCAPS_NULLPARAM GetvideodecodercapsNullParam = 3146087, /// /// D3D11_MESSAGE_ID_GETVIDEODECODERCAPS_ZEROWIDTHHEIGHT GetvideodecodercapsZeroWidthHeight = 3146088, /// /// D3D11_MESSAGE_ID_CHECKVIDEODECODERDOWNSAMPLING_NULLPARAM CheckvideodecoderdownsamplingNullParam = 3146089, /// /// D3D11_MESSAGE_ID_CHECKVIDEODECODERDOWNSAMPLING_INVALIDCOLORSPACE CheckvideodecoderdownsamplingInvalidcolorspace = 3146090, /// /// D3D11_MESSAGE_ID_CHECKVIDEODECODERDOWNSAMPLING_ZEROWIDTHHEIGHT CheckvideodecoderdownsamplingZeroWidthHeight = 3146091, /// /// D3D11_MESSAGE_ID_VIDEODECODERENABLEDOWNSAMPLING_NULLPARAM VideodecoderenabledownsamplingNullParam = 3146092, /// /// D3D11_MESSAGE_ID_VIDEODECODERENABLEDOWNSAMPLING_UNSUPPORTED VideodecoderenabledownsamplingUnsupported = 3146093, /// /// D3D11_MESSAGE_ID_VIDEODECODERUPDATEDOWNSAMPLING_NULLPARAM VideodecoderupdatedownsamplingNullParam = 3146094, /// /// D3D11_MESSAGE_ID_VIDEODECODERUPDATEDOWNSAMPLING_UNSUPPORTED VideodecoderupdatedownsamplingUnsupported = 3146095, /// /// D3D11_MESSAGE_ID_CHECKVIDEOPROCESSORFORMATCONVERSION_NULLPARAM CheckvideoprocessorformatconversionNullParam = 3146096, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTCOLORSPACE1_NULLPARAM Videoprocessorsetoutputcolorspace1NullParam = 3146097, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTCOLORSPACE1_NULLPARAM Videoprocessorgetoutputcolorspace1NullParam = 3146098, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMCOLORSPACE1_NULLPARAM Videoprocessorsetstreamcolorspace1NullParam = 3146099, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMCOLORSPACE1_INVALIDSTREAM Videoprocessorsetstreamcolorspace1InvalidStream = 3146100, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMMIRROR_NULLPARAM VideoprocessorsetstreammirrorNullParam = 3146101, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMMIRROR_INVALIDSTREAM VideoprocessorsetstreammirrorInvalidStream = 3146102, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMMIRROR_UNSUPPORTED VideoprocessorsetstreammirrorUnsupported = 3146103, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMCOLORSPACE1_NULLPARAM Videoprocessorgetstreamcolorspace1NullParam = 3146104, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMMIRROR_NULLPARAM VideoProcessorGetStreamMirrorNullParam = 3146105, /// /// D3D11_MESSAGE_ID_RECOMMENDVIDEODECODERDOWNSAMPLING_NULLPARAM RecommendvideodecoderdownsamplingNullParam = 3146106, /// /// D3D11_MESSAGE_ID_RECOMMENDVIDEODECODERDOWNSAMPLING_INVALIDCOLORSPACE RecommendvideodecoderdownsamplingInvalidcolorspace = 3146107, /// /// D3D11_MESSAGE_ID_RECOMMENDVIDEODECODERDOWNSAMPLING_ZEROWIDTHHEIGHT RecommendvideodecoderdownsamplingZeroWidthHeight = 3146108, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTSHADERUSAGE_NULLPARAM VideoprocessorsetoutputshaderusageNullParam = 3146109, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTSHADERUSAGE_NULLPARAM VideoprocessorgetoutputshaderusageNullParam = 3146110, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETBEHAVIORHINTS_NULLPARAM VideoprocessorgetbehaviorhintsNullParam = 3146111, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETBEHAVIORHINTS_INVALIDSTREAMCOUNT VideoprocessorgetbehaviorhintsInvalidstreamcount = 3146112, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETBEHAVIORHINTS_TARGETRECT VideoprocessorgetbehaviorhintsTargetrect = 3146113, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETBEHAVIORHINTS_INVALIDSOURCERECT VideoprocessorgetbehaviorhintsInvalidsourcerect = 3146114, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETBEHAVIORHINTS_INVALIDDESTRECT VideoprocessorgetbehaviorhintsInvaliddestrect = 3146115, /// /// D3D11_MESSAGE_ID_GETCRYPTOSESSIONPRIVATEDATASIZE_INVALID_KEY_EXCHANGE_TYPE GetcryptosessionprivatedatasizeInvalidKeyExchangeType = 3146116, /// /// D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDUSAGE CreateBufferInvalidUsage = 3146119, /// /// D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDUSAGE CreateTexture1DInvalidUsage = 3146120, /// /// D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDUSAGE CreateTexture2DInvalidUsage = 3146121, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_LEVEL9_STEPRATE_NOT_1 CreateInputLayoutLevel9StepRateNot1 = 3146122, /// /// D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_LEVEL9_INSTANCING_NOT_SUPPORTED CreateInputLayoutLevel9InstancingNotSupported = 3146123, /// /// D3D11_MESSAGE_ID_UPDATETILEMAPPINGS_INVALID_PARAMETER UpdateTileMappingsInvalidParameter = 3146124, /// /// D3D11_MESSAGE_ID_COPYTILEMAPPINGS_INVALID_PARAMETER CopyTileMappingsInvalidParameter = 3146125, /// /// D3D11_MESSAGE_ID_COPYTILES_INVALID_PARAMETER CopyTilesInvalidParameter = 3146126, /// /// D3D11_MESSAGE_ID_UPDATETILES_INVALID_PARAMETER UpdateTilesInvalidParameter = 3146127, /// /// D3D11_MESSAGE_ID_RESIZETILEPOOL_INVALID_PARAMETER ResizetilepoolInvalidParameter = 3146128, /// /// D3D11_MESSAGE_ID_TILEDRESOURCEBARRIER_INVALID_PARAMETER TiledresourcebarrierInvalidParameter = 3146129, /// /// D3D11_MESSAGE_ID_NULL_TILE_MAPPING_ACCESS_WARNING NullTileMappingAccessWarning = 3146130, /// /// D3D11_MESSAGE_ID_NULL_TILE_MAPPING_ACCESS_ERROR NullTileMappingAccessError = 3146131, /// /// D3D11_MESSAGE_ID_DIRTY_TILE_MAPPING_ACCESS DirtyTileMappingAccess = 3146132, /// /// D3D11_MESSAGE_ID_DUPLICATE_TILE_MAPPINGS_IN_COVERED_AREA DuplicateTileMappingsInCoveredArea = 3146133, /// /// D3D11_MESSAGE_ID_TILE_MAPPINGS_IN_COVERED_AREA_DUPLICATED_OUTSIDE TileMappingsInCoveredAreaDuplicatedOutside = 3146134, /// /// D3D11_MESSAGE_ID_TILE_MAPPINGS_SHARED_BETWEEN_INCOMPATIBLE_RESOURCES TileMappingsSharedBetweenIncompatibleResources = 3146135, /// /// D3D11_MESSAGE_ID_TILE_MAPPINGS_SHARED_BETWEEN_INPUT_AND_OUTPUT TileMappingsSharedBetweenInputAndOutput = 3146136, /// /// D3D11_MESSAGE_ID_CHECKMULTISAMPLEQUALITYLEVELS_INVALIDFLAGS CheckMultisampleQualityLevelsInvalidFlags = 3146137, /// /// D3D11_MESSAGE_ID_GETRESOURCETILING_NONTILED_RESOURCE GetresourcetilingNontiledResource = 3146138, /// /// D3D11_MESSAGE_ID_RESIZETILEPOOL_SHRINK_WITH_MAPPINGS_STILL_DEFINED_PAST_END ResizetilepoolShrinkWithMappingsStillDefinedPastEnd = 3146139, /// /// D3D11_MESSAGE_ID_NEED_TO_CALL_TILEDRESOURCEBARRIER NeedToCallTiledresourcebarrier = 3146140, /// /// D3D11_MESSAGE_ID_CREATEDEVICE_INVALIDARGS CreateDeviceInvalidArgs = 3146141, /// /// D3D11_MESSAGE_ID_CREATEDEVICE_WARNING CreateDeviceWarning = 3146142, /// /// D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEWUINT_HAZARD ClearunorderedaccessviewuintHazard = 3146143, /// /// D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEWFLOAT_HAZARD ClearUnorderedAccessViewFloatHazard = 3146144, /// /// D3D11_MESSAGE_ID_TILED_RESOURCE_TIER_1_BUFFER_TEXTURE_MISMATCH TiledResourceTier1BufferTextureMismatch = 3146145, /// /// D3D11_MESSAGE_ID_CREATE_CRYPTOSESSION CreateCryptoSession = 3146146, /// /// D3D11_MESSAGE_ID_CREATE_AUTHENTICATEDCHANNEL CreateAuthenticatedChannel = 3146147, /// /// D3D11_MESSAGE_ID_LIVE_CRYPTOSESSION LiveCryptoSession = 3146148, /// /// D3D11_MESSAGE_ID_LIVE_AUTHENTICATEDCHANNEL LiveAuthenticatedChannel = 3146149, /// /// D3D11_MESSAGE_ID_DESTROY_CRYPTOSESSION DestroyCryptoSession = 3146150, /// /// D3D11_MESSAGE_ID_DESTROY_AUTHENTICATEDCHANNEL DestroyAuthenticatedChannel = 3146151, /// /// D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE CreateRasterizerStateInvalidConservativeRasterMode = 3146154, /// /// D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_SYSTEMVALUE DeviceDrawInvalidSystemValue = 3146155, /// /// D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDCONTEXTTYPE CreateQueryOrPredicateInvalidContextType = 3146156, /// /// D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_DECODENOTSUPPORTED CreateQueryOrPredicateDecodenotsupported = 3146157, /// /// D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_ENCODENOTSUPPORTED CreateQueryOrPredicateEncodenotsupported = 3146158, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANEINDEX CreateShaderResourceViewInvalidplaneindex = 3146159, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANEINDEX CreateShaderResourceViewInvalidvideoplaneindex = 3146160, /// /// D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_AMBIGUOUSVIDEOPLANEINDEX CreateShaderResourceViewAmbiguousvideoplaneindex = 3146161, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDPLANEINDEX CreateRenderTargetViewInvalidplaneindex = 3146162, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDVIDEOPLANEINDEX CreateRenderTargetViewInvalidvideoplaneindex = 3146163, /// /// D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_AMBIGUOUSVIDEOPLANEINDEX CreateRenderTargetViewAmbiguousvideoplaneindex = 3146164, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDPLANEINDEX CreateUnorderedAccessViewInvalidplaneindex = 3146165, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANEINDEX CreateUnorderedAccessViewInvalidvideoplaneindex = 3146166, /// /// D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_AMBIGUOUSVIDEOPLANEINDEX CreateUnorderedAccessViewAmbiguousvideoplaneindex = 3146167, /// /// D3D11_MESSAGE_ID_JPEGDECODE_INVALIDSCANDATAOFFSET JpegDecodeInvalidScanDataOffset = 3146168, /// /// D3D11_MESSAGE_ID_JPEGDECODE_NOTSUPPORTED JpegDecodeNotSupported = 3146169, /// /// D3D11_MESSAGE_ID_JPEGDECODE_DIMENSIONSTOOLARGE JpegDecodeDimensionsTooLarge = 3146170, /// /// D3D11_MESSAGE_ID_JPEGDECODE_INVALIDCOMPONENTS JpegDecodeInvalidComponents = 3146171, /// /// D3D11_MESSAGE_ID_JPEGDECODE_DESTINATIONNOT2D JpegDecodeDestinationNot2D = 3146172, /// /// D3D11_MESSAGE_ID_JPEGDECODE_TILEDRESOURCESUNSUPPORTED JpegDecodeTiledresourcesunsupported = 3146173, /// /// D3D11_MESSAGE_ID_JPEGDECODE_GUARDRECTSUNSUPPORTED JpegDecodeGuardrectsunsupported = 3146174, /// /// D3D11_MESSAGE_ID_JPEGDECODE_FORMATUNSUPPORTED JpegDecodeFormatunsupported = 3146175, /// /// D3D11_MESSAGE_ID_JPEGDECODE_INVALIDSUBRESOURCE JpegDecodeInvalidSubresource = 3146176, /// /// D3D11_MESSAGE_ID_JPEGDECODE_INVALIDMIPLEVEL JpegDecodeInvalidMipLevel = 3146177, /// /// D3D11_MESSAGE_ID_JPEGDECODE_EMPTYDESTBOX JpegDecodeEmptydestbox = 3146178, /// /// D3D11_MESSAGE_ID_JPEGDECODE_DESTBOXNOT2D JpegDecodeDestboxnot2d = 3146179, /// /// D3D11_MESSAGE_ID_JPEGDECODE_DESTBOXNOTSUB JpegDecodeDestboxnotsub = 3146180, /// /// D3D11_MESSAGE_ID_JPEGDECODE_DESTBOXESINTERSECT JpegDecodeDestboxesintersect = 3146181, /// /// D3D11_MESSAGE_ID_JPEGDECODE_XSUBSAMPLEMISMATCH JpegDecodeXsubsamplemismatch = 3146182, /// /// D3D11_MESSAGE_ID_JPEGDECODE_YSUBSAMPLEMISMATCH JpegDecodeYsubsamplemismatch = 3146183, /// /// D3D11_MESSAGE_ID_JPEGDECODE_XSUBSAMPLEODD JpegDecodeXsubsampleodd = 3146184, /// /// D3D11_MESSAGE_ID_JPEGDECODE_YSUBSAMPLEODD JpegDecodeYsubsampleodd = 3146185, /// /// D3D11_MESSAGE_ID_JPEGDECODE_OUTPUTDIMENSIONSTOOLARGE JpegDecodeOutputdimensionstoolarge = 3146186, /// /// D3D11_MESSAGE_ID_JPEGDECODE_NONPOW2SCALEUNSUPPORTED JpegDecodeNonpow2scaleunsupported = 3146187, /// /// D3D11_MESSAGE_ID_JPEGDECODE_FRACTIONALDOWNSCALETOLARGE JpegDecodeFractionaldownscaletolarge = 3146188, /// /// D3D11_MESSAGE_ID_JPEGDECODE_CHROMASIZEMISMATCH JpegDecodeChromasizemismatch = 3146189, /// /// D3D11_MESSAGE_ID_JPEGDECODE_LUMACHROMASIZEMISMATCH JpegDecodeLumachromasizemismatch = 3146190, /// /// D3D11_MESSAGE_ID_JPEGDECODE_INVALIDNUMDESTINATIONS JpegDecodeInvalidnumdestinations = 3146191, /// /// D3D11_MESSAGE_ID_JPEGDECODE_SUBBOXUNSUPPORTED JpegDecodeSubboxunsupported = 3146192, /// /// D3D11_MESSAGE_ID_JPEGDECODE_1DESTUNSUPPORTEDFORMAT JpegDecode1destunsupportedformat = 3146193, /// /// D3D11_MESSAGE_ID_JPEGDECODE_3DESTUNSUPPORTEDFORMAT JpegDecode3destunsupportedformat = 3146194, /// /// D3D11_MESSAGE_ID_JPEGDECODE_SCALEUNSUPPORTED JpegDecodeScaleunsupported = 3146195, /// /// D3D11_MESSAGE_ID_JPEGDECODE_INVALIDSOURCESIZE JpegDecodeInvalidsourcesize = 3146196, /// /// D3D11_MESSAGE_ID_JPEGDECODE_INVALIDCOPYFLAGS JpegDecodeInvalidCopyFlags = 3146197, /// /// D3D11_MESSAGE_ID_JPEGDECODE_HAZARD JpegDecodeHazard = 3146198, /// /// D3D11_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDSRCBUFFERUSAGE JpegDecodeUnsupportedsrcbufferusage = 3146199, /// /// D3D11_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDSRCBUFFERMISCFLAGS JpegDecodeUnsupportedsrcbuffermiscflags = 3146200, /// /// D3D11_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDDSTTEXTUREUSAGE JpegDecodeUnsupporteddsttextureusage = 3146201, /// /// D3D11_MESSAGE_ID_JPEGDECODE_BACKBUFFERNOTSUPPORTED JpegDecodeBackbufferNotSupported = 3146202, /// /// D3D11_MESSAGE_ID_JPEGDECODE_UNSUPPRTEDCOPYFLAGS JpegDecodeUnsupprtedcopyflags = 3146203, /// /// D3D11_MESSAGE_ID_JPEGENCODE_NOTSUPPORTED JpegEncodeNotSupported = 3146204, /// /// D3D11_MESSAGE_ID_JPEGENCODE_INVALIDSCANDATAOFFSET JpegEncodeInvalidScanDataOffset = 3146205, /// /// D3D11_MESSAGE_ID_JPEGENCODE_INVALIDCOMPONENTS JpegEncodeInvalidComponents = 3146206, /// /// D3D11_MESSAGE_ID_JPEGENCODE_SOURCENOT2D JpegEncodeSourceNot2D = 3146207, /// /// D3D11_MESSAGE_ID_JPEGENCODE_TILEDRESOURCESUNSUPPORTED JpegEncodeTiledresourcesunsupported = 3146208, /// /// D3D11_MESSAGE_ID_JPEGENCODE_GUARDRECTSUNSUPPORTED JpegEncodeGuardrectsunsupported = 3146209, /// /// D3D11_MESSAGE_ID_JPEGENCODE_XSUBSAMPLEMISMATCH JpegEncodeXsubsamplemismatch = 3146210, /// /// D3D11_MESSAGE_ID_JPEGENCODE_YSUBSAMPLEMISMATCH JpegEncodeYsubsamplemismatch = 3146211, /// /// D3D11_MESSAGE_ID_JPEGENCODE_FORMATUNSUPPORTED JpegEncodeFormatunsupported = 3146212, /// /// D3D11_MESSAGE_ID_JPEGENCODE_INVALIDSUBRESOURCE JpegEncodeInvalidSubresource = 3146213, /// /// D3D11_MESSAGE_ID_JPEGENCODE_INVALIDMIPLEVEL JpegEncodeInvalidMipLevel = 3146214, /// /// D3D11_MESSAGE_ID_JPEGENCODE_DIMENSIONSTOOLARGE JpegEncodeDimensionsTooLarge = 3146215, /// /// D3D11_MESSAGE_ID_JPEGENCODE_HAZARD JpegEncodeHazard = 3146216, /// /// D3D11_MESSAGE_ID_JPEGENCODE_UNSUPPORTEDDSTBUFFERUSAGE JpegEncodeUnsupporteddstbufferusage = 3146217, /// /// D3D11_MESSAGE_ID_JPEGENCODE_UNSUPPORTEDDSTBUFFERMISCFLAGS JpegEncodeUnsupporteddstbuffermiscflags = 3146218, /// /// D3D11_MESSAGE_ID_JPEGENCODE_UNSUPPORTEDSRCTEXTUREUSAGE JpegEncodeUnsupportedsrctextureusage = 3146219, /// /// D3D11_MESSAGE_ID_JPEGENCODE_BACKBUFFERNOTSUPPORTED JpegEncodeBackbufferNotSupported = 3146220, /// /// D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_UNSUPPORTEDCONTEXTTTYPEFORQUERY CreateQueryOrPredicateUnsupportedcontextttypeforquery = 3146221, /// /// D3D11_MESSAGE_ID_FLUSH1_INVALIDCONTEXTTYPE Flush1InvalidContextType = 3146222, /// /// D3D11_MESSAGE_ID_DEVICE_SETHARDWAREPROTECTION_INVALIDCONTEXT DeviceSethardwareprotectionInvalidcontext = 3146223, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTHDRMETADATA_NULLPARAM VideoprocessorsetoutputhdrmetadataNullParam = 3146224, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETOUTPUTHDRMETADATA_INVALIDSIZE VideoprocessorsetoutputhdrmetadataInvalidSize = 3146225, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTHDRMETADATA_NULLPARAM VideoprocessorgetoutputhdrmetadataNullParam = 3146226, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETOUTPUTHDRMETADATA_INVALIDSIZE VideoprocessorgetoutputhdrmetadataInvalidSize = 3146227, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMHDRMETADATA_NULLPARAM VideoprocessorsetstreamhdrmetadataNullParam = 3146228, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMHDRMETADATA_INVALIDSTREAM VideoprocessorsetstreamhdrmetadataInvalidStream = 3146229, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORSETSTREAMHDRMETADATA_INVALIDSIZE VideoprocessorsetstreamhdrmetadataInvalidSize = 3146230, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMHDRMETADATA_NULLPARAM VideoprocessorgetstreamhdrmetadataNullParam = 3146231, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMHDRMETADATA_INVALIDSTREAM VideoprocessorgetstreamhdrmetadataInvalidStream = 3146232, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMHDRMETADATA_INVALIDSIZE VideoprocessorgetstreamhdrmetadataInvalidSize = 3146233, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMFRAMEFORMAT_INVALIDSTREAM VideoprocessorgetstreamframeformatInvalidStream = 3146234, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMCOLORSPACE_INVALIDSTREAM VideoprocessorgetstreamcolorspaceInvalidStream = 3146235, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMOUTPUTRATE_INVALIDSTREAM VideoprocessorgetstreamoutputrateInvalidStream = 3146236, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMSOURCERECT_INVALIDSTREAM VideoprocessorgetstreamsourcerectInvalidStream = 3146237, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMDESTRECT_INVALIDSTREAM VideoprocessorgetstreamdestrectInvalidStream = 3146238, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMALPHA_INVALIDSTREAM VideoprocessorgetstreamalphaInvalidStream = 3146239, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMPALETTE_INVALIDSTREAM VideoprocessorgetstreampaletteInvalidStream = 3146240, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMPIXELASPECTRATIO_INVALIDSTREAM VideoprocessorgetstreampixelaspectratioInvalidStream = 3146241, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMLUMAKEY_INVALIDSTREAM VideoprocessorgetstreamlumakeyInvalidStream = 3146242, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMSTEREOFORMAT_INVALIDSTREAM VideoprocessorgetstreamstereoformatInvalidStream = 3146243, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMAUTOPROCESSINGMODE_INVALIDSTREAM VideoprocessorgetstreamautoprocessingmodeInvalidStream = 3146244, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMFILTER_INVALIDSTREAM VideoprocessorgetstreamfilterInvalidStream = 3146245, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMROTATION_INVALIDSTREAM VideoprocessorgetstreamrotationInvalidStream = 3146246, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMCOLORSPACE1_INVALIDSTREAM Videoprocessorgetstreamcolorspace1InvalidStream = 3146247, /// /// D3D11_MESSAGE_ID_VIDEOPROCESSORGETSTREAMMIRROR_INVALIDSTREAM VideoProcessorGetStreamMirrorInvalidStream = 3146248, /// /// D3D11_MESSAGE_ID_CREATE_FENCE CreateFence = 3146249, /// /// D3D11_MESSAGE_ID_LIVE_FENCE LiveFence = 3146250, /// /// D3D11_MESSAGE_ID_DESTROY_FENCE DestroyFence = 3146251, /// /// D3D11_MESSAGE_ID_CREATE_SYNCHRONIZEDCHANNEL CreateSynchronizedChannel = 3146252, /// /// D3D11_MESSAGE_ID_LIVE_SYNCHRONIZEDCHANNEL LiveSynchronizedChannel = 3146253, /// /// D3D11_MESSAGE_ID_DESTROY_SYNCHRONIZEDCHANNEL DestroySynchronizedChannel = 3146254, /// /// D3D11_MESSAGE_ID_CREATEFENCE_INVALIDFLAGS CreateFenceInvalidFlags = 3146255, /// /// D3D11_MESSAGE_ID_NEGOTIATECRYPTOSESSIONKEYEXCHANGEMT_INVALIDKEYEXCHANGETYPE NegotiatecryptosessionkeyexchangemtInvalidkeyexchangetype = 3146258, /// /// D3D11_MESSAGE_ID_NEGOTIATECRYPTOSESSIONKEYEXCHANGEMT_NOT_SUPPORTED NegotiatecryptosessionkeyexchangemtNotSupported = 3146259, /// /// D3D11_MESSAGE_ID_DECODERBEGINFRAME_INVALID_HISTOGRAM_COMPONENT_COUNT DecoderBeginFrameInvalidHistogramComponentCount = 3146260, /// /// D3D11_MESSAGE_ID_DECODERBEGINFRAME_INVALID_HISTOGRAM_COMPONENT DecoderBeginFrameInvalidHistogramComponent = 3146261, /// /// D3D11_MESSAGE_ID_DECODERBEGINFRAME_INVALID_HISTOGRAM_BUFFER_SIZE DecoderBeginFrameInvalidHistogramBufferSize = 3146262, /// /// D3D11_MESSAGE_ID_DECODERBEGINFRAME_INVALID_HISTOGRAM_BUFFER_USAGE DecoderBeginFrameInvalidHistogramBufferUsage = 3146263, /// /// D3D11_MESSAGE_ID_DECODERBEGINFRAME_INVALID_HISTOGRAM_BUFFER_MISC_FLAGS DecoderBeginFrameInvalidHistogramBufferMiscFlags = 3146264, /// /// D3D11_MESSAGE_ID_DECODERBEGINFRAME_INVALID_HISTOGRAM_BUFFER_OFFSET DecoderBeginFrameInvalidHistogramBufferOffset = 3146265, /// /// D3D11_MESSAGE_ID_CREATE_TRACKEDWORKLOAD CreateTrackedworkload = 3146266, /// /// D3D11_MESSAGE_ID_LIVE_TRACKEDWORKLOAD LiveTrackedworkload = 3146267, /// /// D3D11_MESSAGE_ID_DESTROY_TRACKEDWORKLOAD DestroyTrackedworkload = 3146268, /// /// D3D11_MESSAGE_ID_CREATE_TRACKED_WORKLOAD_NULLPARAM CreateTrackedWorkloadNullParam = 3146269, /// /// D3D11_MESSAGE_ID_CREATE_TRACKED_WORKLOAD_INVALID_MAX_INSTANCES CreateTrackedWorkloadInvalidMaxInstances = 3146270, /// /// D3D11_MESSAGE_ID_CREATE_TRACKED_WORKLOAD_INVALID_DEADLINE_TYPE CreateTrackedWorkloadInvalidDeadlineType = 3146271, /// /// D3D11_MESSAGE_ID_CREATE_TRACKED_WORKLOAD_INVALID_ENGINE_TYPE CreateTrackedWorkloadInvalidEngineType = 3146272, /// /// D3D11_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOADS MultipleTrackedWorkloads = 3146273, /// /// D3D11_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOAD_PAIRS MultipleTrackedWorkloadPairs = 3146274, /// /// D3D11_MESSAGE_ID_INCOMPLETE_TRACKED_WORKLOAD_PAIR IncompleteTrackedWorkloadPair = 3146275, /// /// D3D11_MESSAGE_ID_OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR OutOfOrderTrackedWorkloadPair = 3146276, /// /// D3D11_MESSAGE_ID_CANNOT_ADD_TRACKED_WORKLOAD CannotAddTrackedWorkload = 3146277, /// /// D3D11_MESSAGE_ID_TRACKED_WORKLOAD_NOT_SUPPORTED TrackedWorkloadNotSupported = 3146278, /// /// D3D11_MESSAGE_ID_TRACKED_WORKLOAD_ENGINE_TYPE_NOT_FOUND TrackedWorkloadEngineTypeNotFound = 3146279, /// /// D3D11_MESSAGE_ID_NO_TRACKED_WORKLOAD_SLOT_AVAILABLE NoTrackedWorkloadSlotAvailable = 3146280, /// /// D3D11_MESSAGE_ID_END_TRACKED_WORKLOAD_INVALID_ARG EndTrackedWorkloadInvalidArg = 3146281, /// /// D3D11_MESSAGE_ID_TRACKED_WORKLOAD_DISJOINT_FAILURE TrackedWorkloadDisjointFailure = 3146282, } /// /// D3D11_COPY_FLAGS [Flags] public enum CopyFlags : int { None = 0, /// /// D3D11_COPY_NO_OVERWRITE NoOverwrite = 1, /// /// D3D11_COPY_DISCARD Discard = 2, } /// /// D3D11_LOGIC_OP public enum LogicOperation : int { /// /// D3D11_LOGIC_OP_CLEAR Clear = 0, /// /// D3D11_LOGIC_OP_SET Set = 1, /// /// D3D11_LOGIC_OP_COPY Copy = 2, /// /// D3D11_LOGIC_OP_COPY_INVERTED CopyInverted = 3, /// /// D3D11_LOGIC_OP_NOOP Noop = 4, /// /// D3D11_LOGIC_OP_INVERT Invert = 5, /// /// D3D11_LOGIC_OP_AND And = 6, /// /// D3D11_LOGIC_OP_NAND Nand = 7, /// /// D3D11_LOGIC_OP_OR Or = 8, /// /// D3D11_LOGIC_OP_NOR Nor = 9, /// /// D3D11_LOGIC_OP_XOR Xor = 10, /// /// D3D11_LOGIC_OP_EQUIV Equiv = 11, /// /// D3D11_LOGIC_OP_AND_REVERSE AndReverse = 12, /// /// D3D11_LOGIC_OP_AND_INVERTED AndInverted = 13, /// /// D3D11_LOGIC_OP_OR_REVERSE OrReverse = 14, /// /// D3D11_LOGIC_OP_OR_INVERTED OrInverted = 15, } /// /// D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG [Flags] public enum CreateDeviceContextStateFlags : int { None = 0, /// /// D3D11_1_CREATE_DEVICE_CONTEXT_STATE_SINGLETHREADED SingleThreaded = 1, } /// /// D3D11_VIDEO_DECODER_CAPS public enum VideoDecoderCaps : int { /// /// D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE Downsample = 1, /// /// D3D11_VIDEO_DECODER_CAPS_NON_REAL_TIME NonRealTime = 2, /// /// D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_DYNAMIC DownsampleDynamic = 4, /// /// D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_REQUIRED DownsampleRequired = 8, /// /// D3D11_VIDEO_DECODER_CAPS_UNSUPPORTED Unsupported = 16, } /// /// D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS public enum VideoProcessorBehaviorHints : int { /// /// D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_ROTATION HintMultiplaneOverlayRotation = 1, /// /// D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_RESIZE HintMultiplaneOverlayResize = 2, /// /// D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_COLOR_SPACE_CONVERSION HintMultiplaneOverlayColorSpaceConversion = 4, /// /// D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_TRIPLE_BUFFER_OUTPUT HintTripleBufferOutput = 8, } /// /// D3D11_CRYPTO_SESSION_STATUS public enum CryptoSessionStatus : int { /// /// D3D11_CRYPTO_SESSION_STATUS_OK Ok = 0, /// /// D3D11_CRYPTO_SESSION_STATUS_KEY_LOST KeyLost = 1, /// /// D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST KeyAndContentLost = 2, } /// /// D3D11_TILE_MAPPING_FLAG [Flags] public enum TileMappingFlags : int { None = 0, /// /// D3D11_TILE_MAPPING_NO_OVERWRITE NoOverwrite = 1, } /// /// D3D11_TILE_RANGE_FLAG [Flags] public enum TileRangeFlags : int { None = 0, /// /// D3D11_TILE_RANGE_NULL Null = 1, /// /// D3D11_TILE_RANGE_SKIP Skip = 2, /// /// D3D11_TILE_RANGE_REUSE_SINGLE_TILE ReuseSingleTile = 4, } /// /// D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG [Flags] public enum CheckMultisampleQualityLevelsFlags : int { None = 0, /// /// D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE TiledResource = 1, } /// /// D3D11_TILE_COPY_FLAG [Flags] public enum TileCopyFlags : int { None = 0, /// /// D3D11_TILE_COPY_NO_OVERWRITE NoOverwrite = 1, /// /// D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE LinearBufferToSwizzledTiledResource = 2, /// /// D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER SwizzledTiledResourceToLinearBuffer = 4, } /// /// D3D11_CONTEXT_TYPE public enum ContextType : int { /// /// D3D11_CONTEXT_TYPE_ALL All = 0, /// /// D3D11_CONTEXT_TYPE_3D _3D = 1, /// /// D3D11_CONTEXT_TYPE_COMPUTE Compute = 2, /// /// D3D11_CONTEXT_TYPE_COPY Copy = 3, /// /// D3D11_CONTEXT_TYPE_VIDEO Video = 4, } /// /// D3D11_TEXTURE_LAYOUT public enum TextureLayout : int { /// /// D3D11_TEXTURE_LAYOUT_UNDEFINED Undefined = 0, /// /// D3D11_TEXTURE_LAYOUT_ROW_MAJOR RowMajor = 1, /// /// D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE _64kStandardSwizzle = 2, } /// /// D3D11_CONSERVATIVE_RASTERIZATION_MODE public enum ConservativeRasterizationMode : int { /// /// D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF Off = 0, /// /// D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON On = 1, } /// /// D3D11_FENCE_FLAG [Flags] public enum FenceFlags : uint { /// /// D3D11_FENCE_FLAG_NONE None = 0, /// /// D3D11_FENCE_FLAG_SHARED Shared = 2, /// /// D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER SharedCrossAdapter = 4, /// /// D3D11_FENCE_FLAG_NON_MONITORED NonMonitored = 8, } /// /// D3D11_FEATURE_VIDEO public enum FeatureVideo : int { /// /// D3D11_FEATURE_VIDEO_DECODER_HISTOGRAM DecoderHistogram = 0, } /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT public enum VideoDecoderHistogramComponent : int { /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_Y Y = 0, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_U U = 1, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_V V = 2, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_R R = 0, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_G G = 1, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_B B = 2, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_A A = 3, } /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAGS [Flags] public enum VideoDecoderHistogramComponentFlags : uint { None = 0, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_NONE FlagNone = 0, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_Y FlagY = 1, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_U FlagU = 2, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_V FlagV = 4, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_R FlagR = 1, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_G FlagG = 2, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_B FlagB = 4, /// /// D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_A FlagA = 8, } /// /// D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS [Flags] public enum CryptoSessionKeyExchangeFlags : uint { None = 0, /// /// D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAG_NONE FlagNone = 0, } /// /// D3D11_SHADER_VERSION_TYPE public enum ShaderVersionType : int { /// /// D3D11_SHVER_PIXEL_SHADER D3D11_SHVER_PIXEL_SHADER = 0, /// /// D3D11_SHVER_VERTEX_SHADER D3D11_SHVER_VERTEX_SHADER = 1, /// /// D3D11_SHVER_GEOMETRY_SHADER D3D11_SHVER_GEOMETRY_SHADER = 2, /// /// D3D11_SHVER_HULL_SHADER D3D11_SHVER_HULL_SHADER = 3, /// /// D3D11_SHVER_DOMAIN_SHADER D3D11_SHVER_DOMAIN_SHADER = 4, /// /// D3D11_SHVER_COMPUTE_SHADER D3D11_SHVER_COMPUTE_SHADER = 5, /// /// D3D11_SHVER_RESERVED0 D3D11_SHVER_RESERVED0 = 65520, } /// /// D3D11_SHADER_TYPE public enum ShaderType : int { /// /// D3D11_VERTEX_SHADER D3D11_VERTEX_SHADER = 1, /// /// D3D11_HULL_SHADER D3D11_HULL_SHADER = 2, /// /// D3D11_DOMAIN_SHADER D3D11_DOMAIN_SHADER = 3, /// /// D3D11_GEOMETRY_SHADER D3D11_GEOMETRY_SHADER = 4, /// /// D3D11_PIXEL_SHADER D3D11_PIXEL_SHADER = 5, /// /// D3D11_COMPUTE_SHADER D3D11_COMPUTE_SHADER = 6, } /// /// D3D11_TRACE_GS_INPUT_PRIMITIVE public enum TraceGSInputPrimitive : int { /// /// D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED Undefined = 0, /// /// D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT Point = 1, /// /// D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE Line = 2, /// /// D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE Triangle = 3, /// /// D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ LineAdj = 6, /// /// D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ TriangleAdj = 7, } /// /// D3D11_TRACE_REGISTER_TYPE public enum TraceRegisterType : int { /// /// D3D11_TRACE_OUTPUT_NULL_REGISTER D3D11_TRACE_OUTPUT_NULL_REGISTER = 0, /// /// D3D11_TRACE_INPUT_REGISTER D3D11_TRACE_INPUT_REGISTER = 1, /// /// D3D11_TRACE_INPUT_PRIMITIVE_ID_REGISTER D3D11_TRACE_INPUT_PRIMITIVE_ID_REGISTER = 2, /// /// D3D11_TRACE_IMMEDIATE_CONSTANT_BUFFER D3D11_TRACE_IMMEDIATE_CONSTANT_BUFFER = 3, /// /// D3D11_TRACE_TEMP_REGISTER D3D11_TRACE_TEMP_REGISTER = 4, /// /// D3D11_TRACE_INDEXABLE_TEMP_REGISTER D3D11_TRACE_INDEXABLE_TEMP_REGISTER = 5, /// /// D3D11_TRACE_OUTPUT_REGISTER D3D11_TRACE_OUTPUT_REGISTER = 6, /// /// D3D11_TRACE_OUTPUT_DEPTH_REGISTER D3D11_TRACE_OUTPUT_DEPTH_REGISTER = 7, /// /// D3D11_TRACE_CONSTANT_BUFFER D3D11_TRACE_CONSTANT_BUFFER = 8, /// /// D3D11_TRACE_IMMEDIATE32 D3D11_TRACE_IMMEDIATE32 = 9, /// /// D3D11_TRACE_SAMPLER D3D11_TRACE_SAMPLER = 10, /// /// D3D11_TRACE_RESOURCE D3D11_TRACE_RESOURCE = 11, /// /// D3D11_TRACE_RASTERIZER D3D11_TRACE_RASTERIZER = 12, /// /// D3D11_TRACE_OUTPUT_COVERAGE_MASK D3D11_TRACE_OUTPUT_COVERAGE_MASK = 13, /// /// D3D11_TRACE_STREAM D3D11_TRACE_STREAM = 14, /// /// D3D11_TRACE_THIS_POINTER D3D11_TRACE_THIS_POINTER = 15, /// /// D3D11_TRACE_OUTPUT_CONTROL_POINT_ID_REGISTER D3D11_TRACE_OUTPUT_CONTROL_POINT_ID_REGISTER = 16, /// /// D3D11_TRACE_INPUT_FORK_INSTANCE_ID_REGISTER D3D11_TRACE_INPUT_FORK_INSTANCE_ID_REGISTER = 17, /// /// D3D11_TRACE_INPUT_JOIN_INSTANCE_ID_REGISTER D3D11_TRACE_INPUT_JOIN_INSTANCE_ID_REGISTER = 18, /// /// D3D11_TRACE_INPUT_CONTROL_POINT_REGISTER D3D11_TRACE_INPUT_CONTROL_POINT_REGISTER = 19, /// /// D3D11_TRACE_OUTPUT_CONTROL_POINT_REGISTER D3D11_TRACE_OUTPUT_CONTROL_POINT_REGISTER = 20, /// /// D3D11_TRACE_INPUT_PATCH_CONSTANT_REGISTER D3D11_TRACE_INPUT_PATCH_CONSTANT_REGISTER = 21, /// /// D3D11_TRACE_INPUT_DOMAIN_POINT_REGISTER D3D11_TRACE_INPUT_DOMAIN_POINT_REGISTER = 22, /// /// D3D11_TRACE_UNORDERED_ACCESS_VIEW D3D11_TRACE_UNORDERED_ACCESS_VIEW = 23, /// /// D3D11_TRACE_THREAD_GROUP_SHARED_MEMORY D3D11_TRACE_THREAD_GROUP_SHARED_MEMORY = 24, /// /// D3D11_TRACE_INPUT_THREAD_ID_REGISTER D3D11_TRACE_INPUT_THREAD_ID_REGISTER = 25, /// /// D3D11_TRACE_INPUT_THREAD_GROUP_ID_REGISTER D3D11_TRACE_INPUT_THREAD_GROUP_ID_REGISTER = 26, /// /// D3D11_TRACE_INPUT_THREAD_ID_IN_GROUP_REGISTER D3D11_TRACE_INPUT_THREAD_ID_IN_GROUP_REGISTER = 27, /// /// D3D11_TRACE_INPUT_COVERAGE_MASK_REGISTER D3D11_TRACE_INPUT_COVERAGE_MASK_REGISTER = 28, /// /// D3D11_TRACE_INPUT_THREAD_ID_IN_GROUP_FLATTENED_REGISTER D3D11_TRACE_INPUT_THREAD_ID_IN_GROUP_FLATTENED_REGISTER = 29, /// /// D3D11_TRACE_INPUT_GS_INSTANCE_ID_REGISTER D3D11_TRACE_INPUT_GS_INSTANCE_ID_REGISTER = 30, /// /// D3D11_TRACE_OUTPUT_DEPTH_GREATER_EQUAL_REGISTER D3D11_TRACE_OUTPUT_DEPTH_GREATER_EQUAL_REGISTER = 31, /// /// D3D11_TRACE_OUTPUT_DEPTH_LESS_EQUAL_REGISTER D3D11_TRACE_OUTPUT_DEPTH_LESS_EQUAL_REGISTER = 32, /// /// D3D11_TRACE_IMMEDIATE64 D3D11_TRACE_IMMEDIATE64 = 33, /// /// D3D11_TRACE_INPUT_CYCLE_COUNTER_REGISTER D3D11_TRACE_INPUT_CYCLE_COUNTER_REGISTER = 34, /// /// D3D11_TRACE_INTERFACE_POINTER D3D11_TRACE_INTERFACE_POINTER = 35, } #endregion Enums #region Unions /// /// D3D11_AUTHENTICATED_PROTECTION_FLAGS [StructLayout(LayoutKind.Explicit)] public partial struct AuthenticatedProtectionFlags { /// [FieldOffset(0)] public _Flags_e__Struct Flags; /// [FieldOffset(0)] public uint Value; public partial struct _Flags_e__Struct { /// public uint _bitfield; } } #endregion Unions #region Structs /// /// D3D11_INPUT_ELEMENT_DESC public partial struct InputElementDescription { /// public unsafe sbyte* SemanticName; /// public uint SemanticIndex; /// public Graphics.Dxgi.Common.Format Format; /// public uint InputSlot; /// public uint AlignedByteOffset; /// public InputClassification InputSlotClass; /// public uint InstanceDataStepRate; } /// /// D3D11_SO_DECLARATION_ENTRY public partial struct SODeclarationEntry { /// public uint Stream; /// public unsafe sbyte* SemanticName; /// public uint SemanticIndex; /// public byte StartComponent; /// public byte ComponentCount; /// public byte OutputSlot; } /// /// D3D11_DRAW_INSTANCED_INDIRECT_ARGS public partial struct DrawInstancedIndirectArgs { /// public uint VertexCountPerInstance; /// public uint InstanceCount; /// public uint StartVertexLocation; /// public uint StartInstanceLocation; } /// /// D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS public partial struct DrawIndexedInstancedIndirectArgs { /// public uint IndexCountPerInstance; /// public uint InstanceCount; /// public uint StartIndexLocation; /// public int BaseVertexLocation; /// public uint StartInstanceLocation; } /// /// D3D11_BOX public partial struct Box { /// public uint left; /// public uint top; /// public uint front; /// public uint right; /// public uint bottom; /// public uint back; } /// /// D3D11_DEPTH_STENCILOP_DESC public partial struct DepthStencilOperationDescription { /// public StencilOperation StencilFailOp; /// public StencilOperation StencilDepthFailOp; /// public StencilOperation StencilPassOp; /// public ComparisonFunction StencilFunc; } /// /// D3D11_DEPTH_STENCIL_DESC public partial struct DepthStencilDescription { /// public Bool32 DepthEnable; /// public DepthWriteMask DepthWriteMask; /// public ComparisonFunction DepthFunc; /// public Bool32 StencilEnable; /// public byte StencilReadMask; /// public byte StencilWriteMask; /// public DepthStencilOperationDescription FrontFace; /// public DepthStencilOperationDescription BackFace; } /// /// D3D11_RENDER_TARGET_BLEND_DESC public partial struct RenderTargetBlendDescription { /// public Bool32 BlendEnable; /// public Blend SrcBlend; /// public Blend DestBlend; /// public BlendOperation BlendOp; /// public Blend SrcBlendAlpha; /// public Blend DestBlendAlpha; /// public BlendOperation BlendOpAlpha; /// public ColorWriteEnable RenderTargetWriteMask; } /// /// D3D11_BLEND_DESC public partial struct BlendDescription { /// public Bool32 AlphaToCoverageEnable; /// public Bool32 IndependentBlendEnable; /// public RenderTarget__FixedBuffer RenderTarget; public unsafe struct RenderTarget__FixedBuffer { public RenderTargetBlendDescription e0; public RenderTargetBlendDescription e1; public RenderTargetBlendDescription e2; public RenderTargetBlendDescription e3; public RenderTargetBlendDescription e4; public RenderTargetBlendDescription e5; public RenderTargetBlendDescription e6; public RenderTargetBlendDescription e7; [UnscopedRef] public ref RenderTargetBlendDescription this[int index] { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref AsSpan()[index]; } } [UnscopedRef] [MethodImpl(MethodImplOptions.AggressiveInlining)] public Span AsSpan() { return MemoryMarshal.CreateSpan(ref e0, 8); } } } /// /// D3D11_RASTERIZER_DESC public partial struct RasterizerDescription { /// public FillMode FillMode; /// public CullMode CullMode; /// public Bool32 FrontCounterClockwise; /// public int DepthBias; /// public float DepthBiasClamp; /// public float SlopeScaledDepthBias; /// public Bool32 DepthClipEnable; /// public Bool32 ScissorEnable; /// public Bool32 MultisampleEnable; /// public Bool32 AntialiasedLineEnable; } /// /// D3D11_SUBRESOURCE_DATA public partial struct SubresourceData { /// public unsafe void* pSysMem; /// public uint SysMemPitch; /// public uint SysMemSlicePitch; } /// /// D3D11_MAPPED_SUBRESOURCE public partial struct MappedSubresource { /// public unsafe void* pData; /// public uint RowPitch; /// public uint DepthPitch; } /// /// D3D11_BUFFER_DESC public partial struct BufferDescription { /// public uint ByteWidth; /// public Usage Usage; /// public BindFlags BindFlags; /// public CpuAccessFlags CPUAccessFlags; /// public ResourceMiscFlags MiscFlags; /// public uint StructureByteStride; } /// /// D3D11_TEXTURE1D_DESC public partial struct Texture1DDescription { /// public uint Width; /// public uint MipLevels; /// public uint ArraySize; /// public Graphics.Dxgi.Common.Format Format; /// public Usage Usage; /// public BindFlags BindFlags; /// public CpuAccessFlags CPUAccessFlags; /// public ResourceMiscFlags MiscFlags; } /// /// D3D11_TEXTURE2D_DESC public partial struct Texture2DDescription { /// public uint Width; /// public uint Height; /// public uint MipLevels; /// public uint ArraySize; /// public Graphics.Dxgi.Common.Format Format; /// public Graphics.Dxgi.Common.SampleDescription SampleDesc; /// public Usage Usage; /// public BindFlags BindFlags; /// public CpuAccessFlags CPUAccessFlags; /// public ResourceMiscFlags MiscFlags; } /// /// D3D11_TEXTURE3D_DESC public partial struct Texture3DDescription { /// public uint Width; /// public uint Height; /// public uint Depth; /// public uint MipLevels; /// public Graphics.Dxgi.Common.Format Format; /// public Usage Usage; /// public BindFlags BindFlags; /// public CpuAccessFlags CPUAccessFlags; /// public ResourceMiscFlags MiscFlags; } /// /// D3D11_BUFFER_SRV public partial struct BufferSrv { /// public _Anonymous1_e__Union Anonymous1; /// public _Anonymous2_e__Union Anonymous2; [UnscopedRef] public ref uint FirstElement { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous1.FirstElement; } } [UnscopedRef] public ref uint ElementOffset { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous1.ElementOffset; } } [UnscopedRef] public ref uint NumElements { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous2.NumElements; } } [UnscopedRef] public ref uint ElementWidth { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous2.ElementWidth; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous1_e__Union { /// [FieldOffset(0)] public uint FirstElement; /// [FieldOffset(0)] public uint ElementOffset; } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous2_e__Union { /// [FieldOffset(0)] public uint NumElements; /// [FieldOffset(0)] public uint ElementWidth; } } /// /// D3D11_BUFFEREX_SRV public partial struct BufferExtendedSrv { /// public uint FirstElement; /// public uint NumElements; /// public BufferExtendedSrvFlags Flags; } /// /// D3D11_TEX1D_SRV public partial struct Texture1DSrv { /// public uint MostDetailedMip; /// public uint MipLevels; } /// /// D3D11_TEX1D_ARRAY_SRV public partial struct Texture1DArraySrv { /// public uint MostDetailedMip; /// public uint MipLevels; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX2D_SRV public partial struct Texture2DSrv { /// public uint MostDetailedMip; /// public uint MipLevels; } /// /// D3D11_TEX2D_ARRAY_SRV public partial struct Texture2DArraySrv { /// public uint MostDetailedMip; /// public uint MipLevels; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX3D_SRV public partial struct Texture3DSrv { /// public uint MostDetailedMip; /// public uint MipLevels; } /// /// D3D11_TEXCUBE_SRV public partial struct TexureCubeSrv { /// public uint MostDetailedMip; /// public uint MipLevels; } /// /// D3D11_TEXCUBE_ARRAY_SRV public partial struct TexureCubeArraySrv { /// public uint MostDetailedMip; /// public uint MipLevels; /// public uint First2DArrayFace; /// public uint NumCubes; } /// /// D3D11_TEX2DMS_SRV public partial struct Texture2DMsSrv { /// public uint UnusedField_NothingToDefine; } /// /// D3D11_TEX2DMS_ARRAY_SRV public partial struct Texture2DMsArraySrv { /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_SHADER_RESOURCE_VIEW_DESC public partial struct ShaderResourceViewDescription { /// public Graphics.Dxgi.Common.Format Format; /// public Graphics.Direct3D.SrvDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref BufferSrv Buffer { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Buffer; } } [UnscopedRef] public ref Texture1DSrv Texture1D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1D; } } [UnscopedRef] public ref Texture1DArraySrv Texture1DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1DArray; } } [UnscopedRef] public ref Texture2DSrv Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [UnscopedRef] public ref Texture2DArraySrv Texture2DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DArray; } } [UnscopedRef] public ref Texture2DMsSrv Texture2DMS { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMS; } } [UnscopedRef] public ref Texture2DMsArraySrv Texture2DMSArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMSArray; } } [UnscopedRef] public ref Texture3DSrv Texture3D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture3D; } } [UnscopedRef] public ref TexureCubeSrv TextureCube { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.TextureCube; } } [UnscopedRef] public ref TexureCubeArraySrv TextureCubeArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.TextureCubeArray; } } [UnscopedRef] public ref BufferExtendedSrv BufferEx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.BufferEx; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public BufferSrv Buffer; /// [FieldOffset(0)] public Texture1DSrv Texture1D; /// [FieldOffset(0)] public Texture1DArraySrv Texture1DArray; /// [FieldOffset(0)] public Texture2DSrv Texture2D; /// [FieldOffset(0)] public Texture2DArraySrv Texture2DArray; /// [FieldOffset(0)] public Texture2DMsSrv Texture2DMS; /// [FieldOffset(0)] public Texture2DMsArraySrv Texture2DMSArray; /// [FieldOffset(0)] public Texture3DSrv Texture3D; /// [FieldOffset(0)] public TexureCubeSrv TextureCube; /// [FieldOffset(0)] public TexureCubeArraySrv TextureCubeArray; /// [FieldOffset(0)] public BufferExtendedSrv BufferEx; } } /// /// D3D11_BUFFER_RTV public partial struct BufferRtv { /// public _Anonymous1_e__Union Anonymous1; /// public _Anonymous2_e__Union Anonymous2; [UnscopedRef] public ref uint NumElements { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous2.NumElements; } } [UnscopedRef] public ref uint ElementWidth { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous2.ElementWidth; } } [UnscopedRef] public ref uint FirstElement { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous1.FirstElement; } } [UnscopedRef] public ref uint ElementOffset { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous1.ElementOffset; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous2_e__Union { /// [FieldOffset(0)] public uint NumElements; /// [FieldOffset(0)] public uint ElementWidth; } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous1_e__Union { /// [FieldOffset(0)] public uint FirstElement; /// [FieldOffset(0)] public uint ElementOffset; } } /// /// D3D11_TEX1D_RTV public partial struct Texture1DRtv { /// public uint MipSlice; } /// /// D3D11_TEX1D_ARRAY_RTV public partial struct Texture1DArrayRtv { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX2D_RTV public partial struct Texture2DRtv { /// public uint MipSlice; } /// /// D3D11_TEX2DMS_RTV public partial struct Texture2DMsRtv { /// public uint UnusedField_NothingToDefine; } /// /// D3D11_TEX2D_ARRAY_RTV public partial struct Texture2DArrayRtv { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX2DMS_ARRAY_RTV public partial struct Texture2DMsArrayRtv { /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX3D_RTV public partial struct Texture3DRtv { /// public uint MipSlice; /// public uint FirstWSlice; /// public uint WSize; } /// /// D3D11_RENDER_TARGET_VIEW_DESC public partial struct RenderTargetViewDescription { /// public Graphics.Dxgi.Common.Format Format; /// public RtvDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref BufferRtv Buffer { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Buffer; } } [UnscopedRef] public ref Texture1DRtv Texture1D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1D; } } [UnscopedRef] public ref Texture1DArrayRtv Texture1DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1DArray; } } [UnscopedRef] public ref Texture2DRtv Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [UnscopedRef] public ref Texture2DArrayRtv Texture2DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DArray; } } [UnscopedRef] public ref Texture2DMsRtv Texture2DMS { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMS; } } [UnscopedRef] public ref Texture2DMsArrayRtv Texture2DMSArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMSArray; } } [UnscopedRef] public ref Texture3DRtv Texture3D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture3D; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public BufferRtv Buffer; /// [FieldOffset(0)] public Texture1DRtv Texture1D; /// [FieldOffset(0)] public Texture1DArrayRtv Texture1DArray; /// [FieldOffset(0)] public Texture2DRtv Texture2D; /// [FieldOffset(0)] public Texture2DArrayRtv Texture2DArray; /// [FieldOffset(0)] public Texture2DMsRtv Texture2DMS; /// [FieldOffset(0)] public Texture2DMsArrayRtv Texture2DMSArray; /// [FieldOffset(0)] public Texture3DRtv Texture3D; } } /// /// D3D11_TEX1D_DSV public partial struct Texture1DDsv { /// public uint MipSlice; } /// /// D3D11_TEX1D_ARRAY_DSV public partial struct Texture1DArrayDsv { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX2D_DSV public partial struct Texture2DDsv { /// public uint MipSlice; } /// /// D3D11_TEX2D_ARRAY_DSV public partial struct Texture2DArrayDsv { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX2DMS_DSV public partial struct Texture2DMsDsv { /// public uint UnusedField_NothingToDefine; } /// /// D3D11_TEX2DMS_ARRAY_DSV public partial struct Texture2DMsArrayDsv { /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_DEPTH_STENCIL_VIEW_DESC public partial struct DepthStencilViewDescription { /// public Graphics.Dxgi.Common.Format Format; /// public DsvDimension ViewDimension; /// public DsvFlags Flags; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref Texture1DDsv Texture1D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1D; } } [UnscopedRef] public ref Texture1DArrayDsv Texture1DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1DArray; } } [UnscopedRef] public ref Texture2DDsv Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [UnscopedRef] public ref Texture2DArrayDsv Texture2DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DArray; } } [UnscopedRef] public ref Texture2DMsDsv Texture2DMS { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMS; } } [UnscopedRef] public ref Texture2DMsArrayDsv Texture2DMSArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMSArray; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public Texture1DDsv Texture1D; /// [FieldOffset(0)] public Texture1DArrayDsv Texture1DArray; /// [FieldOffset(0)] public Texture2DDsv Texture2D; /// [FieldOffset(0)] public Texture2DArrayDsv Texture2DArray; /// [FieldOffset(0)] public Texture2DMsDsv Texture2DMS; /// [FieldOffset(0)] public Texture2DMsArrayDsv Texture2DMSArray; } } /// /// D3D11_BUFFER_UAV public partial struct BufferUav { /// public uint FirstElement; /// public uint NumElements; /// public BufferUavFlags Flags; } /// /// D3D11_TEX1D_UAV public partial struct Texture1DUav { /// public uint MipSlice; } /// /// D3D11_TEX1D_ARRAY_UAV public partial struct Texture1DArrayUav { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX2D_UAV public partial struct Texture2DUav { /// public uint MipSlice; } /// /// D3D11_TEX2D_ARRAY_UAV public partial struct Texture2DArrayUav { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_TEX3D_UAV public partial struct Texture3DUav { /// public uint MipSlice; /// public uint FirstWSlice; /// public uint WSize; } /// /// D3D11_UNORDERED_ACCESS_VIEW_DESC public partial struct UnorderedAccessViewDescription { /// public Graphics.Dxgi.Common.Format Format; /// public UavDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref BufferUav Buffer { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Buffer; } } [UnscopedRef] public ref Texture1DUav Texture1D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1D; } } [UnscopedRef] public ref Texture1DArrayUav Texture1DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1DArray; } } [UnscopedRef] public ref Texture2DUav Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [UnscopedRef] public ref Texture2DArrayUav Texture2DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DArray; } } [UnscopedRef] public ref Texture3DUav Texture3D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture3D; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public BufferUav Buffer; /// [FieldOffset(0)] public Texture1DUav Texture1D; /// [FieldOffset(0)] public Texture1DArrayUav Texture1DArray; /// [FieldOffset(0)] public Texture2DUav Texture2D; /// [FieldOffset(0)] public Texture2DArrayUav Texture2DArray; /// [FieldOffset(0)] public Texture3DUav Texture3D; } } /// /// D3D11_SAMPLER_DESC public partial struct SamplerDescription { /// public Filter Filter; /// public TextureAddressMode AddressU; /// public TextureAddressMode AddressV; /// public TextureAddressMode AddressW; /// public float MipLODBias; /// public uint MaxAnisotropy; /// public ComparisonFunction ComparisonFunc; /// public unsafe fixed float BorderColor[4]; /// public float MinLOD; /// public float MaxLOD; } /// /// D3D11_QUERY_DESC public partial struct QueryDescription { /// public QueryType Query; /// public QueryMiscFlags MiscFlags; } /// /// D3D11_QUERY_DATA_TIMESTAMP_DISJOINT public partial struct QueryDataTimestampDisjoint { /// public ulong Frequency; /// public Bool32 Disjoint; } /// /// D3D11_QUERY_DATA_PIPELINE_STATISTICS public partial struct QueryDataPipelineStatistics { /// public ulong IAVertices; /// public ulong IAPrimitives; /// public ulong VSInvocations; /// public ulong GSInvocations; /// public ulong GSPrimitives; /// public ulong CInvocations; /// public ulong CPrimitives; /// public ulong PSInvocations; /// public ulong HSInvocations; /// public ulong DSInvocations; /// public ulong CSInvocations; } /// /// D3D11_QUERY_DATA_SO_STATISTICS public partial struct QueryDataSOStatistics { /// public ulong NumPrimitivesWritten; /// public ulong PrimitivesStorageNeeded; } /// /// D3D11_COUNTER_DESC public partial struct CounterDescription { /// public Counter Counter; /// public uint MiscFlags; } /// /// D3D11_COUNTER_INFO public partial struct CounterInfo { /// public Counter LastDeviceDependentCounter; /// public uint NumSimultaneousCounters; /// public byte NumDetectableParallelUnits; } /// /// D3D11_CLASS_INSTANCE_DESC public partial struct ClassInstanceDescription { /// public uint InstanceId; /// public uint InstanceIndex; /// public uint TypeId; /// public uint ConstantBuffer; /// public uint BaseConstantBufferOffset; /// public uint BaseTexture; /// public uint BaseSampler; /// public Bool32 Created; } /// /// D3D11_FEATURE_DATA_THREADING public partial struct FeatureDataThreading { /// public Bool32 DriverConcurrentCreates; /// public Bool32 DriverCommandLists; } /// /// D3D11_FEATURE_DATA_DOUBLES public partial struct FeatureDataDoubles { /// public Bool32 DoublePrecisionFloatShaderOps; } /// /// D3D11_FEATURE_DATA_FORMAT_SUPPORT public partial struct FeatureDataFormatSupport { /// public Graphics.Dxgi.Common.Format InFormat; /// public FormatSupport OutFormatSupport; } /// /// D3D11_FEATURE_DATA_FORMAT_SUPPORT2 public partial struct FeatureDataFormatSupport2 { /// public Graphics.Dxgi.Common.Format InFormat; /// public FormatSupport2 OutFormatSupport2; } /// /// D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS public partial struct FeatureDataD3D10XHardwareOptions { /// public Bool32 ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x; } /// /// D3D11_FEATURE_DATA_D3D11_OPTIONS public partial struct FeatureDataD3D11Options { /// public Bool32 OutputMergerLogicOp; /// public Bool32 UAVOnlyRenderingForcedSampleCount; /// public Bool32 DiscardAPIsSeenByDriver; /// public Bool32 FlagsForUpdateAndCopySeenByDriver; /// public Bool32 ClearView; /// public Bool32 CopyWithOverlap; /// public Bool32 ConstantBufferPartialUpdate; /// public Bool32 ConstantBufferOffsetting; /// public Bool32 MapNoOverwriteOnDynamicConstantBuffer; /// public Bool32 MapNoOverwriteOnDynamicBufferSRV; /// public Bool32 MultisampleRTVWithForcedSampleCountOne; /// public Bool32 SAD4ShaderInstructions; /// public Bool32 ExtendedDoublesShaderInstructions; /// public Bool32 ExtendedResourceSharing; } /// /// D3D11_FEATURE_DATA_ARCHITECTURE_INFO public partial struct FeatureDataArchitectureInfo { /// public Bool32 TileBasedDeferredRenderer; } /// /// D3D11_FEATURE_DATA_D3D9_OPTIONS public partial struct FeatureDataD3d9Options { /// public Bool32 FullNonPow2TextureSupport; } /// /// D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT public partial struct FeatureDataD3d9ShadowSupport { /// public Bool32 SupportsDepthAsTextureWithLessEqualComparisonFilter; } /// /// D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT public partial struct FeatureDataShaderMinPrecisionSupport { /// public uint PixelShaderMinPrecision; /// public uint AllOtherShaderStagesMinPrecision; } /// /// D3D11_FEATURE_DATA_D3D11_OPTIONS1 public partial struct FeatureDataD3D11Options1 { /// public TiledResourcesTier TiledResourcesTier; /// public Bool32 MinMaxFiltering; /// public Bool32 ClearViewAlsoSupportsDepthOnlyFormats; /// public Bool32 MapOnDefaultBuffers; } /// /// D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT public partial struct FeatureDataD3d9SimpleInstancingSupport { /// public Bool32 SimpleInstancingSupported; } /// /// D3D11_FEATURE_DATA_MARKER_SUPPORT public partial struct FeatureDataMarkerSupport { /// public Bool32 Profile; } /// /// D3D11_FEATURE_DATA_D3D9_OPTIONS1 public partial struct FeatureDataD3d9Options1 { /// public Bool32 FullNonPow2TextureSupported; /// public Bool32 DepthAsTextureWithLessEqualComparisonFilterSupported; /// public Bool32 SimpleInstancingSupported; /// public Bool32 TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported; } /// /// D3D11_FEATURE_DATA_D3D11_OPTIONS2 public partial struct FeatureDataD3D11Options2 { /// public Bool32 PSSpecifiedStencilRefSupported; /// public Bool32 TypedUAVLoadAdditionalFormats; /// public Bool32 ROVsSupported; /// public ConservativeRasterizationTier ConservativeRasterizationTier; /// public TiledResourcesTier TiledResourcesTier; /// public Bool32 MapOnDefaultTextures; /// public Bool32 StandardSwizzle; /// public Bool32 UnifiedMemoryArchitecture; } /// /// D3D11_FEATURE_DATA_D3D11_OPTIONS3 public partial struct FeatureDataD3D11Options3 { /// public Bool32 VPAndRTArrayIndexFromAnyShaderFeedingRasterizer; } /// /// D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT public partial struct FeatureDataGpuVirtualAddressSupport { /// public uint MaxGPUVirtualAddressBitsPerResource; /// public uint MaxGPUVirtualAddressBitsPerProcess; } /// /// D3D11_FEATURE_DATA_SHADER_CACHE public partial struct FeatureDataShaderCache { /// public uint SupportFlags; } /// /// D3D11_FEATURE_DATA_DISPLAYABLE public partial struct FeatureDataDisplayable { /// public Bool32 DisplayableTexture; /// public SharedResourceTier SharedResourceTier; } /// /// D3D11_FEATURE_DATA_D3D11_OPTIONS5 public partial struct FeatureDataD3D11Options5 { /// public SharedResourceTier SharedResourceTier; } /// /// D3D11_VIDEO_DECODER_DESC public partial struct VideoDecoderDescription { /// public Guid Guid; /// public uint SampleWidth; /// public uint SampleHeight; /// public Graphics.Dxgi.Common.Format OutputFormat; } /// /// D3D11_VIDEO_DECODER_CONFIG public partial struct VideoDecoderConfig { /// public Guid guidConfigBitstreamEncryption; /// public Guid guidConfigMBcontrolEncryption; /// public Guid guidConfigResidDiffEncryption; /// public uint ConfigBitstreamRaw; /// public uint ConfigMBcontrolRasterOrder; /// public uint ConfigResidDiffHost; /// public uint ConfigSpatialResid8; /// public uint ConfigResid8Subtraction; /// public uint ConfigSpatialHost8or9Clipping; /// public uint ConfigSpatialResidInterleaved; /// public uint ConfigIntraResidUnsigned; /// public uint ConfigResidDiffAccelerator; /// public uint ConfigHostInverseScan; /// public uint ConfigSpecificIDCT; /// public uint Config4GroupedCoefs; /// public ushort ConfigMinRenderTargetBuffCount; /// public ushort ConfigDecoderSpecific; } /// /// D3D11_AES_CTR_IV public partial struct AesCtrIv { /// public ulong IV; /// public ulong Count; } /// /// D3D11_ENCRYPTED_BLOCK_INFO public partial struct EncryptedBlockInfo { /// public uint NumEncryptedBytesAtBeginning; /// public uint NumBytesInSkipPattern; /// public uint NumBytesInEncryptPattern; } /// /// D3D11_VIDEO_DECODER_BUFFER_DESC public partial struct VideoDecoderBufferDescription { /// public VideoDecoderBufferType BufferType; /// public uint BufferIndex; /// public uint DataOffset; /// public uint DataSize; /// public uint FirstMBaddress; /// public uint NumMBsInBuffer; /// public uint Width; /// public uint Height; /// public uint Stride; /// public uint ReservedBits; /// public unsafe void* pIV; /// public uint IVSize; /// public Bool32 PartialEncryption; /// public EncryptedBlockInfo EncryptedBlockInfo; } /// /// D3D11_VIDEO_DECODER_EXTENSION public partial struct VideoDecoderExtension { /// public uint Function; /// public unsafe void* pPrivateInputData; /// public uint PrivateInputDataSize; /// public unsafe void* pPrivateOutputData; /// public uint PrivateOutputDataSize; /// public uint ResourceCount; /// public unsafe ID3D11Resource* ppResourceList; } /// /// D3D11_VIDEO_PROCESSOR_CAPS public partial struct VideoProcessorCaps { /// public uint DeviceCaps; /// public uint FeatureCaps; /// public uint FilterCaps; /// public uint InputFormatCaps; /// public uint AutoStreamCaps; /// public uint StereoCaps; /// public uint RateConversionCapsCount; /// public uint MaxInputStreams; /// public uint MaxStreamStates; } /// /// D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS public partial struct VideoProcessorRateConversionCaps { /// public uint PastFrames; /// public uint FutureFrames; /// public uint ProcessorCaps; /// public uint ITelecineCaps; /// public uint CustomRateCount; } /// /// D3D11_VIDEO_CONTENT_PROTECTION_CAPS public partial struct VideoContentProtectionCaps { /// public uint Caps; /// public uint KeyExchangeTypeCount; /// public uint BlockAlignmentSize; /// public ulong ProtectedMemorySize; } /// /// D3D11_VIDEO_PROCESSOR_CUSTOM_RATE public partial struct VideoProcessorCustomRate { /// public Graphics.Dxgi.Common.Rational CustomRate; /// public uint OutputFrames; /// public Bool32 InputInterlaced; /// public uint InputFramesOrFields; } /// /// D3D11_VIDEO_PROCESSOR_FILTER_RANGE public partial struct VideoProcessorFilterRange { /// public int Minimum; /// public int Maximum; /// public int Default; /// public float Multiplier; } /// /// D3D11_VIDEO_PROCESSOR_CONTENT_DESC public partial struct VideoProcessorContentDescription { /// public VideoFrameFormat InputFrameFormat; /// public Graphics.Dxgi.Common.Rational InputFrameRate; /// public uint InputWidth; /// public uint InputHeight; /// public Graphics.Dxgi.Common.Rational OutputFrameRate; /// public uint OutputWidth; /// public uint OutputHeight; /// public VideoUsage Usage; } /// /// D3D11_VIDEO_COLOR_RGBA public partial struct VideoColorRgba { /// public float R; /// public float G; /// public float B; /// public float A; } /// /// D3D11_VIDEO_COLOR_YCbCrA public partial struct VideoColorYcbcra { /// public float Y; /// public float Cb; /// public float Cr; /// public float A; } /// /// D3D11_VIDEO_COLOR public partial struct VideoColor { /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref VideoColorYcbcra YCbCr { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.YCbCr; } } [UnscopedRef] public ref VideoColorRgba RGBA { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.RGBA; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public VideoColorYcbcra YCbCr; /// [FieldOffset(0)] public VideoColorRgba RGBA; } } /// /// D3D11_VIDEO_PROCESSOR_COLOR_SPACE public partial struct VideoProcessorColorSpace { /// public uint _bitfield; } /// /// D3D11_VIDEO_PROCESSOR_STREAM public partial struct VideoProcessorStream { /// public Bool32 Enable; /// public uint OutputIndex; /// public uint InputFrameOrField; /// public uint PastFrames; /// public uint FutureFrames; /// public unsafe ID3D11VideoProcessorInputView* ppPastSurfaces; /// public unsafe ID3D11VideoProcessorInputView* pInputSurface; /// public unsafe ID3D11VideoProcessorInputView* ppFutureSurfaces; /// public unsafe ID3D11VideoProcessorInputView* ppPastSurfacesRight; /// public unsafe ID3D11VideoProcessorInputView* pInputSurfaceRight; /// public unsafe ID3D11VideoProcessorInputView* ppFutureSurfacesRight; } /// /// D3D11_OMAC public partial struct Omac { /// public unsafe fixed byte Buffer[16]; } /// /// D3D11_AUTHENTICATED_QUERY_INPUT public partial struct AuthenticatedQueryInput { /// public Guid QueryType; /// public Handle hChannel; /// public uint SequenceNumber; } /// /// D3D11_AUTHENTICATED_QUERY_OUTPUT public partial struct AuthenticatedQueryOutput { /// public Omac omac; /// public Guid QueryType; /// public Handle hChannel; /// public uint SequenceNumber; /// public HResult ReturnCode; } /// /// D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT public partial struct AuthenticatedQueryProtectionOutput { /// public AuthenticatedQueryOutput Output; /// public AuthenticatedProtectionFlags ProtectionFlags; } /// /// D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT public partial struct AuthenticatedQueryChannelTypeOutput { /// public AuthenticatedQueryOutput Output; /// public AuthenticatedChannelType ChannelType; } /// /// D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT public partial struct AuthenticatedQueryDeviceHandleOutput { /// public AuthenticatedQueryOutput Output; /// public Handle DeviceHandle; } /// /// D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT public partial struct AuthenticatedQueryCryptoSessionInput { /// public AuthenticatedQueryInput Input; /// public Handle DecoderHandle; } /// /// D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT public partial struct AuthenticatedQueryCryptoSessionOutput { /// public AuthenticatedQueryOutput Output; /// public Handle DecoderHandle; /// public Handle CryptoSessionHandle; /// public Handle DeviceHandle; } /// /// D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT public partial struct AuthenticatedQueryRestrictedSharedResourceProcessCountOutput { /// public AuthenticatedQueryOutput Output; /// public uint RestrictedSharedResourceProcessCount; } /// /// D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT public partial struct AuthenticatedQueryRestrictedSharedResourceProcessInput { /// public AuthenticatedQueryInput Input; /// public uint ProcessIndex; } /// /// D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT public partial struct AuthenticatedQueryRestrictedSharedResourceProcessOutput { /// public AuthenticatedQueryOutput Output; /// public uint ProcessIndex; /// public AuthenticatedProcessIdentifierType ProcessIdentifier; /// public Handle ProcessHandle; } /// /// D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT public partial struct AuthenticatedQueryUnrestrictedProtectedSharedResourceCountOutput { /// public AuthenticatedQueryOutput Output; /// public uint UnrestrictedProtectedSharedResourceCount; } /// /// D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT public partial struct AuthenticatedQueryOutputIdCountInput { /// public AuthenticatedQueryInput Input; /// public Handle DeviceHandle; /// public Handle CryptoSessionHandle; } /// /// D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT public partial struct AuthenticatedQueryOutputIdCountOutput { /// public AuthenticatedQueryOutput Output; /// public Handle DeviceHandle; /// public Handle CryptoSessionHandle; /// public uint OutputIDCount; } /// /// D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT public partial struct AuthenticatedQueryOutputIdInput { /// public AuthenticatedQueryInput Input; /// public Handle DeviceHandle; /// public Handle CryptoSessionHandle; /// public uint OutputIDIndex; } /// /// D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT public partial struct AuthenticatedQueryOutputIdOutput { /// public AuthenticatedQueryOutput Output; /// public Handle DeviceHandle; /// public Handle CryptoSessionHandle; /// public uint OutputIDIndex; /// public ulong OutputID; } /// /// D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT public partial struct AuthenticatedQueryAccessibilityOutput { /// public AuthenticatedQueryOutput Output; /// public BusType BusType; /// public Bool32 AccessibleInContiguousBlocks; /// public Bool32 AccessibleInNonContiguousBlocks; } /// /// D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT public partial struct AuthenticatedQueryAccessibilityEncryptionGuidCountOutput { /// public AuthenticatedQueryOutput Output; /// public uint EncryptionGuidCount; } /// /// D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT public partial struct AuthenticatedQueryAccessibilityEncryptionGuidInput { /// public AuthenticatedQueryInput Input; /// public uint EncryptionGuidIndex; } /// /// D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT public partial struct AuthenticatedQueryAccessibilityEncryptionGuidOutput { /// public AuthenticatedQueryOutput Output; /// public uint EncryptionGuidIndex; /// public Guid EncryptionGuid; } /// /// D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT public partial struct AuthenticatedQueryCurrentAccessibilityEncryptionOutput { /// public AuthenticatedQueryOutput Output; /// public Guid EncryptionGuid; } /// /// D3D11_AUTHENTICATED_CONFIGURE_INPUT public partial struct AuthenticatedConfigureInput { /// public Omac omac; /// public Guid ConfigureType; /// public Handle hChannel; /// public uint SequenceNumber; } /// /// D3D11_AUTHENTICATED_CONFIGURE_OUTPUT public partial struct AuthenticatedConfigureOutput { /// public Omac omac; /// public Guid ConfigureType; /// public Handle hChannel; /// public uint SequenceNumber; /// public HResult ReturnCode; } /// /// D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT public partial struct AuthenticatedConfigureInitializeInput { /// public AuthenticatedConfigureInput Parameters; /// public uint StartSequenceQuery; /// public uint StartSequenceConfigure; } /// /// D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT public partial struct AuthenticatedConfigureProtectionInput { /// public AuthenticatedConfigureInput Parameters; /// public AuthenticatedProtectionFlags Protections; } /// /// D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT public partial struct AuthenticatedConfigureCryptoSessionInput { /// public AuthenticatedConfigureInput Parameters; /// public Handle DecoderHandle; /// public Handle CryptoSessionHandle; /// public Handle DeviceHandle; } /// /// D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT public partial struct AuthenticatedConfigureSharedResourceInput { /// public AuthenticatedConfigureInput Parameters; /// public AuthenticatedProcessIdentifierType ProcessType; /// public Handle ProcessHandle; /// public Bool32 AllowAccess; } /// /// D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT public partial struct AuthenticatedConfigureAccessibleEncryptionInput { /// public AuthenticatedConfigureInput Parameters; /// public Guid EncryptionGuid; } /// /// D3D11_TEX2D_VDOV public partial struct Texture2DVdov { /// public uint ArraySlice; } /// /// D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC public partial struct VideoDecoderOutputViewDescription { /// public Guid DecodeProfile; /// public VdovDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref Texture2DVdov Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public Texture2DVdov Texture2D; } } /// /// D3D11_TEX2D_VPIV public partial struct Texture2DVpiv { /// public uint MipSlice; /// public uint ArraySlice; } /// /// D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC public partial struct VideoProcessorInputViewDescription { /// public uint FourCC; /// public VpivDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref Texture2DVpiv Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public Texture2DVpiv Texture2D; } } /// /// D3D11_TEX2D_VPOV public partial struct Texture2DVpov { /// public uint MipSlice; } /// /// D3D11_TEX2D_ARRAY_VPOV public partial struct Texture2DArrayVpov { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; } /// /// D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC public partial struct VideoProcessorOutputViewDescription { /// public VpovDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref Texture2DVpov Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [UnscopedRef] public ref Texture2DArrayVpov Texture2DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DArray; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public Texture2DVpov Texture2D; /// [FieldOffset(0)] public Texture2DArrayVpov Texture2DArray; } } /// /// D3D11_MESSAGE public partial struct Message { /// public MessageCategory Category; /// public MessageSeverity Severity; /// public MessageId ID; /// public unsafe byte* pDescription; /// public nuint DescriptionByteLength; } /// /// D3D11_INFO_QUEUE_FILTER_DESC public partial struct InfoQueueFilterDescription { /// public uint NumCategories; /// public unsafe MessageCategory* pCategoryList; /// public uint NumSeverities; /// public unsafe MessageSeverity* pSeverityList; /// public uint NumIDs; /// public unsafe MessageId* pIDList; } /// /// D3D11_INFO_QUEUE_FILTER public partial struct InfoQueueFilter { /// public InfoQueueFilterDescription AllowList; /// public InfoQueueFilterDescription DenyList; } /// /// D3D11_RENDER_TARGET_BLEND_DESC1 public partial struct RenderTargetBlendDescription1 { /// public Bool32 BlendEnable; /// public Bool32 LogicOpEnable; /// public Blend SrcBlend; /// public Blend DestBlend; /// public BlendOperation BlendOp; /// public Blend SrcBlendAlpha; /// public Blend DestBlendAlpha; /// public BlendOperation BlendOpAlpha; /// public LogicOperation LogicOp; /// public ColorWriteEnable RenderTargetWriteMask; } /// /// D3D11_BLEND_DESC1 public partial struct BlendDescription1 { /// public Bool32 AlphaToCoverageEnable; /// public Bool32 IndependentBlendEnable; /// public RenderTarget__FixedBuffer RenderTarget; public unsafe struct RenderTarget__FixedBuffer { public RenderTargetBlendDescription1 e0; public RenderTargetBlendDescription1 e1; public RenderTargetBlendDescription1 e2; public RenderTargetBlendDescription1 e3; public RenderTargetBlendDescription1 e4; public RenderTargetBlendDescription1 e5; public RenderTargetBlendDescription1 e6; public RenderTargetBlendDescription1 e7; [UnscopedRef] public ref RenderTargetBlendDescription1 this[int index] { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref AsSpan()[index]; } } [UnscopedRef] [MethodImpl(MethodImplOptions.AggressiveInlining)] public Span AsSpan() { return MemoryMarshal.CreateSpan(ref e0, 8); } } } /// /// D3D11_RASTERIZER_DESC1 public partial struct RasterizerDescription1 { /// public FillMode FillMode; /// public CullMode CullMode; /// public Bool32 FrontCounterClockwise; /// public int DepthBias; /// public float DepthBiasClamp; /// public float SlopeScaledDepthBias; /// public Bool32 DepthClipEnable; /// public Bool32 ScissorEnable; /// public Bool32 MultisampleEnable; /// public Bool32 AntialiasedLineEnable; /// public uint ForcedSampleCount; } /// /// D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK public partial struct VideoDecoderSubSampleMappingBlock { /// public uint ClearSize; /// public uint EncryptedSize; } /// /// D3D11_VIDEO_DECODER_BUFFER_DESC1 public partial struct VideoDecoderBufferDescription1 { /// public VideoDecoderBufferType BufferType; /// public uint DataOffset; /// public uint DataSize; /// public unsafe void* pIV; /// public uint IVSize; /// public unsafe VideoDecoderSubSampleMappingBlock* pSubSampleMappingBlock; /// public uint SubSampleMappingCount; } /// /// D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION public partial struct VideoDecoderBeginFrameCryptoSession { /// public unsafe ID3D11CryptoSession* pCryptoSession; /// public uint BlobSize; /// public unsafe void* pBlob; /// public unsafe Guid* pKeyInfoId; /// public uint PrivateDataSize; /// public unsafe void* pPrivateData; } /// /// D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT public partial struct VideoProcessorStreamBehaviorHint { /// public Bool32 Enable; /// public uint Width; /// public uint Height; /// public Graphics.Dxgi.Common.Format Format; } /// /// D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA public partial struct KeyExchangeHWProtectionInputData { /// public uint PrivateDataSize; /// public uint HWProtectionDataSize; /// public unsafe fixed byte pbInput[4]; } /// /// D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA public partial struct KeyExchangeHWProtectionOutputData { /// public uint PrivateDataSize; /// public uint MaxHWProtectionDataSize; /// public uint HWProtectionDataSize; /// public ulong TransportTime; /// public ulong ExecutionTime; /// public unsafe fixed byte pbOutput[4]; } /// /// D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA public partial struct KeyExchangeHWProtectionData { /// public uint HWProtectionFunctionID; /// public unsafe KeyExchangeHWProtectionInputData* pInputData; /// public unsafe KeyExchangeHWProtectionOutputData* pOutputData; /// public HResult Status; } /// /// D3D11_VIDEO_SAMPLE_DESC public partial struct VideoSampleDescription { /// public uint Width; /// public uint Height; /// public Graphics.Dxgi.Common.Format Format; /// public Graphics.Dxgi.Common.ColorSpaceType ColorSpace; } /// /// D3D11_TILED_RESOURCE_COORDINATE public partial struct TiledResourceCoordinate { /// public uint X; /// public uint Y; /// public uint Z; /// public uint Subresource; } /// /// D3D11_TILE_REGION_SIZE public partial struct TileRegionSize { /// public uint NumTiles; /// public Bool32 bUseBox; /// public uint Width; /// public ushort Height; /// public ushort Depth; } /// /// D3D11_SUBRESOURCE_TILING public partial struct SubresourceTiling { /// public uint WidthInTiles; /// public ushort HeightInTiles; /// public ushort DepthInTiles; /// public uint StartTileIndexInOverallResource; } /// /// D3D11_TILE_SHAPE public partial struct TileShape { /// public uint WidthInTexels; /// public uint HeightInTexels; /// public uint DepthInTexels; } /// /// D3D11_PACKED_MIP_DESC public partial struct PackedMipDescription { /// public byte NumStandardMips; /// public byte NumPackedMips; /// public uint NumTilesForPackedMips; /// public uint StartTileIndexInOverallResource; } /// /// D3D11_TEXTURE2D_DESC1 public partial struct Texture2DDescription1 { /// public uint Width; /// public uint Height; /// public uint MipLevels; /// public uint ArraySize; /// public Graphics.Dxgi.Common.Format Format; /// public Graphics.Dxgi.Common.SampleDescription SampleDesc; /// public Usage Usage; /// public BindFlags BindFlags; /// public CpuAccessFlags CPUAccessFlags; /// public ResourceMiscFlags MiscFlags; /// public TextureLayout TextureLayout; } /// /// D3D11_TEXTURE3D_DESC1 public partial struct Texture3DDescription1 { /// public uint Width; /// public uint Height; /// public uint Depth; /// public uint MipLevels; /// public Graphics.Dxgi.Common.Format Format; /// public Usage Usage; /// public BindFlags BindFlags; /// public CpuAccessFlags CPUAccessFlags; /// public ResourceMiscFlags MiscFlags; /// public TextureLayout TextureLayout; } /// /// D3D11_RASTERIZER_DESC2 public partial struct RasterizerDescription2 { /// public FillMode FillMode; /// public CullMode CullMode; /// public Bool32 FrontCounterClockwise; /// public int DepthBias; /// public float DepthBiasClamp; /// public float SlopeScaledDepthBias; /// public Bool32 DepthClipEnable; /// public Bool32 ScissorEnable; /// public Bool32 MultisampleEnable; /// public Bool32 AntialiasedLineEnable; /// public uint ForcedSampleCount; /// public ConservativeRasterizationMode ConservativeRaster; } /// /// D3D11_TEX2D_SRV1 public partial struct Texture2DSrv1 { /// public uint MostDetailedMip; /// public uint MipLevels; /// public uint PlaneSlice; } /// /// D3D11_TEX2D_ARRAY_SRV1 public partial struct Texture2DArraySrv1 { /// public uint MostDetailedMip; /// public uint MipLevels; /// public uint FirstArraySlice; /// public uint ArraySize; /// public uint PlaneSlice; } /// /// D3D11_SHADER_RESOURCE_VIEW_DESC1 public partial struct ShaderResourceViewDescription1 { /// public Graphics.Dxgi.Common.Format Format; /// public Graphics.Direct3D.SrvDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref BufferSrv Buffer { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Buffer; } } [UnscopedRef] public ref Texture1DSrv Texture1D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1D; } } [UnscopedRef] public ref Texture1DArraySrv Texture1DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1DArray; } } [UnscopedRef] public ref Texture2DSrv1 Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [UnscopedRef] public ref Texture2DArraySrv1 Texture2DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DArray; } } [UnscopedRef] public ref Texture2DMsSrv Texture2DMS { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMS; } } [UnscopedRef] public ref Texture2DMsArraySrv Texture2DMSArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMSArray; } } [UnscopedRef] public ref Texture3DSrv Texture3D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture3D; } } [UnscopedRef] public ref TexureCubeSrv TextureCube { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.TextureCube; } } [UnscopedRef] public ref TexureCubeArraySrv TextureCubeArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.TextureCubeArray; } } [UnscopedRef] public ref BufferExtendedSrv BufferEx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.BufferEx; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public BufferSrv Buffer; /// [FieldOffset(0)] public Texture1DSrv Texture1D; /// [FieldOffset(0)] public Texture1DArraySrv Texture1DArray; /// [FieldOffset(0)] public Texture2DSrv1 Texture2D; /// [FieldOffset(0)] public Texture2DArraySrv1 Texture2DArray; /// [FieldOffset(0)] public Texture2DMsSrv Texture2DMS; /// [FieldOffset(0)] public Texture2DMsArraySrv Texture2DMSArray; /// [FieldOffset(0)] public Texture3DSrv Texture3D; /// [FieldOffset(0)] public TexureCubeSrv TextureCube; /// [FieldOffset(0)] public TexureCubeArraySrv TextureCubeArray; /// [FieldOffset(0)] public BufferExtendedSrv BufferEx; } } /// /// D3D11_TEX2D_RTV1 public partial struct Texture2DRtv1 { /// public uint MipSlice; /// public uint PlaneSlice; } /// /// D3D11_TEX2D_ARRAY_RTV1 public partial struct Texture2DArrayRtv1 { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; /// public uint PlaneSlice; } /// /// D3D11_RENDER_TARGET_VIEW_DESC1 public partial struct RenderTargetViewDescription1 { /// public Graphics.Dxgi.Common.Format Format; /// public RtvDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref BufferRtv Buffer { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Buffer; } } [UnscopedRef] public ref Texture1DRtv Texture1D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1D; } } [UnscopedRef] public ref Texture1DArrayRtv Texture1DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1DArray; } } [UnscopedRef] public ref Texture2DRtv1 Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [UnscopedRef] public ref Texture2DArrayRtv1 Texture2DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DArray; } } [UnscopedRef] public ref Texture2DMsRtv Texture2DMS { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMS; } } [UnscopedRef] public ref Texture2DMsArrayRtv Texture2DMSArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DMSArray; } } [UnscopedRef] public ref Texture3DRtv Texture3D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture3D; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public BufferRtv Buffer; /// [FieldOffset(0)] public Texture1DRtv Texture1D; /// [FieldOffset(0)] public Texture1DArrayRtv Texture1DArray; /// [FieldOffset(0)] public Texture2DRtv1 Texture2D; /// [FieldOffset(0)] public Texture2DArrayRtv1 Texture2DArray; /// [FieldOffset(0)] public Texture2DMsRtv Texture2DMS; /// [FieldOffset(0)] public Texture2DMsArrayRtv Texture2DMSArray; /// [FieldOffset(0)] public Texture3DRtv Texture3D; } } /// /// D3D11_TEX2D_UAV1 public partial struct Texture2DUav1 { /// public uint MipSlice; /// public uint PlaneSlice; } /// /// D3D11_TEX2D_ARRAY_UAV1 public partial struct Texture2DArrayUav1 { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; /// public uint PlaneSlice; } /// /// D3D11_UNORDERED_ACCESS_VIEW_DESC1 public partial struct UnorderedAccessViewDescription1 { /// public Graphics.Dxgi.Common.Format Format; /// public UavDimension ViewDimension; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref BufferUav Buffer { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Buffer; } } [UnscopedRef] public ref Texture1DUav Texture1D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1D; } } [UnscopedRef] public ref Texture1DArrayUav Texture1DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture1DArray; } } [UnscopedRef] public ref Texture2DUav1 Texture2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2D; } } [UnscopedRef] public ref Texture2DArrayUav1 Texture2DArray { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture2DArray; } } [UnscopedRef] public ref Texture3DUav Texture3D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Texture3D; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public BufferUav Buffer; /// [FieldOffset(0)] public Texture1DUav Texture1D; /// [FieldOffset(0)] public Texture1DArrayUav Texture1DArray; /// [FieldOffset(0)] public Texture2DUav1 Texture2D; /// [FieldOffset(0)] public Texture2DArrayUav1 Texture2DArray; /// [FieldOffset(0)] public Texture3DUav Texture3D; } } /// /// D3D11_QUERY_DESC1 public partial struct QueryDescription1 { /// public QueryType Query; /// public QueryMiscFlags MiscFlags; /// public ContextType ContextType; } /// /// D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM public partial struct FeatureDataVideoDecoderHistogram { /// public VideoDecoderDescription DecoderDesc; /// public VideoDecoderHistogramComponentFlags Components; /// public uint BinCount; /// public uint CounterBitDepth; } /// /// D3D11_VIDEO_DECODER_BUFFER_DESC2 public partial struct VideoDecoderBufferDescription2 { /// public VideoDecoderBufferType BufferType; /// public uint DataOffset; /// public uint DataSize; /// public unsafe void* pIV; /// public uint IVSize; /// public unsafe VideoDecoderSubSampleMappingBlock* pSubSampleMappingBlock; /// public uint SubSampleMappingCount; /// public uint cBlocksStripeEncrypted; /// public uint cBlocksStripeClear; } /// /// D3D11_FEATURE_DATA_D3D11_OPTIONS4 public partial struct FeatureDataD3D11Options4 { /// public Bool32 ExtendedNV12SharedTextureSupported; } /// /// D3D11_SIGNATURE_PARAMETER_DESC public partial struct SignatureParameterDescription { /// public unsafe sbyte* SemanticName; /// public uint SemanticIndex; /// public uint Register; /// public Graphics.Direct3D.Name SystemValueType; /// public Graphics.Direct3D.RegisterComponentType ComponentType; /// public byte Mask; /// public byte ReadWriteMask; /// public uint Stream; /// public Graphics.Direct3D.MinPrecision MinPrecision; } /// /// D3D11_SHADER_BUFFER_DESC public partial struct ShaderBufferDescription { /// public unsafe sbyte* Name; /// public Graphics.Direct3D.CBufferType Type; /// public uint Variables; /// public uint Size; /// public uint uFlags; } /// /// D3D11_SHADER_VARIABLE_DESC public partial struct ShaderVariableDescription { /// public unsafe sbyte* Name; /// public uint StartOffset; /// public uint Size; /// public uint uFlags; /// public unsafe void* DefaultValue; /// public uint StartTexture; /// public uint TextureSize; /// public uint StartSampler; /// public uint SamplerSize; } /// /// D3D11_SHADER_TYPE_DESC public partial struct ShaderTypeDescription { /// public Graphics.Direct3D.ShaderVariableClass Class; /// public Graphics.Direct3D.ShaderVariableType Type; /// public uint Rows; /// public uint Columns; /// public uint Elements; /// public uint Members; /// public uint Offset; /// public unsafe sbyte* Name; } /// /// D3D11_SHADER_DESC public partial struct ShaderDescription { /// public uint Version; /// public unsafe sbyte* Creator; /// public uint Flags; /// public uint ConstantBuffers; /// public uint BoundResources; /// public uint InputParameters; /// public uint OutputParameters; /// public uint InstructionCount; /// public uint TempRegisterCount; /// public uint TempArrayCount; /// public uint DefCount; /// public uint DclCount; /// public uint TextureNormalInstructions; /// public uint TextureLoadInstructions; /// public uint TextureCompInstructions; /// public uint TextureBiasInstructions; /// public uint TextureGradientInstructions; /// public uint FloatInstructionCount; /// public uint IntInstructionCount; /// public uint UintInstructionCount; /// public uint StaticFlowControlCount; /// public uint DynamicFlowControlCount; /// public uint MacroInstructionCount; /// public uint ArrayInstructionCount; /// public uint CutInstructionCount; /// public uint EmitInstructionCount; /// public Graphics.Direct3D.PrimitiveTopology GSOutputTopology; /// public uint GSMaxOutputVertexCount; /// public Graphics.Direct3D.Primitive InputPrimitive; /// public uint PatchConstantParameters; /// public uint cGSInstanceCount; /// public uint cControlPoints; /// public Graphics.Direct3D.TessellatorOutputPrimitive HSOutputPrimitive; /// public Graphics.Direct3D.TessellatorPartitioning HSPartitioning; /// public Graphics.Direct3D.TessellatorDomain TessellatorDomain; /// public uint cBarrierInstructions; /// public uint cInterlockedInstructions; /// public uint cTextureStoreInstructions; } /// /// D3D11_SHADER_INPUT_BIND_DESC public partial struct ShaderInputBindDescription { /// public unsafe sbyte* Name; /// public Graphics.Direct3D.ShaderInputType Type; /// public uint BindPoint; /// public uint BindCount; /// public uint uFlags; /// public Graphics.Direct3D.ResourceReturnType ReturnType; /// public Graphics.Direct3D.SrvDimension Dimension; /// public uint NumSamples; } /// /// D3D11_LIBRARY_DESC public partial struct LibraryDescription { /// public unsafe sbyte* Creator; /// public uint Flags; /// public uint FunctionCount; } /// /// D3D11_FUNCTION_DESC public partial struct FunctionDescription { /// public uint Version; /// public unsafe sbyte* Creator; /// public uint Flags; /// public uint ConstantBuffers; /// public uint BoundResources; /// public uint InstructionCount; /// public uint TempRegisterCount; /// public uint TempArrayCount; /// public uint DefCount; /// public uint DclCount; /// public uint TextureNormalInstructions; /// public uint TextureLoadInstructions; /// public uint TextureCompInstructions; /// public uint TextureBiasInstructions; /// public uint TextureGradientInstructions; /// public uint FloatInstructionCount; /// public uint IntInstructionCount; /// public uint UintInstructionCount; /// public uint StaticFlowControlCount; /// public uint DynamicFlowControlCount; /// public uint MacroInstructionCount; /// public uint ArrayInstructionCount; /// public uint MovInstructionCount; /// public uint MovcInstructionCount; /// public uint ConversionInstructionCount; /// public uint BitwiseInstructionCount; /// public Graphics.Direct3D.FeatureLevel MinFeatureLevel; /// public ulong RequiredFeatureFlags; /// public unsafe sbyte* Name; /// public int FunctionParameterCount; /// public Bool32 HasReturn; /// public Bool32 Has10Level9VertexShader; /// public Bool32 Has10Level9PixelShader; } /// /// D3D11_PARAMETER_DESC public partial struct ParameterDescription { /// public unsafe sbyte* Name; /// public unsafe sbyte* SemanticName; /// public Graphics.Direct3D.ShaderVariableType Type; /// public Graphics.Direct3D.ShaderVariableClass Class; /// public uint Rows; /// public uint Columns; /// public Graphics.Direct3D.InterpolationMode InterpolationMode; /// public Graphics.Direct3D.ParameterFlags Flags; /// public uint FirstInRegister; /// public uint FirstInComponent; /// public uint FirstOutRegister; /// public uint FirstOutComponent; } /// /// D3D11_VERTEX_SHADER_TRACE_DESC public partial struct VertexShaderTraceDescription { /// public ulong Invocation; } /// /// D3D11_HULL_SHADER_TRACE_DESC public partial struct HullShaderTraceDescription { /// public ulong Invocation; } /// /// D3D11_DOMAIN_SHADER_TRACE_DESC public partial struct DomainShaderTraceDescription { /// public ulong Invocation; } /// /// D3D11_GEOMETRY_SHADER_TRACE_DESC public partial struct GeometryShaderTraceDescription { /// public ulong Invocation; } /// /// D3D11_PIXEL_SHADER_TRACE_DESC public partial struct PixelShaderTraceDescription { /// public ulong Invocation; /// public int X; /// public int Y; /// public ulong SampleMask; } /// /// D3D11_COMPUTE_SHADER_TRACE_DESC public partial struct ComputeShaderTraceDescription { /// public ulong Invocation; /// public unsafe fixed uint ThreadIDInGroup[3]; /// public unsafe fixed uint ThreadGroupID[3]; } /// /// D3D11_SHADER_TRACE_DESC public partial struct ShaderTraceDescription { /// public ShaderType Type; /// public uint Flags; /// public _Anonymous_e__Union Anonymous; [UnscopedRef] public ref VertexShaderTraceDescription VertexShaderTraceDesc { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.VertexShaderTraceDesc; } } [UnscopedRef] public ref HullShaderTraceDescription HullShaderTraceDesc { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.HullShaderTraceDesc; } } [UnscopedRef] public ref DomainShaderTraceDescription DomainShaderTraceDesc { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.DomainShaderTraceDesc; } } [UnscopedRef] public ref GeometryShaderTraceDescription GeometryShaderTraceDesc { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.GeometryShaderTraceDesc; } } [UnscopedRef] public ref PixelShaderTraceDescription PixelShaderTraceDesc { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.PixelShaderTraceDesc; } } [UnscopedRef] public ref ComputeShaderTraceDescription ComputeShaderTraceDesc { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.ComputeShaderTraceDesc; } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public VertexShaderTraceDescription VertexShaderTraceDesc; /// [FieldOffset(0)] public HullShaderTraceDescription HullShaderTraceDesc; /// [FieldOffset(0)] public DomainShaderTraceDescription DomainShaderTraceDesc; /// [FieldOffset(0)] public GeometryShaderTraceDescription GeometryShaderTraceDesc; /// [FieldOffset(0)] public PixelShaderTraceDescription PixelShaderTraceDesc; /// [FieldOffset(0)] public ComputeShaderTraceDescription ComputeShaderTraceDesc; } } /// /// D3D11_TRACE_STATS public partial struct TraceStats { /// public ShaderTraceDescription TraceDesc; /// public byte NumInvocationsInStamp; /// public byte TargetStampIndex; /// public uint NumTraceSteps; /// public unsafe fixed byte InputMask[32]; /// public unsafe fixed byte OutputMask[32]; /// public ushort NumTemps; /// public ushort MaxIndexableTempIndex; /// public unsafe fixed ushort IndexableTempSize[4096]; /// public ushort ImmediateConstantBufferSize; /// public unsafe fixed uint PixelPosition[8]; /// public unsafe fixed ulong PixelCoverageMask[4]; /// public unsafe fixed ulong PixelDiscardedMask[4]; /// public unsafe fixed ulong PixelCoverageMaskAfterShader[4]; /// public unsafe fixed ulong PixelCoverageMaskAfterA2CSampleMask[4]; /// public unsafe fixed ulong PixelCoverageMaskAfterA2CSampleMaskDepth[4]; /// public unsafe fixed ulong PixelCoverageMaskAfterA2CSampleMaskDepthStencil[4]; /// public Bool32 PSOutputsDepth; /// public Bool32 PSOutputsMask; /// public TraceGSInputPrimitive GSInputPrimitive; /// public Bool32 GSInputsPrimitiveID; /// public unsafe fixed byte HSOutputPatchConstantMask[32]; /// public unsafe fixed byte DSInputPatchConstantMask[32]; } /// /// D3D11_TRACE_VALUE public partial struct TraceValue { /// public unsafe fixed uint Bits[4]; /// public byte ValidMask; } /// /// D3D11_TRACE_REGISTER public partial struct TraceRegister { /// public TraceRegisterType RegType; /// public _Anonymous_e__Union Anonymous; /// public byte OperandIndex; /// public byte Flags; [UnscopedRef] public ref ushort Index1D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return ref Anonymous.Index1D; } } [UnscopedRef] public unsafe Span Index2D { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return MemoryMarshal.CreateSpan(ref Anonymous.Index2D[0], 2); } } [StructLayout(LayoutKind.Explicit)] public partial struct _Anonymous_e__Union { /// [FieldOffset(0)] public ushort Index1D; /// [FieldOffset(0)] public unsafe fixed ushort Index2D[2]; } } /// /// D3D11_TRACE_STEP public partial struct TraceStep { /// public uint ID; /// public Bool32 InstructionActive; /// public byte NumRegistersWritten; /// public byte NumRegistersRead; /// public ushort MiscOperations; /// public uint OpcodeType; /// public ulong CurrentGlobalCycle; } #endregion Structs #region COM Types #endregion Com Types #region Functions public static unsafe partial class Apis { [DllImport("d3d11.dll", ExactSpelling = true)] public static extern HResult D3D11CreateDevice(Graphics.Dxgi.IDXGIAdapter* pAdapter, Graphics.Direct3D.DriverType DriverType, IntPtr Software, CreateDeviceFlags Flags, Graphics.Direct3D.FeatureLevel* pFeatureLevels, uint FeatureLevels, uint SDKVersion, ID3D11Device** ppDevice, Graphics.Direct3D.FeatureLevel* pFeatureLevel, ID3D11DeviceContext** ppImmediateContext); [DllImport("d3d11.dll", ExactSpelling = true)] public static extern HResult D3D11CreateDeviceAndSwapChain(Graphics.Dxgi.IDXGIAdapter* pAdapter, Graphics.Direct3D.DriverType DriverType, IntPtr Software, CreateDeviceFlags Flags, Graphics.Direct3D.FeatureLevel* pFeatureLevels, uint FeatureLevels, uint SDKVersion, Graphics.Dxgi.SwapChainDescription* pSwapChainDesc, Graphics.Dxgi.IDXGISwapChain** ppSwapChain, ID3D11Device** ppDevice, Graphics.Direct3D.FeatureLevel* pFeatureLevel, ID3D11DeviceContext** ppImmediateContext); } #endregion Functions