// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Dxgi; /// /// DXGI_HDR_METADATA_HDR10 public partial struct HDRMetadataHdr10 { /// public unsafe fixed ushort RedPrimary[2]; /// public unsafe fixed ushort GreenPrimary[2]; /// public unsafe fixed ushort BluePrimary[2]; /// public unsafe fixed ushort WhitePoint[2]; /// public uint MaxMasteringLuminance; /// public uint MinMasteringLuminance; /// public ushort MaxContentLightLevel; /// public ushort MaxFrameAverageLightLevel; }