// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Dxgi;
///
/// DXGI_HDR_METADATA_HDR10
public partial struct HDRMetadataHdr10
{
///
public unsafe fixed ushort RedPrimary[2];
///
public unsafe fixed ushort GreenPrimary[2];
///
public unsafe fixed ushort BluePrimary[2];
///
public unsafe fixed ushort WhitePoint[2];
///
public uint MaxMasteringLuminance;
///
public uint MinMasteringLuminance;
///
public ushort MaxContentLightLevel;
///
public ushort MaxFrameAverageLightLevel;
}