// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Dxgi; /// /// DXGI_RESIDENCY public enum Residency : int { /// /// DXGI_RESIDENCY_FULLY_RESIDENT FullyResident = 1, /// /// DXGI_RESIDENCY_RESIDENT_IN_SHARED_MEMORY ResidentInSharedMemory = 2, /// /// DXGI_RESIDENCY_EVICTED_TO_DISK EvictedToDisk = 3, }