// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Dxgi;
///
/// DXGI_RESIDENCY
public enum Residency : int
{
///
/// DXGI_RESIDENCY_FULLY_RESIDENT
FullyResident = 1,
///
/// DXGI_RESIDENCY_RESIDENT_IN_SHARED_MEMORY
ResidentInSharedMemory = 2,
///
/// DXGI_RESIDENCY_EVICTED_TO_DISK
EvictedToDisk = 3,
}