// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Dxgi; /// /// DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS [Flags] public enum HardwareCompositionSupportFlags : uint { None = 0, /// /// DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_FULLSCREEN Fullscreen = 1, /// /// DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_WINDOWED Windowed = 2, /// /// DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_CURSOR_STRETCHED CursorStretched = 4, }