// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Dxgi;
///
/// DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS
[Flags]
public enum HardwareCompositionSupportFlags : uint
{
None = 0,
///
/// DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_FULLSCREEN
Fullscreen = 1,
///
/// DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_WINDOWED
Windowed = 2,
///
/// DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_CURSOR_STRETCHED
CursorStretched = 4,
}