// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct2D; /// /// D2D1_BITMAP_INTERPOLATION_MODE public enum BitmapInterpolationMode : uint { /// /// D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR NearestNeighbor = 0, /// /// D2D1_BITMAP_INTERPOLATION_MODE_LINEAR Linear = 1, }