// Copyright © Amer Koleci and Contributors. // Licensed under the MIT License (MIT). See LICENSE in the repository root for more information. namespace Win32.Graphics.Direct2D; public unsafe partial struct ID2D1Effect { public uint PropertyCount => GetPropertyCount(); public void SetInput(uint index, ID2D1Image* input) { SetInput(index, input, 1); } public void SetInputEffect(uint index, ID2D1Effect* inputEffect, bool invalidate = true) { ID2D1Image* output = null; if (inputEffect != null) { inputEffect->GetOutput(&output); } SetInput(index, output, invalidate); if (output != null) { _ = output->Release(); } } }