// Copyright © Amer Koleci and Contributors. // Licensed under the MIT License (MIT). See LICENSE in the repository root for more information. using Win32.Graphics.Direct2D.Common; namespace Win32.Graphics.Direct2D; public partial struct BitmapProperties1 { public unsafe BitmapProperties1( BitmapOptions bitmapOptions = BitmapOptions.None, PixelFormat pixelFormat = default, float dpiX = 96.0f, float dpiY = 96.0f, ID2D1ColorContext* colorContext = null) { this.pixelFormat = pixelFormat; this.dpiX = dpiX; this.dpiY = dpiY; this.bitmapOptions = bitmapOptions; this.colorContext = colorContext; } }