// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.DirectWrite;
///
/// DWRITE_GLYPH_RUN
public partial struct GlyphRun
{
///
public unsafe IDWriteFontFace* fontFace;
///
public float fontEmSize;
///
public uint glyphCount;
///
public unsafe ushort* glyphIndices;
///
public unsafe float* glyphAdvances;
///
public unsafe GlyphOffset* glyphOffsets;
///
public Bool32 isSideways;
///
public uint bidiLevel;
}