// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.DirectWrite; /// /// DWRITE_GLYPH_RUN public partial struct GlyphRun { /// public unsafe IDWriteFontFace* fontFace; /// public float fontEmSize; /// public uint glyphCount; /// public unsafe ushort* glyphIndices; /// public unsafe float* glyphAdvances; /// public unsafe GlyphOffset* glyphOffsets; /// public Bool32 isSideways; /// public uint bidiLevel; }