// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct3D11; /// /// D3D11_TEX2D_ARRAY_RTV1 public partial struct Texture2DArrayRtv1 { /// public uint MipSlice; /// public uint FirstArraySlice; /// public uint ArraySize; /// public uint PlaneSlice; }