// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct2D; /// /// D2D1_FEATURE public enum Feature : uint { /// /// D2D1_FEATURE_DOUBLES Doubles = 0, /// /// D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS XHardwareOptions = 1, }