// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
///
/// D2D1_FEATURE
public enum Feature : uint
{
///
/// D2D1_FEATURE_DOUBLES
Doubles = 0,
///
/// D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS
XHardwareOptions = 1,
}