// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct2D; /// /// D2D1_DIRECTIONALBLUR_OPTIMIZATION public enum DirectionalBlurOptimization : uint { /// /// D2D1_DIRECTIONALBLUR_OPTIMIZATION_SPEED Speed = 0, /// /// D2D1_DIRECTIONALBLUR_OPTIMIZATION_BALANCED Balanced = 1, /// /// D2D1_DIRECTIONALBLUR_OPTIMIZATION_QUALITY Quality = 2, }