// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11on12;
public static unsafe partial class Apis
{
///
[DllImport("d3d11.dll", ExactSpelling = true)]
public static extern HResult D3D11On12CreateDevice(IUnknown* pDevice, Graphics.Direct3D11.CreateDeviceFlags Flags, Graphics.Direct3D.FeatureLevel* pFeatureLevels, uint FeatureLevels, IUnknown** ppCommandQueues, uint NumQueues, uint NodeMask, Graphics.Direct3D11.ID3D11Device** ppDevice, Graphics.Direct3D11.ID3D11DeviceContext** ppImmediateContext, Graphics.Direct3D.FeatureLevel* pChosenFeatureLevel);
}