// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct3D11on12; public static unsafe partial class Apis { /// [DllImport("d3d11.dll", ExactSpelling = true)] public static extern HResult D3D11On12CreateDevice(IUnknown* pDevice, Graphics.Direct3D11.CreateDeviceFlags Flags, Graphics.Direct3D.FeatureLevel* pFeatureLevels, uint FeatureLevels, IUnknown** ppCommandQueues, uint NumQueues, uint NodeMask, Graphics.Direct3D11.ID3D11Device** ppDevice, Graphics.Direct3D11.ID3D11DeviceContext** ppImmediateContext, Graphics.Direct3D.FeatureLevel* pChosenFeatureLevel); }