// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
///
/// D2D1_DISPLACEMENTMAP_PROP
public enum DisplacementMapProp : uint
{
///
/// D2D1_DISPLACEMENTMAP_PROP_SCALE
Scale = 0,
///
/// D2D1_DISPLACEMENTMAP_PROP_X_CHANNEL_SELECT
XChannelSelect = 1,
///
/// D2D1_DISPLACEMENTMAP_PROP_Y_CHANNEL_SELECT
YChannelSelect = 2,
}