// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct2D; /// /// D2D1_DISPLACEMENTMAP_PROP public enum DisplacementMapProp : uint { /// /// D2D1_DISPLACEMENTMAP_PROP_SCALE Scale = 0, /// /// D2D1_DISPLACEMENTMAP_PROP_X_CHANNEL_SELECT XChannelSelect = 1, /// /// D2D1_DISPLACEMENTMAP_PROP_Y_CHANNEL_SELECT YChannelSelect = 2, }