// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct2D;
///
/// D2D1_DIRECTIONALBLUR_PROP
public enum DirectionalBlurProp : uint
{
///
/// D2D1_DIRECTIONALBLUR_PROP_STANDARD_DEVIATION
StandardDeviation = 0,
///
/// D2D1_DIRECTIONALBLUR_PROP_ANGLE
Angle = 1,
///
/// D2D1_DIRECTIONALBLUR_PROP_OPTIMIZATION
Optimization = 2,
///
/// D2D1_DIRECTIONALBLUR_PROP_BORDER_MODE
BorderMode = 3,
}