// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ namespace Win32.Graphics.Direct2D; /// /// D2D1_DIRECTIONALBLUR_PROP public enum DirectionalBlurProp : uint { /// /// D2D1_DIRECTIONALBLUR_PROP_STANDARD_DEVIATION StandardDeviation = 0, /// /// D2D1_DIRECTIONALBLUR_PROP_ANGLE Angle = 1, /// /// D2D1_DIRECTIONALBLUR_PROP_OPTIMIZATION Optimization = 2, /// /// D2D1_DIRECTIONALBLUR_PROP_BORDER_MODE BorderMode = 3, }