// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace Win32.Graphics.Direct3D11;
///
/// D3D11_BOX
public partial struct Box
{
///
public uint left;
///
public uint top;
///
public uint front;
///
public uint right;
///
public uint bottom;
///
public uint back;
}